Xbox 2 Preorders at EB

nixts

CAGiversary!
I'm not sure how prevalent they are, but my local EB has begun taking preorders for Xbox 2 and several games. There's a small sign near the register promoting the Xbox 2 and its supposed launch games available for preorder including; Condemned, Halo 2.5, Quake IV, and Project Gotham Racing 3. I didn't even know PGR3 or QIV have been confirmed for Xbox 2 yet. Are the preorders available at other locations yet? For reference, I live in NY.
 
[quote name='roland13x']CaptainCold....your points are just incorrect. Though Microsoft is losing money still on the hardware, they made a tidy profit last year overall due to software sales. Generally, 1st parties don't make any money until the 3rd or 4th year when software sales and their associated licenses are at their highest.

Likewise, Microsoft didn't cancel BC. That was a Lionhead (or whichever Molyneux studio was doing it) decision. True Fantasy was cancelled, though you could probably point to a dozen titles by every publisher that get cancelled during a console's lifespan.[/quote]

I live in washington and know people who own there stock & we talk all the time about there problems in the "home entertainment" sector. By the extimates they gave me Microsoft will LOSE in this fiscal year 300-500 million on the Xbox which will be there BEST YEAR EVER.
If you as a company lose that much money with your Best Year(halo 2,fable etc) then it's obivious that they're NEVER GONNA dig there selves out of the Billion dollar hole there in.

The reason i point out the cancelation & postponment of games is because when your in a hole like they're in you HAVE TO release games because that's a factor in the value of the company. If by chance they decided to Sell the "Halo" license they could get Hundreds of Millions for it. The more games they release the more they have to sell and that's the selling point that they give investors.

Add in the releases of the DS & PSP & a inevitible Price drop for the Xbox and Xbox owners are gonna be spending even less on the system/games this year.
 
:lol: Jeez, we've veered quite a bit away from the OP's posted deal!
I have to respectfully disagree with captaincold's comments in general. I don't think MS is in the hole by the billion dollar mark. They have lost money on hardware sales, but every hardware maker in this market loses money on purely hardware sales (that is an expectation). The big bucks come from software royalties and/or first-party publishing. In this regard, MS is doing just fine in the gaming industry. My prediction is that they are here to stay and that they will eventually dominate. Not that I'm a fan of MS by any means, but they have incredible monetary resources and some exceptional talent; eventually they'll be on top.
 
I also thought that EA's Battlefield was going to be a release title for next gen systems...

as for captaincold, the xbox isn't the only thing msft is losing money on in the home entertainment business...they have dumped a ton on getting into the tv world, and their was an article in a january issues of business week about msft and the future of cable television, and how they are placing themselves in the middle of the software side of cable tv, and have contracts with both comcast and verizon ( yes verizon is pissed about cable co coming into the telephone market, and they want to increase the use of DSL, and offer cable tv) for next gen cable boxes...very interesting read...but just because someone owns stock in them, doesn't mean they know about the reasons for actions they take..and msft themselves said from the begining to their stockholders, that this would be their push to gain market share, and down the road they will turn a profit...most small business loose money their first 4 years, and the judgement year is year 5...so any investor that thought msft was going to go into the hardware business for the first time and make a profit in the first couple of years, shouldn't be investing
 
[quote name='ryanbph']I also thought that EA's Battlefield was going to be a release title for next gen systems...

as for captaincold, the xbox isn't the only thing msft is losing money on in the home entertainment business...they have dumped a ton on getting into the tv world, and their was an article in a january issues of business week about msft and the future of cable television, and how they are placing themselves in the middle of the software side of cable tv, and have contracts with both comcast and verizon ( yes verizon is pissed about cable co coming into the telephone market, and they want to increase the use of DSL, and offer cable tv) for next gen cable boxes...very interesting read...but just because someone owns stock in them, doesn't mean they know about the reasons for actions they take..and msft themselves said from the begining to their stockholders, that this would be their push to gain market share, and down the road they will turn a profit...most small business loose money their first 4 years, and the judgement year is year 5...so any investor that thought msft was going to go into the hardware business for the first time and make a profit in the first couple of years, shouldn't be investing[/quote]


Dude you just made my whole entire point!!!

