RPG Thread XVI Supports Project Eternity's Kickstarter

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See, here's the thing about the Gamasutra article: it has defined ranking critera.

IGN puts out a list and a game can be on there for noteworthiness or innovation or quality or popularity or whatever the fuck they want in any god damn order with no discernible reason because lists are piss-easy to make when you're doing it like that and they're easy to read and they're easy ways to generate a bit of controversy and some extra views.

Gamasutra's ranking was based entirely one one thing: did this game advance the genre.

And that's a totally fine way of doing it. I have no problem with that list. I don't know if the list is perfect because "RPG" is a huge thang, and I don't have the knowledge to critique it. But it at least makes some internal-god-damn-sense.
 
Lists are the most pointless and stupid things in the world. I bet if everyone here made a top 5 list they'd all be radically different. I just really don't care what other people think of a genre of games I like just because they're a "popular" site.
 
I don't really care about the IGN list, it's their opinion, and they can have it. Just like Rei said, if everyone made a list of their favorites everyone would probably have a different list.

I'm going to hate on IGN's list though and any other lists just because they aren't the same as what I'd pick.
 
[quote name='The Crotch']Alright then, Obsidian. I'm going to tell you the same thing I told 2k when I found out about the X-Com remake.

Don't fuck this shit up.[/QUOTE]


On be half of Obsidian,

"Duly noted, but ignored."
 
so IGN's list is missing Star Ocean series, Valkyrie Profile series, Panzer Dragoon Saga, Nocturne, Tales of Vesperia, and Lost Odyseey.
 
I arrived in a new town in Dark Cloud today. It's called Queens o_O;

[quote name='The Crotch']See, here's the thing about the Gamasutra article: it has defined ranking critera.

IGN puts out a list and a game can be on there for noteworthiness or innovation or quality or popularity or whatever the fuck they want in any god damn order with no discernible reason because lists are piss-easy to make when you're doing it like that and they're easy to read and they're easy ways to generate a bit of controversy and some extra views.

Gamasutra's ranking was based entirely one one thing: did this game advance the genre.

And that's a totally fine way of doing it. I have no problem with that list. I don't know if the list is perfect because "RPG" is a huge thang, and I don't have the knowledge to critique it. But it at least makes some internal-god-damn-sense.[/QUOTE]
That's pretty much why I like it. I may or may not like many of the games on that list, but I understand why their readership (mostly game industry people) chose them. It's a list I can respect.

[quote name='62t']so IGN's list is missing Star Ocean series, Valkyrie Profile series, Panzer Dragoon Saga, Nocturne, Tales of Vesperia, and Lost Odyseey.[/QUOTE]
They're also missing, among others, the Etrian Odyssey series, Dark Cloud 2, and, if I'm not mistaken, the entire roguelike/mystery dungeon subgenre.
 
Jesus Christ, this space suit running animation.

I mean, I remembered it being fucking bizarre, but... god damn, it is fucking bizarre.

Does it exist purely to make fun of the underwater part from the first game?
 
[quote name='blueshinra']They're also missing, among others, the Etrian Odyssey series, Dark Cloud 2, and, if I'm not mistaken, the entire roguelike/mystery dungeon subgenre.[/QUOTE]

I somehow completely missed that until you mentioned it.

Honestly, I think their top 20 is not bad. I think most of the hate is from some gems being obviously way too low.

And Project Eternity doesn't have multiplayer? Icewind Dale and Baldur's Gate both did. I'm actually really disappointed that they don't mention anything about multiplayer.
 
[quote name='elessar123']Honestly, I think their top 20 is not bad. I think most of the hate is from some gems being obviously way too low.
[/QUOTE]

True I agree about some titles being too low on the list, but I also think some the top 20 don't even deserve to be in the top 100 at all.

2 MMORPGs? And Everquest was dumb even at its peak, it only did what Ultima Online couldn't, start the genre. Is KotR even a RPG? Or System Shock 2? Never clicked with Fallout 3, but I could see how others might like it. Planescape? No. Baulder's Gate II got so boring I could never finish it, I think Icewindale was better. FF:Tactics should be lower if only because others deserve to be higher.

