It may seem to be the superior choice, what with gaming PCs being more and more reasonable to build, but there are hidden costs that make consoles the better choice for true CAGs. Sure, you can usually snag games at great sale prices, but there is no resale value. With a console game, there is a physical copy of the game that you can resell and make back some of your money. If you are a veteran CAG, you probably pick up used games on sale and end up making most, if not all, of your money back when you resell. Also, how many of these games are you ever going to touch once you beat? Hell, how many of these games have you even launched and played for more than an hour, or even played at all? It sure is tempting to keep picking up games at less than five dollars a pop, but is it really worth it if you don't even play the game? Chances are, you are buying games that you normally wouldn't buy, so what's the point? At least with a console game, you can make your money back if the game isn't your cup of tea.
Besides the games, the initial buy-in for a PC is substantially higher than a console. $300 for a console with a HDD is much more appealing than say $500 for a budget gaming PC. Of course, PCs can go a bit cheaper, and much higher if you want to max out everything. So, those finer graphics do come at a cost. Factor in a decent LCD display for a few more hundred, a quality keyboard/mouse, speakers/headset, and future upgrades to maintain the performance you want, and you'll see that it all really adds up quickly.
There is also the common argument that gaming PCs aren't just for gaming, since it can be used for everything else you need from a PC. This is true, but the only people that would benefit from the power of a solid gaming PC are people who do video, photo, rendering, etc. work that requires that power. Chances are, you already have a PC/laptop that can handle whatever else you need.
Above all else, disregarding CAG worthiness, PC gaming just isn't social. Sure, you can hop online and play a few rounds with your friends, but you surely cannot play split screen on many games. Granted, you're bound to make friends with people you don't really know, but that's less likely and not as fun. With a console, you can play in your living room with a group of friends taking turns on split-screen, or taking turns roaming around racking up stars in Grand Theft Auto IV. Even casual gamers can jump into a game on a console with relative ease. Consoles bring a more social experience to the table, an experience that PCs don't, and probably can't ever have.
Besides the games, the initial buy-in for a PC is substantially higher than a console. $300 for a console with a HDD is much more appealing than say $500 for a budget gaming PC. Of course, PCs can go a bit cheaper, and much higher if you want to max out everything. So, those finer graphics do come at a cost. Factor in a decent LCD display for a few more hundred, a quality keyboard/mouse, speakers/headset, and future upgrades to maintain the performance you want, and you'll see that it all really adds up quickly.
There is also the common argument that gaming PCs aren't just for gaming, since it can be used for everything else you need from a PC. This is true, but the only people that would benefit from the power of a solid gaming PC are people who do video, photo, rendering, etc. work that requires that power. Chances are, you already have a PC/laptop that can handle whatever else you need.
Above all else, disregarding CAG worthiness, PC gaming just isn't social. Sure, you can hop online and play a few rounds with your friends, but you surely cannot play split screen on many games. Granted, you're bound to make friends with people you don't really know, but that's less likely and not as fun. With a console, you can play in your living room with a group of friends taking turns on split-screen, or taking turns roaming around racking up stars in Grand Theft Auto IV. Even casual gamers can jump into a game on a console with relative ease. Consoles bring a more social experience to the table, an experience that PCs don't, and probably can't ever have.