The Guild Wars/2 Topic *Its Out All the Way Now!*

[quote name='j-cart']Come play Swtor again Jodou, see if you are Rated worthy :D

Sucks that GW 2 is starting to get to you though, maybe you need to slow down your gaming?[/QUOTE]
Heh, TORtanic has nothing left for me. All the guilds worth fighting have moved on and I won't do huttball 24/7 ever again.

I think the other issue I'm facing is the combat isn't very engaging. As I said, the lack of 1v1 means that I'm typically using dodge on cooldown for the sake of moving out of red reticles EVERYWHERE. And again, 95% of the time, as a thief, I'm using a bow so that I survive more than 5 seconds in the dogpile (or hit people hiding on ramparts/repairing gates). I want to play my class the way I think it should be played and I can't. It's all just kind of shit, really.
 
[quote name='Jodou']Heh, TORtanic has nothing left for me. All the guilds worth fighting have moved on and I won't do huttball 24/7 ever again.[/QUOTE]

FYI, all warzones in SWTOR are same-faction capable now, so that doesn't really happen.
 
[quote name='JasonTerminator']FYI, all warzones in SWTOR are same-faction capable now, so that doesn't really happen.[/QUOTE]
Which is even worse because the other two sucked hard and the last one they put in before I quit had zero creativity. They just took elements of the others and mashed it together.
 
[quote name='Jodou']You won't get in because PRX owns your server's WvW. We're fighting you guys this week and I have not seen a single other guild in there from your server. My queue time is either instant or not very long on Blackgate since a lot of guilds transferred off apparently. Now that they've nerfed the yak farming in WvW, I might actually try playing again because before I'd be trying to fight 10v1 everywhere I went while our server leveled off escorts.

Hate to say it, but I'm already getting bored with this game. For whatever reason, perhaps the absence of a monthly sub, there just doesn't feel like any drive to keep playing. I think it's the fact that you can 'beat' the game that gives it that finality of "I'm done". WvW is nice, but I just can't get behind the zerg mentality. There's a few balance issues that need addressing and I'm finding it very hard to find good 1v1's, because that's where I can really challenge myself and find good players. That and who I'm facing are all nameless nobodies thanks to their boilerplate server name stamp. How am I supposed to call people out for being bad? ;)[/QUOTE]


You should try running around with a small group. When my friends and I get lucky and make it into WvW, we've had a couple good 4 man groups going. It's annoying to run around by yourself since there are a lot of threats out there. But if you run around in a small group you can take supply camps and destroy other groups. A well organized group doesn't need to be worried about being outnumbered by a few guys. But you always have to worry about the zerg coming around the corner.
 
[quote name='Jodou']Heh, TORtanic has nothing left for me. All the guilds worth fighting have moved on and I won't do huttball 24/7 ever again.

I think the other issue I'm facing is the combat isn't very engaging. As I said, the lack of 1v1 means that I'm typically using dodge on cooldown for the sake of moving out of red reticles EVERYWHERE. And again, 95% of the time, as a thief, I'm using a bow so that I survive more than 5 seconds in the dogpile (or hit people hiding on ramparts/repairing gates). I want to play my class the way I think it should be played and I can't. It's all just kind of shit, really.[/QUOTE]

As a thief you're supposed to excel at 1v1 battles, but if you run around with zerg groups how can you expect that to happen? Don't run with massive zerg groups, play outside of those groups and seek out other outcasts.
 
[quote name='Thekrakrabbit']As a thief you're supposed to excel at 1v1 battles, but if you run around with zerg groups how can you expect that to happen? Don't run with massive zerg groups, play outside of those groups and seek out other outcasts.[/QUOTE]
Kind of hard when you're being server capped and pushed to your spawn lol. Today was the first time I've seen this buff you get for being outnumbered; what a zergfest.

So I'm not sure what the deal is with free server transfers, if they're still ongoing or what but it occurred to me today that after we dominated that first week, scrubs from those servers likely flooded to ours. Now we're being shit on because they're filling WvW queues and sucking it up. To complicate things, I believe this drove off any of the good guilds we had.

