[quote name='mykevermin']I would like to first give you my heartfelt and concise response:
HURRRRRRRRRRRRRRRR!
Now to elaborate: What the
are you talking about? They promised BC, like they promise new 360 games. It's not like people buy a console on sheer
speculation. They buy it because of new games coming out for it that they read previews of in new magazines; they buy it because they're accustomed to seeing Madden, NBA, or Generic Annual Iteration Title 200X on it. Your argument is equivalent to saying "tough titties for you, since they didn't deliver what they promised, it's
your fault."
Is it my fault, likewise, if I bought a Xbox to play True Fantasy Live Online (I didn't, but I'm sayin'...)? That Microsoft, or Sony, or whomever the
says "HEY YOU! LOOKIT THIS AWESOME SYSTEM AND EVERYTHING IT DOES! YOU'LL HAVE SEX IF YOU BUY THIS! AND IT PLAYS GAMES, TOO! HERE ARE SOME OF THOSE GAMES!" And then, all of a sudden, those games aren't there. How often does that happen, and how often would you blame a consumer for something the corporate side does?
In your world of logic, nobody should ever buy a system until it's dated technology with nothing else coming out for it, else there is room for disappointment, since game production could halt at any time? Would YOU be happy if they ceased development for every 360 game tomorrow? If you would be pissed, according to your logic, it's your fault, since you didn't wait to buy a 360 until all the games you wanted to work on it did. Right?
You're still ignoring my point that MS ignoring a PROMISED aspect of their system somehow isn't a big deal because it's not a big deal to you personally. In so doing, you're willfully ignoring that full BC is something MS promised.[/QUOTE]
Actually, yes, if you buy a console on the basis of yet undelivered items for that console, you are engaging in specualtive purchasing. This is why early adopters as distinguished as a group. They are either affluent and willing to take a risk to be among the first to enjoy the new status symbol, or they're true believers taking a risk they cannot really afford if it goes bad.
I defy anyone to point to a console that didn't include broken promises and bitter disappointment alongside its successes. Every console had launch promises that were either canceled or highly disappointing and only exscused because other, positive aspects of the product more than made up for it most consumers' eyes. Some consoles gave far more disappointment than fulfillment of their early adopter's gaming dreams.
Anybody still waiting for a US 64DD for the N64? Still holding out hope for the SNES-CD? Anyone still waiting to buy a Sega Neptune? Any Coleco fans still waiting for the flood of great Adam cassette games? Still holding out for MSX to become the home computer of choice in the US?
The list goes on and on. No longtime gamer expects every launch promise to be kept. Just the same, Microsoft is a good 25 of the way towards complete fulfillment. Even if there were no more updates it cannot be said they didn't deliver at all.
Somebody out there saw Kameo demoed on the N64 and bought one thinking there was a Rare action RPG coming and he really wanted it. Then Kameo was shown as a GameCube title and that same guy got over his disappointment and bought a GameCube, thinking "This time, for sure." The Rare was sold to Microsoft. So that Kameo fanatic told himself, "Ah well, business is business." So he bought himself an Xbox. Has he now finally been united with Kameo on the Xbox 360? Who knows? Perhaps he went insane and is now in a padded cell dreaming it's 1998 and he's just been to the store to buy N64 Kameo.
Disappointment is ever a risk when investing in a promise rather than a material reality. This is why the PS2 is still selling in huge numbers. Despite all of the things that went wrong along the way, the primary promise is fulfilled.
If you bought a PS2 at launch expecting great things to happen with the HDD Kit, you got screwed. If you bought a PS2 last week, you're overwhelmed with the choices for good games to play at low prices.
An interesting related phenomenon is that a turkey platform can be worth acquiring if you get in late for cheap with the full knowledge of what you're getting. An Atari Jaguar with all of the worthwhile games for under $50 would be a decent entertainment investment compared to a single new game for a more popular machine. Or similarly, you can have a self-contained Sega Genesis with six of its most beloved first party games for about $20 these days. The whole thing costs a fraction of what one of those games commanded at release, nevermind the hardware cost, and takes up only a little more room than one of those cartridges in its original packaging. Nobody buying one of those can say they didn't know exactly what they were getting or that they didn't get value for their purchase.
Finally, consider a major selling point of the Nintendo Wii: the Virtual Console. A console promoted in part on the basis of old, known offerings as opposed to solely the promise of the new. (The same can be said of the BC support in the PS2 but it is a much more discussed feature of the Wii.)