XBLA - SoulCalibur - 800pts

i don't have a dreamcast, so i bought it. it's pretty good. I understand all the complaints and i agree with them, but if you don't have a DC i think this is definitely worth a purchase.
 
[quote name='depascal22']Looks like I'm waiting for SCIV and SFII HD then. What should I use with my other 800 points then? Rez? Ikaruga?[/QUOTE]

Rez is TOTALLY worth it. The game is beautiful, trippy and brilliant.

Ikaruga? It's awesome, if you're really good. If you can't get past the damn demo like me, I'd say take a pass on it.
 
I went ahead and bought it, since I never played the original on Dreamcast. It seemed pretty generic (which is the same reason why I never picked it up in '99), but was fairly decent.
 
Even with nearly 22,000 points in reserve, I still can't bring myself to buy this one. I'm just not impressed with all that has either been removed, or the lack of online play that wasn't included.
 
I bought this and already have all the achievements :razz: I found the game to be pretty fun, and since I never played/owned the original, this wasn't that bad of a purchase.

Tip for the Ultra Hard Arcade Achievement: Just set health to unlimited and time to unlimited and play as Voldo, and just get ring-outs for all 8 matches :D
 
[quote name='mrcheapo11']Tip for the Ultra Hard Arcade Achievement: Just set health to unlimited and time to unlimited and play as Voldo, and just get ring-outs for all 8 matches :D[/QUOTE]

Awesome to know, thanks :)
 
[quote name='mrcheapo11']
Tip for the Ultra Hard Arcade Achievement: Just set health to unlimited and time to unlimited and play as Voldo, and just get ring-outs for all 8 matches :D[/quote]

exactly what move did you do? I tried it and was still losing. Yes, even with infinite health.
 
[quote name='akilshohen']exactly what move did you do? I tried it and was still losing. Yes, even with infinite health.[/quote]

Hold Forward (Dash Forward) + B (Vertical Attack, default is Y button).
 
[quote name='mtxbass1']Even with nearly 22,000 points in reserve, I still can't bring myself to buy this one. I'm just not impressed with all that has either been removed, or the lack of online play that wasn't included.[/quote]
Wha? You might as well pick up any game you have even the slightest interest in or else you'll have a lot of points doing nothing for you.
 
I still own the Dreamcast disc and I just can't see buying this with no real improvements.

It was fun to play the demo and get a quick fix of nostalgia, but it's a hard sell when Dreamcast games like Rez are 5.1 and widescreen on XBLA and Soul Calibur is not.

I can kind of understand why it's not online; that would have meant a massive amount of work to completely re-write most of the collision and I/O code. Widescreen is a fairly easy addition for a 3D game. It would seem they had to open up the code anyway to add achievements and presumably render at a higher 4:3 resolution, so I really can't understand the lack of widescreen.
 
The frustration about this not being online stems (for me) from the fact that F-ING Fatal Fury Special is online! I mean, you're going to whip up online capability for an okay fighting game from the early 90s that you're only charging $5 for but can't do the same thing for what is probably the greatest launch title in the history of videogames?! (Yes, better than Super Mario World) fuck you Namco.
 
[quote name='Halo05']The frustration about this not being online stems (for me) from the fact that F-ING Fatal Fury Special is online! I mean, you're going to whip up online capability for an okay fighting game from the early 90s that you're only charging $5 for but can't do the same thing for what is probably the greatest launch title in the history of videogames?! (Yes, better than Super Mario World) fuck you Namco.[/quote]

To be fair, they were probably putting in a lot of work on SCIV. Also, a couple guys were probably sleep walking through the development for Legends last year so there might not have been enough people to get this online.
 
[quote name='Rei no Otaku']The rumor is that it's because of the size limit MS has on XBLA games.[/quote]

That's another reason. I also heard that the limit was raised at the last minute but it was too late to get the online and mission modes in. Hell, wasn't that earlier in this thread?
 
The original dreamcast version didn't have widescreen or online support...so those "omissions" didn't really bother me. Taking out the mission mode was a headscratcher, tho (unless it was done for space-saving purposes).
 
[quote name='typeRJ']Hold Forward (Dash Forward) + B (Vertical Attack, default is Y button).[/quote]
that's what I was doing too. Mitsu has a move like that too, you can juggle them twice for a ringout. I'll try it later.
It still feels like there's a lot to do in the game. I just miss the mission mode stage where you in voldo's stage and the rats were on fire.
 
Was this really based on the Dreamcast version or is it the arcade version? It seems more crude than I remember for some reason...
 
Soul Calibur was an arcade game before heading to DC, unless your thinking of Soul Blade/Soul Edge, which was the arcade/psx game that came before Soul Calibur.
 
[quote name='Strider Turbulence']Soul Calibur was an arcade game before heading to DC, unless your thinking of Soul Blade/Soul Edge, which was the arcade/psx game that came before Soul Calibur.[/QUOTE]

yep and I seriously miss Li Long and his three piece staff. Though he died in his ending (TB), I still always hope to see his name listed when ever a new Soul Caliber game is announced
 
[quote name='Strider Turbulence']Soul Calibur was an arcade game before heading to DC, unless your thinking of Soul Blade/Soul Edge, which was the arcade/psx game that came before Soul Calibur.[/quote]

I'm pretty sure he means it looks like a PSX game, which makes sense since the arcade version was running on arcade hardware similar to the PSX. The arcade Soul Calibur didn't look nearly as good as the DC version. Look here and here to get an idea of what the arcade version was like.
 
Last edited by a moderator:
I downloaded the demo to this and as much as I was a fan of the orignal (god did I play that alot) I thought this one was horrible. The gameplay was there yeah and its fine but they left out a wide screen presentation and it hardly looked like they updated the graphics at all. It looked like they did minimal work to port it over to XBLA which is just crap IMO. I definatly won't be buying this.
 
I also tried the demo. It's not too bad considering it's only $10. If this had come out on a disc, they'd try to charge $20-$30 for it. I might get it later if I have points burning a hole in my pocket.
 
This was my favorite dreamcast game and fighter of all time, but i am still super pissed i paid 10 for a 10 year old game that they took features out of. I mean the Story mode was the meat of the game on DC and what kept me going back time and time again to unlock everything.
 
bread's done
Back
Top