Amazon PCDD - Important Update New Community Manager Incoming!

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Hey CAGS,

I’ve got some news I’m both excited and sad to share with you at the same time. I’ll be leaving the Digital Video Games team in Mid-March to join the marketing team for Amazon.com’s Loyalty and Rewards program, Amazon Coins. My boss and I have talked extensively about how to maintain and continue our presence here and across the other communities we’ve created in the past couple of years. To that end I’d like to introduce you to Josh, who take over monitoring, updating, and responding to this thread. Josh will be ramping up over the next couple of weeks, he  will be posting shortly to introduce himself.

Now that the “what’s going on” part of the message is out of the way I want to tell you all how much I love CAG and the posters here. This was the first community I joined when I started this job (anyone still remember that first thread?) and all of you have had a huge hand in shaping how we think about and execute Community Development and Management here at Amazon, which has in turn shaped my career these last two and a half years.

I started to write out a section calling out the regular posters and realized the list would be both overly long and incomplete at the same time. Instead I’d like to thank you all again, you all have my deep and sincere gratitude. I’ll still be around and my gaming accounts aren’t going anywhere so feel free to hit me up anytime you want to chat. I’ll probably still hang out in the thread too :).

Thanks again everyone, let me or Josh know if you have any questions!

The Indie Store has launched!
Amazon.com is launching a storefront dedicated to supporting and promoting PC/Mac/Web-based Indie Games. Our Digital Video Games team is a small group of passionate gamers and we’re all really excited to help Indie developers reach more customers quickly by providing a quick and simple process for bringing their games to market. Additionally we’ll be supporting the Indie Store with a ton of promotions, both at and after launch. Many of these promotions are designed to give the developer the opportunity to maximize their revenue. For example, Amazon is forfeiting all royalties from bundle sales and passing them along directly to the developer, we’ve also created an “Indie Spotlight” program to help customers learn more about the games and developers they love. We view the Indie developers as some of the most creative in the industry and we want to help them continue to create new and innovative experience for customers.

Why we are doing this:

  • Allow customers to discover an entirely new category of games on Amazon.com
  • Help developers reach new customers quickly. Our onboarding process is straightforward and we want to sell every Indie game available
  • We want to leverage our strengths to support and help the developers who are driving forward innovation and creativity in the games industry
General Information

Hi CAGs,
I'll be posting deals we're running on Digital Games (PC/Mac, Free to Play, Sony/Microsoft Points/Subs).

I'm also here to answer questions you might have, get you closer to the developers by hosting Q&As, setting up podcasts, live streaming gameplay etc. If I don't respond to a question you have in thread please send me a PM. These ping my email address and make it more likely that I will see your question and respond more quickly.


Cheers,
Tony


FYI. EA Games sold by Amazon will not activate on Steam.
F.A.Q.S.:

1. Does the game I'm buying from Amazon Activate on Steam/Origin/Uplay? What DRM does the game use?

There are two places to identify DRM on a digital video game detail page:

At the top of the page, below the title:

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In the "Product Description" section:

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2. Note on Electronic Arts Games - For the most part, EA games sold on Amazon do not activate on Steam. Most activate on Origin.

3. Note on DRM with limited activations:

Our Policy



4. Sometimes I'll do giveaways.

5. I work with developers and publishers to get fun (or at least what I think is fun) content to share with you all. Here are some examples:

a. Check out the Pax Gameplay videos here: Xcom: Enemy Unknown I played Xcom with Jake, the Creative Director for the game, a few months before the game came out Also, on this page, check out the Q&A, also a community driven event.

b. Check out the interview on this page: Borderlands 2 we did this interview at E3 with Randy Pitchford this year.

c. We've partnered with the ++GoodGames Podcast to feature many of the games we carry. They talk to the developers about the game development process, how the games are conceptualized and managed, all kinds of fun stuff. I'm working on putting together full link list and will update when I have it.

What else do we sell?

