Wii U - General Discussion Thread

I think it's a combination of library and price cut that will help get the Wii U running. If they can get Mario Kart and Smash Brothers out this fall they could easily get away with only a $50 price cut. If they can only get one of those 2 out then I think they almost have to go with a $100 price cut.
 
[quote name='pitfallharry219']As much as I like the Galaxy games, I really hope the new Mario is a return to the 64/Sunshine style.[/QUOTE]
I'd rather see them make something completely new.
 
Yeah Galaxy was awesome. Sunshine is the only Mario game I've played that I never finished. That being said, something new would be the best bet.
 
[quote name='RedvsBlue']I think it's a combination of library and price cut that will help get the Wii U running. If they can get Mario Kart and Smash Brothers out this fall they could easily get away with only a $50 price cut. If they can only get one of those 2 out then I think they almost have to go with a $100 price cut.[/QUOTE]

There is NO WAY Smash Bros. is coming out this Fall. That is a couple years off I think (at least next Fall). They might show it at E3 but I really doubt it will be out so soon, especially if they do have a new Mario. I think it would be more than enough for them to get the 3D Mario and Mario Kart out - but not sure they can even get that done and have them be their usual high quality.

[quote name='FriskyTanuki']I'd rather see them make something completely new.[/QUOTE]

I agree - but it could still be in the N64/Sunshine style. They could incorporate plenty of new elements in that "open world" type of gameplay though.
 
Super Mario 64 was just hub worlds, right? Same as Super Mario Galaxy? I forget what Super Mario Sunshine was like. They should just do an actual open world like Jak and Daxter, where you move seamlessly from area/world to area/world like they're physically located next to one another.
 
[quote name='io']There is NO WAY Smash Bros. is coming out this Fall. That is a couple years off I think (at least next Fall). They might show it at E3 but I really doubt it will be out so soon, especially if they do have a new Mario. I think it would be more than enough for them to get the 3D Mario and Mario Kart out - but not sure they can even get that done and have them be their usual high quality.[/QUOTE]

Yeah, I'm not saying they will have Smash Brothers out this fall, I'm just saying if they did happen to be able to make that happen it would move a ton of consoles.
 
[quote name='FriskyTanuki']Super Mario 64 was just hub worlds, right? Same as Super Mario Galaxy? I forget what Super Mario Sunshine was like. They should just do an actual open world like Jak and Daxter, where you move seamlessly from area/world to area/world like they're physically located next to one another.[/QUOTE]

Sunshine was a little more open just in that the "hub world" was pretty extensive. But you still went into portals to go to the "levels". Those were more like 64, though, in that you had many objectives in each one. They do that a little in the Mario Galaxy games (with 2 or 3 stars and other challenges in some of them). But also in both of those games most of the levels themselves were more open. Much of Mario Galaxy is linear - there wasn't a great deal of exploration within each level. I think that's what we are talking about when we say return to that style.

But yeah, a completely open world with tons of collectibles and secrets to find would be awesome. That kind of game takes a while to put together, though, especially with it being a departure from what they are used to. I wouldn't want them rushing something like that out for this Fall just to have a 3D Mario on the market. That almost makes me thing that if they really are going to push something out it will probably just be another Mario Galaxy. Hopefully we'll find out soon!
 
Yeah I agree, I think Smash will come in 2014 and this year we'll get Mario 3D and Mario Kart. At the very least we'll get another 3D Mario game this year.
 
[quote name='io']Sunshine was a little more open just in that the "hub world" was pretty extensive. But you still went into portals to go to the "levels". Those were more like 64, though, in that you had many objectives in each one. They do that a little in the Mario Galaxy games (with 2 or 3 stars and other challenges in some of them). But also in both of those games most of the levels themselves were more open. Much of Mario Galaxy is linear - there wasn't a great deal of exploration within each level. I think that's what we are talking about when we say return to that style.