And now IGN wins because they trolled us all.
 
[quote name='Kazaganthi']True I agree about some titles being too low on the list, but I also think some the top 20 don't even deserve to be in the top 100 at all.

2 MMORPGs? And Everquest was dumb even at its peak, it only did what Ultima Online couldn't, start the genre. Is KotR even a RPG? Or System Shock 2? Never clicked with Fallout 3, but I could see how others might like it. Planescape? No. Baulder's Gate II got so boring I could never finish it, I think Icewindale was better. FF:Tactics should be lower if only because others deserve to be higher.

And now IGN wins because they trolled us all.[/QUOTE]

WoW is a hugely successful MMORPG, no matter how much someone may hate it. And you pretty much said that Everquest belongs there. And yes, KotOR is an RPG (not sure about Knights of the Round, since it's more of a beat 'em up...). System Shock 2 counts, though I don't know if I would put it that high up on the list. It did get us Bioshock though. Planescape probably belongs pretty high up. And although I like the Icewind Dales more than the Baldur Gates, I do recognize the latter being more popular.
 
Combat in this Aedis Ecplise game seems odd. I send my enemy into fight but don't actually win until my 'captain' kills the other 'captain'. And I haven't lost a battle yet even when starting out at less than half health.
Way too many options, slow pacing, and this is still just the tutorial. (That's gone one for over three hours)

Well, it -was- just $7.99 from the PSN store...
 
[quote name='The Crotch']Be half?[/QUOTE]
Maybe because when Obsidian runs through all of the KS money, they'll probably only "be half" done making the game??
 
[quote name='pete5883']maybe because when obsidian runs through all of the ks money, they'll probably only "be half" done making the game??[/quote]


zing!
 
Finished kingdom hearts birth by sleep. Pretty fun game, it was a blast playing as aqua, but its seriously lacking in the ff cameos. going to start jeanne d'arc as my next portable game.
 
There's a new board at the BioWare Social Network for Dragon Age III. You might not think there would be much reason to complain about a game about which nothing is known except the title, but you would be wrong. :lol:
 
[quote name='The Crotch']Going over to the Bioware forums for anything other than bug workarounds or modding help.

That's a paddlin'.[/QUOTE]
Haven't I already been punished enough?
 
[quote name='The Crotch']Depends.

You been looking out the window or starin' at my sandals again?[/QUOTE]

tumblr_ljopfnYv2Z1qgwku4o1_500.png
 
So I've got a $10 PSN Card. Planning on getting a PSP RPG with it.

Don't really trust Amazon or metacritic reviews since they kinda steered me wrong and failed to point out how dull and boring (random encounters take 4 to 5 rounds to finish!) Crimson Gem Saga is.

So any opinions on?
  • Dragoneer's Aria
  • Gods Eater Burst
  • Growlanser
  • Hexy Force
  • Jeane D Arc
  • Trails in the Sky (first choice?)
  • Tactics Ogre
  • Unchained Blades
  • Ys 7
  • Vallhala Knights 1/2 (the first is only $5!)
  • Wild Arms XF (I liked WA 3, but not 4)
 
Ys 7 is fairly awesome. If you like ARPGs it would be a really solid choice.

I haven't played Growlanser on the PSP but if it's like the games in Growlanser Generations it's probably fairly awesome.

I'd avoid Wild Arms XF like the plague, I didn't personally play it by my friend describes that game as being one of the greatest love hate relationships he's ever had for a strategy game, because apparently there are a lot of stupid design decisions in it, but somehow he finished it because sometimes I think he enjoyed it, but it would be hard to tell since he complained about that game for the entire time it took him to complete it.
 
[quote name='j-cart']Hah DA3!

I can wait, just prove to me you know how to fix mistakes.