Xbox Live Points and Subscriptions:

1600 Microsoft Live Points
4000 Microsoft Live Points
12 Month XBOX Live Subscription
3 Month XBOX Live Subscription]
12 Month + 1 XBOX Live Subscription

PSN+ Subscriptions and PSN Points:

$20 PSN Points
$50 PSN Points
12 Month PSN+ Subscription
3 Month PSN+ Subscription

We also have a Free-2-Play store supported by our GameConnect technology. Gameconnect allows you to link your Amazon.com account with free-2-play and MMO accounts so that you can buy things like in game currency, premium game time/subscriptions, in game items, etc. on Amazon.com using your Amazon.com payment options and have this content delivered directly into your game.

5. Price Matching notes: Generally we do not match international retailers (GMG, Gamersgate, etc) or physical retailers (Best Buy, Newegg.com, etc.)
To check out the Free-2-Play games we offer you can visit our storefront here: Free-2-Play Store

 
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FPS games didn't exist then. noob Wolfenstein referred to two 2D stealth games from Muse Software... not the progenitor of the FPS genre. ...though the more Gauntlet-like Into the Eagles Nest leaves a stonger impression.
Wow, I'd completely forgotten about "Into the Eagles Nest". That was a great game, at the time.

 
Yes, STALKER series is tough as nails and hard as Hell. And even throwing that on Easy - well, even then, it's still a challenge and harder than many other modern FPS's are on their default to highest settings.
As I recall, Stalker on Easy is actually making things harder on yourself. It lowers overall bullet damage which means that you live longer but so does everyone else and your ability to just headshot someone is decreased. Given the limited ammo you have early in the game, you really can't afford to spend 1.5x the bullets killing dogs and bandits. You're better off just muddling through on the default setting until you find some decent gear to add to your survivability.

 
FPS games didn't exist then. noob Wolfenstein referred to two 2D stealth games from Muse Software... not the progenitor of the FPS genre. ...though the more Gauntlet-like Into the Eagles Nest leaves a stonger impression.
I know FPS's didn't exist back then in '88.

I was referring to about how recently more modern-games w/ FPS elements - such as System Shock series, Deus Ex series & STALKER series - have been taking more elements commonly found in RPG's and mixing them right into their FPS-style of games.

 
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Pripyat, the city in S.T.A.L.K.E.R. game is a real abandoned city and the Chernobyl nuclear plant accident in 1986 also known as Chernobyl disaster is considered to be the worst nuclear catastrophe in the history. I became interested in the S.T.A.L.K.E.R. games after watching the movie Chernobyl Diaries, the images of Pripyat still lingers in my mind.

3.jpg


pripyat-chernobyl.jpg


 
Pripyat, the city in S.T.A.L.K.E.R. game is a real abandoned city and the Chernobyl nuclear plant accident in 1986 also known as Chernobyl disaster is considered to be the worst nuclear catastrophe in the history. I became interested in the S.T.A.L.K.E.R. games after watching the movie Chernobyl Diaries, the images of Pripyat still lingers in my mind.

3.jpg


pripyat-chernobyl.jpg
That was a good movie. I've always been oddly fascinated by the Chernobyl disaster so the game series was awesome for me when it came out.

 
All this talk about the STALKER games... I have tried the first one THREE TIMES and I could not get into it (gave it a few hours each time) and yet you guys still make me want to try it AGAIN.

STOP IT!!

NOW!!!

(am i the only one who did not like the STALKER games?)

 
Pripyat, the city in S.T.A.L.K.E.R. game is a real abandoned city and the Chernobyl nuclear plant accident in 1986 also known as Chernobyl disaster is considered to be the worst nuclear catastrophe in the history. I became interested in the S.T.A.L.K.E.R. games after watching the movie Chernobyl Diaries, the images of Pripyat still lingers in my mind.
There are a number of good PBS documentaries on the Chernobly disaster as well.

If you're into ruins porn, I'd also recommend checking it out on Google Earth (satellite views + annotated pictures at specific locations).