You say that companies loose money on hardware and what is this topic about, THE XBOX 2 HARDWARE!!! All 3 companies will loose hundreds of millions if not a billion on there next generation hardware but for microsoft already being in a HUGE hole it's even worse from a investors standpoint.

I want microsoft to continue to make games for the Xbox so they can actually make some money and break even but by them releasing a new system this early just like YOU say they're gonna be even more behind money wise with the Xbox franchise.
 
[quote name='CaseyRyback'][quote name='epobirs']At this point in time, any attempt at preordering an Xbox 2 has the same value as standing alone in a room and announcing aloud that you intend to buy an Xbox 2 at launch.[/quote]

Along those lines, Quake IV has yet to even see a screenshot (only renderings of characters, and those are shaq-fuin ancient). Why they would start pre-orders this early is beyond me[/quote]
The November 2004 issue of PC Game has a ten page article on Quake 4, and it has some screenshots.
 
if you're going to post this non sense that has nothing to do with the OP, then at least learn the difference between lose and loose.

this is not a flame, but it irks me to no end to see not only one, but TWO people back to back who cant spell lose properly.
 
Mr. wd409, if you plan on criticizing the grammar in someone else's post, at least make sure your post is completely accurate.

"non sense" is one word
Sentences begin with a capital letter
"cant" should be "can't"
 
Sir, I am not criticizing his grammar, I dont care if they forget to add proper punctuation.

I dont even care about spelling in most instances, but something about seeing "loose" irks me and always has.
 
[quote name='wd409']if you're going to post this non sense that has nothing to do with the OP, then at least learn the difference between lose and loose.

this is not a flame, but it irks me to no end to see not only one, but TWO people back to back who cant spell lose properly.[/quote]

I'm deeply sorry that i irked you with my spelling errors.
I had no idea you were so sensitive to the word "loose" .

Will they raise the price for Xbox live or Xbox games or take no chances and just make mainstream games?

When a company loses this much money on a system it's safe to say that there will be some changes in store for there next system so they can make some money and usually it's the gamer that ends up paying for that.
That's the reason i posted.
 
[quote name='Trakan'][quote name='zionoverfire']If they annoucing Oblivion as a launch title I'm so there.[/quote]

I thought Oblivion was a launch title? No?[/quote]

It's suppose to be, however it hasn't been promised that the game will be completed in time. But if all goes according to plan I do think I'll be picking up a box.
 
[quote name='captaincold']

Will they raise the price for Xbox live or Xbox games or take no chances and just make mainstream games?

When a company loses this much money on a system it's safe to say that there will be some changes in store for there next system so they can make some money and usually it's the gamer that ends up paying for that.
That's the reason i posted.[/quote]

I want to bring you back to one of my points: MS does not make or publish most of the games that are available for their system. So I don't think that their relative success on hardware sales will affect game prices or quality for that matter. I'm not sure what you mean by "mainstream" games; and is that really a bad thing?!

Also, please use "their" for the possesive instead of "there". :oops:
 
In case anyone hasn't already seen this, here's some info about the 360 Xbox.

Microsoft leaks details on Xbox Next

PLANS REFLECT HARD-FOUGHT BATTLE WITH SONY FOR GAMERS' DOLLARS

By Dean Takahashi

Mercury News

"Microsoft has quietly circulated the specifications for its next-generation Xbox video-game console, indicating how the company plans to carry on its war against dominant player Sony.

The details suggest Microsoft is far more concerned about keeping the cost of its Xbox Next console low than it is with including dazzling technological features or driving its rivals out of the business, according to a variety of industry sources.

People familiar with Microsoft's strategy say the company apparently believes it can capture a much larger share of the market if it launches its machine before Sony fields its PlayStation 3 console in 2006.

A Microsoft spokeswoman declined to comment on strategy details.

