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Dark Souls II - Scholar of the First Sin - April 7, 2015


#871 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 05 July 2014 - 08:42 PM

Three things can muck up summoning. If you put on the engraved ring then you can only coop with people who have the ring equipped and engraved with the same god. If you burn an effigy you can't be invaded or see coop signs for a few hours. Or (by far the most common) you've joined the Company of Champions covenants which doesn't allow you to coop.

 

Congrats on the pursuer, you get the chance to fight him again straight up later, he is a bit like Nemesis from RE3 in that he pops up several times.



#872 Blabadon   I just like video games CAGiversary!   2276 Posts   Joined 7.1 Years Ago  

Posted 05 July 2014 - 11:18 PM

you get the chance to fight him again straight up later, he is a bit like Nemesis from RE3 in that he pops up several times.

Well Fuck me.

 

Appreciate the support though lol



#873 Blabadon   I just like video games CAGiversary!   2276 Posts   Joined 7.1 Years Ago  

Posted 08 July 2014 - 11:02 PM

I've been exploring the various parts of Heide's Castle, meeting new NPCs, and been farming a bit in No Man's Wharf, which is one of my favorite areas in the Souls games yet. Only wish I didn't lose my humanity to an animation taking me too far over the edge of a bridge, but it's all fun so far here.

#874 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 11 July 2014 - 05:07 PM

Dark Souls II Regulation 1.08 to Restrict Healing in PvP and Nerf Several Armor Sets (Full List)
 
Version Update 1.06 (consoles)/ 1.04 (PC):
  • Fixed abnormal amounts of damage being caused by certain weapons
  • An upper limit has been set to the number of Souls a player can earn when fighting off invading players
  • Fixed the phenomenon where the player is not able to talk to Licia of Lindeldt
  • Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
  • Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
  • Fixed the progression-stopping phenomenon when the player talks to Laddersmith Gilligan in Earthen Peak
  • Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
  • Fixed the phenomenon when that the poison pond returns after the windmill is burned down and immobilized, and the player is summoned into another world as a Blue Savior then returned to their own world
  • Fixed the loading screen issue when you lose a deathmatch in the Undead Purgatory
  • Fixed the issue where saved data cannot be reloaded if the game is shut down right after the player is caught by the Darksucker, in an oil puddle in Black Gulch
  • Fixed the phenomenon where items do not disappear from inventory if they are thrown away while they are also being used
  • Fixed the ability to use parry while back-stepping
  • Fixed the ability to use parry while invincible
  • Fixed the phenomenon where the player floats in the air if attacked while hanging onto a rope
  • Fixed the phenomenon in Brightstone Cove Tseldora when the Duke’s Dear Freja stops moving after defeating a summoned player in a NG+ playthru
  • Fixed the phenomenon where the Tseldora Den Key cannot be acquired after the confrontational event between Mild-mannered Pate and Creighton the Wanderer in Brightstone Cove Tseldora
  • Fixed the phenomenon where sound effects volume does not comply with the optional settings during the fight with the Looking Glass Knight
  • Fixed the jumping shortcut at the Shrine of Winter
  • Fixed the phenomenon where a summoning signature can be written near a bonfire in Belfry Sol Approach
  • Fixed the phenomenon where the floor trap in the Iron Keep is displayed differently on host and client worlds during multi-play
  • Fixed the phenomenon where the resume point is different from where the game was forced-quit after the player died
  • Fixed the issue where the selected message for deletion is not deleted, but a different message is deleted
  • Fixed the Halberd weapons sound effects that sometimes do not play when the weapon is swung
  • Adjusted the sound made when the Silver Eagle Kite Shield is hit
  • Fixed the issue where the player holding thrusting swords in both hands can cause continuous damage until the opponent’s stamina runs out
  • Fixed the phenomenon where the player dual-wields whips and only the Right-hand weapon hits the enemy
  • Adjustments were made so players can get out of the continuous attacks from Syan’s Halberd
  • Adjustments were made so players can get out of the continuous attacks from a player who is dual-wielding with a Straight Sword and with the Red Rust Sword in their left hand
  • Defender Greatsword can be enchanted
  • Fixed the phenomenon where a heavy attack while holding Pate’s Spear with both hands produces only one hit
  • Adjusted the Strong Attack of the Spider’s Silk when Dual-Wielding
  • Lucerne Strong Attack will penetrate shields
  • Corrected the description of the attack type for the King’s Ultra Greatsword
  • Corrected the description of the attack type for Manikin Claws
  • Corrected the description of the attack type for Drakekeeper’s Warpick
  • Fixed the Symbol Markings of “Galib, God of Disease” and “Caitha, Goddess of Tears” on the Name-Engraved Ring
  • Fixed the issue where the Information text sometimes does not display properly
  • Correction to the amount of damage inflicted against other players and enemies
  • Shortened the amount of time stunned when taking damage from multiple attacks
 