DA2, what a trash piece of shit.[/QUOTE]

I'm very picky when it comes to WRPGs and DA2 almost had me. Combat seemed good enough, but the story and characters fell flat. After playing Witcher 2 and seeing how they handled things there's no way I'm going to subject myself to DA2 again. I even tried with DA1, but nope.

@eldergamer - Only game I played that you've listed was Ys 7. While I haven't finished it I would recommend it.
 
So did I miss the part in the first chapter where it's suppose to make me feel sympathetic with the Squirrels so that way the choice at the end isn't entirely one sided?
 
[quote name='eldergamer']
So any opinions on?
  • Dragoneer's Aria
  • Gods Eater Burst
  • Growlanser
  • Hexy Force
  • Jeane D Arc
  • Trails in the Sky (first choice?)
  • Tactics Ogre
  • Unchained Blades
  • Ys 7
  • Vallhala Knights 1/2 (the first is only $5!)
  • Wild Arms XF (I liked WA 3, but not 4)
[/QUOTE]

Tactics Ogre or Jeanne D'Arc, but of the two I'd go with Tactics Ogre. Haven't played the rest.
 
DA3: Baby, you know you been bad, I know you been bad, but I'm willing to forgive you. We were good together, once. I'll take you back, just please don't ever experiment like that again. It... wasn't pleasant for either of us.
 
[quote name='Indignate']So did I miss the part in the first chapter where it's suppose to make me feel sympathetic with the Squirrels so that way the choice at the end isn't entirely one sided?[/QUOTE]

You're supposed to feel sorry for the Squirrels? I decided to side with them, but not out of pity, I just though Iornveth was a badass looking dude. I did feel bad for the persecution of the elves in general.
 
Sympathy does not mean to feel sorry for or give pity. The Squirrels are portrayed as nothing more than a group of terrorist. Sure, the non-humans are oppressed and I would probably side with them if given the chance, but that's not the choice you are given.

From a narrative standpoint, it doesn't seem like there's any logical reason to choose Iorveth over Roche.
 
Update on some of the meat of Project Eternity: http://www.kickstarter.com/projects/obsidian/project-eternity/posts

Not much meat, but some.

Max party size is six, for example, though might go over that for certain quest-related scenarios. You're never forced to take a companion with you.

EDIT: Why the fuck didn't I just quote the whole thing?

We've hit our first stretch goal and surpassed $1.5 million! Thank you to everyone who has made this all possible. And now, some info...

Project Eternity is still early in development and we are still working on many of the cultures, factions, and ethnic groups of the world and debating many of the system concepts. However, there are certain fundamental things we want to let you know about the game and the setting for Project Eternity.
Your Party
The maximum party size is the player's main character (PC) and up to five companions for a total of six characters. This does not preclude the addition of temporary characters in special circumstances. Companions are never forced on the player. Players can explore the entire world and its story on their own if they so choose. We feel companions are excellent sounding boards for the player's (and other companions') actions, but the story is ultimately about the player's personal conflict among the larger social and political complexities of the world.

Formations
A key element of the classic party-based tactical combat that we are developing is the use of party formations. As in the good ol' games, you can arrange your party in a large number of set formations. You can also construct your own formations if you want to get fancy. When moving companions, you have the ability to rotate formations for more precise positioning.

Character Creation
At a minimum, players will be able to specify their main character's name, sex, class, race (including subrace), culture, traits, ability scores, portrait, and the fundamental starting options of his or her class (gear, skills, and talents). We have not worked out customization details of character avatars, but we believe those are important and will be updating on these specifics in the future.

Companions
In Project Eternity, companions exist for both narrative and mechanical purposes. Companions are designed to have a driving interest in the player's central conflict. Their personalities and motivations open plot branches and generate conflicts for players to resolve over the course of the story. They are highly reactive to the player's actions and to the world around them. Additionally, companions exist to give players strategic management options in party composition that expand the party's capabilities in exploration, combat, and quest resolution. It is no coincidence that there are at least as many companions as there are classes. As stated above, companions are not required to play through Project Eternity's story, but we feel that they can add greatly to the experience.