The new Xbox reflects some tough lessons learned in the current console battle, in which Sony has outsold Microsoft 5 to 1. The Xbox has put Microsoft on the map with a generation of gamers. But it has also been a money loser, albeit a relatively small one for a company with $53 billion in cash.

Microsoft launched its Xbox console 20 months after the PlayStation 2 debut. By the time Microsoft sold 1.5 million consoles, Sony had sold more than 20 million PlayStations. To date, Microsoft has sold 13.7 million Xboxes, while Sony has sold more than 70 million. In the United States alone, console sales amounted to $3 billion in sales last year.

For gamers, the new Xbox will be impressive, giving them the ability to play fast-action, realistic 3-D games on a high-definition TV set. Microsoft's emissaries have told industry developers and publishers that the next Xbox will be ready to launch in fall 2005 with the following specifications:

•Three IBM-designed 64-bit microprocessors. The combined power of these chips means the Xbox Next will have more computing power than most personal computers. Earlier versions of these PowerPC chips are used in Apple Computer's high-end G5 PowerMac machines now.

•A graphics chip designed by ATI Technologies with speeds much faster than its upcoming R400 chip for the personal computer. This chip will help the next Xbox to display games with the resolution of high-definition TV.

•Compatibility with the original Xbox, which is based on Intel and Nvidia chips, isn't guaranteed. Microsoft is concerned it would cost too much money in hardware or in licensing fees to enable the Xbox Next to play old Xbox games. This is risky in part because Sony's strategy has been to maintain compatibility with its old consoles.

``I can't imagine that Microsoft would be so insanely stupid as to make it incompatible,'' said Jon Peddie, an analyst at Jon Peddie Research in Tiburon.

Microsoft is leaving itself wiggle room to react to competitive moves by Sony and Nintendo. A few details are to be decided. In contrast with the current Xbox, the next one will have no hard disk drive -- unless Sony puts one in the PlayStation 3. Instead, the console will rely on flash memory to store saved games and permanent data, much like the current PlayStation 2.

The machine also will have about 256 megabytes of dynamic random access memory. But Microsoft will upgrade that to 512 megabytes if Sony puts in more. The previous Xbox had 64 megabytes. And lastly, it isn't clear if Microsoft will include the current DVD video technology or Blu-Ray, its successor. Blu-Ray will hold much more data, but it's unclear when it will be ready for market.

The current Xbox has an eight-gigabyte hard disk drive. That drive is useful for online games and storing game art, but many developers chose not to make use of it. As a result, Microsoft seems to have decided that saving the $50 the hard drive costs outweighs its benefits.

In telling the developers what will be in the box, Microsoft is helping them get started on games that will be ready when the console launches. But it is also soliciting feedback, and some developers are pushing Microsoft to make changes.

``I would really like to see a hard disk drive in the box,'' said Tim Sweeney, chief executive officer of Epic Games in Raleigh, N.C., who has made his opinions known to Microsoft. ``For a console to really have a useful online component, it has to have the hard drive to store downloaded maps and other data.''

Sweeney says it is dangerous for Microsoft to wait until Sony reveals the details of the PlayStation 3 or to pay too much attention to cost issues.

``Sony isn't as motivated to launch a new console because it is No. 1,'' he said. ``If Microsoft waits for them, it is in effect allowing Sony to design Microsoft's box.''

Regarding cost issues, a Microsoft spokeswoman would only say, ``Microsoft is in this for the long term.''

Developers like Sweeney say they are pleased it will be apparently easy to develop games for Microsoft's new box. That was one of the main advantages that Microsoft has had over its rivals. Current information about the PlayStation 3, sketchy as it is, indicates that it could be extremely difficult for developers to master.

The top executives of both Electronic Arts and Activision said this week that they have not received formal ``software development kits'' from Microsoft yet, but they did say they have begun creating next-generation games. Internally, Microsoft has begun developing game prototypes, and it is using G5 systems to do so.

