Doesn't that defeat the purpose of survivor mode though? In Metro: LL, ranger mode was a true test of your abilities because I almost did get stuck once on a boss fight. In my mind, the hardest difficulty setting should mean you might not beat the game, harkening back to NES days when you ran out of lives it was game over. Survivor mode for me really isn't a step up from normal since you always have a failsafe to kick in when you need it. I even found out Ellie will toss you ammo if you're down to your last bullet going into a battle.I guess they would need to give you ammo/killing tools in some parts... otherwise, you'll be permanently stuck, since there are many parts where sneaking doesn't work.
Again, I feel like the devs are just trying to fool the player into thinking it's harder when its really not. Hell, I don't even craft or use health packs anymore since I can retry if I die and they give you full health going into each chapter anyway.
And I just finished sewers again tonight using nothing but the shotty pistol. It was hilarious how I'd blow their brains out and get down to one shot, only to get another pack of 4 bullets over and over.
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