But yeah, a completely open world with tons of collectibles and secrets to find would be awesome. That kind of game takes a while to put together, though, especially with it being a departure from what they are used to. I wouldn't want them rushing something like that out for this Fall just to have a 3D Mario on the market. That almost makes me thing that if they really are going to push something out it will probably just be another Mario Galaxy. Hopefully we'll find out soon![/QUOTE]
I don't think it would take that long if the team is good enough. Jak and Daxter was out the fall after the PS2's launch and Super Mario Galaxy was also out in the same timeframe.
 
Yeah I never finished Sunshine, It's been awhile but I think there was a boss I could never beat thanks to the unwieldy camera in that game.
 
I probably should give it another go, we have a gamecube around here somewhere. Or maybe they'll start releasing GC games on VC at some point.
 
If you were running Nintendo marketing for the fall, would you highlight Wii backwards compatibility at all as a way to differentiate the Wii U from the PS4 and Xbox One?

I don't know that I would run a print or tv ad campaign with this feature, but it might be effective for in-store marketing at places like Toys R Us, Walmart, and Target.

Just curious what everyone thinks. And, for the record, I think high quality, new Wii U releases are of course far more important!
 
I'd highlight the fact you are in control of your gaming while the other guys aren't (assuming PS4 does something similar).
 
BC was a pretty big factor in getting me to go with the Wii U. I knew I could ditch the old Wii and just have one new Nintendo device. With the other guys, I'm going to have to keep 4 systems around now which is just getting out of hand. I guess I'll retire the PS2 since I never use it. But I'll definitely still have a lot of PS3 stuff to play for a while (just my PS+ backlog is tremendous).

I don't care so much that they don't play the old discs (though maybe ps4 will with their cloud service thing) but it is the XBL/PSN stuff that is a real bummer. It seems like there should have been a way to play those on the new systems. After all, brand new high-end PC's can still play "old" games designed for much slower systems.
 
Nintendo should absolutely take advantage of the way things are heading with 360 & PS4. They should create an all out marketing blitz showing all the cons of the other two. They won't though. It's not in their nature to do a little mudslinging.
 
[quote name='io']

I don't care so much that they don't play the old discs (though maybe ps4 will with their cloud service thing) but it is the XBL/PSN stuff that is a real bummer. It seems like there should have been a way to play those on the new systems. After all, brand new high-end PC's can still play "old" games designed for much slower systems.[/QUOTE]

Oh, I'm sure they will port the old XBLA games over to the One, you're just going to have to buy them again.
 
[quote name='Corvin']Nintendo should absolutely take advantage of the way things are heading with 360 & PS4. They should create an all out marketing blitz showing all the cons of the other two. They won't though. It's not in their nature to do a little mudslinging.[/QUOTE]

All they need to do is spam commercials showing the Xbox Kinect is required for use and show some hackers someplace listening to your private conversations and posting pictures of your family on the Internet. Game over.

Even if MS, the government, or any other large entity that will be capable of using the Kinect always on features are benevolent, you can't tell me that's the ONE SINGLE NETWORK that 3rd party asshats won't be able to hack into. I realize that I'm starting to come across as paranoid but in truth I'm worried. The Kinect is required to the Xbox One to function, it's always on - listening and watching, and your Xbox One is always connected to the Internet transmitting data back and forth.
 
[quote name='sp00ge']Oh, I'm sure they will port the old XBLA games over to the One, you're just going to have to buy them again.[/QUOTE]

Good luck with that. First, you lose your saves this way. Second, if none of my old content carried over, why would I bother buying new content on the shiny new box if it likely won't carry over?

In this day and age of digital content you shouldn't need two VCR size boxes to access your content. Do I need to keep my iPhone 3Gs and 4s to access all my old games/apps when I upgrade to a 5? Of course not because that's ridiculous. I know the architecture is different but to think something as powerful as the X1 can't run my old Pac-Man game is laughable.
 
[quote name='Corvin']Good luck with that. First, you lose your saves this way. Second, if none of my old content carried over, why would I bother buying new content on the shiny new box if it likely won't carry over?

