Failure: I played the bonus dungeon in Lufia 2 a handful of times, gathering blue chests and great equipment. One night a decade ago I decided to go all out and slaughter the thing. I ripped through every single enemy up to Floor 94, at which point I had to sprint and dodge baddies. I was on top of my game. I was going to make it, for certain! I hit the very top, I fight the slime boss, and I beat him into next week. There was just one problem...
...even though I beat him, he didn't drop the key I needed to actually "win."
Yes, he runs away after three rounds if you don't do enough damage and you're screwed, but I took him out in the middle of the second. And the key? Nada! Nothing! So I had the moral victory after some 8 hours of playing but not an actual one.
God, I still love that game, though.
Success: Depends on wackiness. My favorite one was beating the everlasting shit out of Kain in Fabul back in FF2. After the 11th runthrough I decided to keep leveling up Cecil and hoarding Cure 2's to see if it was possible to hold on long enough to beat Kain. I hit 45 or so after a while (note: Cecil's stats increase fantastically but those numbers are not really reflected in his HP, speed, attack, etc.) and went all-out. Popped him in the back row, drank potions when necessary, and 45 minutes later...Kain kicked the bucket. The crystal is safe!!
OK, not really. The game carries on like normal, but you just feel so much better!
You can do the same on FF4 in FF Chronicles, but Kain was modified in FF4 Advance so he will beat you into next week no matter what. A bit of a shame, really, since that could have been a cute point for a slight branching path.
