Deader2818
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I have a DS4 sitting on top of a 360 controller right next to me. Its like the same size. I think maybe you just prefer off setting analog sticks.
that' i would agree withthe change in shape and size has helped the ds4 but i still like the 360/x1 controller over ds4.DS4 is a little smaller then the 360 controller but the shape of it makes it more comfortable then the ds3
It's Ryse and it's 900p not 720pGames running at native 1080p don't mean better game version at all that is just a res. story is coming out that ghost is having major issues on ps4 with lag and what not. Seems like it's very possible 1080p might be pushing ps4 to its limits. Look at rise that is so called 720 p and looks amazing . No way a 360 native 720 p game looks that good.
Might I add I played ps4 at bestbuy yesterday and ds4 did not change much. It's little bigger but still too small.
That's at launch. Numerous developers have already said the two consoles are virtually as powerful.Yeah I never cared about gamerscore, trophies, avatars or any of that junk. I mostly just play single player games, and sell them off as soon as the credits roll. Only online gaming I've done lately is co-op like Borderlands, and my friends I play those types of games with are going PS4.
So it's always easy for me to switch my main gaming platform over generations. During the time I've been a gamer my main platforms have been: NES, SNES, N64, PS2, 360. I go with what ever hardware/exclusive game lineup matches my interests best each time, and fortunately don't have any hesitance about ditching a gamer tag etc. making it harder to switch.
And that the PS4 seems to be more powerful and running more games in 1080p vs 720-900p on X1. I'm not a videophile so I don't really care about all this resolution up roar. But it does seem like a real issue and suggests the PS4 will get the better running versions of multiplatform games this time around.
Yea that's what I've been thinking. People make these gifs to point out the differences between the 720p/1080p games and that's all well and good, but in game are you really going to stare at the leaves on the tree and go "man I sure am glad that leaf is rendered in 1080p"? In game I bet most people wouldn't be able to tell. Do I wish all Xbox One games were 1080p/60fps? I sure do, but it's not going to stop me from enjoying them as long as they look good and run smooth.That's at launch. Numerous developers have already said the two consoles are virtually as powerful.
It's more glaring because Ghosts is probably the biggest multi-play launch title. If the next COD isn't native 1080p on both I'd be floored.
And give 90% of people a blind test on which Ghosts version is which and it wouldn't even matter.
it was 100 percent smart moove after hearing the issues it's having running at 1080p on ps4. I'm sorry but they did not make a true next gen engine for ghost. All they did was add some lighting effects which by the way is only diff between this gen and next gen version. With them doing 1080 P on ps4 and on pc is pretty much over pushing what the engine can really do. If activison was smart they would put cod on a two year hold to build a legit new engine but you know that will never happen.2 things about the COD game. They spent 4 to 6 months making the same extinction mode. They prolly spent a little bit longer with having to polish it up etc etc.
Then they even went on to say that it was the first awkward date with the new hardware. So a combo of the extinction mode, and new hardware made it not the greatest game out.
I think running at 720p was a smart move since they obviously don't quite have a grasp on the new hardware yet, and it won't run the machine as hard so hopefully framedrops don't happen.
The difference in resolution is minimal enough not to matter to the general consumer. We've long since reached a point of diminishing returns on rendering fidelity. But that in itself is part of the problem.Yea that's what I've been thinking. People make these gifs to point out the differences between the 720p/1080p games and that's all well and good, but in game are you really going to stare at the leaves on the tree and go "man I sure am glad that leaf is rendered in 1080p"? In game I bet most people wouldn't be able to tell. Do I wish all Xbox One games were 1080p/60fps? I sure do, but it's not going to stop me from enjoying them as long as they look good and run smooth.
well hope is that the next iw game will have a legit new engine which is like two years away. We all know it's not going to happen next year seeing trayarch only takes iw engine and changes it abit to make it look like its own even if it's not.Activision already announced a COD game for next year
It's never too late. They've already changed things so Kinect is no longer required to be on all the time, so easy patch to make everything 100% work without it.I doubt MS is going to release a kinect less bundle ever. If they were going to they would have done it at launch or they wouldn't have included it at all. I'm sure we all wish they didn't include it, but it's too late now.