In this day and age of digital content you shouldn't need two VCR size boxes to access your content. Do I need to keep my iPhone 3Gs and 4s to access all my old games/apps when I upgrade to a 5? Of course not because that's ridiculous. I know the architecture is different but to think something as powerful as the X1 can't run my old Pac-Man game is laughable.[/QUOTE]

They definitely won't just "give" you your XBLA games on the new console. Look at what Nintendo does. They're charging upgrade fees. If you're lucky MS will do that.
 
[quote name='io']I don't care so much that they don't play the old discs (though maybe ps4 will with their cloud service thing) but it is the XBL/PSN stuff that is a real bummer. It seems like there should have been a way to play those on the new systems. After all, brand new high-end PC's can still play "old" games designed for much slower systems.[/QUOTE]
If they could get PSN/XBLA games to work, then retail games would also work.
 
MS said its not backwards compatible, and since the system has to connect online once a day there is basically no hope for seeing your XBLA stuff on the new system. As a consumer I full expected XBLA to be integrated into the next system and that I could download my profile and all my games to the new box. As I said before suddenly what Nintendo is doing doesn't seem bad at all. By a long shot if I did get the XB1 then I wouldn't want to buy any digital stuff because I know it would not transfer over next gen and all games retail or digital on that system would be temporary as it will become a paperweight when they pull support for in 10 years. I will not buy any more digital stuff on the 360 or PS3 that is for sure right now since neither will transfer, not that I went crazy with digital games because I had a feeling this would happen. I might have $20 worth of XBLA stuff which is a drop in the hat excluding what I got for free, and I have one digital game for PSP/PS3 again excluding the free ones. This means no collecting or anything, you won't be able to play anything at all once the system is dead and it cannot connect online. It's going to be an expensive, disposable box.

I can play my 360 now forever offline and it will still work as long as the console doesn't malfunction, same with the WiiU. If I was Nintendo I would definitely market the heck out of backwards compatibility and the user friendliness of the console.

The 1.50 upgrade fee seems super minimal now, and you are getting extra features, if you want another family member to play a XB1 game on a different account you have to pay for the whole game again!

I have definitely learned a valuable lesson about digital content through all of this.... Don't buy it!

Apple is the only one with a good system, one account and any device that connects to it can have access to your apps and music, though it took them a long time to remove the DRM from the music I have to admit.
 
[quote name='Blaster man']They definitely won't just "give" you your XBLA games on the new console. Look at what Nintendo does. They're charging upgrade fees. If you're lucky MS will do that.[/QUOTE]

You don't have to pay any fees for Wii > Wii U transfers though. That's the key factor here. For Xbox One, if they somehow got transfers in place (which it doesn't sound like) developers would most likely charge on a per game basis since those games would have to be reworked from the ground up.
 
E3 Nintendo Direct Announced

June 11 is going to be a busy day.


by Luke Karmali
May 23, 2013




Nintendo has announced it will be holding a global edition of Nintendo Direct on June 11 at 7am Pacific / 10am Eastern / 3pm GMT.
The Direct, which Nintendo is holding instead of a press conference this year, is set to provide updates about future Wii U games.
Already confirmed to be shown are a new 3D Mario, a new Mario Kart and the next Smash Bros., though it's possible that titles in other franchises (especially Zelda) may also be detailed.
 
Nintendo holding Pokemon presentation at E3, is 1.5 hours long

May 23rd, 2013 Posted in General Nintendo, News, Posted by Valay | No Comments » Nintendo won’t be holding a typical press conference at this year’s E3, but the company has scheduled a number of different events for the show.
One happening appears to be a special Pokemon presentation. This will take place during the first night of E3 and will be 1.5 hours long, according to media reports.
Also during E3 are two different hands-on events: one for the media and one for analysts/other business folks. A Nintendo Direct broadcast will be live-streamed on June 11 as well.



-90 minutes just on Pokemon? I hope that means they announce a full-blown Wii U title.
 