The same developers who have seen the Microsoft specifications say Sony hasn't shared as much data with them. Sony appears to be willing to wait until 2006, in part so that it can milk the profits from the current generation PlayStation 2. In the meantime, Sony is launching an all-in-one PS 2/video recording box dubbed the PSX and the PlayStation Portable.

Microsoft's schedule may change -- it has a big meeting coming up for developers this month. But for now it appears it will release information about the new box at both the Game Developers Conference in San Jose in March and at the Electronic Entertainment Expo in Los Angeles in May.
Contact Dean Takahashi at [email protected] or (408) 920-5739."

More info: http://www.kotaku.com/gaming/gossip/xbox-2/xbox-360-revealed-033435.php
 
heh, heh. halo 2.5, ehh? the .5 is for the half of the game they left out of halo 2 so they could have a game for xbox 2. those bastards!
 
[quote name='thagoat']heh, heh. halo 2.5, ehh? the .5 is for the half of the game they left out of halo 2 so they could have a game for xbox 2. those bastards![/quote]

zinger
 
am I the only one feel cheated the xbox's lifeline is twice as short as Ps2s, with only about 10 triple A titles?

Damn, i was hoping xbox would be a major rpg console too.
 
[quote name='omegaweapon7']am I the only one feel cheated the xbox's lifeline is twice as short as Ps2s, with only about 10 triple A titles?

Damn, i was hoping xbox would be a major rpg console too.[/quote]

You were hoping an American console with barely any support from Japanese publishers and developers would be a major RPG console??
 
[quote name='omegaweapon7']am I the only one feel cheated the xbox's lifeline is twice as short as Ps2s, with only about 10 triple A titles?

Damn, i was hoping xbox would be a major rpg console too.[/quote]

Twice as short? Umm...

PS2: released in late 2000
Xbox: released in late 2001

PS2: releases late this year/early next year
Xbox 2: releases late this year/early next year

How is 4 years "twice as short" as 5 years? And that's assuming you could actually FIND a PS2 in 2000, remember the huge shortages that lasted until early 2001? As far as AAA games go, I've found about as many on Xbox as I have on PS2, but then my tastes are a bit differant than most peoples (although I hardly think anyone could say that there's been a shortage of good games for either system).
 
[quote name='strayfoxx']You were hoping an American console with barely any support from Japanese publishers and developers would be a major RPG console??[/quote]

If Xbox 2 is unable to elicit major support from Japanese game developers, whether RPGs or any other gaming genre, I don't expect Microsoft to supplant Sony in the upcoming console matchup. TECMO has been an avid supporter in this generation's hardware, but they don't have the marketing muscle of a Square Enix or CAPCOM to truly affect the Japanese landscape. I'm also concerned that the cost-saving measures being adopted for the Xbox 2 may translate into technological compromises. Microsoft is looking to compete on price and banking on an earlier release schedule to lure prospective current PS2 owners away, but with both companies expected to unveil their hardware at this year's E3 in some form, if the technical differences are significant, they could be playing second fiddle (as they are right now) for the next 4-5 years. It would also be foolish to prematurely discount Nintendo and its 'Revolution' console.
 
[quote name='Gojtron']shut up. all of you. shuta you face. is there the equivalent of a war room at CAG?[/quote]

There's that retarded political forum where idiots from all across the political spectrum come to proclaim how liberals hate America or how George W. Bush is worse than Hitler.
 