Another complaint I'm seeing often is it's not worth trying hard right now since it's soft launch and WvW isn't being considered 'live'. It's a fair point since points reset randomly and in the last two days we've had four new servers contesting us, just randomly rotating in. This has probably turned off any PvPers that are left because I can get into any WvW queue instantly. Hard to say whether the server has just become defunct or if people really don't care right now.

I can't say I'm completely surprised, given the game was designed to be imbalanced whenever a guild(s) dominates a server. Unfortunately, servers are at the mercy of the lottery with this game, whether you'll be fairly matched comes down to 1's and 0's. This is what I believe will be the death of GW2 for anyone who solely enjoys world PvP. The zerg guilds are having a blast right now because this is what they came to do, but that usually wears off after a month or two. The servers being creamed are all calling no-joy and leaving the battlefield empty. Thanks to the free server transfers, it has completely undermined any sense of server pride and I'm sure some servers will never recover.

Those are my thoughts anyway and why I've practically stopped playing. A lot of great ideas will hopefully percolate throughout the MMO community because I did like some of what I saw here.
 
[quote name='Jodou']Kind of hard when you're being server capped and pushed to your spawn lol. Today was the first time I've seen this buff you get for being outnumbered; what a zergfest.

So I'm not sure what the deal is with free server transfers, if they're still ongoing or what but it occurred to me today that after we dominated that first week, scrubs from those servers likely flooded to ours. Now we're being shit on because they're filling WvW queues and sucking it up. To complicate things, I believe this drove off any of the good guilds we had.

Another complaint I'm seeing often is it's not worth trying hard right now since it's soft launch and WvW isn't being considered 'live'. It's a fair point since points reset randomly and in the last two days we've had four new servers contesting us, just randomly rotating in. This has probably turned off any PvPers that are left because I can get into any WvW queue instantly. Hard to say whether the server has just become defunct or if people really don't care right now.

I can't say I'm completely surprised, given the game was designed to be imbalanced whenever a guild(s) dominates a server. Unfortunately, servers are at the mercy of the lottery with this game, whether you'll be fairly matched comes down to 1's and 0's. This is what I believe will be the death of GW2 for anyone who solely enjoys world PvP. The zerg guilds are having a blast right now because this is what they came to do, but that usually wears off after a month or two. The servers being creamed are all calling no-joy and leaving the battlefield empty. Thanks to the free server transfers, it has completely undermined any sense of server pride and I'm sure some servers will never recover.

Those are my thoughts anyway and why I've practically stopped playing. A lot of great ideas will hopefully percolate throughout the MMO community because I did like some of what I saw here.[/QUOTE]

Well to be fair you never gave GW2 much of a shot at being a staple in your collection in the first place, so naturally - whether you knew it or not - you were fishing for reasons to quit playing.

BUT, I will agree with all the server hopping probably changing up WvW randomly. Ferguson's Crossing wins half of their matches but gets STOMPED in the other half. Part of that is probably due to the constantly changing opponents but it is also probably due to the fact that all people are doing now are trying to change to the newest opened US servers or Blackgate/Sanctum of Rall, etc.
 
[quote name='Thekrakrabbit']Well to be fair you never gave GW2 much of a shot at being a staple in your collection in the first place, so naturally - whether you knew it or not - you were fishing for reasons to quit playing.[/QUOTE]
I was looking for reasons to keep playing, but I'd log in and struggle to be motivated to do anything after hitting 80. The game simply isn't for me but was interesting while it lasted.
 
There are three servers in WvW. The game has been out like a week. When things start to get more organized I think it will be more fun. When one server becomes too powerful I think the other two will work together to bring them down.
 
[quote name='testisbest']There are three servers in WvW. The game has been out like a week. When things start to get more organized I think it will be more fun. When one server becomes too powerful I think the other two will work together to bring them down.[/QUOTE]
Two weeks if you count early access. I also live in the present so I'm tired of the excuse of 'it just needs time'. Granted there's no monthly sub, but chances are if I didn't like something now, I won't later.
 