most people that buy xbox one after launch will not even know what the diff of 1080p/720 p is. forza runs at 1080 p so we know it's possible for x1 to run games at that level. At this point in video game industry it's all about name brands. Come next spring when these things should be on shelf more ofton people that will be buying it will be like oh man the new xbox i must have it to play with my xbox friends. Same goes for ps4 also name brand is everything after you get past the launch.The difference in resolution is minimal enough not to matter to the general consumer. We've long since reached a point of diminishing returns on rendering fidelity. But that in itself is part of the problem.
The XBox One's price tag is still $100 steeper. When people pay more, they expect more. It's one of the things that really held the PS3 back. The third-party cross-platform development heavily favored the 360, thanks to the PS3's bizarre architecture. People had to pay more for a PS3, but often got less. Those consumers who knew enough to seek out the PS3 exclusive titles would see some of that rendering power in action. But general consumers who just wanted their cross-platform mainstream titles favored the 360. It cost less but gave a comparable, and in some cases better, experience. (I remember the 360 version of Bayonetta was noticeably better and more stable than the PS3 port)
For a time, the XBox One is going to see itself in a comparable position. It will cost more, but for some consumers it will provide less. This is part of the reason why the Kinect interface and Cable integration are going to be significant early on. They provide features that will set the XBox One apart from the competition.
I'm not sure why you're even still arguing about resolutions. I already conceded that point. I was just highlighting that the lack of perceptible difference doesn't work in Microsoft's favor, because they are charging more for their console.might i add i doudt xbox one games will list 720 p on the game box seeing all are upscaled to 1080 p good chance they will only list 1080p.
Yeah he keeps mentioning resolution does not matter but brings it up all the time. Denial?I'm not sure why you're even still arguing about resolutions. I already conceded that point. I was just highlighting that the lack of perceptible difference doesn't work in Microsoft's favor, because they are charging more for their console.
You are right about the branding. But Microsoft's bone-headed moves earlier in the year have hurt their branding, especially among early adopters. Meanwhile Sony's branding for the PS4 is fairly strong. They aren't flubbing things the same way they did with the advertising for the PS3. (which was at times both bizarre and disturbing)
The competition between the two is fairly even, but Sony is going to enjoy the $100 price difference for the majority of 2014. Microsoft needs to establish through it's branding that the two systems AREN'T equal. They need to establish in the minds of consumers that the XBox One is easily worth $100 more. For the XBox faithful who are already invested in the Live ecosystem, that is easy. But for the rest of the potential consumers it is going to be an uphill battle. And the more that Sony is able to establish the PS4 as a viable alternative, the harder it will be.
If they were the same price Microsoft would have the advantage. They could legitimately claim that the XBox One comes with a free camera peripheral. And Microsoft would adjust their marketing to play up that disparity.If they were the same price no one would say anything.
For sure.Let's be honest. People don't care about a Kinect-less SKU. They just don't want to pay $100 more than a PS4 because of Kinect being boxed in.
If they were the same price no one would say anything.
As has already been pointed out, a giant leap in tech is not nearly enough to provide a marketing advantage. Perception is more important than technical capability.lets say x1 was 400 and sony packed in their cam kinect 2.0 is still giant leap in tech compared to ps cam so ms would still have the edge they could profit from.
http://www.youtube.com/watch?v=jPyjvfLZdF8And they appeal to people too lazy to go outside and run or join a gym who want to do some half-assed exercise game routine
And both I and Richard noted that.Kinect is not all about gaming. If ms made kinect only for gaming it would not be packaged on with system. Voice control is the new so called in thing heck cable company's now have voice controlled cable boxes.
