[quote name='ihadFG']Yeah, it's a lot like the stop-and-shoot mechanic in Resident Evil. Taking that out would change the game tremendously. It's one of the things that I like about the series. We've got a gajillion games with move and shoot already, can't we just leave Resident Evil alone for those of us that like it?[/QUOTE]
Amen.
And keep your goddamn Left 4 Dead and Dead Space enemies out of my RE while you're at it.
RE6 decided it wanted to have all of them.
[quote name='CaptainJoel']That's what I would prefer. I much prefer the stop and shoot. Resident Evil doesn't need to be Dead Space. That's what Dead Space is for.
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Agreed. Also Dead Space beat Resident Evil at its own game. Dead Space 1 is the best RE game this gen.
[quote name='j-cart']Shinji Mikami dude. It was his last Resident Evil game he was attached to. While RE5 was fun, it doesn't come close to how awesome RE4 was.
So RE: Revelations is pretty dope, got that RE4 vibe and the up-res for PC looks like a very polished console game. Raid mode is dope too, almost makes me want RE6's Merc's Mode. It might be that old school gamer in me, but the first Raid level, after I completed it I went right back in it again to get a better score, then again to top the previous one.[/QUOTE]
RE5 was fun as hell co-op, but it's definitely not as great as RE4.
I want to play Revelations, but I'mma wait for it to be cheap. . .
[quote name='corrosivefrost']I just charge my PS3 controller off a generic mini usb cable that half my other devices use and plug it into my netbook/laptop while I'm sleeping or something and done gaming for the night. Having a second controller just allows me to rotate them -- this way if I do somehow run out of juice mid game, I pick up the second controller, pop the first one on the usb cable and continue playing. And after 5+ years, my original SixAxis has better battery life than the stupid play and charge kit pack I bought for my 360 controllers.
Saving anywhere is different than suspending games.
I'm okay with the latter and I love that I can do it on my Vita. I want to go do something? Put the system in suspend and I'm off and I just pick right back up where I left off. But if I die, I'm still getting sent back to the last checkpoint or save. And that's the way it should be.
If we start having the ability to save state every game like an emulator? That's just ridiculous.
As far as moving and shooting in RE games? I'm all for it, so long as the game mechanics are designed around it. Make my shots less accurate while I'm moving and shooting so it's more "realistic". When RE moved to Third Person and more shooting than survival horror, this was a necessary addition and RE6 actually does it well.
Dead Rising is awesome. The save system was genius. Frank West is an awful character.
Did I miss anything else?
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My play and charge kit lasted a year, then it would hold a charge for all of 2 hours. I traded it into Gestapo and got $8.
Lots of PC games let you save anywhere. "hits F5" Is it abusable? Sure. But I love the convenience.
Moving and shooting and accuracy loss depends on the game for me. When I play RE, I'm looking for more accurate shots, so obviously I'll stop and aim. If I'm playing most FPS games, I'll just run and gun, go for headshots. Don't have to stop and hold a button. That'll be the next evolution with RE, not having to hold a button to aim. Make it happen. RE FPS.
Dead Space is awesome. . .Wait, you said Dead Rising? Eh, it's OK. Was fun when there was nothing else to play on 360. But damn, those mechanics need to be tightened up. DR2 seemed to be an improvement, but I haven't played it enough to judge.