XBLA - Lost Cities - 800pts

Tybee

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Risk it all on the expeditions of a lifetime in the award-winning card game Lost Cities™ as it comes to life on Xbox LIVE® Arcade. Draw from a pool of cards to amass the most points, play your cards wisely, take chances with your money, and create the best strategy to outwit your opponent on the road to victory.

  • True to the original: All of the fun and strategy of the original card game has been faithfully translated for the console audience.
  • Easy to learn: Jump into a game and start devising strategies within minutes.
  • Exotic locales: Manage prosperous expeditions through the lost cities of the frozen Himalayas to the sandy deserts of Egypt, and even the Brazilian rain forest.
  • Online play: Play with up to three of your friends over Xbox LIVE.
Is anyone else looking forward to this game? I heard some discussion of it on IGN's Three Red Lights podcast last week, and this week a bit of information and screenshots were released.

Like Uno, Carcassonne, and Catan, it's an adaptation of a classic board/card game. It's being produced by Sierra, so I'm certain they'll do a good job with it. I really like the aforementioned XBLA titles, and this seems to fit right in.

http://kotaku.com/372813/sierra-mounts-xbla-lost-cities-expedition

lcmain.jpg


From Kotaku:

Lost Cities is is a card game designed by prolific traditional game designer Reiner Knizia. Released in 1999, the simple 2-player game involves players mounting expeditions to various lost cities around the world. Using a simple, 60-card deck, the game's fast-paced action is perfectly suited for a video game, and Sierra Online agrees. They are bringing Lost Cities to Xbox Live Arcade this spring for the relatively standard price of 800 Microsoft points, and they've released a few lovely little screenshots to whet our appetites. Not the most exciting-looking game, but non-traditional card games are general more about compelling gameplay than looks. Radical concept, I know!
Wikipedia on the original card game:

Lost Cities is a rather fast-moving game, with players playing or discarding, and then replacing, a single card each turn. Cards represent progress on one of the five color-coded expeditions. Players must decide, during the course of the game, how many of these expeditions to actually embark upon. Card play rules are quite straightforward, but because players can only move forward on an expedition (by playing cards which are higher-numbered than those already played), making the right choice in a given game situation can be quite difficult. An expedition which has been started will earn points according to how much progress has been made when the game ends, and after three rounds, the player with the highest total score wins the game. Each expedition which is started but not thoroughly charted incurs a negative point penalty (investment costs).


The game's board, while well designed to supplement the theme, is essentially optional and consists only of simple marked areas where players place discards.

Interaction between players is indirect, in that one cannot directly impact another player's expeditions. However, since players can draw from the common discard piles, they are free to make use of opposing discards. Additionally, since the available cards for a given expedition are finite, progress made by an opponent in a given color can lead to difficulty making progress in that same color.
 
I'm looking forward to checking this out. I've played the real version a few times and dug it (though I really sucked in those few times).
 
I'm surprised it took this long for a Reiner Knizia game to hit live. I was practically counting the days after I heard Catan and Carc were going to be released.
 
I still want Magic on my xbla .. (i already know something with the magic IP is coming to xbla but i want like REAL magic.. drafts and such)
 
[quote name='Tybee']Actually, I think the best thing they could bring to XBLA would be Scrabble.
[/QUOTE]

Nope.

The best thing they could bring would be Munchkin. Or, potentially, Subspace/Continuum, but I doubt either is showing up any time soon.
 
It gets a 7.4 on boardgamegeek, which is quite respectable with their system. Unfortunately Knizia games are very hit or miss for me. Usually the abstractness takes away from the game, but in a card game that usually isn't a problem. I don't own Lost Cities and I can't recall every playing it, but either way I'm going to buy it. Just to encourage these sorts of games to keep appearing on XBLA if nothing else.
 
[quote name='Tybee']Actually, I think the best thing they could bring to XBLA would be Scrabble.

