Wii launch game reviews

I always love it when I'll read something across the board - in this case, that the control is very intuitive - just to find some fucker who disagrees.
 
[quote name='Strell']I always love it when I'll read something across the board - in this case, that the control is very intuitive - just to find some fucker who disagrees.[/quote]
9 out of 10 dentists agree with youl.
 
I imagine Frisky is the type of guy that sat in math classes and tried to argue with the teacher or professor that 2+2=5 if you do programming.
 
The Legend of Zelda: Twilight Princess - IGN - 9.5
Closing Comments
The Legend of Zelda: Twilight Princess is, in my opinion, the greatest Zelda game ever created and one of the best launch titles in the history of launch titles – second only, perhaps, to the at-the-time ground-breaking Super Mario 64. It is also one of the finest games I have ever played. The experience is made better and not worse on Wii. The Wii remote and nunchuk add accuracy and speed to exploration and combat for a heightened sense of immersion. While the game has just about everything going for it, including improved controls, a long and engrossing quest, brain-teasing dungeons and some beautiful graphics, it's not perfect. The difficulty has been upped over Wind Waker, but I wish it were harder still – the boss fights are oftentimes too easy, for example. Additionally, while the visuals are generally impressive, some textures remain blurry to the point they are noticeable. And finally, I still question why Nintendo refuses to add either voice work to the side characters (especially since Twilight Princess features such an improved, dark storyline) or orchestrated music to the soundtrack.
Nintendo's new console ships with Wii Sports, which effectively demonstrates a new breed of games only possible on Wii. The Zelda franchise is equally exclusive to the machine and Twilight Princess is must-see, must-play and must-own entry into the series that proves over and over again why Nintendo is the best developer in the world.

I need Red Steel reviews damn it, not Zelda!
 
Madden '07 - IGN - 8.5
Closing Comments
As far as launch titles go, Madden 07 for Wii is a very solid first effort. The game includes all the options as the other console versions including lead blocking, create-a-player/team/fan, hall of fame, tons of training sessions including two minute drill and NFL network, and a full-blown franchise mode just to name a few, and throws in an intuitive learn madden tutorial, multiplayer competitions including the amazingly addictive 2-on-2 and Y.A.C. Attack, as well as tons of motion control specifically built for the Wii-mote and nunchuk. There are still a few issues with kicking and big hits that could be a bit more polished, and the general stigma around Wii is that some people will love it or hate it simply because it offers new gameplay over improved graphics, but the game is simply awesome despite the countless naysayers out there.

Madden 07 offers a faster and more brutal game of football, and the added motion control makes pulling off complex football maneuvers easier than it’s ever been. The game is constantly offering pointers to newcomers as well, whether it’s in the on-the-fly tutorials accessible at any time during a game, or in the success/failure prompts that tell you instantly if your motion was too early, too late, or dead on. Madden 07 leaves definite room for improvement, but it’s a tremendous leap in the right direction. If Madden 07 is any indication expect EA and Nintendo to become very, very good friends this generation.
 
Cool review, glad to see another positive view of it. I know I'm going to love it.

I'm looking at the box right now, wishing I could play it! Haven't touched the Xbox version in a month, in anticipation of Wii Madden.
 
[quote name='Strell']I imagine Frisky is the type of guy that sat in math classes and tried to argue with the teacher or professor that 2+2=5 if you do programming.[/quote]
Actually, it was the other way around. :lol:

Strell seems more to me like the kid in my classes that make jokes and comments throughout the class period that nobody but him and the two friends that sit next to him laugh at.
 
Yay, a Madden review. Looks like another keeper.

I have a feeling all 6 of my games will be staying put. The nice thing is, I will have one action-RPG (Marvel), one adventure (Zelda), one sports (Madden), one FPS (Red Steel), and one party game (Rayman). If nothing else, it will make future purchases easier since I will have something to relate later games in the genres to.
 
So, no one else got Rayman and noticed (or had) the same crappy shrinkwrap?? I decided to crack it open - looks new inside. It seemed kind of light so I had my concerns (though I did hear the tell-tale disc rattle). The reason it is so light, besides the apparently flimsier cases (vs GC), is that the manual is nearly non-existant. It is all Black & White inside too - I think others had mentioned many of the launch games are like that. No big deal to me, but I have to admit the overall presentation is a bit cheap n' cheesy - doesn't seem like something that cost $50 :lol:.