[quote name='PrivatePixel']
If Xbox 2 is unable to elicit major support from Japanese game developers, whether RPGs or any other gaming genre, I don't expect Microsoft to supplant Sony in the upcoming console matchup. TECMO has been an avid supporter in this generation's hardware, but they don't have the marketing muscle of a Square Enix or CAPCOM to truly affect the Japanese landscape. I'm also concerned that the cost-saving measures being adopted for the Xbox 2 may translate into technological compromises. Microsoft is looking to compete on price and banking on an earlier release schedule to lure prospective current PS2 owners away, but with both companies expected to unveil their hardware at this year's E3 in some form, if the technical differences are significant, they could be playing second fiddle (as they are right now) for the next 4-5 years. It would also be foolish to prematurely discount Nintendo and its 'Revolution' console.[/quote]
I would agree that acheiving more marketshare in Japan is paramount to MS's success with the next Xbox. From what I've read, a major barrier relates to the size of the Xbox hardware and controllers (hence the S controller being developed) as contributing to the Japanese consumer shuning the system. If they don't buy the hardware, then it's hard to get Japanese developers and publishers on board with your system: so the two are definitely linked together. If they slim down the design of the next system, I imagine that would help with the Japanese market (I don't mind the current size of the Xbox...it's big and solid and "feels" like a piece of high-end hardware).
Let me take a jab at Nintendo since you mentioned the Revolution. I actually love Nintendo...oh the nostalgia of playing my NES. But I can't take them seriously anymore due to some silly decisions: 1. Sticking to cartridge-based system with the N64 (they were more expensive and poorly performing compared to CD media). 2. Nintendo finally gets into modern tech with the Gamecube and moves to a disc-based media...but oh, it's a proprietary little mini-disc format that again is more expensive and cumbersome to develop for than the mainstream DVD format. 3. The controllers...dear goodness...who designs the controllers?!!! :shock: The N64 has to have been to most awkward controller ever designed; the Gamecube controller looks like it was created that way just for the sake of being different from any other controller (plus the ones I've used always seemed to be of questionable build quality). I hope the Revolution is truly that for Nintendo...they have some awesome IP and I would love to play Zelda and Mario games again; but if gyroscopes in their controllers is the best they can do...my dollars will be spent elsewhere as they have since the mid-90's.
 
[quote name='ElwoodCuse']There's that retarded political forum where idiots from all across the political spectrum come to proclaim how liberals hate America or how George W. Bush is worse than Hitler.[/quote]

This is the same place where CAG regulars boasted of driving people to the polls this past November, like it made any difference whatsoever. I'm just glad the political forum posts aren't allowed on the front page anymore. :D
 
i would like to call BUllshite here.....they have the games in the system for almost 3-4 weeks but no system, the preo-order is a phone list for when they recieve the actual SKU for the XBOX 2, so no-one has a preorder yet....5 bucks or 1 million bucks....nice try
 
[quote name='Sku Rhim'][quote name='PrivatePixel']
If Xbox 2 is unable to elicit major support from Japanese game developers, whether RPGs or any other gaming genre, I don't expect Microsoft to supplant Sony in the upcoming console matchup. TECMO has been an avid supporter in this generation's hardware, but they don't have the marketing muscle of a Square Enix or CAPCOM to truly affect the Japanese landscape. I'm also concerned that the cost-saving measures being adopted for the Xbox 2 may translate into technological compromises. Microsoft is looking to compete on price and banking on an earlier release schedule to lure prospective current PS2 owners away, but with both companies expected to unveil their hardware at this year's E3 in some form, if the technical differences are significant, they could be playing second fiddle (as they are right now) for the next 4-5 years. It would also be foolish to prematurely discount Nintendo and its 'Revolution' console.[/quote]
I would agree that acheiving more marketshare in Japan is paramount to MS's success with the next Xbox. From what I've read, a major barrier relates to the size of the Xbox hardware and controllers (hence the S controller being developed) as contributing to the Japanese consumer shuning the system. If they don't buy the hardware, then it's hard to get Japanese developers and publishers on board with your system: so the two are definitely linked together. If they slim down the design of the next system, I imagine that would help with the Japanese market (I don't mind the current size of the Xbox...it's big and solid and "feels" like a piece of high-end hardware).
Let me take a jab at Nintendo since you mentioned the Revolution. I actually love Nintendo...oh the nostalgia of playing my NES. But I can't take them seriously anymore due to some silly decisions: 1. Sticking to cartridge-based system with the N64 (they were more expensive and poorly performing compared to CD media). 2. Nintendo finally gets into modern tech with the Gamecube and moves to a disc-based media...but oh, it's a proprietary little mini-disc format that again is more expensive and cumbersome to develop for than the mainstream DVD format. 3. The controllers...dear goodness...who designs the controllers?!!! :shock: The N64 has to have been to most awkward controller ever designed; the Gamecube controller looks like it was created that way just for the sake of being different from any other controller (plus the ones I've used always seemed to be of questionable build quality). I hope the Revolution is truly that for Nintendo...they have some awesome IP and I would love to play Zelda and Mario games again; but if gyroscopes in their controllers is the best they can do...my dollars will be spent elsewhere as they have since the mid-90's.[/quote]