Yes, I am a nerd.[/quote]

Scrabble would be great. I am surprised its not already on there.

Another game I used to play when I was little was Talisman(games workshop). That would be a great easy to remake game with expansions and all.

There is also a card game, I think its from Spain, that I use to play and loved. It had some numbered cards and I remember it having like swords or cups or something and you had to add to 11 or some number. If anyone knows what I'm talking about speak up. It would make a great card game addition cause it was played quickly - ( at least the way we played it) almost as fast as snap. Simple rules and fun if your good at quick math.

EDIT: found it! it's called Escoba. Really great fun if you like fast moving card games.
 
[quote name='urzishra14']I still want Magic on my xbla .. (i already know something with the magic IP is coming to xbla but i want like REAL magic.. drafts and such)[/QUOTE]

Give me that and / or YGO and I would never have a life again.
 
This looks pretty neat. I loved Carcassone and this looks to be at least in a similar vein.

Like others have said, we really need M:TG on XBLA. Just update the old, awesome Microprose PC game from 1998ish and I'll be happy.
 
[quote name='jollydwarf']Still waiting for Candy Land....[/QUOTE]
Only available for PC sorry. But the specs are low so I'm sure you have a PC capable of running it.
 
i want something like this that has local mp. local mp is big for me. i spent a LOT of time playing carcassone with my wife. id like something that enjoyable again.
 
[quote name='paz9x']i want something like this that has local mp. local mp is big for me. i spent a LOT of time playing carcassone with my wife. id like something that enjoyable again.[/QUOTE]

Having never played Lost Cities, but having played Catan, and know how in Catan each player has a hand of cards that they are trying to keep secret from all the other players...

I imagine that's the same problem here if there is no local multiplayer (which there might be in this game, I'm going on the assumption that it doesn't). The only way it would be possible would be to do a local LAN with two 360s and two copies of the game on two different television sets. Kind of a big hassle for the consumer, and wasted effort for the developer to program all of that in.

Carcassonne works because you never have a hand - you're just drawing off the top of the deck.

Theoretically, I guess they could sell you a small add-on that works with, say, something like an iPhone or other wireless device, which would download a small program to run on it. That would solve this issue. But I doubt that would work - Nintendo has already tried this sort of thing with universally reviled results.
 
[quote name='Blood Covenent']candy land.... i'm waiting for Shoots and Freaking Ladders![/QUOTE]

That sounds like a Fisher Price "My First FPS". ;)
 
"Chutes and Ladders"? Well, the truth is, the XBLA release schedule has been the 'meta' version of this game all along.

...

(Wipes smashed tomato off face.)

I deserved that.
 
no lost cities doesnt have local mp.
i was just saying how i want more like carcassone, just in a very round about way =)

i love these types of games, but i get SOOOOOO much more when i can play them with my wife.

so i guess i need to just go buy the real versions.
i guess ill hit up amazon. i prefer the xbox interface though. oh well.

[quote name='Strell']Having never played Lost Cities, but having played Catan, and know how in Catan each player has a hand of cards that they are trying to keep secret from all the other players...

I imagine that's the same problem here if there is no local multiplayer (which there might be in this game, I'm going on the assumption that it doesn't). The only way it would be possible would be to do a local LAN with two 360s and two copies of the game on two different television sets. Kind of a big hassle for the consumer, and wasted effort for the developer to program all of that in.

Carcassonne works because you never have a hand - you're just drawing off the top of the deck.

Theoretically, I guess they could sell you a small add-on that works with, say, something like an iPhone or other wireless device, which would download a small program to run on it. That would solve this issue. But I doubt that would work - Nintendo has already tried this sort of thing with universally reviled results.[/QUOTE]
 
[quote name='paz9x']no lost cities doesnt have local mp.
i was just saying how i want more like carcassone, just in a very round about way =)

i love these types of games, but i get SOOOOOO much more when i can play them with my wife.

so i guess i need to just go buy the real versions.
i guess ill hit up amazon. i prefer the xbox interface though. oh well.[/QUOTE]

Shameless plug for my friends, they are cheaper than Amazon.
 