"It just needs time" isn't really an excuse for the game. If people judged MMOs purely by launch there wouldn't be many people playing MMOs.
People are still transferring servers. You mention server pride. You get that after spending time in a server.
Free server transfers aren't a bad thing. At least right now they're pretty important for stabilizing server populations.
 
Guild wars 1 changed greatly since first launch.

Being an MMO without any exp yet, GW2 is willing to become the greatest.

I bet in 5 years it'll be completely different.
 
play my first round of wvw today.

having 3 teams is a terrible idea.
after a day full of losing every objective, we were sieged on both sides by each of the other 2 servers cutting supply on either side and not fighting each other.

we were then spawn camped and i presume it is still happening. there is literally nothing you can do.

i'll play it for the monthly achievement but otherwise it is inferior in every way to structured pvp for anyone who likes balance.

also i'm really fucking bitter that engineer's are worthless in pvp and wvw doesn't give you free gear so i'm pretty much forced to play as my engy.
 
[quote name='crystalklear64']play my first round of wvw today.

having 3 teams is a terrible idea.
after a day full of losing every objective, we were sieged on both sides by each of the other 2 servers cutting supply on either side and not fighting each other.

we were then spawn camped and i presume it is still happening. there is literally nothing you can do.

i'll play it for the monthly achievement but otherwise it is inferior in every way to structured pvp for anyone who likes balance.

also i'm really fucking bitter that engineer's are worthless in pvp and wvw doesn't give you free gear so i'm pretty much forced to play as my engy.[/QUOTE]
It's just not balanced well at all with regards to how much damage is going out period. When you have ballistas/cannons hitting for 5k, arrow carts making it rain, player damage, AND my biggest gripe. . .PvE in my PvP all doing damage, you can feel pretty insignificant in the war machine. I feel just as worthless in the grand scheme because gear, skill, level: none of it matters when you're facing a zerg.

For whatever reason I decided to give crafting a go last night and next thing I knew I was 400 LW/JC and decking myself out in better gear at 2am lol. I don't even know why I was theorycrafting with my character, but man it felt good. I just wish there was something of equal challenge in the game to test the gear on. I really started to get deep into weapon sigils and I don't think they're as cut and dry as one would think. For example, by default you only attack with your MH weapon until using 3, 4, or 5. Some sigils give what appear to be a passive increase, like 5% crit, but when you apply this to your OH weapon it does NOT appear on the paper doll. Leads me to believe the bonus is only when attacking with that weapon, because I swapped it into the MH slot and had the same result.

That or it's just a bug because this game has plenty. Still, they need to be more clear with just how this stuff works. For now, unless you're using your OH actively, it's probably best to just slot it with your favorite orb assuming it's level 80. Gives a clear advantage to DW characters since you can have a proc sigil in the MH and a stat orb in the OH. Seems very unbalanced given proc's are based on weapon speed and some have no ICD. I really want to test sigil of earth because bleeding stacks in intensity and dagger is extremely fast.

I really need a theorycrafting site to pop up because there's clearly a lot of imbalance here to take advantage of.
 
Tried out my new gear and absolutely raped 1v1, but holy hell I'm seeing that same two front war versus our server that your are now. It's clear to me that in this game WvW needs to be 1 on 1. It was so obvious in Eternal Battleground this afternoon that there was an armstice between servers because exactly half the map was split blue/green. They were attacking our final keep from both the north and south together to drive us out so they could play king of hill between each other. I mean, at that point our only option was to fight a losing war or retreat to another map to start taking stuff.

So I said fuck it to Anet's poor design and ran solo ops versus sentries and anyone I could find. Problem is, when you control so little on the map and there's a giant zerg ball blocking you from leaving the spawn, the run back whenever I couldn't get away from a group just wasn't worth it. I think what's most infuriating is even though I'd sometimes end up 3v1, I'd still kill one but after they sent me back to my spawn, they could just revive them.