[quote name='Erad30']-90 minutes just on Pokemon? I hope that means they announce a full-blown Wii U title.[/QUOTE]

I won't get my hopes up, but it'd be nice if they finally got around to that.
 
[quote name='Erad30']-90 minutes just on Pokemon? I hope that means they announce a full-blown Wii U title.[/QUOTE]

This could mean they are bringing Pokemon Rumble / Scramble U stateside, not that parents need yet another toy collection game to buy for.
 
I may be in the minority, but while I liked Super Mario Sunshine, my least favorite part about it was the wandering around trying to figure out where to go. I just get too disoriented in games like that. :)
 
[quote name='coolz481']If you were running Nintendo marketing for the fall, would you highlight Wii backwards compatibility at all as a way to differentiate the Wii U from the PS4 and Xbox One?



I don't know that I would run a print or tv ad campaign with this feature, but it might be effective for in-store marketing at places like Toys R Us, Walmart, and Target.



Just curious what everyone thinks. And, for the record, I think high quality, new Wii U releases are of course far more important![/QUOTE]



They did that already and the morons at kotaku shit all over them. Now the morons are mad because there's no BC on xbox or ps3.
 
[quote name='FriskyTanuki']There's nothing saying that there won't be anything about Pokemon on the Nintendo Direct.[/QUOTE]

But it does mean there won't be 90 minutes of it. ;)
 
[quote name='crunchewy']I may be in the minority, but while I liked Super Mario Sunshine, my least favorite part about it was the wandering around trying to figure out where to go. I just get too disoriented in games like that. :)[/QUOTE]

I didnt like it either.
 
Sunshine is a good game when you're not going for 100%. Then it becomes a grind/chore.

90 minutes for Pokemon? They'll probably talk about Pokemon Rumble U, the toys and whatnot. I also hope for more info X/Y, because I really hope the world map is an indication of what the game is going to be like.

I also hope Nintendo announces things for Q1 of next year so they give the perception that another game drought won't happen.
 
[quote name='KingBroly']Sunshine is a good game when you're not going for 100%. Then it becomes a grind/chore.[/QUOTE]

Yeah fuck those blue coins that are only available in certain versions (missions/shines) of the stage but you don't know how many you have/are missing from each "version".

Still love the game, but I've only ever 100%'d it once.
 
[quote name='Zmonkay']Yeah fuck those blue coins that are only available in certain versions (missions/shines) of the stage but you don't know how many you have/are missing from each "version".

Still love the game, but I've only ever 100%'d it once.[/QUOTE]
I loved Sunshine (and is my favorite 3D mario, the FLUDD and its attachments are just fun to screw around with), and I didn't mind as much on the blue coins. Of course this was back in 2002, when free time was plentiful and responsibility was still manageable. If I had to do it again I probably wouldn't have the patience to even try for another 100%.

Even getting all of Galaxy's 242 stars was grating enough that I had no immediate desire to play the sequel. So I definitely wouldn't be interested in a Galaxy trilogy at this point...
 
Yeah on Galaxy 2 I finished the main game and had no interest in chasing down more stars afterwards.

[quote name='FriskyTanuki']If they could get PSN/XBLA games to work, then retail games would also work.[/QUOTE]

I know that. I'm just sort of surprised it wasn't designed in such a way that those old games could play with the new system. I can sort of see that with the PS4 since they went away from the Cell and with an entirely different (and more standard) PC-type architecture. But since the 360 was that way already, you think they might have been able to pull that off with the new system. You have to wonder if they didn't want to (so you would have to buy all new content). Though it would have been a huge advantage for the Uno and maybe blunted the used game issue if they could have pulled off BC. So probably there just wasn't any way to maintain it. Too bad though...

And yeah, the way Nintendo is doing it looks brilliant now. You can have all your Wii stuff run on the Wii U for free but if you want an updated version with new features there is a small fee. It wasn't long ago that people were giving Nintendo hell for not allowing Wii VC games to be played on the Gamepad - now that doesn't seem like such a sin any more ;).
 