In case anyone hasn't seen one yet, here's the outside and inside. I guess I was expecting something more dramatic out of the DVD labels - fairly plain on this one, anyway:



 
Gabe (Penny-Arcade) said Zelda's graphics weren't even up to par with what GC can do at it's peak.

Although he doesn't care, he just thought he should mention it.

Rushed? I want games to at least look better than GC.
I'm getting Zelda and TC, I know I'll love them both.
 
Metacritic now has enough reviews on a few of the games to have "official" averages. Here's their all time top score list for the Wii ;)

1 Legend of Zelda: Twilight Princess, The 2006 98
2 Trauma Center: Second Opinion 2006 81
3 Marvel: Ultimate Alliance 2006 80
4 Super Monkey Ball: Banana Blitz 2006 79
5 Wii Sports 2006 78
6 Excite Truck 2006 72

This is no surprise whatsoever, but it looks like we have one "classic" game in this launch and a bunch of "good" games that are getting fairly high scores now but would probably score 5-10 points lower if they were released, say, next year. So far, at least, no "horrible" games. That's good!
 
Has anyone seen any solid info on Blazing Angels? I can't even figure out the release date... I see different things everywhere. I'd really like to see some video of how the Wiimote is used in this one...
 
[quote name='dallow']Gabe (Penny-Arcade) said Zelda's graphics weren't even up to par with what GC can do at it's peak.

Although he doesn't care, he just thought he should mention it.

Rushed? I want games to at least look better than GC.
I'm getting Zelda and TC, I know I'll love them both.[/quote]I n an effort to not alienate Gamecube owners too much Miyamoto had the teams levae the graphics untouched for the Wii. Also, that way, they could simply focus on getting the Wii controls right.

It'd be nice if it was prettier, but I'd take GC graphics over a totally broken control method anyday.
 
[quote name='PleasantOne']Has anyone seen any solid info on Blazing Angels? I can't even figure out the release date... I see different things everywhere. I'd really like to see some video of how the Wiimote is used in this one...[/quote]Delayed until at least December.
 
[quote name='io']So, no one else got Rayman and noticed (or had) the same crappy shrinkwrap?? I decided to crack it open - looks new inside. It seemed kind of light so I had my concerns (though I did hear the tell-tale disc rattle). The reason it is so light, besides the apparently flimsier cases (vs GC), is that the manual is nearly non-existant. It is all Black & White inside too - I think others had mentioned many of the launch games are like that. No big deal to me, but I have to admit the overall presentation is a bit cheap n' cheesy - doesn't seem like something that cost $50 :lol:.
[/quote]Yeah, mine was packaged the same way. Manual's tiny as hel too.
 
[quote name='io']So, no one else got Rayman and noticed (or had) the same crappy shrinkwrap?? I decided to crack it open - looks new inside. It seemed kind of light so I had my concerns (though I did hear the tell-tale disc rattle). The reason it is so light, besides the apparently flimsier cases (vs GC), is that the manual is nearly non-existant. It is all Black & White inside too - I think others had mentioned many of the launch games are like that. No big deal to me, but I have to admit the overall presentation is a bit cheap n' cheesy - doesn't seem like something that cost $50 :lol:[/quote] This isCHEAP ass gamer
 
[quote name='pop311']This isCHEAP ass gamer[/QUOTE]

Right, which is exactly WHY I'm a bit pissed at paying full retail for cheap 'n chessy packaging :rofl: Had I payed $10 for it I'd be thrilled.

Anyways, 12 hours till I can actually play Rayman - if the gameplay is stellar I will forgive Ubisoft's packaging :D.
 
Tony Hawk's Downhill Jam - 6

Tony Hawk's Downhill Jam is a passable but unexciting racing game that substitutes the finesse of the other Tony Hawk games for simple and scattered action.

The Good: Moves fast; steering with the wii remote works pretty well.

The Bad: Over-simplified trick system gets in the way; not enough track variety; kind of ugly, once you get past the high speed.
 
[quote name='FriskyTanuki']Delayed until at least December.[/quote]

Thanky Frisky... I hope it's out before Christmas... so I can get it as a present... for my husband.. not like I enjoy WWII flight sims or anything... *cough cough*
 
bread's done
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