Dead is dead and their carebear revive system is stupid.
 
So you maxed out your crafting professions in one night. Woohoo for you. Honestly I am thinking you just bought a million of each and made thousands of whatever would give you experience. If you try to actually gather your supplies and not essentially buy yourself skill, then it takes forever to max. I'm assuming you didn't do that?
 
[quote name='Thekrakrabbit']So you maxed out your crafting professions in one night. Woohoo for you. Honestly I am thinking you just bought a million of each and made thousands of whatever would give you experience. If you try to actually gather your supplies and not essentially buy yourself skill, then it takes forever to max. I'm assuming you didn't do that?[/QUOTE]
Dude, what are you talking about lol. Leveling crafting is a joke. Throw on a crafting booster and just discover random shit until the next tier. I had tons of mats with so much left over I just sold everything I didn't use on the TP for 2-3g all combined. Yes, I had to buy some of the higher end mats but only because Anet is fucking retarded in asking for stuff like 15 vials of potent blood for ONE THING. That and the runes/silk for LW off the vendor was my biggest expense. I have 97% world completion now, so I already had enough mats ready to go without trying.
 
[quote name='Thekrakrabbit']So you maxed out your crafting professions in one night. Woohoo for you. Honestly I am thinking you just bought a million of each and made thousands of whatever would give you experience. If you try to actually gather your supplies and not essentially buy yourself skill, then it takes forever to max. I'm assuming you didn't do that?[/QUOTE]
i don't think you're playing the same game
 
[quote name='crystalklear64']i don't think you're playing the same game[/QUOTE]

It can certainly take a little while. One night seems a bit quick to max two professions, although I guess as a level 80 he would have a lot of resources stocked up.

I don't see why you seem to agree with every single thing he says though? Are you really an alternate account of his? Apparently what he says is gospel and cannot be discussed at all. :rofl:
 
[quote name='Jodou'] I have 97% world completion now[/QUOTE]

Wow already? I'm afraid to ask how many hours you put into this game or me and the wife are just real slow. I think we are around 100 hours and just 52% complete but we are both near 80 now. We just have too much fun exploring, haven't even scratched WvW/PVP yet and doesn't sound like It's worth it right now.

Jumping puzzles are definitely the rage inducer for me.

Let me know what you get for 100% if you hit it. I know one of the skill point challenges was bugged I forget which.
 
[quote name='Thekrakrabbit']It can certainly take a little while. One night seems a bit quick to max two professions, although I guess as a level 80 he would have a lot of resources stocked up.

I don't see why you seem to agree with every single thing he says though? Are you really an alternate account of his? Apparently what he says is gospel and cannot be discussed at all. :rofl:[/QUOTE]
if one of those professions is cooking... no.

theres a few key things you have to farm and could buy (raspberries), but most of the stuff is account bound karma items or things you just buy from the cooking master. theres nothing to farm. you just go to a heart guy and buy things.

even if it wasn't cooking theres still just a few key things that you'd have to go out of your way to farm/buy, since wood is one of the most abundant resources with nodes all over the place. venom sacs, vials of blood, and scales are key but you don't need millions of them. in fact you only really need 9 or 12 of each tier. it benefits you to craft "new" things since it gives you much more exp so crafting a bunch of something with cheap materials is usually only done to get you to the next tier (every 25 crafting levels) which means its never "a million."

so with all that info in mind it really seems like you haven't even played the game when you make a claim like that.

also, i think i've agreed with 1 or 2 things he's said? i'd say you seem to want to argue everything he says more than i agree, but you're picking stupid shit to argue about since what your arguing is based on game mechanics so its not really a point of contention. its like arguing 1+1=4.
 
One question, are you guys playing with the default keyboard layout?

