PS Vita Deals & Discussions Thread

lastemp3ror

CAGiversary!
Feedback
292 (100%)
Since I thought the cheap 3DS games thread was a good idea. I thought I would start one for the PS Vita. I will maintain this site a few times a day going forward. Post links up to new deals and I will add them to the OP. Anyhow, here we go:

Updated 2/5/2014

Amazon:

Hot Shots Golf: World Invitational $15.50

Lumines- Electronic Symphony $18.49

MLB 12 The Show- $5.88

Silent Hill: Book of Memories- $11.68

Spy Hunter- $14.89

Gravity Rush- $18.53

Sly Cooper: Thieves in Time- $19.12

Need for Speed: Most Wanted- $15.99

Persona 4 Golden - $19.99


Best Buy:


GameStop:

Call of Duty Black Ops: Declassified $19..99 New/ $17.99 Used

 
Last edited by a moderator:
I checked and my Vita memory card got corrupted. All my digital titles are gone.
T_T This is painful to read, I'm sorry. Dealing with the Vita download list is an absolute nightmare.

I agree with a lot of the sentiment going around though - Sony is pretty bad about making managing digital content easy and it has made me not invest heavily in games on their modern platforms after how much time and energy their designs have cost me on PS3/Vita.

If you're going to go digital your best bet is probably Steam unless you want the game to be disposable. Kudos to Microsoft for still keeping Xbox 360 online and going so far, though. Even Steam may not last forever though just... Probably longer than 'a couple generations' from the console makers, anyway. I'm not trying to start a PC/console war though, each platform has its own other advantages/disadvantages, but it just seems like if you have digital content to manage, Steam makes your life the easiest. I say this as someone that would prefer to be a console player, too.

Physical becoming an unlock key is depressing for sure. As games need patches or downloads more and more you're usually just introducing another point of failure (I recently opened up a Puzzle and Dragons Z cartridge from the shrinkwrap for 3DS only to find it was a bad cartridge.. Discs rot, things die). It has advantages like a secondhand market, in general, but mostly when a game is delisted or rights expire you can still find physical copies. The crappy thing about that then is that unless you're seeing games as potential investments, that really means you are hoping other people have a physical copy of a game you might want in the future. It's just a shitty system for people that want to buy a game and play it when they want to buy it and play it. Digital was supposed to fix that ("no more sold out! There's always a copy!"), but it has just made it broken in a different way.

It's nice that as the digital stores close down, they do keep the option to download something you already purchased going (like Nintendo plans to do with WiiU/3DS), but it doesn't mean anything if downloading your purchase again is a giant PITA like it is on PS3/Vita.

 
Last edited by a moderator:
While it is great they’re keeping 360 online, Microsoft might be the biggest offender of the disc as an unlock key. Their last 3 major releases on disc aren’t even complete on the disc. Flight Sim, Forza Horizon, and Halo Infinite all require downloads even to play single player offline.

They’re clearly moving back toward their “always online” strategy but just aren’t being as blatant about it this time around and are more of an incentivizing approach with Game Pass. Which is a real bummer because we already saw last week what happens to a lot of their even single-player games when they have a service outage.
 
While in general I’m against alarmism about modern trends in pretty much anything, most of my gaming for over a year now has been done on my modded PSP, I’ve only bought one game at about the time of release in the past couple years, and maybe that does say something.

I mean, it could just say that a modded PSP is an amazing retro gaming machine, to be fair.
 
While it is great they’re keeping 360 online, Microsoft might be the biggest offender of the disc as an unlock key. Their last 3 major releases on disc aren’t even complete on the disc. Flight Sim, Forza Horizon, and Halo Infinite all require downloads even to play single player offline.

They’re clearly moving back toward their “always online” strategy but just aren’t being as blatant about it this time around and are more of an incentivizing approach with Game Pass. Which is a real bummer because we already saw last week what happens to a lot of their even single-player games when they have a service outage.
This is true. Any game that does "Smart Delivery" only contains the Xbox One content on disc, and has to do a one-time online check-in to get the Series X/S version to download. Similar to how the backwards compatible games use the disc as a key and download a compatibility layer wrapped version of the game. I was a ZuneHD user so I know what it's like to be into a Microsoft product and be abandoned :p Thankfully the 10 free songs per month you got from the music subscription were DRM-free MP3's, so those still work. They try sometimes.