Different opinion plays an important role here I guess. Personally I like gamecube's controller. It feels very conformtable and for adventure games like RE, it provides a firm grip and the analog stick's position is right on target. While the dualshock II analog seems a little too low for me. But for fighting games Nintendo's controler simply blows, no doubt about it. So I guess it depends on the type of games. Also the yellow C stick is absolutly useless... I hardly find it useful in any game. Oh well.
 
ok coming from a usual gamer standpoint.. I chose Xbox for the reasons that microsoft wants to take out of Xbox2... i mean I love the built in hard drive.. I love custom soundtracks (i used to just turn the music off of my old PS1 games and just play to my cd player on random anyway) the music mixer program has been great at getting my songs to my xbox. I also love the content DL.. i mean.. it wasn't nearly as widely used as it could have KOTOR had much more replayability after i had XBL because i didn't want the PC version..

XB also had great RPGs from American Companies (specifically Bioware's KOTOR.. great game).. I wish more companies would have developed for them.. the only real concievable difference between XB and PS2 is that PS2 is more widely known and accepted.. I think that tide is changing .. as I go to Blockbuster and Wal Mart and the Xbox games sell out (and are usually in higher demand.. it took me a month to get my copyof Xmen Legends.. i only own an xbox and a gamecube) the size of the library is massively different.. there are a lot more PS2 games.. but there are more quality Xbox games.. and usually the cross platform games run better on an xbox (usually not all the time but usually) and XBL is the greatest thing ever..

if Microsoft wants to keep succeeding in the console market it needs to start the system at 199.. offer backward compatability (with xbox games and XBL) offer a great bundle (i can see a launch title and possibly Halo 2 or another great Multiplayer online game everyone wants) and keep its cost low (say 299 for the bundle.. 199 for the system) I think getting in early is what Microsoft needs to do to get the Japaneese developers on the bandwagon.. I'd like to see better RPGs and more variety in multiplayer games (wouldn't Fuzion Frenzy be a great Online game?) RPGs should also have online capabilities like Computer RPGs (think Neverwinter Nights on XBL.. it'd be fantastic)

Personally, I wish Nintendo would go towards Sega's route and make their games/characters available on other systems.. or just stick to making great portable games (the GBA system is amazing..)

Sony is still the market leader and PS2 has a lot of penatrating market share.. But Microsoft needs to repeat what Sony did in the current generation.. make the old games compatable.. stream line everything.. i don't think it'll be that difficult to emulate xbox hardware for the supposed specs of Xbox next.. licensing maybe an issue (i don't know why an xbox game couldn't be run on another "system" it still has to have the minimum "graphics card" and "processor" as the Nvidia and Celeron can provide.. I don't know what kind of deal Microsoft made.. but if Neverwinter nights on my computer works on both a celeron and an athalon.. i don't see a real problem with it.. Xbox Next needs to be backwards compatable if it even wants to stay competative.. (PS3 will just beat it since it will be BC with PS2 and PS1 games.. )... the harddrive is something that COULD go.. but you can't tell me its "cost effective" to not ad a 10 Gig Hard drive to every xbox next system.. i mean hell a 80 gig hard drive isn't more than 60 bucks (i'm exaggerating.. but i've seen them for that low).. so a 10 gig probably doesn't cost much more than 20 bucks at the very very most.. and i'd gladly pay 20 dollars more for a HD then not have one at all..

it also needs to be wireless 802.11 G/B right out of the box...
 