I've been tinkering with the idea of switching to esdf and even mapping to a gamepad. But in the end I stuck with the wasd default. The weird thing though is that I used my pinky, ring, and middle for those and hover my finger over the f and v keys much like proper typing. I've also disabled the double tap to evade and added x as about face (180 turn). It'll take a little time for my pinky to adjust stretching to 1 and tab, but I feel this is how it's supposed to be played with the default setup. The index is free to press v (dodge) and rarely is ctrl used. I'm able to reach 6 easier but 7+ I have to move my hand or if I'm lazy mouse over.

I wish the controls were a little easier somehow, but I'm at a loss at how to make the default make more sense.
 
[quote name='crystalklear64']using this:
http://taugrim.files.wordpress.com/2012/06/gw2-keybinds2.png

you'll notice backwards is not mapped. if that sounds like a problem, you should learn to play without it.[/QUOTE]
Eh, in this game you need to backup sometimes because of all the platforming you do and how easy it is to get stuck under the lip of a ledge. I kept it to double-tap backward rolls, too. In Age of Conan you absolutely needed it, since it was the only way to dodge physical attacks. I get your intent, but it's never a good idea to untrain yourself and then have a game that requires S. I used to run an ESDF setup as well until it started cramping my hand using shift as a modifier key.

You can always laugh at the dudes who slowly backup in PvP though lol.
 
[quote name='Jodou']Eh, in this game you need to backup sometimes because of all the platforming you do and how easy it is to get stuck under the lip of a ledge. I kept it to double-tap backward rolls, too. In Age of Conan you absolutely needed it, since it was the only way to dodge physical attacks. I get your intent, but it's never a good idea to untrain yourself and then have a game that requires S. I used to run an ESDF setup as well until it started cramping my hand using shift as a modifier key.

You can always laugh at the dudes who slowly backup in PvP though lol.[/QUOTE]

Yeah even I tried the whole backing up while attacking thing in PvP until I realized just how useless it is. Backing up is BY FAR the slowest possible way to move in the game and it does nothing to avoid any attacks or put more distance between you and an attacker.

IMO it is actually best not even to worry about backing up unless you're in PvE, in which case hitting the "S" key is perfectly acceptable because being slow in PvE isn't a problem. In PvP/WvW though speed is required and fumbling for the "S" key would get you killed.

I think people who back up slowly are funny too, even though I used to do that.
 
Well, I took a screen of what you get for 100% except tooltips aren't captured. . .fucking Anet. . .

At any rate, it's 2x Exploration Gifts for crafting legendary weapons.
gw109.jpg

I also captured my record crit so far in PvE. Yes, I hit almost as hard in PvP under the right conditions as well. Nerf thief?
gw105.jpg
 
i blew a bunch of money on magic find gear and runes yesterday. probably not going to be worth it but we'll see. hitting around 150% after food. might try one of the magic find boosters i've gotten too just to really stack the hell out of it.

my hope is to farm for awhile to fund a thief of my own. hear nothing but good things about them which makes me nervous about nerfs but I do have an engineer so I'm sure they'll get buffs, it'll even out in the end.

thats really lame how they setup that final reward. in og guild wars once you beat a campaign you'd get a token that you could just straight up trade in for a "legendary" (unique skin) item. not this mystic forge shit where you're going to have to spend a bunch of gold to get the other components.
 
I'm fairly certain nothing goes into the mystic forge for legendary items, only 'mystic' (purples). From what I understand, you need 30g to buy mats off a vendor, shard farm w/e instance boss for 500 to buy their 'shard', 200 skill points for another item, the base exotic item that says "required for X legendary", and finally you need to be 400 in whatever crafts your legendary.

Also, pro-tip: 25 of the blue, green, and gold salvage kits + 3 mystic shards off the gem store nets you 250 uses of a mystic salvage kit. WELL worth the investment if you have a high MF set and just farm event areas in cursed shore. A buddy and I do that with a MF booster active to get 1-2 yellows per event that we bust up w/ mystic kits for 1-3 ecto's per. You can either craft some exotic gear from that or sell them for ~20s a pop on the AH. You get tons of other items while farming too that add up to about 20s per event after vendoring/AHing + reward money.
 
Yikes 200 skill points and all that crap to? Sounds awfully grindy for a legendary weapon. Is it even worth it?

