Apparently, IGN has been following Miyamoto around, asking questions about different franchises, and he has been either dropping hints, giving "maybe-maybe not" answers, or flat-out denying it. They have a bunch of different articles on the subject.
[quote name='Miyamoto on Pikmin and New Super Mario Bros. 2']"There isn't anything that we can announce right now, but I'm sure we'll probably do something with it," Miyamoto said of a Wii Pikmin sequel. "The Pikmin team is, of course, still there and maybe we'll have something to talk about before too long." We like the sound of that.
In regard to a new New Super Mario Bros. for DS, Miyamoto tried to throw us off guard with trickery about not being able to announce unfinished projects. "That team is also working hard," he said. "The thing that's difficult is that, as you know, the way we handle our announcement is we work on product and once the product is at a state where we feel it's ready to show to people, then that's when we're willing to talk about it. Which is why it's difficult for me to talk about different projects in interviews. I have a lot of different teams and those teams are all at different points in their experiments or development, so it's typically once they've finalized something that we're able to talk about it. But for me to go into too much detail would be a little bit irresponsible in an interview. All that I can say is that that team is also working."
When we pressed him for more, Miyamoto added, "Maybe the best thing for you to understand is that all of the leaders of those teams -- of the Mario team, of the Zelda team and of the Pikmin team -- all sit within 150 feet of my desk. The Galaxy team is the only one that's farther away -- they're in Tokyo. But I do have video conferencing with them."
[/quote]
[quote name='Miyamoto on Punch-Out!']"The Wii remote itself is good at detecting larger movements whereas the WIi MotionPlus is good at detecting more subtle movements. By combining the two of those, the feeling is that it just opens up the palette of what can be done in terms of motion control," said Miyamoto. "So that means that there is a lot of possibility, whether it's something like a very accurate version of Punch Out! that goes beyond what Wii Sports boxing can do, or even other ideas, I just think there are a lot of different possibilities right now. And just one point of clarification. Punch Out! is just an example. I'm not saying that we're working on that."
Asked whether or not the MotionPlus technology was open to third-party developers yet, Miyamoto said, no, not yet. "We've only just announced it today, and because of that I'm sure we'll start getting many inquires. But the libraries will be in a state that we believe we can pass off to third-parties very soon," he added.[/quote]
[quote name='Miyamoto on Kid Icarus']Miyamoto smiled. "Yeah, I'm not the producer of any Kid Icarus titles," he said coyly. "There are some people who have some different ideas, but since I'm not the producer I can't comment on anything."
When pressed onward, asking him to confirm that Kid Icarus was in development even if he isn't producing it. Miyamoto laughed and reiterated his answer. "I'm not the producer of any Kid Icarus game, so I really can't say anything. Sorry."[/quote]
Miyamoto on Earthbound: "No." (
Not an exact quote)