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Wireless Headset (MSRP: $59.99):
The Wireless Steering Wheel Bundled with a Force Feedback version of PGR3 (MSRP: $149.99):
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The smallest item, but also one of the most anticipated, is the Xbox 360 Wireless Headset. This little wonder looks like a Bluetooth headset you might use with your mobile phone, but it does its magic in connection with your Xbox 360. A small elastic loop comfortably holds it to your ear, though not so tightly that you feel a constant squeeze—sort of like the way the arm of your sunglasses feels around the back of your ear. A fairly large bulb then sits on the front of your ear (two different sizes of earpiece come with the unit), directing the sound toward your ear, but without causing pain during long-term use by being inside your ear (much like “ear buds” that are popular but often uncomfortable after a while).
The mic extends toward your mouth, but not being as long as the wired headset’s mic arm. This one is on a short piece of flexible rubber (the same material as the loop that holds it on your ear), so it won’t poke you or push against your face.
While we weren’t able to test its sound quality, Albert Penello, Microsoft’s group marketing manager on Xbox hardware, indicated that this diminutive wireless unit provides better sound quality than a wired headset. Best of all, there’s no system-side plug-in, because the wireless headset is designed to “bind” into your Xbox 360’s network with a push of a button, much like the wireless controllers. In fact, Penello told us that the Xbox 360 supports up to more than 40 devices, so it’d be possible to have four gamers playing with wireless controller and each with a wireless headset without conflict. Also, the headset offers eight hours of battery life, and comes with a wall adapter for recharging.
http://hardware.teamxbox.com/articles/xbox/1702/Microsoft-Xbox-360-Accessories-Impressions/p1/
The Wireless Steering Wheel Bundled with a Force Feedback version of PGR3 (MSRP: $149.99):
These accessories Look and sound great, but both for about $200The wheel has dual configurations. It comes with a table mount to anchor the controller to a nearby flat surface. However, it also features a base that’s quite comfortable across the tops of your legs, if you want to use it as a “laptop.” The weighting seems to be balanced so it doesn’t tip away or toward you as you use it. Not too many steering wheels are designed like that, though most gamers would like to be able to just sit down to play without the fuss of moving furniture and cranking the device down onto a tabletop.
The pedal system is also nicely designed, with a cutaway in front of the pedals, where you rest your feet. It’s a surprise that more wheel/pedal combos haven’t come out with this simple change—as Penello noted, during play the user’s heels keep the pedal unit from sliding around the floor uncontrollably.
As we noted before, the wheel is wireless—and it uses the same battery packs as the wireless controllers, so if you’re already using them, it’s just a matter of slapping a charged one into the unit. The wheel unit has rumble on all the time, and it also offers force feedback, though if you use it you’ll need to plug it into the wall. As a result of the extra power-draining features, battery life in the wheel is less than a controller (about 20 hours), but it should still be good for long driving sessions.
Penello noted that Project Gotham Racing 3 will work with the wheel, but Forza Motorsport 2 will be the first game that’ll really show off what the wheel unit can do.
http://hardware.teamxbox.com/articles/xbox/1702/Microsoft-Xbox-360-Accessories-Impressions/p2/