But thanks for sharing what you get for 100% map completion. Once I 100% with my Necro I'm going to do all the jumping puzzles and then work on a Thief myself.
 
well i tried my hand at farming the grenth cathedral, got 1 rare in 2 hours so i then tried farming the trolls in frostgorge and i got 0 rares in 2 hours.

so i'm going to go ahead and say that magic find is not worth it if your goal is to find rares.

howver, i did get a bunch of blues and greens which i vendored for a decent chunk of change. about 1/3 of what i spend on the mf gear back.

really sucks that theres a total of 2 maps with level 80s to farm.

oh i also beat the game today. pretty sure last mission was bugged though cuz at the finale we killed all the dudes onboard and then nothing else spawned. we just sat at the turrets firing for 3 mins depleting the boss' lifebar while nothing else attacked us.
 
[quote name='crystalklear64']well i tried my hand at farming the grenth cathedral, got 1 rare in 2 hours so i then tried farming the trolls in frostgorge and i got 0 rares in 2 hours.

so i'm going to go ahead and say that magic find is not worth it if your goal is to find rares.

howver, i did get a bunch of blues and greens which i vendored for a decent chunk of change. about 1/3 of what i spend on the mf gear back.

really sucks that theres a total of 2 maps with level 80s to farm.

oh i also beat the game today. pretty sure last mission was bugged though cuz at the finale we killed all the dudes onboard and then nothing else spawned. we just sat at the turrets firing for 3 mins depleting the boss' lifebar while nothing else attacked us.[/QUOTE]

"Farming" is tough unless you specifically want to get crap vendor trash. Higher level items don't seem to consistenly drop out of a lot of stuff though, even blues are not ALL that common in the grand scheme of things.
 
I've had decent luck farming dungeons. I've been doing Honor of the Waves. I just use a food buff with 30% magic find.
Blues and greens are pretty common place. I pick up a rare maybe every other run- unless you count sigils. And the only exotics I tend to see drop are also sigils.
Even so, running dungeons seems like a decent way to make money while also working towards buying the dungeon gear. The only thing is it's something like 57 runs for a complete set of gear. Way stupid IMO.
 
Spent 2-3 hours today doing the Eternal Battlegrounds jumping puzzle. Got to the top and got disconnected. I'm done with jumping puzzles for a while.
 
[quote name='Thekrakrabbit']How did you get that picture of the critical RIGHT as it happened??[/QUOTE]
Reflexes. :lol:[quote name='Monsta Mack']Yikes 200 skill points and all that crap to? Sounds awfully grindy for a legendary weapon. Is it even worth it?

But thanks for sharing what you get for 100% map completion. Once I 100% with my Necro I'm going to do all the jumping puzzles and then work on a Thief myself.[/QUOTE]
Most of the people I talked to didn't think it was worth it unless you naturally got the mats over time. I also found out that the star medal shows up next to your character name for all to see what a nerd you are lol. I had no clue until people started asking me what it was.[quote name='crystalklear64']well i tried my hand at farming the grenth cathedral, got 1 rare in 2 hours so i then tried farming the trolls in frostgorge and i got 0 rares in 2 hours.

so i'm going to go ahead and say that magic find is not worth it if your goal is to find rares.

howver, i did get a bunch of blues and greens which i vendored for a decent chunk of change. about 1/3 of what i spend on the mf gear back.

really sucks that theres a total of 2 maps with level 80s to farm.

oh i also beat the game today. pretty sure last mission was bugged though cuz at the finale we killed all the dudes onboard and then nothing else spawned. we just sat at the turrets firing for 3 mins depleting the boss' lifebar while nothing else attacked us.[/QUOTE]
Nope, that's the end lol. It's so awful we all said, "that's it?"