Regulation Update 1.08 (global):
 
•  Health Recovery Items can no longer be used during any PvP
 
•  Increased the matching range for users in online play
 
•  Over-all balance adjustments made to weapons, armors, accessories and spells
 
  *Please refer to the detailed descriptions below.
 
Description of the modifications made to the main components and spells:
 
Increased the durability and lowered the defense levels of the following armor sets (Helm, Armor, Gauntlets, Leggings):
Spoiler
 
Increases the damage of special single attack moves of the following weapons:
Bandit’s Knife
Manikin Knife
 
Increased the attack power of the following weapons: 
Spoiler
 
Decreased the amount of attack power of the following weapons:
Drangleic Sword
Defender Greatsword
Large Club (Strong Attack only)
Pickaxe (Strong Attack only)
Great Club (Strong Attack only)
Gyrm Great Hammer (Strong Attack only)
 
Increased the status values of the following weapons:
Spoiler
 
• Decreased the durability of the Defender Greatsword and Watcher Greatsword
 
• Increased the enchantment statistics Defender Greatsword and Watcher Greatsword
 
• Increased the weight of the Defender Greatsword
 
• Decrease the weight of the Butcher’s Knife and Old Knight Halberd
 
• Status value added to the Handmaid’s Ladle
 
Decrease the amount of damage for the following weapons:
Malformed Skull (Strong Attack only)
Giant Warrior Club (Strong Attack only)
Old Knight Hammer (Strong Attack only)
Drakekeeper’s Great Hammer (Strong Attack only) o Dragon Tooth (Strong Attack only)
Malformed Shell (Strong Attack only)
Archdrake Mace (Strong Attack only)
Channeler’s Trident (Strong Attack and Dual-wielding)
Helix Halberd (Strong Attack and Dual-wielding)
Drakekeeper’s Warpick (Strong Attack and Dual-wielding)
 
• Increased the amount of self-inflicted damage when using the Chaos Blade
 
• Adjusted the hit detection for the Scythe of Want (Strong Attack only)
 
• Increased the physical cut rate of the Shield Crossbow
 
• Changes were made to the point of explosion and Blast area of the Old Sun Ring
 
• Changes made to the effect of the Gower’s Ring of Protection – does not negate damage anymore, will reduce damage received
 
• Improvements made to the penetrability of Soul Speak and Crystal Soul Spear
 
Improvements made to the tracking of the following Spells, Hexes, Pyromancy and Miracles:
Spoiler
 
Decreased the amount of stamina consumed for the following Spells, Hexes, Pyromancy and Miracles:
Soul Bolt
Soul Shower
Fire Orb
Great Fireball
Great Chaos Fireball
Lingering Flame
Iron Flesh
 
Increased spell usage for the following Spell and Miracle:
Cast Light
Unveil
 
Improvements to the durability damage for the following Spells:
Shockwave
Soul Spear Barrage
 
Decrease the number of multi-hits to the following Spells, Hexes and Pyromancy:
Soul Vortex
Firestorm
Fire Tempest
Chaos Storm
Scraps of Life
Lifedrain Patch
Darkstorm
 
Decrease the attack power of the following Miracle:
Blinding Bolt
 
Decreased the number of attunement slots required for the following Miracle and Pyromancy:
Unveil
Immolation
 
Decrease the number of uses for the following Miracles and Hexes:
Lightning Spear
Great Lightning Spear
Sunlight Spear
Emit Force
Soul Appease
Great Resonant Soul
Profound Still
 
Increase the damage for the following Miracle through correction to status values:
Lightning Spear
Great Lightning Spear
Sunlight Spear
Emit Force
 
Increase the hit radius for the Miracle:
Force
 
Increase the effectiveness of the following Pyromancy and Hex:
Iron Flesh
Whisper of Despair (duration and effect)
Decrease the self-inflicted damage of Immolation
 
Increase the speed of chanting the following Hexes:
Repel
Twisted Barricade
 
• Decrease to the amount of durability damage done from Dark Hail
 
• Increase the attacking power of Great Resonant Soul
 
Decrease character mobility while using the following items:
Amber Herb
Twilight Herb
Wilted Dusk Herb
 
The version and regulation update are set to be available on Friday, July 18th.