Also the vehicle graveyards leave an impact. The most radioactive ones were buried but there's so many more that weren't.

http://news.bbc.co.uk/2/shared/spl/hi/pop_ups/06/in_pictures_chernobyl0s_silent_graveyards_/html/10.stm

http://www.artificialowl.net/2008/10/radiation-contaminated-vehicles_07.htm

Another fine example of a modern quickly abandoned city is Hashima Island (aka Gunkanjima, Battleship Island), that Mitsubishi Corp built up for undersea coal mining from 1890-1974 (closed as a result of Japan's switch from coal to oil).

http://gakuran.com/gunkanjima-ruins-of-a-forbidden-island/

http://www.atlasobscura.com/places/gubkanjima-island

 
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All this talk about the STALKER games... I have tried the first one THREE TIMES and I could not get into it (gave it a few hours each time) and yet you guys still make me want to try it AGAIN.

STOP IT!!

NOW!!!

(am i the only one who did not like the STALKER games?)
I eventually had tons of trouble on higher difficulties, once I get further into each game.

Sure, they're tough - but as you go along, they get tougher.

Enemy AI just...almost NEVER misses, pretty much.

EDIT:

If difficulty was a problem for you...

Did you ever think of dropping it down to Easy, so enemies become less of a bullet-sponge?

If you tried it and still couldn't get into it - I don't know, but maybe this game's not for you?

I don't know.

{should shrug}

Do you like open-world games? Horror-themed games? FPS's?

 
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ur fualt mysterd why u make mee buy games im supose to sacrifce for airlin tycocon 2 gold and  glacier 3 meltdown ur welcome everyone it will be bundle soon indiegala and grouppees fuck u all

 
All this talk about the STALKER games... I have tried the first one THREE TIMES and I could not get into it (gave it a few hours each time) and yet you guys still make me want to try it AGAIN.
Any specific reason you felt you couldn't get into it?

If it is the story/setting, try reading the article I posted earlier, it should help explain STALKER from the forest level. You are not a hero. You are not saving the world. You are just some peon who came into this region and the world doesn't care if you live or die.

If it is the difficulty, understand that through most of the game you can't Rambo. Ammo is scarce, guns aren't awesome, you can't fire from the hip and hit anything, you're always outnumbered and outgunned, and playing fast and furious will lead to countless deaths. Use iron-sights, kneel, take cover, run away, peek around corners, use diversions. The early game is the roughest. By mid-game you will have some sort of basic body armor and a rifle with sights on it. That said, you are still quite killable.

If it is the head-bob, omfg, the fucking headbob, there is a way to disable it.

Some stupid crap you may not know about:

You can trade with almost anyone who doesn't shoot at you.

Those endless bolts you have are there for a reason.

Learn how to use the anomoly detector.

This is not a hording/loot game, travel light.

 
I think the hump for Stalker: SOC is about the time when you reach the one free zone with the bar and all that (edit: Rostok).  Up until then, it's a very deliberate and slow moving game simply because you can't rush through it without dying.  That friggin' Agroprom facility alone always takes me about nine hundred tries to get through without dying even roughly knowing where the dudes will be and what the layout is.  Once you get to the Bar, you start picking up better armor, better weapons, better sights, etc and start holding your own a lot better provided you play half intelligently.  Still a difficult go but you at least have a chance to react to things when they happen rather than just dying horribly.

Unless you can enjoy the first part for what it is and groove on the difficulty/survival aspect of it, I can see why it'd be a difficult slog into the second part of the game.

 
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Played Shank 2 yesterday/today. Man, that was a bad game. The first was oddly much better despite the large number of comments I've seen to the contrary. Was expecting a great game (since Shank was pretty decent) but it was just...mediocre and annoying in many places.

I do like hitting my backlog for short games as they're usually quick, small moments of fun to clear. Sometimes I come across a complete dud, though.

 
I know a deal on Skyrim DLC. It's called a body of water inside an inlet where Privateers reside.

I actually would like to get it the normal way when they decide to stop giving a big fuck you to their loyal customers who bought in early.

 
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While I like Motoki's idea .. I stay far away from those waters. Their not too safe. To many people from the shoreline with spyglasses watching what goes on in those waters. Had my ship shot at once already .. not gonna have that happen again.

I can wait until they get their heads outta their asses and actually realize that they are doing a sale wrong. The DLC should be lower so the base game and dlc EQUALS the same price as the Legendary edition.