The Set-Up
The player witnesses an extraordinary and horrific supernatural event that thrusts them into a unique and difficult circumstance. Burdened with the consequences of this event, the player has to investigate what has happened in order to free themselves from the restless forces that follow and haunt them wherever they go.

The Nature of You
Your character is not required to be of any particular race, cultural background, sex, class, moral outlook, personality, organization, etc. The premise is that you are a victim of circumstance. How you choose to deal with your situation is up to you. You can bear it with stoicism and restraint or fly off in a rage at anyone who gets in your way. The world will react to your choices, but the game is designed to give you the freedom to play your character the way you want to.

Races
We are still developing the races of Project Eternity, but we are creating a range that encompasses the recognizable (e.g. humans, elves, dwarves), the out-of-the-ordinary (e.g. the so-called "godlike"), and the truly odd (?!). Races and subraces differ from each other culturally, but the races also have different physiological factors that can contribute to friction and confusion between them.

Within even the recognizable races (including humans), we are creating a variety of ethnic subtypes and nationalities. This world's races did not all spring forth from the same place, and millennia of independent development have resulted in distinctive and unconnected groups. For example, the dwarf ranger below, is originally from a southern boreal region that is quite different from the temperate homes of her distant kin to the north.

Additionally, Project Eternity's world contains some isolated races and ethnicities, but transoceanic exploration and cultural cohabitation have heavily mixed many racial and ethnic groups over time. This mixing is not always... peaceful. At times it has degenerated into genocide and long-standing prejudices are ingrained in many cultures.
 
[quote name='eldergamer']
So any opinions on?
[/QUOTE]

The Tactics Ogre remake is good, and Jeane D'Arc has a fun system as well. Valkyrie Profile remake is also a nice pick if you haven't looked at that.
 
[quote name='Indignate']Sympathy does not mean to feel sorry for or give pity. The Squirrels are portrayed as nothing more than a group of terrorist. Sure, the non-humans are oppressed and I would probably side with them if given the chance, but that's not the choice you are given.

From a narrative standpoint, it doesn't seem like there's any logical reason to choose Iorveth over Roche.[/QUOTE]

You know what I mean, they're similar enough terms. Anyways I'm not arguing you, I'm agreeing with you. I wasn't feeling sympathic torwards them either which is why I picked them. I often pick the unconvential path with these type of games. Anyways without spoiling anything if you pick Iorveth you'll learn more about him and his cause, then the choice doesn't sound so out there.

Are you trying to pick a paragon/good path?
 
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I was just making the point that I wasn't looking for a situation in which I would feel sorry for them, just some understanding towards them other than the implied "rebels against oppression" or at least something that shows them as being useful to further Geralt's goals.

Even after picking him (which I did, just because he was closer and I had given him his sword earlier) he's way more concerned with Saskia and her war. There are some things that start to show Iorveth in a better light, but it's a bunch of stuff that you wouldn't know before making the decision, so there's still no redeeming factor that justifies picking him.

The only thing that I could really think of is that he's the only one with any real tangible connection to the Kingslayer, but that doesn't really stack up to Roche who shares your goal and has the assists to help.
 
Thanks for the suggestions.
Not quite wanting another large army style SRPG (playing Aedis Eclipse now. It was $7, and it shows)

Would perfer something turned based, but with strategy involved in the combat (ala the SMT games).

Most SRPG games seem to follow the "long cutscene (press A repeatedly to wade through the text) --> battle ---> post battle cut-scene ---> equip/party chat ---> long cut scene ---> battle .....

That pattern gets old quick.
 
The most important feature these days to me is a save anywhere feature. I don't want to go back to town or finish this chapter before I can save.
(Can you save anywhere in Tactics Ogre or Trails in the Sky?)

Come to think of it in the last few hand held RPGs I've played (Devil Survivor, DQ 4, Luminous Arc 2, Etrian Odyssey 3)
I haven't defeated the boss in. I've made it -to- the boss, but didnt put forth the extra effort to finish him off.
 
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