So not 3 million in 3 months.
Look at my original post: "This puts all the blame on the consumer and retail, when the problem is with the publishers and game budgets."
You've already consented that publishers expectations are unreasonable. We're all talking about the AAA game budget model used by COD and every MP-tacked on copycat since, not even just THQ's specific attempt at it.
I said "near" 3 million. 2.5-2.6 is indeed "near" 3 million. So, yeah

Far cry from your below 2 million eh bud? You even attempted to say homefront was a failure, which was a complete lie, which again I proved. I'd just ssshhh about homefront to be honest. Move on to other points.
Indeed, I've agreed that publishers are putting unrealistic demands on certain titles. However, U-Draw does not fit into that category. It was not a software solution, it was a hardware idea. You simply cannot say with a straight face that U-Draw was a "AAA" hardware idea... or hell I dont know, maybe you can. I certainly cant, nor could THQ themselves.
Your original post attempts to shift all the blame away from consumers and retail, when clearly they are part of the problem. Are they the ONLY problem? Of course not. The world isnt black and white. However, you clearly said the problem is publishers and big budgets.
Here's a small hint for you: Consumers push developers. If consumers did not constantly want that next big thing, developers would not develop it. If consumers said we dont want another call of duty, it would not be made. Consumers *want* blockbusters. They *want* multi-million dollar CGI, Music composition, and in engine graphics.
Let's look at the best selling list of 2012 shall we?
1. Call of Duty: Black Ops 2 (Xbox 360, PS3, PC, Wii U)
2. Madden NFL 13 (Xbox 360, PS3, Wii, Vita, Wii U)
3. Halo 4 (Xbox 360)
4. Assassin's Creed 3 (Xbox 360, PS3, PC, Wii U)
5. Just Dance 4 (Xbox 360, Wii, Wii U, PS3)
6. NBA 2K13 (Xbox 360, PS3, Wii, PSP, Wii U, PC)
7. Borderlands 2 (Xbox 360, PS3, PC)
8. Call of Duty: Modern Warfare 3 (Xbox 360, PS3, Wii, PC)
9. Lego Batman 2: DC Super Heroes (Wii, Xbox 360, NDS, PS3, 3DS, Vita, PC)
10. FIFA 13 (Xbox 360, PS3, Wii, Vita, 3DS, Wii U, PSP)
..............
If that does not show you that consumers want blockbusters, I'm not sure what will.
In short: I completely disagree with your assumptions, and further say that you are the minority. That indie games are not the "next great coming of gaming", that the people who actually drive game sales do not give a crap about Fez or anything of the sort, and simply want their shooters, their sports games and occasionally a action/adventure game.