N64 game case project - live!
#31
CAGiversary!
Posted 21 May 2005 - 08:51 PM
#32
Smash It Up
Posted 21 May 2005 - 09:12 PM
#33
1K posts & all I got was this lousy rank
Posted 21 May 2005 - 09:50 PM
#34
www.thecoverproject.net
Posted 22 May 2005 - 12:41 AM
Good call about the SNES cartridges jkam - I tried one with the plastic cover and it fit much better.
#35
CAG Veteran
Posted 22 May 2005 - 05:58 PM
#36
www.thecoverproject.net
Posted 23 May 2005 - 06:12 PM
http://www.slickdeals.net/#p6106
#37
CAGiversary!
Posted 26 May 2005 - 05:47 PM
I really hope they get here today..
#38
Deceptibot
Posted 27 May 2005 - 05:02 AM
I have boxes for:
GoldenEye 007
Perfect Dark
Super Mario 64
Star Wars: Rogue Squadron
Pokemon Snap
Star Fox 64
and
The Expansion Pak

Let me know if we need scans of any of these. Also, which "panels" are being scanned for this project?
SIde note: I have boxes for Legend of Zelda:LTTP and Megaman X3 if there is a SNES project started.
#39
www.thecoverproject.net
Posted 27 May 2005 - 04:31 PM
Of course, there were lots more good SNES games than N64 games, so it will probably be harder to get your collection totally boxed, but we could give it a go. I would guess that most people (other than hardcore collectors) have many of the same N64 games as compared to SNES games.
#40
CAGiversary!
Posted 29 May 2005 - 01:38 AM
Anyway, soon as I get some kind of internet access at this new apartment I'll be around here more often, because all we gotta do is decide on the case and we can start sending them in. SnowCone said he'll host them, but I need to ask him about how/where to upload the covers.
#41
Carpe poon
Posted 29 May 2005 - 03:05 AM
#42
Fat Llama
Posted 29 May 2005 - 03:49 PM
- Blitz 2000
- Diddy Kong Racing
- Mario Kart 64
- Mario Party
- Mystical Ninja
- Mystical Ninja: Goemon's Great Adventure
- Rayman 3
- Rogue Squadron
- Star Wars Shadows of the Empire
- Super Mario 64
- Wayne Greztky 3D hockey
- WCW/NWO Revenge
I've got a bunch of SNES as well, but I have to dig them out of the closet.
#43
CAGiversary!
Posted 30 May 2005 - 07:57 PM
I created a prototype cover according to the dimensions of the MediaShelving cases.
I'll upload it a little later today, and we can critique and change it if necessary.
#44
Posted 30 May 2005 - 08:17 PM
#45
CAGiversary!
Posted 31 May 2005 - 01:00 AM
I'll be uploading the prototype I made a little later tonight. I'm a little busy today, but I just want to print out and insert the prototype first, so I can post pics. I"ll also post the image file.
#46
CAGiversary!
Posted 31 May 2005 - 04:17 AM
I finally got a chance to create the first prototype cover for this project.
We decided to go with a cover design that doesn't require people who submit covers to do much extra work when creating the cover-- which means, the back and front of the covers are oriented sideways.
Everyone pretty much agreed they wanted the original box art, and it would make submitting covers much much easier. The only change you have to make is to add a small spine n64 logo. anyway, here's the first prototype:

This will print at the proper size of the mediashelving cases -- I hope. I haven't had a chance to print it myself like I wanted, because it's 11:00 pm and I left my legal size paper in another city.
What do you guys think? Comments/suggestions? Print it out if you like, esp. if you want to see how it fits into a Mediashelving case.
1 issue I wanted to ask about was this:
When sizing the spine, I was left with 2 options. One, to include all of the spine art, thus giving 2 n64 logos. Or to cut out the boxart's n64 logo in favor of the red wrap-around one. The problem with cutting it off is it kind of stretches the boxart spine a little.. sort of, squeezes it in a bit. With the original n64 logo in, as well as the red one, it fits normally. Let me post an example:

You can see that the spine art is the proper ratio, but it gives 2 n64 logos. Kind of redundant. I'm thinking we should stick with the first image I posted...
Unless we come up with a better idea. I mean, it stretches it just a little bit. Hardly noticeable.
If everyone likes the top image, and think we should go with that, then I can post the resolution and sizes of the front/back and spine, as well as some useful images such as the red n64 spine logo and some icon images (like 1-Player etc).
#47
CAGiversary!
Posted 31 May 2005 - 06:05 AM
FYI - There are about ~265 n64 US titles
http://classic-shock...rintingtut.html
This is the KOF series, pretty impressive. There wouldn't be anything like this for the n64 project (unless someone did some totally custom work), but interesting to see what's out there.
http://www.netreach....p/bigryokof.jpg
Also, I agree - I like the first photo (only 1 logo, not redundant - plus it doesn't interrupt with the original art as much).
Nate
#48
CAGiversary!
Posted 31 May 2005 - 06:42 AM

