Trials is worth a shot. It's not a racer. It's a ridiculous physics puzzler/obstacle course. It's a game I can't really hate despite HATING SO MUCH. I don't quite understand it because normally I'm fine with games I'll never beat that are fair and can hate on games so obtuse as to be beyond my understanding but I like Trials despite it being firmly in the latter camp.
The training courses and stuff are so short you can manage a taste real easily.
[quote name='Tsnake617']So what's your opinion on Super Meat Boy and Braid?[/QUOTE]
Super Meat Boy defied my attempts to hate it. I don't think it's especially spectacular and I still bristle at the indie airs of the designers and the almost manufactured too edgy/cute mascot and all that nonsense but it was still solid for the most part and good fun when it got going, apart from a couple of issues here and there.
Braid was great in a vacuum but now that I see the stars nonsense and the creator's overwhelming ego and the fanboys (Pro tip: If you are in an argument with a prominent figure who is not a video game hobbyist and he claims the video games aren't art, don't just grab the closest fancy graphics and abstract nonsense game you can find, you dimwit.) and it is tough for me to admit to liking. It was clever, and just taken as read without going too deep into it, it was pleasantly presented and produced, with good puzzles and gimmicks and a definite OH SNAP climax.
Braid was also my first real taste of the hipster half of indie-dom so I dropped $15 on it at launch, so impressed was I with the demo, and then marathoned it. I think I probably overpaid but I managed to enjoy it well enough. This was before I tasted true hate.