[quote name='Duo_Maxwell']Contrary to the popular vote apparently, I'm all for moving it out of 2-D if it advances the gameplay to a new, more interesting level. Yes, the 2-D games were amazing and while I find find them fun for a handheld I found myself thinking Portrait of Ruin was very formulaic and the new inclusions were simple tricks to try and lazily put a new spin on things. If that's the direction 2-D Castlevania will continute to go then yes I do want something different. I don't believe it needs to be 3-D exactly, but somehting has to be done to reinvent things so to speak. Much like Capcom did with RE 4 reinventing itself, Konami needs to come up with something to break up the gameplay formula with somehting unique or else it'll end up being a new Castlevania every year or so with slight, somewhat gimmicky changes.
For starters I think need to step back and be concentrating all development on just one game type would help, I never liked the splitting into one 3-D team and one 2-D team idea, it throws everything off and doesn't seem to help either one.[/quote]I suppose it would help if there wasn't a new Castlevania every year just because people will buy a new Castlevania every year. For many series, there's only so much you can do with each iteration. For example, a new Mario platformer every year would water that shit down in a hurry.
There's nothing inherently wrong with 3D, but obviously their incursions into 3D Castlevania haven't done well so far, so if they can't do it well, don't do it.