[quote name='FriskyTanuki']The Xbox 360 was also on a different type of architecture than the Xbox One is, so BC isn't possible without spending a lot of money/time on it.[/QUOTE]

Again, though, that is a choice they made. Why couldn't it have been the same type of architecture but simply with more powerful CPU/GPU/etc? That's what I was saying. It isn't radically different (like PS3->PS4). Not to mention that Nintendo, much maligned by "true gamerz" as being a company that has no business producing hardware, has now done this 2 consecutive times. You'd think almighty Microsoft could have done it if they wanted to.

It's funny, but the more that I think about it, the more I'm displeased with the lack of BC on the new systems than with the always online and used game issues (even though they have a more reasonable excuse for the lack of BC). But more than anything, it is the combination of those elements that makes it so bad. Yes, on Steam you have one license per person and no ability to resell - but you also can continue to play most of those games for many years even when you upgrade your hardware... Going forward you are going to lose not only your downloadable games but your retail ones, too, if the servers that verify them shut down.
 
[quote name='io']Again, though, that is a choice they made. Why couldn't it have been the same type of architecture but simply with more powerful CPU/GPU/etc? That's what I was saying. It isn't radically different (like PS3->PS4). Not to mention that Nintendo, much maligned by "true gamerz" as being a company that has no business producing hardware, has now done this 2 consecutive times. You'd think almighty Microsoft could have done it if they wanted to.[/QUOTE]
Microsoft really half-assed BC on 360 as well. The fact that they did it so poorly and still sold as well as they did leads me to believe they have no qualms with just skipping it entirely this time around. They probably spent a fleeting moment on it but then brushed it aside.

I'm really disappointed with both Sony and Microsoft's approach to BC for the simple fact that it gives you something to play on your console when the post-launch software releases slow to a trickle. Do I play much BC on my 360 anymore? Nah, but in the first year I had it I was using it as much as I could with the games that were supported. Same with my PS3 before my original model broke down on me and I had to replace it with a non-BC model.

Backward compatibility isn't something you need in your console for the long term but rather as a means to get through the initial year or so when new titles are scarce.
 
I actually didn't have a problem with the BC on the 360. It doesn't have to work with every game (though of course that would be nice). I never really used it but my son played a ton of Halo and Halo 2 along with some Star Wars Battlefront II and a few other games. We got good use out of the BC feature on the 360. I should add that we never owned an original Xbox, so that was the first time we had played any of that stuff.
 
[quote name='io']Again, though, that is a choice they made. Why couldn't it have been the same type of architecture but simply with more powerful CPU/GPU/etc? That's what I was saying. It isn't radically different (like PS3->PS4). Not to mention that Nintendo, much maligned by "true gamerz" as being a company that has no business producing hardware, has now done this 2 consecutive times. You'd think almighty Microsoft could have done it if they wanted to.[/QUOTE]
Because X86 is much easier to work on than PowerPC and they'd like to make the system as appealing to developers as possible. The biggest thing from the quick bit of research that I did is that Windows 8 isn't compatible with PowerPC, which is one of the OS's that they have on the Xbox One.
 
The 360 backwards compatibility works with the most important games, yes it doesn't work with every game, but there isn't too much you miss out on (except for broken sword :( I have definitely gotten use out of the feature.

For the other games an original XBox is cheap enough, but it helps if you need space in your entertainment center.

My entertainment center for what it is has a ton of space in it, however I only have 2 HDMI ports and they are both full, so for something to come in, something has to go. I even have a whole separate setup with a CRT TV and old systems, its still not enough.

I am not really interested in Pokemon Rumble U, I am playing Pokemon Rumble blast on the 3DS and its pretty good (especially for $10 at BB) but I am not sure if I would want to play another installment of this game especially if I have to buy toys that are contained in random capsules. Basically when you are playing Pokemon rumble blast you can't level up your Pokemon and you have to switch Pokemon as you progress, and abandon the old Pokemon so I am not sure how this would translate to purchasing toys. Hopefully you wouldn't have to purchase toys and have to abandon them to purchase higher level toys...
 