Just downloaded it as well, played through the tutorial and one round. It's not bad, but probably not worth the 800 points. Seems really too simplistic, probably wouldn't keep my attention. I'd probably get it if it ever gets Greatest Hits status (in what? 3 years?) or I get a deal on some points.
 
Played quite a bit of the demo. (no idea how good the multiplayer is)

It seems to be a simple card game of investment gambling, you start an expedition and hopefully you get enough cards on that spot to pay for it and make a profit. Once you play it for a while you get a hang on how many turns are left and when to cut and run on some off your poor investments/expeditions.

I would rate this game as 4 out of 7, and a recommended price of 400 MS points. So wait until this gets into the arcade hits (if it ever does).
 
Sounds like it may have more in common with Uno....?
Doesn't seem to have much in common with Carcassone unfortunately.
 
Well I bought it, and really enjoy it. Shipwreck said on Foreplay that it was similar to Rack-o, and that was the first thing I thought of when I tried the demo. It is very simple, but I found it to be rather addicitve, at least at this point, where I'm still figuring out the best strategies. I've been itching to pick it up again, but don't have the time at the moment.

It is ashame there is no local MP, though I can totally see why. Clue is the only board-game-that-involves-cards-that-was-made-into-a-video-game game that I've played with local MP. That only works because of how little you have to look at your cards...

Speaking of Rack-o... they should bring that Parker Bros. Card Games PC game to XBLA. I used to love that - Milles Bornes, Rook, Rack-o... and another one I'm forgetting. I would pay 800 points for that without hesitation.

And Clue... there's another one that needs to come to XBLA. I played the crap out of that on SNES.
 
I tend to agree with the comments about the 800 points not being worth it, but the demo itself is kind of crippled. One game is supposed to last three rounds, and the demo only lets you play one, so even if you do badly in one round, you can still win the game by doing better in later rounds (this helps to balance out the randomness of the deck).

The thing I don't like about this game is the lack of polish... it's presented as just a card game, and really nothing more. If I wanted that, I'd just break out the real game itself instead of firing up the XB360 - throw in some more eye candy, animations, sounds, etc. Catan and Carcassone seem a lot more appealing to me than Lost Cities for those reasons.

Since I can't play with my wife, I have to either play with the A.I., or on XBLive... only three difficulty modes kind of restricts that too - I'd like to have seen some variation in the styles of play a particular opponent might try. There are lots of ways to approach this game once you start playing it, even though the base rules are really simple.

I will probably pay the 800 points tho, because as someone else said, it's worth it to encourage more of these kinds of games to be made for XBLive.
 
It isn't that bad, I kinda like it, but it's not worth 800 points to me. This might be one that I get if it drops to 400.
 
To update my status, I bought the game and have liked it mostly. Haven't played in a while, your bump may have me playing this game again.
 
Bumping, Can someone send me a game recommendation over XBL for Lost Cities? I've tried downloading, and it's not on the marketplace anymore. My tag is Aberfoyle
 
[quote name='xrayzwei']Bumping, Can someone send me a game recommendation over XBL for Lost Cities? I've tried downloading, and it's not on the marketplace anymore. My tag is Aberfoyle[/QUOTE]


I own it, I will try to do this when I get home tonight.

It's a good game and the xbla version is a good adaptation.
 
Wow, that sucks. I meant to pick this one up ages ago and just never did. Oh well.

At least I got Magic for half-price last week. That should more than suffice as an addictive XBLA card game.
 
I have the demo of this I redownloaded from my history, but I can't unlock the full version. Is there any way to unlock the full version still? I heard if someone recommends it thru xbox live, you can unlock the full version. Is this true? Would someone be willing to do that for me if I give you my live username?
 
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