#875 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 11 July 2014 - 05:28 PM

AKA the chuck the CE guide update since they changed half the armors and most of the weapons.

 

I am happy that the defenders great sword can be enchanted now as it is annoying how short the self-buff is.



#876 io   ... Super Moderators   24653 Posts   Joined 13.7 Years Ago  

Posted 12 July 2014 - 03:52 AM

Lots and lots of changes, wow. Was all of that really necessary? I don't like the decreased casts of the lightning spear variants. But then they also increased their damage. Strange.

I'm trying to remember which sword I used - it might have been the Defender Greatsword. Though I think I did switch to something else that could be enchanted.

They also nerfed my Velstadt's armor. Bastards ;).

#877 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 12 July 2014 - 04:17 AM

I'm glad the dex weapons are getting buffed, especially the Chaos Blade. Also, yay for no estus flasks in pvp.  :)



#878 evilw0n   Deals & Games CAGiversary!   1800 Posts   Joined 11.9 Years Ago  

Posted 12 July 2014 - 05:44 AM

I'm glad the dex weapons are getting buffed, especially the Chaos Blade. Also, yay for no estus flasks in pvp.  :)

that was, by far, the thing that pissed me off the most.



#879 renique46   CAGiversary! Silenced   2692 Posts   Joined 10.6 Years Ago  

renique46

Posted 12 July 2014 - 07:52 AM

theyre talking about the arena stuff for pvp estus right?



#880 Trakan   The Vengeful One Super Moderators   18124 Posts   Joined 14.4 Years Ago  

Posted 12 July 2014 - 09:24 AM

Lots and lots of changes, wow. Was all of that really necessary? I don't like the decreased casts of the lightning spear variants. But then they also increased their damage. Strange.

I'm trying to remember which sword I used - it might have been the Defender Greatsword. Though I think I did switch to something else that could be enchanted.

They also nerfed my Velstadt's armor. Bastards ;).

 

Lightning Spears were the most overpowered magic.  The amount you'd get was crazy.  I'm surprised it took this long.

 

 

I'm glad the dex weapons are getting buffed, especially the Chaos Blade. Also, yay for no estus flasks in pvp.  :)

The Chaos Blade was already top tier.  I really don't understand some of these balance changes.  I'm glad they're buffing bad weapons that nobody uses though.  Hopefully it's significant enough to change things.

 



#881 Blabadon   I just like video games CAGiversary!   2276 Posts   Joined 7.1 Years Ago  

Posted 12 July 2014 - 04:48 PM

Phew, my Heide's Sword and Drangleic Armor are not affected. I think my shield is fine too.

#882 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 13 July 2014 - 12:15 AM

theyre talking about the arena stuff for pvp estus right?

 

Right, I went to the official Dark Souls JP site which stated that it only affected the Blue and Blood dueling arenas.  :)



#883 Blabadon   I just like video games CAGiversary!   2276 Posts   Joined 7.1 Years Ago  

Posted 13 July 2014 - 05:36 AM

Today was a particularly eventful, memorable day for ol' Blab in Drangleic.



#884 Backlash   www.thecoverproject.net CAGiversary!   4792 Posts   Joined 14.3 Years Ago  

Posted 14 July 2014 - 02:35 PM

I'm not even playing this anymore, but it's awesome to see that the developer is paying close attention and fixing issues and balancing the game still.



#885 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 14 July 2014 - 04:13 PM

Yep, I moved onto another game in my backlog but will come back to it once the DLC is released.



#886 shotgunshine   The People's Champ CAGiversary!   977 Posts   Joined 7.5 Years Ago  

shotgunshine

Posted 16 July 2014 - 05:22 AM

I finished up my post game stuff yesterday so now i'm patiently waiting for the DLC. If anyone wants to co op or whatever, send me a friend request. My name is: jukeboxtimebomb



#887 Kameleon   Gaming Mark CAGiversary!   464 Posts   Joined 4.6 Years Ago  

Kameleon

Posted 16 July 2014 - 06:09 AM

They really changed a lot of stuff. Probably the best part is that they fixed that glitch where you can't get the key at the end of the Pate/Creighton quest, as it really annoyed me that I went through all the trouble of finishing the quest line and got nothing in the end.



