[quote name='dmaul1114']
Customizable kill streaks are nice, the death streak options are a nice touch as well. And I like that they added many more ways to get XP (shooting down air support, head shots etc.). Though I wish they hadn't off set it by raising the amount of XP to level up so much which kind of offsets the benefit of getting XP more ways.[/QUOTE]
Okay, those are all nice, but aren't they all simple little additions to what we had with MW? I don't know what I wanted in a sequel, but I wanted more. Maybe a theatre system or stat-tracking website like what Bungie offers would have been enough of an addition. But even that would have felt like IW was borrowing the ideas from another studio, and although they would have been nice additions, it wouldn't have been anything ground-breaking.
Do you all remember the feeling of playing MW multi-player for the first time? The new feeling of the leveling system with perk unlocks, weapon unlocks, attachment unlocks, and the like? That was a new, fresh system, and it was awesome. MW2 builds on that system, but it didn't add any extra wrinkle to the gameplay.
Listen, I don't know what I wanted from MW2, other than to say I wanted something more. If I knew what I wanted, I'd get paid the big bucks to design these things, but I don't. I'm not creative enough to come up with something like MW's leveling system, but the guys at IW were. Unfortunately, MW2 just feels like they rested on their laurels and didn't want to venture into any uncharted territory. To me, all the added features were only minor tweaks to the system. Yeah, it was a great system to start with, but if we're going to annoint IW as this amazing game developer, they need to bring more to a sequel than minor tweaks.