[quote name='Corvin']Actually Nintendo sold the Wii to the core at launch based on potential and a lot of those people feel burned.[/QUOTE]
Looking at the launch games, I'm not sure how the core Nintendo gamer could get excited at all about it. Really, the only draw I saw was Twilight Princess, which was also on Gamecube.
That was probably one of the weakest launch lineups out there.
[quote name='SaraAB']The WIi was missing just about everything last gen, it didn't get any of the big titles. By owning a Wii you missed out on almost everything of the current gen. This means Wii owners didn't even have the opportunity to try any of the big games, they were stuck with a Wii and only Nintendo games. I didn't think it was a huge deal at first but looking back on the PS3 and XBox 360's library I realize just how much was missed. If you only owned a Wii of the current gen, you probably missed out on about 90% of the current gen's big games.[/quote]
Well, big cross-platform titles, yes. (Tho, in my experience, the real "big games" are console exclusive.) The good thing about the WiiU is that it should address the cross-platform problem.
Nintendo needs to target the hardcore because the hardcore actually buy games, I am sure Nintendo sold a lot of Wii's, but how much software did they sell to casuals. Not very much. Most were happy with their initial purchase of the Wii and Wii Sports. They probably didn't buy any other games for months and maybe purchased 1 game per year if they even purchased anything after Wii Sports. That is not good for software sales. The hardcore purchase at minimum probably 3 games per year, most buy many more than that.
You know, people say that, but would all the "shovelware" (so to speak) be out there if people weren't buying it? We make asumptions here of what the casual/family gamer buys, and we really don't know.
If the Wii U gets every big third party title then it will be on an even playing field with the next Xbox and PS whatever.
While nowadays it is important to have the multiplatform support, ultimately it is about the unique content. What they need is more than just multiplatform support, but console-exclusive third party support. Nintendo still brings it when they release a game most of the time, but they haven't been consistent enough bringing it out to do it by themselves. They need the third party developers to step up, and they need more than just Ubisoft in their corner.