#888 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 17 July 2014 - 03:32 PM

How To Access the Dark Souls 2 DLC - Crown of the Sunken King
 
 
Players who leave summoning signs just outside locked door to the DLC areas may be summoned inside by other players from within Crown of the Sunken King. Summoning signs drawn near the monoliths outside the locked door to Shulva are duplicated inside a portion of the DLC zone, allowing summoned players to visit a special Challenge Route as guests.
 
It's also possible to access the DLC through summoning, even if you don't own Crown of the Sunken King. 
 
New Areas
The new Dark Souls 2 DLC introduces several new areas, including:
 
New Bosses
Spoiler
 
New Spells
Hidden among the ruins, intrepid travelers will discover a new Sorcery and a new Miracle. Focus Souls allows its caster to launch a single intense beam of destruction on a target, and Denial can potentially save a character on the edge of death.


#889 renique46   CAGiversary! Silenced   2692 Posts   Joined 10.6 Years Ago  

renique46

Posted 21 July 2014 - 07:37 AM

Lol at being able to access the dlc for free if its true, nice one From. The new bosses = facepalm



#890 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 22 July 2014 - 03:03 PM

DLC is being released today to mostly positive reviews. As promotion the chest in the basement of the Majula mansion will host new weapon reskins each day for the rest of the week apparently that you won't be able to get again. Today is a blue Murakumo with a white hilt.

 

Also the Monument in Majula now says something on the back.

Spoiler


#891 BrolyB593   instagram.com/britton_draws CAGiversary!   7655 Posts   Joined 11.1 Years Ago  

Posted 22 July 2014 - 03:06 PM

As promotion the chest in the basement of the Majula mansion will host new weapon reskins each day for the rest of the week apparently that you won't be able to get again. Today is a blue Murakumo with a white hilt.

Thanks for the heads up! Do you have a link to this info? Is it until Sunday?

 

I have a buddy coming over tonight after work and wasnt going to play but I will at least hop on to score these reskins for my characters!

 

I am super excited to have a reason to go back to this game after beating the poop out of it so many times already haha



#892 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 22 July 2014 - 03:23 PM

Everyone is getting the Murakumo today and there are 7 leaked event weapons so folks are assuming it is one per day.

 

http://www.darksouls...pc/treasurebox/



#893 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 22 July 2014 - 03:23 PM

Certainty worth a login then.  :)



#894 shotgunshine   The People's Champ CAGiversary!   977 Posts   Joined 7.5 Years Ago  

shotgunshine

Posted 22 July 2014 - 03:28 PM

Is the DLC coming out today for PS3 or tomorrow? I thought today but some people were saying it's actually on Wednesday?



#895 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 22 July 2014 - 03:54 PM

Is the DLC coming out today for PS3 or tomorrow? 

 

Today



#896 shotgunshine   The People's Champ CAGiversary!   977 Posts   Joined 7.5 Years Ago  

shotgunshine

Posted 22 July 2014 - 04:05 PM

Thanks for that. Can't wait. I knew it was out in Japan since i've been summoned to the DLC.



#897 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 22 July 2014 - 05:37 PM

Most recent patch (late last week) is 660ish MB as that added all of the DLC 1 content so if your connection is slow you probably don't want to put off till the last minute booting up the game today if it has been awhile since you last played.



#898 guardian_owl   Keeper of the CAG Shrine CAGiversary!   11135 Posts   Joined 14.4 Years Ago  

guardian_owl

Posted 22 July 2014 - 09:09 PM

DLC is up

 

Now that I look at that Japanese link more carefully, it looks like the re-skinned Murakumo will be in there through the 31st, so I wonder if they are doing one new weapon every week and a half or so through the release of the other 2 DLCs.



#899 BrolyB593   instagram.com/britton_draws CAGiversary!   7655 Posts   Joined 11.1 Years Ago  

Posted 22 July 2014 - 11:51 PM

I am on the 360 and have the latest patch and DLC and there is nothing there for me in the chest.

 

It is still opened from when I originally opened it. Am I missing something?



#900 Supplice   Meta CAGiversary!   4788 Posts   Joined 8.8 Years Ago  

Supplice

Posted 23 July 2014 - 01:33 AM

I am on the 360 and have the latest patch and DLC and there is nothing there for me in the chest.

 

It is still opened from when I originally opened it. Am I missing something?

 

I read that reloading the area works via bonfire (going to a new area and coming back). Apparently, From has been putting various items in that chest for a month and a half.  :shock: