Can somebody explain to me why everyone feels the need to own the DLC for a game you haven't played yet, and thus don't know if you even like yet?
Don't get me wrong, I would certainly prefer for a game to come with all the DLC in a bundle - it's better value - but I'm also struggling to see how including the base game with 11 other games at a price that is basically in-line (at worst) with the lowest sale price of that single game is poor value or "shenanigans".
I don't know, it's just weird to me that this optional content that you may not even want to play is the dealbreaker here.
When they announced the bundle, only the Ultimate Edition existed. At that point, I started reading about the game and saw the DLCs were actually significant. Then someone discovered that new App IDs were created for the DLC, which was still not even available separately or even announced on the store page. Early Humble keys even activated as Control Ultimate Edition -- but no DLC was included.
I have no problem getting base games if the DLC is of no interest to me. Tomb Raider was one of the headliners and I didn't care about the cosmetic bullshit and a handful of 10 minute tombs. I bought that, happily.
If a publisher is gonna pull this kind of thing, it seems highly likely that they're going to hold the DLC hostage at a high price for a good while. So when I play the game, I'm not really wanting to wait a couple of years to finish it, and I'm certainly not okay with paying full price to do so while the "ultimate" gets marked down during every sale.