I know numerous people who have done Insanity in their home and have had amazing results. It's probably one of the most grueling workout routines you can do along with P90X.So the routines aren't half-assed, but I've never known anyone to do any at home routines (be it games, videos etc.) make any real progress long-term as it's too easy to give up, not finish the workout etc. vs. going to a gym and having the trainer keeping you going etc.
Running is often the same way, people need to join running groups, sign up for races etc. Few have the self motivation to stick with it on their own.
So whatever. I'm pretty snobby about excercise as I see too many lazy fat s wasting time and money on gimmick fitness routines, diets etc. vs. just making the real needed complete lifestyle change to be healthy. And I have zero respect for people who don't take care of themselves. If I can do it with my busy and successful career, full social calendar etc., anyone can.
Well yea but the kinect is the reason for the $100 extra price tag. So a kinect-less bundle would in theory be $100. So they go hand in hand. MS is really just wasting peoples space and money. So that's why people want kinect-less bundles.Let's be honest. People don't care about a Kinect-less SKU. They just don't want to pay $100 more than a PS4 because of Kinect being boxed in.
If they were the same price no one would say anything.
Treyarch's COD games have been IMO markedly better than IW's for several installments running now. So the prospects of them handling next year's game at least means we should see a more polished entry if nothing else. Frankly I'd rather see them handle a drastic overhaul -- assuming we actually get one -- considering that IW isn't what it used to be.well hope is that the next iw game will have a legit new engine which is like two years away. We all know it's not going to happen next year seeing trayarch only takes iw engine and changes it abit to make it look like its own even if it's not.
I don't see how Microsoft is wasting people's money and space by having the kinect bundled in. Microsoft built the Xbox One around kinect so if someone buys one with the intent to never use the kinect features then that's the buyers loss not Microsoft's.Well yea but the kinect is the reason for the $100 extra price tag. So a kinect-less bundle would in theory be $100. So they go hand in hand. MS is really just wasting peoples space and money. So that's why people want kinect-less bundles.
I think the best compromise for MS would have been to stick voice controls in the actual Xbox One and priced it at $399 or $449. Then make the kinect either $99 with a game or $50 without one. That way we don't have to pay for something we don't want, we still get the cool voice controls and people will still buy the kinect. Like I said earlier, I just do not see the kinect making a big enough impact in games for most people to care. That's the whole reason MS included them. They didn't want a situation like they had last generation where some 360's had hdd's and others didn't. They figured if everyone has kinect then developers will be more inclined to make features for it. Until I'm doing Minority Report esque things with it I simply see it as a waste of money (Not that I'm really paying anything out of pocket for my X1 thanks to Swagbucks/Bing/Amazon)
http://www.gamespot.com/articles/kinect-sales-reach-24-million/1100-6403766/
24 million kinect 1.0 sold by Feb 2013
http://www.techspot.com/news/53724-microsoft-vp-claims-xbox-one-will-never-be-sold-without-kinect.html
Xbox One will never be sold without kinect
i know alot of people that purchased a 360 for the entertainment purpose they are causal gamers. They use kinect mostly for non gaming stuff like voice control entertainment apps. But i say that at 500 bucks even 400 with ps4 i don't see many causal gamers buying either system till we see a decent price drop.What kinect features are so great that it would make people want to buy it though? The voice stuff? Hand gestures? Motion controls? Nothing in there is a game changer. So yes it is a waste of money and console power. People bought kinect one on there own. But even then it was only 20 million people out of what 80 million consoles sold. That's only 1/5 of people. Clearly the Kinect is not in great demand. Its popular but it's not something people asked for. MS did what they wanted this gen and how did that work out for them. They got a giant sh*t storm from the internet over almost every feature.
nopeQuestion do gamertags ever expire? I sold my xbox probably 3 months and started a checking account to put money aside for xbone and wondering if my gamertag will still be there when I pick one up when halo comes out.