That's really shit luck on rares; have you started the CoF exp grind yet? Find some pro dudes to do speed runs and you can clear the instance in 10-15 mins. I got about 500 tokens yesterday and bought a bunch of 80 exotics (with GOOD stats) to replace my rare gear. I think I'll just craft the rest because I don't like the graphics on the leather set, so I'm just muting them all anyway. Also made about 15g from grinding it, just vendoring all the blues/greens and busting up the 7 or so rares I got for ectos. The instance isn't overly fun, but when you're pushing yourself to be faster and faster, it becomes a metagame heh. Only works if you have a good group though that can cleave shit down fast. One group had 4 warriors and me: stuff just exploded haha.
 
i realized today that powerful blood sells for 17s.

i made much MUCH more money than i realized farming those trolls...

i haven't done any of the dungeons apart from ascalon and the final one, i'll see if i can get my friends to do some CoF runs. It'll be just like Guild Wars EOTN except people won't be paying me to kill everything for them.
 
[quote name='Monsta Mack']http://massively.joystiq.com/2012/09/13/guild-wars-2-breaks-the-two-million-sales-mark/ Only 2 million? Gheeze everyone is talking about GW2 around me I thought it would sell much more.

GW1 has supposedly sold 6 million between the original and all expansions. Anyone think it will reach near 8 million ala Diablo 3 sales?[/QUOTE]

They suspended online sales for like a week, so that reduced their numbers significantly. Now that those are back up their numbers should reach up another 2 million in a reasonable timeframe. I don't know if it'll hit 8M, but they won't be losing money on GW2 thats for sure.
 
North American World Rankings
2132.171 Henge of Denravi
1952.644 Stormbluff Isle
1940.189 Eredon Terrace
1934.638 Jade Quarry
1729.114 Blackgate
1700.119 Isle of Janthir
1682.879 Sea of Sorrows
1646.364 Gate of Madness
1633.066 Crystal Desert
1564.007 Maguuma
1557.434 Fort Aspenwood
1528.095 Tarnished Coast
1521.522 Dragonbrand
1495.801 Sorrow’s Furnace
1475.709 Yak’s Bend
1453.539 Sanctum of Rall
1417.146 Ehmry Bay
1349.244 Darkhaven
1342.292 Anvil Rock
1153.872 Northern Shiverpeaks
1082.319 Borlis Pass
1079.313 Ferguson’s Crossing
917.602 Devona’s Rest
639.897 Kaineng

European World Rankings
2105.077 Vizunah Square
1827.692 Riversi
1818.402 Far Shiverpeaks
1805.138 solation
1719.996 Gandara
1671.552 Blackti
1635.271 Kodash
1633.805 Augury Rock
1624.561 Gunnar’s Hold
1612.615 Elona Reach
1605.675 Seafarer’s Rest
1601.157 Ja Sea
1581.806 Baruch Bay
1576.863 Arborstone
1537.148 Fort Ranik
1526.325 Aurora Gla
1502.309 Unrworld
1462.412 Abaddon’s Mouth
1371.646 Ring of Fire
1317.791 Drakkar Lake
1316.538 Piken Square
1295.069 Whitesi Ridge
1196.102 Ruins of Surmia
1163.022 Vabbi
1107.78 Fissure of Woe
1049.734 Miller’s Sound
848.089 Dzagonur

I've seen a few matches now where Ferguson's Crossing is fighting the other two servers lower then them, and they almost always win now. Woohoo...
 
My guess is they go the GW1 route and release a $60 expansion every year or so to keep profits up.

I'm also really curious as to how many people are paying for stuff in game vs trading gold for gems. I've bought pretty much everything using what I have in gold but I have felt like throwing $10 or so at them just because I don't have to pay a monthly fee. But trading golds for gems is probably what a majority of the people are doing.
 
Those rankings are pretty worthless because one night Sea of Sorrows got completely dominated by us and the next day they blindsided everyone by alarm clock raiding everything. It's pretty silly how easy it is to 'win' by capturing everything overnight and nobody being able to make up the lost points in time.
 
