Lol yeah, the bugs in this game are the one real downside and I'm shocked they didn't use all that extra time to polish the game more. One aspect that I discovered since I had to redo the first two hours, is just how many audio events you can miss because the AI might zoom off to the next objective before you discover something that would cue it. This is really shitty considering a trophy is tied to the optional dialogue IIRC. Also, since I restarted the game it didn't count my first firefly tag towards the in-game achievement. There's actually a lot of bugs tied to restarting a checkpoint, such as after using a medpack to heal you can sometimes restart to gain the medpack back without losing your health total from the heal. Sometimes environmental triggers will respawn after a restart, like traps that were used before the save.
I also don't like that AI pathing is set in a patrol pattern because restarting a checkpoint is an exercise in premeditated murder until you execute perfectly. It's so predictable I could figure out the timings of where each enemy would be at a certain time to take them down unnoticed. This is another reason why stealth has become more of a chore than fun because there's no chaos or randomness to it. I can suddenly understand the low scores this game got because of some glaring flaws that from a gameplay perspective, really bring it down.
Many people are willing to forgive the faults for the story though, that so far is in a class of its own.
I also don't like that AI pathing is set in a patrol pattern because restarting a checkpoint is an exercise in premeditated murder until you execute perfectly. It's so predictable I could figure out the timings of where each enemy would be at a certain time to take them down unnoticed. This is another reason why stealth has become more of a chore than fun because there's no chaos or randomness to it. I can suddenly understand the low scores this game got because of some glaring flaws that from a gameplay perspective, really bring it down.
Many people are willing to forgive the faults for the story though, that so far is in a class of its own.
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