I don't think anyone is buying a Xbox One for the kinect but like I said the kinect is only a waste if the user decides not to use it. There might be nothing game changing about the kinect but why would that matter? I agree that no one asked for kinect but MS clearly wants to make sure every Xbox One owner has one and that makes a lot sense. Peripherals really cant reach their full potential if they don't have a sizable install.What kinect features are so great that it would make people want to buy it though? The voice stuff? Hand gestures? Motion controls? Nothing in there is a game changer. So yes it is a waste of money and console power. People bought kinect one on there own. But even then it was only 20 million people out of what 80 million consoles sold. That's only 1/5 of people. Clearly the Kinect is not in great demand. Its popular but it's not something people asked for. MS did what they wanted this gen and how did that work out for them. They got a giant sh*t storm from the internet over almost every feature.
if it didnt matter, they wouldnt have changed all their policies they had in place at launch.but in the end none of this internet "shit storm" will matter and Microsoft knows that.
It matters because:I don't think anyone is buying a Xbox One for the kinect but like I said the kinect is only a waste if the user decides not to use it. There might be nothing game changing about the kinect but why would that matter?
Exactly. The hardcore matter for reasons the article we discussed months back noted. The hardcore buy first and they influence which console their softcore friends (who are the biggest chunk of the game buying market) end up getting, as the softcores play consoles at their more hardcore friends houses, want to get that console so they can play games online with them etc.if it didnt matter, they wouldnt have changed all their policies they had in place at launch.
That was a different situation. Microsoft doesn't change their policies based on what people on the internet complain about. If that was the case Xbox live gold would be free and you wouldn't need to pay for live to use netflix. I dont work for Microsoft so I can't say for sure what made them change their policies but If I had to guess I'd say it was because they weren't ready for it. As soon as they can figure out trade ins, rentals, and stuff like that, the DRM stuff will be back I guarantee it.if it didnt matter, they wouldnt have changed all their policies they had in place at launch.
Of course the hardcore matter but nothing Microsoft has done has upset the hardcore. Hardcore gamers are people like me who want to play the latest and greatest games. We dont care about which console sells the most, if we need to use kinect, if the PS4 supports mp3s, if we need to use friend codes or whatever. If a console has a game we want to play we will buy the console to play that game.It matters because:
It forces me to financially support motion and voice controls (trends I don't want to become standard) if I want to buy an X1 for the exclusive games.
It's a big ugly box I have to find a way to cram into my HT set up. Moot since I'd have it off and just chuck it behind the stand somewhere since it has to be plugged in. But still an annoyance.
It adds $100 to the price for a peripheral that I'd never use.
I mean all that is fine, as it's clear I'm not the type of user MS is going after, and there's the PS4 and PC gaming out there that's more catered to someone like me who just wants to play traditional games, with traditional controls and not be hassled with peripherals we won't use.
Exactly. The hardcore matter for reasons the article we discussed months back noted. The hardcore buy first and they influence which console their softcore friends (who are the biggest chunk of the game buying market) end up getting, as the softcores play consoles at their more hardcore friends houses, want to get that console so they can play games online with them etc.
The internet was in uproar over the PS3 including Bluray and driving up price over 360 and Wii, and over Sony's botched PR about it ("get a second job"). As well as the perception noted above of being more expensive and less powerful for gaming due to multiplatform titles not running as well due to it's wonky architecture. That caused them to lose a HUGE lead they had in worldwide sales with the PS2. They're recently gotten back on top in worldwide sales, but still lag way behind 360 in the US.
Now the tables are more or less flipped. MS has the more expensive hardware with a feature a lot of gamers don't want (and it isn't likely to become more useful like Bluray did as more gamers got HDTVs and prices fell), terrible PR with the DRM, flipflops and misinformation put out, and perceived as less powerful despite being more expensive due to worse performance for mulitplats at launch.
So it's hard to see MS staying on top. They may eek out a close sales victory in the US since the CoD/Madden crowd that played those games on 360 will likely stay there to keep their XBL accounts and friends/clans. But I see them in a pretty distant second place worldwide when all is said and done.