[quote name='mrright4you4now']When the game first came out there was a code for the midnight show which basically added topless dancers and an underground room where you could gamble some of your money away. Not sure if they still come with the game or if it was a launch only kind of thing[/QUOTE]
The gambling room was a knife-throwing wheel, good for racking up money when you want to buy stuff early on in the game when money is harder to come by.
Anyway, since someone asked, this game feels cheap and is not very good. I put some solid time into it and beyond the addictive nature of blowing up every last target (of what must be around 500) and collecting every last loot box, this game has very little to offer in terms of gameplay. All aspects of it - platforming, gunplay, 'stealth', driving etc. - are implemented and executed in a very rudimentary fashion. The climbing is Assassin's Creed Lite, with shoddy animations to boot.
Worst of all, there is no warp point option - you MUST drive everywhere (no planes or copters), which means inevitably driving through one of the myriad Nazi-run camps and getting chased, which ALSO means you must take refuge until they are done chasing you. WOOO FUN jesus I just want to do a mission!
Blowing stuff up is fairly satisfying, but really if you want to play a broken open-world game with destruction at least play Mercs 2. That game didn't do a whole lot right, but the destruction in that game is much much better than it is here in The Saboteur.
Also, it is ridiculously long for what it is. I must have played nearly 30 hours and I only made it 60% of the way through. HOW?
Worth sub-$10 if you ask me.