 
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 um r wee going to have farewel to feb or tony end that sale  :pray: dont i be sad and happy at same time happy no more wastin money sad because i dont get to have fun 

 
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While I like Motoki's idea .. I stay far away from those waters. Their not too safe. To many people from the shoreline with spyglasses watching what goes on in those waters. Had my ship shot at once already .. not gonna have that happen again.

I can wait until they get their heads outta their asses and actually realize that they are doing a sale wrong. The DLC should be lower so the base game and dlc EQUALS the same price as the Legendary edition.
Skyrim is one of the most popular games of the last 2-3 years.

It has great DLC.

It has a lot of people waiting on discounted DLC.

Why lower the DLC prices to Legendary levels when they can make much more by offering a smaller discount later?

BioWare's DLC is almost never on sale, so when it finally did get a small promo there was interest.

Besides, in a year or two Skyrim's price chart will look like FO:NV's. Make that money now.

 
Another fine example of a modern quickly abandoned city is Hashima Island (aka Gunkanjima, Battleship Island), that Mitsubishi Corp built up for undersea coal mining from 1890-1974 (closed as a result of Japan's switch from coal to oil).
Hashima is now a tourist spot with an application into UNESCO to register it as a world heritage site.... 2nd person today to talk about Hashima

 
I eventually had tons of trouble on higher difficulties, once I get further into each game.

Sure, they're tough - but as you go along, they get tougher.

Enemy AI just...almost NEVER misses, pretty much.

EDIT:

If difficulty was a problem for you...

Did you ever think of dropping it down to Easy, so enemies become less of a bullet-sponge?

If you tried it and still couldn't get into it - I don't know, but maybe this game's not for you?

I don't know.

{should shrug}

Do you like open-world games? Horror-themed games? FPS's?

Any specific reason you felt you couldn't get into it?

If it is the story/setting, try reading the article I posted earlier, it should help explain STALKER from the forest level. You are not a hero. You are not saving the world. You are just some peon who came into this region and the world doesn't care if you live or die.

If it is the difficulty, understand that through most of the game you can't Rambo. Ammo is scarce, guns aren't awesome, you can't fire from the hip and hit anything, you're always outnumbered and outgunned, and playing fast and furious will lead to countless deaths. Use iron-sights, kneel, take cover, run away, peek around corners, use diversions. The early game is the roughest. By mid-game you will have some sort of basic body armor and a rifle with sights on it. That said, you are still quite killable.

If it is the head-bob, omfg, the fucking headbob, there is a way to disable it.

Some stupid crap you may not know about:

You can trade with almost anyone who doesn't shoot at you.

Those endless bolts you have are there for a reason.

Learn how to use the anomoly detector.

This is not a hording/loot game, travel light.
I'm not exactly sure what it was to be honest. I remember starting the game and talking to the bloke down the cellar (the seller person) and heading to a warehouse and getting shot at a lot. Then wandering back to a village or something and getting attacked by dogs.

I think (and this is not 100%) I had a problem knowing what I was supposed to be doing. Either reading the map, or knowing where to head next. The game looked gorgeous, and I do like FPS as a rule, but I just could not get into STALKER... the same applied to Metro 2033 too, so maybe it's just the post apocalyptic type stuff... maybe it was just too complicated for my simple mind?

Yeah, that's probably it.

 
Why lower the DLC prices to Legendary levels when they can make much more by offering a smaller discount later?
The Single DLC + Base game should be the same price (or close to it). It's currently $75 if you buy separately. The 2 $20 DLC should be $10 now.

Keeping them higher does nothing other than to hurt those the bought early.

People interested in the game now will just buy the Legendary edition to get all the DLC saving them $15. Very few people are going to get just the base game now. So again early adopters get screwed because those who buy now save $15 compared to current pricing. ($55 if you consider the original price of base game. Remember that those that bought early ALSO paid $60 for just the base game (Same price as Legendary now)

I understand too that buying early will cost you more .. that's the price for buying early instead of waiting for a GOTY edition. But the prices now are unreasonable.

At the end of the day the DLC is too high now that the Legendary edition exists.

 
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The Single DLC + Base game should be the same price (or close to it). It's currently $75 if you buy seperatly. The 2 $20 DLC should be $10 now.

