Xbox 360 Hardrive contents, plus J. Allard pisses me off again.

[quote name='Professor Oreo']There you go. They'll support backwards compatibility for a few months until they figure they have enough quailty system-selling new 360 games out on the market, then they'll drop it like a bad habit.[/QUOTE]

No, I think you've got that wrong. What they're saying that they cover as many original Xbox titles as consumer indicate they care about playing (especially if it means new purchases) on a continuing basis. They aren't going to take away the ability to run Holo 2 on X360 a couple of years from now. Why prevent people buying the X360 at that time from generating more Halo 2 sales?

What this really means is that they aren't going to invest time and money in certifying every single Xbox game to run on the 360. How much consumer demand is there for games like KAbuki Warriors and Stake? There may be a handful of nutters out there who'll whine but nowhere near enough to qualify the investment.
 
[quote name='wubb']This has been my expectation ever since the E3 announcement that 'best selling games' (or however they phrased it) would be BC. To me that said, '360 will be BC? Not so much...')

You may not be able to use PS1 and PS2 mem cards on the PS3 (I have no idea on that one way or the other) but I have to assume you'll be able to save your progress somehow. If not I'd have to agree with PAD that BC on the PS3 is absolutely pointless. But I really just can't believe they'd bother to put the hardware in for BC and not let you save progress.

I wonder if VG is OXM's editor-in-chief? (He's put out a few asinine editorials about why BC doesn't matter.)[/QUOTE]

People need to remember what motivates these companies on the backward compatibility issue.

It isn't about making owners of the previous hardware generation happy. It's about continuing sales of the software. Especially software for which the development costs are already paid off.

Way back when, Nintendo was strongly leaning towards making the SF/SNES backward compatible. This is why they used the otherwise unpopular and obscure 65816 processor. (The other reason was for an easier transition to the new platform for developers who were still doing almost everything in assembly language back then.) But the economics of mas ROM cartridges made it unviable to keep old titles available through small production runs. In mask ROM there is a serious cost penalty for small productions. That isn't an issue for CD and DVD, which is why the GReatest Hits line became a cash cow for Sony.

Thus Sony and Microsoft aren't very concerned about moving game saves from their previous systems to the next generation. The compatibility isn't there for the games that have already been sold but instead for those that may still be sold in the future.

Yes, Sony did include compatible memory card slots on the PS2 for PS1 cards but this was largely because the PS2 was still using a proprietary card design. Making it an improved version of the PS1 card made sense. Today, digital cameras and other flash memory driven devices are very common and their card format very wide spread. It makes far more sense to have a slot on the PS3 that can share between Sony cameras and the PSP. Since the chips for card readers are very cheap and support all the major formats it makes sense to cover SD and CF as well. But apparently that is where the cost justification ended. Having the PS2/PS1 slot would have meant implementing support for it in the PS3 chipset and somebody in power decided it was time to cut ties to that format.

Likewise, Microsoft is offering a proprietary memory card for the X360 but I suspect they don't plan to see it widely used and the hard drive heavily favored instead. If you look at buying the $300 package with no hard drive the $40 memory card is still needed. With the difference of only $60 plus tax who in their right mind is going to take that route? Why they didn't just go with SD slots is my question.
 
[quote name='javeryh']This launch is turning into a huge mess.[/QUOTE]Well said indeed. I'm not even going to waste $0.01 on anything X360 related this year. The launch is very rushed and X360 only looks like an Xbox 1.5 at the moment. PS2 is my main console of support during the generation and it's providing me with way too many games to consider an X360. I just don't see it being worth it to pass up on games like DQVIII, Guitar hero, SCIII, etc. to buy a $400 console, along with a ton of overpriced accessories and $60 games that are not even worth $40.
 
w/e, they'll make all the games that matter BC, except Shenmue 2.....so you won't get to play Blinx or *insert super generic Xbox game here, of which there are hundreds*
 
1. The EA games are nothing but "high res xbox ports"?? Have you seen the screen shots for NBA Live 06? That's no freakin' higher res port!

2. Who cares about backwards compatibility. I don't use it on the PS2 and I won't use it on the 360 either. If I wana play Xbox games I'll play my freakin' Xbox.

3. Just because the full launch title list hasn't been said yet, doesn't mean the launch is weak. We already got the full list of peripherals with pricing and all that stuff pretty early. They gotta make sure that the companies will have their games ready by November 22nd. Would you rather them release a list of games they "guess" will come out? Be patient.
 
I see alot of people not caring about BC saying "I'll just use my X-Box to play X-Box games" or whatever. now what about those who never purchased an X_Box but decided to get a 360? should they be forced into buying an X-Box too since they finally decided to get a 360?

I see it like this for most shoppers - mom/dad out shopping for little Johnny's christmas gift. little Johnny wants an X-Box 360 since he never had an original X-Box. mom/dad wants to get him some games to go with his shiny new 360 but can't see paying 120.00 for 2 games. now if they could pick up 6 Platinum Hits for 120.00 that he could play on his 360 he would maybe like that even more. what's a parent to do?
 
[quote name='Chris in Cali']http://xbox360.ign.com/articles/656/656427p1.html

"....Does it come with the backward compatible data necessary to play Halo or Halo 2? Ha, well, Allard wouldn't say, but Microsoft long ago confirmed Halo 2 will be backward compatible, so whether it's on the hard drive or not, that shouldn't be a worry. If there was one "best selling game" on Xbox, Halo 2 was never in question."


Just a little over a month until the Xbox 360 comes out, and they still are ducking the backwards compatible question, what the fuck! Anyway, you can read more about the hardrive if you click the link. So far I'm dissappointed, X05 I thought would be giving us some more solid launch info, but really all we got were some screen shots.[/QUOTE]

With all the sketchiness involved, I'm pretty much assuming a worst case scenario. i.e. 5-15 games at launch and 2-3 games every month.
 
Did I just see someone post that he wasn't going to get a 360 because he'll be too busy playing Guitar Hero? Yeah, have fun with that, I'll be off playing Oblivion or Perfect Dark Zero (which the gaming press is loving right now), and Kameo, among others. You just play all the air guitar you want sonny.
 
[quote name='VanillaGorilla']Did I just see someone post that he wasn't going to get a 360 because he'll be too busy playing Guitar Hero? Yeah, have fun with that, I'll be off playing Oblivion or Perfect Dark Zero (which the gaming press is loving right now), and Kameo, among others. You just play all the air guitar you want sonny.[/QUOTE]

heh I like this guy.
 
bread's done
Back
Top