[quote name='Sku Rhim'][quote name='PrivatePixel']
If Xbox 2 is unable to elicit major support from Japanese game developers, whether RPGs or any other gaming genre, I don't expect Microsoft to supplant Sony in the upcoming console matchup. TECMO has been an avid supporter in this generation's hardware, but they don't have the marketing muscle of a Square Enix or CAPCOM to truly affect the Japanese landscape. I'm also concerned that the cost-saving measures being adopted for the Xbox 2 may translate into technological compromises. Microsoft is looking to compete on price and banking on an earlier release schedule to lure prospective current PS2 owners away, but with both companies expected to unveil their hardware at this year's E3 in some form, if the technical differences are significant, they could be playing second fiddle (as they are right now) for the next 4-5 years. It would also be foolish to prematurely discount Nintendo and its 'Revolution' console.[/quote]
I would agree that acheiving more marketshare in Japan is paramount to MS's success with the next Xbox. From what I've read, a major barrier relates to the size of the Xbox hardware and controllers (hence the S controller being developed) as contributing to the Japanese consumer shuning the system. If they don't buy the hardware, then it's hard to get Japanese developers and publishers on board with your system: so the two are definitely linked together. If they slim down the design of the next system, I imagine that would help with the Japanese market (I don't mind the current size of the Xbox...it's big and solid and "feels" like a piece of high-end hardware).
Let me take a jab at Nintendo since you mentioned the Revolution. I actually love Nintendo...oh the nostalgia of playing my NES. But I can't take them seriously anymore due to some silly decisions: 1. Sticking to cartridge-based system with the N64 (they were more expensive and poorly performing compared to CD media). 2. Nintendo finally gets into modern tech with the Gamecube and moves to a disc-based media...but oh, it's a proprietary little mini-disc format that again is more expensive and cumbersome to develop for than the mainstream DVD format. 3. The controllers...dear goodness...who designs the controllers?!!! :shock: The N64 has to have been to most awkward controller ever designed; the Gamecube controller looks like it was created that way just for the sake of being different from any other controller (plus the ones I've used always seemed to be of questionable build quality). I hope the Revolution is truly that for Nintendo...they have some awesome IP and I would love to play Zelda and Mario games again; but if gyroscopes in their controllers is the best they can do...my dollars will be spent elsewhere as they have since the mid-90's.[/quote]
I agree with all of your points - especially the one's regarding Nintendo. I probably won't buy the Revolution because they're trying something completely different which will probably end up being the next Virtual Boy. Nintendo has, for 2 generations now, failed to get enough 3rd party support so I seriously think this'll be the last time I bother getting a Nintendo system since they really don't know what the hell they're doing.
 

Which EB store was this at????? I called all the ones around me and none would take my money....they did say I could get on a reservation list and they could call me later when they had a ....what did they call it....a skew....but they cannot take money until then.....I bought the green one the day of launch and I have to get the next one....help me please!!!!
 
[quote name='icemanjmw13'][quote name='Jango007']From my experiences with EB they begin taking pre-orders for anything after it has been confirmed that it is being made. You could probably pre-order the PS9 from those old commercials. I'll check next time I go down because its always good to be high on the list.[/quote]

Agreed I'm getting on on preorders at a couple stores in case this comes out around Christmas and is therefore impossible to find. I'm gonna hit all four local Gamestops and the two semi-local EBs.[/quote]
I'll tell my parents I want it for Christmas early. The only thing that would suck is that would be the only thing that I would get, and is it worth it... Hell yes IMO!
 
i think its going to depend on my situtaion.. i'm not quite sure i want to plop down probably 250-350 (depending on how they want to price the sucker) right at launch though.. i may wait until about this time next year or possibly march when the "newness" has died down a little and people start trading in games... um.. but.. if XB2 will have backwards compatability and a hard drive.. then i will purchase one as close to launch as i can.. (quite possibly the supposed fall launch)
 
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