Anyway, as for webspace, SnowCone from SnackBar Games said he's more than happy to host all of our images -- he's the same guy, of course, who got the GBA case project rolling. He's able to create an upload page where we select our image file, enter our name, and the type of cover, and it uploads it to his servers for him to create a thumbnail and post in an online collection. I messaged him about doing something similar for this project.
But only 265 n64 games? That's great! We've done over 600 (only 584 are posted) GBA covers, doing 265 won't be too bad. All depends on how many people still have their boxes, though... and anyone else (like me) who are able to photo-shop some good custom covers for boxes we don't have on hand for scanning.
Tomorrow I'll print the first pic I posted and take some photos of it inserted in the case. Hopefully it'll look proper in the insert. I think it will.
#49
www.thecoverproject.net
Posted 31 May 2005 - 02:23 PM
I can help do some of the Photoshop work (as far as scaling, cropping, etc - nothing like new custom art) when people start uploading their scans. When will SnowCone be ready to accept scans? Can we have two sections on his site - raw scans and ready-to-print art (for people who can't/don't do their own image editing)?
#50
Work is play...
Posted 31 May 2005 - 03:05 PM
I'm happy to make this into a Photoshop Action for easier use.
#51
CAGiversary!
Posted 31 May 2005 - 04:43 PM
http://ukbeats.com/n64list.htm
Nate
#52
CAGiversary!
Posted 31 May 2005 - 05:51 PM
So is the ratio for the MediaShelving cases the same as the original box? That is, did you just have to scale your scan or did you have to do any cropping to get the ratio correct?
Yes, the ratio is just a tiny bit different. The mediashelving cases are a tiny bit wider than the boxes. But barely.
Hopefully a lot of those people will be able to do a lot of that themselves, like the GBA project (people resized and fitted their covers with the spine logo and uploaded them). However, a place to upload raw scans is a good idea.I can help do some of the Photoshop work (as far as scaling, cropping, etc - nothing like new custom art) when people start uploading their scans.
When will SnowCone be ready to accept scans? Can we have two sections on his site - raw scans and ready-to-print art (for people who can't/don't do their own image editing)?
Right now we have a temporary upload site:
http://www.snackbar-...ploadcovers.php
Same as the GBA upload site, except now there's a dropdown option for "N64".
I'm going to try printing out my cover and seeing if it fits properly and take a few photos for everyone to see.
#53
Yardsaling CAG
Posted 31 May 2005 - 05:57 PM
Check out the site below for a similar project involving neo geo carts. They of course use PDF's and take everything to kinko's to be printed on "Glossy Tabloid, Heavy Stock".
Anyone try this stuff on the GBA covers? I've heard that just plain paper is fine, but would this be super snazzy or overkill?
#54
www.thecoverproject.net
Posted 31 May 2005 - 06:33 PM
Maybe we can use SnowCone's site for just the finished products, and use nate1749 and/or ryan838's web space for the raw scans that need to be edited (if there are any).
#55
CAGiversary!
Posted 31 May 2005 - 06:57 PM
Anyone try this stuff on the GBA covers? I've heard that just plain paper is fine, but would this be super snazzy or overkill?
I'm sure plain paper will suffice just fine, but if you did a side-by-side comparision you'd instantly notice a difference. I also assume that over an extended period of time the professional paper would hold up much better than plain paper. I plan on initially using plain paper for all of this, then once we have everything figured out going and giving it a shot at Kinko's. It's an additional cost that some will be interested in, others won't.
Nate
#56
CAGiversary!
Posted 01 June 2005 - 05:43 AM
I finished tweaking the cover image size down to the pixel, and I believe it is as perfectly sized as it needs to be. I printed one out according to my final pixel by pixel size, and I think it's a perfect, snug fit. I would post a photo, but I do not have my digital camera on hand.
So, I have 3 important pieces of information to share:
1) Here is the first official, properly sized N64 case cover:
Goldeneye N64 Case Cover
Feel free to print it out, cut it, and insert it into your case as you like! Remember it'll only fit on legal-size paper!
2) The final dimensions! They are (in pixels at 300 DPI):
Front, Back:
1536 wide, 2100 tall
Spine:
294 wide, 2100 tall
Total:
3366 wide, 2100 tall
Red N64 Spine Logo:
294 wide, 384 tall
boxart spine image without logo:
294 wide, 1716 tall
3) The official spine logo:

That's it! Start scanning, sizing, and uploading your N64 case covers here:
http://www.snackbar-...ploadcovers.php
As for raw scans, I think using Nate's/Ryan's space for that is an excellent idea. How about it, Nate or Ryan? Otherwise, we'd have to have a Request thread like SnackBar's, or use this one, and people would have to email us raw scans individually like they do for the GBA project...
Lastly, I am still in mid-process of moving to a new apartment, and will be out of an internet connection again. I'll try to scan the covers I have and size+upload them when I get the opportunity. But everyone else, have at it!

#57
CAGiversary!
Posted 01 June 2005 - 06:26 AM
#58
CAGiversary!
Posted 01 June 2005 - 07:04 AM
#59
CAGiversary!
Posted 01 June 2005 - 07:44 AM
Important update:
I've been creating these case covers for the project, and I've noticed something very useful.
If you crop the top and bottom of the scanned spine box-art just a tad, then when you resize it to the pixel dimensions of the case covers they come out at the right proportion. Check this out:
The original spine art:

The original idea was to crop the spine art like this:

The result was that when resized for the case spine's dimensions, it squeezed it inwards a little bit.
However, if you crop the spine art just a little bit more inward to the art, you can resize it to fit the spines and the result is the spine art is the right ratio. Crop like this:

And you get good-looking spines. Check out the covers I've posted links to in my posts above to see what I mean. They are all slightly cropped for proper-looking spine art.
#60
CAGiversary!
Posted 01 June 2005 - 12:39 PM
This seems like an easy way to do this. That way if someone just uploads an image to the raw scan directory anyone can download it, fix it, and upload it to the finished.
http://ukbeats.com/n64
login: n64covers
pass: n64covers
You don't need a login to view any images, only to upload. My host seems fast enough too as I was downloading at 500k a second.
Nate