[quote name='Jodou']Those rankings are pretty worthless because one night Sea of Sorrows got completely dominated by us and the next day they blindsided everyone by alarm clock raiding everything. It's pretty silly how easy it is to 'win' by capturing everything overnight and nobody being able to make up the lost points in time.[/QUOTE]

Bitter over just being #5 when all Blackgate guys talk about is facerolling everybody? If the Sea of Sorrows guys were able to alarm clock raid you, then isn't that Blackgate's fault for not defending against it?

Strategies win wars!
 
[quote name='Jodou']Those rankings are pretty worthless because one night Sea of Sorrows got completely dominated by us and the next day they blindsided everyone by alarm clock raiding everything. It's pretty silly how easy it is to 'win' by capturing everything overnight and nobody being able to make up the lost points in time.[/QUOTE]

Every single night after midnight maintenance, it's practically impossible to go up against Sea of Sorrows. After maintenance, I'd go back into WvW and surprise, all of a sudden there's huge mob(s) of 40+ of them raiding everything in site!
 
[quote name='Thekrakrabbit']Bitter over just being #5 when all Blackgate guys talk about is facerolling everybody? If the Sea of Sorrows guys were able to alarm clock raid you, then isn't that Blackgate's fault for not defending against it?

Strategies win wars![/QUOTE]
Lol, there's very few blackgate people that can talk about facerolling because most are non-factors. When we get our good guilds in there, it's a force to reckon with. And I'm quite literally not going to lose sleep over a server's ability to take things overnight. We've done it, they've done it. All I was saying is the rankings don't truly reflect a server's ability to 'win' wars.
 
So yeah I was having fun with the story mode till I realized the last chapter is a friggin' requirement to have a group of people to finish. Me and my wife had fun going thru the story a majority of the time together only to realize we have to get a group with 3 randoms to finish the story. Ugh. First time I legitimately got mad at this game /rageface. We tried going together but they throw the Diablo 3 health bars at you with some of the enemies aka making the enemies have a stupid amount of health rather then legitimate strategy. Can say in general I do not appreciate the dungeons in this game.

Que times for WvW are still insanely long as well. Wife got in on first shot. Ten minutes later I'm still waiting to get in.
 
[quote name='deviousnaraku']Every single night after midnight maintenance, it's practically impossible to go up against Sea of Sorrows. After maintenance, I'd go back into WvW and surprise, all of a sudden there's huge mob(s) of 40+ of them raiding everything in site![/QUOTE]

It's because we have Ausies. ;)

I'm really enjoying the game. Just trying to do dungeons, get gear, and will eventually start focusing on WvW and PvP. Mesmers are so much fun but really can be difficult to master. I just swtched to a Sceptor/Pistol and Staff Mesmer. Confusion is freakin' great.
 
[quote name='Monsta Mack']So yeah I was having fun with the story mode till I realized the last chapter is a friggin' requirement to have a group of people to finish. Me and my wife had fun going thru the story a majority of the time together only to realize we have to get a group with 3 randoms to finish the story. Ugh. First time I legitimately got mad at this game /rageface. We tried going together but they throw the Diablo 3 health bars at you with some of the enemies aka making the enemies have a stupid amount of health rather then legitimate strategy. Can say in general I do not appreciate the dungeons in this game.

Que times for WvW are still insanely long as well. Wife got in on first shot. Ten minutes later I'm still waiting to get in.[/QUOTE]

This. Did story mode Ascalon Catacombs and thought it was absolutely terrible. Just turns into a cycle of running back from waypoints.
 
I've only done Ascalon and Arah, and only story mode.

I thought Ascalon was pretty fun with the series of 4 boss battles, each having its own quirk (such as the ranger one having high ground advantage, the mesmer lovers and having to split them up to weaken them, etc). Not sure what you mean by running back from waypoints, maybe if you kept on dying? In the group I was with we never wiped and we got each other up pretty quick so we never used the wps.

Arah was pretty lame but had some cool set-pieces. I have a feeling there are bugged parts of it though so it will probably get better with some patches and time (something that could be said of the entire game really). Meanwhile I'll be farming karma and gold in preparation of meaningful stuff to use it on.
 
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