Why is it that a PC can play games from the Xbox generation of games -> Xbox One generation of games, yet the Xbox One cannot do the same thing?

I'm not trying to troll, it just boggles my mind that people fully justify the Xbox One and PS4 for a lack of backwards compatibility, yet the PC has been doing BC for generations of games.

Especially now that the new consoles are pushing digital when PC games are mostly digital (and digital games on PC have no problem with BC).


Edit: To clarify, my real problem is not with physical disks but more with digital BC (XBLA, PSN games). I don't understand why the architecture of the new consoles is so much different to prevent BC when the PC can easily play games from multiple generations of consoles. The value of digital content is ease of use and availability through backwards compatibility. How can you give these new consoles a free pass for short changing its customers and double dipping on digital content?


What is the incentive to buy a digital game on the PS4 when it might not work on the PS5? In this area the PC is a far better value to the consumer because anything they buy digitally will transfer to any PC they buy in the future.
 
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[quote name='SaraAB']The 360 backwards compatibility works with the most important games, yes it doesn't work with every game, but there isn't too much you miss out on (except for broken sword :( I have definitely gotten use out of the feature.

For the other games an original XBox is cheap enough, but it helps if you need space in your entertainment center.

My entertainment center for what it is has a ton of space in it, however I only have 2 HDMI ports and they are both full, so for something to come in, something has to go. I even have a whole separate setup with a CRT TV and old systems, its still not enough.

I am not really interested in Pokemon Rumble U, I am playing Pokemon Rumble blast on the 3DS and its pretty good (especially for $10 at BB) but I am not sure if I would want to play another installment of this game especially if I have to buy toys that are contained in random capsules. Basically when you are playing Pokemon rumble blast you can't level up your Pokemon and you have to switch Pokemon as you progress, and abandon the old Pokemon so I am not sure how this would translate to purchasing toys. Hopefully you wouldn't have to purchase toys and have to abandon them to purchase higher level toys...[/QUOTE]

You need a surround sound system. My tv has 4 hdmi in and my receiver has 4 in. That means I can use 7 hdmi devices.



[quote name='antlp89']Why is it that a PC can play games from the Xbox generation of games -> Xbox One generation of games, yet the Xbox One cannot do the same thing?

I'm not trying to troll, it just boggles my mind that people fully justify the Xbox One and PS4 for a lack of backwards compatibility, yet the PC has been doing BC for generations of games.

Especially now that the new consoles are pushing digital when PC games are mostly digital (and digital games on PC have no problem with BC).[/QUOTE]
The PC isn't using the "Xbox game". It's been ported to PC architecture. They aren't going to then port that again. No one is going to port a port of a 3 year old game.

That's the real reason, there's no profit in it and there IS profit in stopping you from selling your games.
 
[quote name='antlp89']Why is it that a PC can play games from the Xbox generation of games -> Xbox One generation of games, yet the Xbox One cannot do the same thing?

I'm not trying to troll, it just boggles my mind that people fully justify the Xbox One and PS4 for a lack of backwards compatibility, yet the PC has been doing BC for generations of games.

Especially now that the new consoles are pushing digital when PC games are mostly digital (and digital games on PC have no problem with BC).


Edit: To clarify, my real problem is not with physical disks but more with digital BC (XBLA, PSN games). I don't understand why the architecture of the new consoles is so much different to prevent BC when the PC can easily play games from multiple generations of consoles. The value of digital content is ease of use and availability through backwards compatibility. How can you give these new consoles a free pass for short changing its customers and double dipping on digital content?


What is the incentive to buy a digital game on the PS4 when it might not work on the PS5? In this area the PC is a far better value to the consumer because anything they buy digitally will transfer to any PC they buy in the future.[/QUOTE]
Because they're designed and coded to run on a wide variety of combinations of processor, video card, and any other various parts on a PC whereas console games are designed and coded for just one spec. If that next system isn't built on similar hardware as the prior system, then the ability to emulate or run that older software gets much harder.
 
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