Keeping them higher does nothing other than to hurt those the bought early.

People interested in the game now will just buy the Legendary edition to get all the DLC. Very few people are going to get just the base game now.

Also remember that those that bought early ALSO paid $60 for just the base game (Same price as Legendary now).

At the end of the day the DLC is too high now that the Legendary edition exists.
It should be like, five bucks more to buy all the dlc separate. The reward for buying early is you get to play early...the whole point of a GOTY/Legendary edition is to suck everybody in who was waiting out - they're looking for a good deal on all the dlc in a neat little package. There wouldn't be much of a point of this if it was the same price as buying all the dlc separate.

 
Hi everyone I got a question.

Anyone know any games on Steam that don't really require much thought, and can be played even when sorta tired?

I have most bundle games, and well known games I think.

I am thinking maybe some platformer, or one that can be easily played with a controller. Any Ideas?

 
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Hi everyone I got a question.

Anyone know any games on Steam that don't really require much thought, and can be played even when sorta tired?

I have most bundle games, and well known games I think.

I am thinking maybe some platformer, or one that can be easily played with a controller. Any Ideas?
Not all platformers, but here are some "relaxing" non thought requiring type games:

- Peggle

- Starseed Pilgrim

- Proteus

- Sonic Generations

- Thomas Was Alone

- Pretty much any Lego game

- Pinball Fx 2

Personally, I think some roguelikes/procedural games work really well for this. I can see why some people wouldn't feel that way, but I think that the procedural environments and instant restart leads to pretty good "not much thought" games. Spelunky and Race the Sun are really good examples.

 
Hi everyone I got a question.

Anyone know any games on Steam that don't really require much thought, and can be played even when sorta tired?

I have most bundle games, and well known games I think.

I am thinking maybe some platformer, or one that can be easily played with a controller. Any Ideas?
There's a lot of different directions you could go in here and all the criteria you gave don't necessarily point towards a single game. At least not one that comes to my mind.

You could do something turn-based... or something more open-world that has no timer. You mentioned platformers though, and most of the ones I'm thinking of can be fairly challenging. However, I am thinking of one that's my go-to platformer and I can always pick it up and play, even while other things are going on in the room - Spelunky.

Spelunky has a reputation of being brutally hard (not sure if you've played). But it's not hard - it's unforgiving. The controls are spot-on and there's rarely anything cheap. Though it is timed, you have 2.5 minutes to get through a smallish four-layer level. It's unforgiving only in that you've got one life (but multiple hearts) and there are a couple of ways to die instantly. The game makes up for it though by giving you an instant-restart option that takes away a lot of the sting of death. Plus it's just so damn fun. When I spend lots of time with it, it's mainly just several quick plays. It's easy to get in and out.

Glowfish is a game that is fairly slow-paced.It looks nice and is pretty enjoyable.

Stealth Bastard Deluxe has puzzles that can be fairly difficult, but the control is excellent and the levels are small. There are also plenty of checkpoints, so you rarely feel like you're not making progress. I often play that without sound and maybe a television show on in the background.

You could also always try some of the exploration games genre like Terraria or Minecraft. Those can be fairly relaxing.

Finally, there's lots of great casual games like Fairy Solitaire, Mahjong, or Everyday Genius: Square Logic (none of which are controller-friendly),

Edit: also agree with kitty and passports.

 
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Hi everyone I got a question.

Anyone know any games on Steam that don't really require much thought, and can be played even when sorta tired?

I have most bundle games, and well known games I think.

I am thinking maybe some platformer, or one that can be easily played with a controller. Any Ideas?
Dinner Date

The Graveyard

any Call of Duty game

 
Hi everyone I got a question.

Anyone know any games on Steam that don't really require much thought, and can be played even when sorta tired?

I have most bundle games, and well known games I think.

I am thinking maybe some platformer, or one that can be easily played with a controller. Any Ideas?
Hidden Object? Nightmares from the Deep is in a couple of bundles now including Bundle Bandits for $1.50. I played through it recent and thought it was relaxing and well done for a hidden object if a bit cheesy, but that kind of goes with the genre.

 
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