 
While in general I’m against alarmism about modern trends in pretty much anything, most of my gaming for over a year now has been done on my modded PSP, I’ve only bought one game at about the time of release in the past couple years, and maybe that does say something.

I mean, it could just say that a modded PSP is an amazing retro gaming machine, to be fair.
Outside of Switch, my purchasing has slowed down considerably as well. He aforementioned downloads required for Halo, Flight Sim, and Forza all killed my interest in purchasing those. Full disclosure, I do have Game Pass (I did the conversion trick and other deals a while ago to basically get 3 years for $100) but I’m not renewing when it comes up. The continuous move toward always online/live feature/games as a service is just a bummer. If I decide I want to play a game 5 years from now, I don’t want to have to figure out if I can still access it, or if it’s even still available, or what state it’s in.
 
I don't quite understand what the new update for Vita does?

Let's say I have a Vita TV and/or a PS3 console as a back up in m closet.  Will I be able to bring my existing account to a system I have never used before?

 
Out of curiosity, does the Vita/PC backup still work?  I know I used that at one point or another and may just dump all of my PSOne and PSP games onto my PC for backup.  

Edit: I did just validate that this still works.

http://cma.dl.playstation.net/cma/win/en/index.html

It's not great nor elegant, but it will let you back up the PSOne/PSP/Vita software you have bought onto your PC.  

 
Last edited by a moderator:
While it is great they’re keeping 360 online, Microsoft might be the biggest offender of the disc as an unlock key. Their last 3 major releases on disc aren’t even complete on the disc. Flight Sim, Forza Horizon, and Halo Infinite all require downloads even to play single player offline.

They’re clearly moving back toward their “always online” strategy but just aren’t being as blatant about it this time around and are more of an incentivizing approach with Game Pass. Which is a real bummer because we already saw last week what happens to a lot of their even single-player games when they have a service outage.
What frustrates me the most is dealing with data caps. I like to have the discs so I can just install the game from that instead of re-downloading. When the discs doesn't even have the data on it, it really becomes worthless to me.

1TB per month sounds like plenty, until you have a house with 2 adults working from home plus 2 kids who stream and play games in the evenings.

 
All the more reason to keep an extra on side to modify or jailbreak. As much as I want to support Sony,they are just backhanding legit buyers who simply want to enjoy purchases from digital.
 
Out of curiosity, does the Vita/PC backup still work? I know I used that at one point or another and may just dump all of my PSOne and PSP games onto my PC for backup.

Edit: I did just validate that this still works.

http://cma.dl.playstation.net/cma/win/en/index.html
It's not great nor elegant, but it will let you back up the PSOne/PSP/Vita software you have bought onto your PC.
I think the content needs to already be on the Vita for this to work. Can you direct download to the PC with this? I have a capcom collection that cannot direct download to Vita that is on my PS3 that I suspect is now dead.
 
I think the content needs to already be on the Vita for this to work. Can you direct download to the PC with this? I have a capcom collection that cannot direct download to Vita that is on my PS3 that I suspect is now dead.
Yeah, sadly I think you're right about that. This is just something where you can back up what you already have... which is a bummer.

 
Sony has a (partial) solution for anyone who's purchased PSP and PSOne games in the past.

https://blog.playstation.com/2022/05/16/all-new-playstation-plus-game-lineup-assassins-creed-valhalla-demons-souls-ghost-of-tsushima-directors-cut-nba-2k22-and-more-join-the-service/

Also, players who have previously purchased the digital version of select games from the original PlayStation and PSP generation will not have to make a separate purchase or sign up to PlayStation Plus to play these titles on PS4 or PS5. When these titles are released for PS4 and PS5, players can head to PlayStation Store and download a version for the consoles at no extra cost if they already own the digital version of the title. Some of the titles will also be available for individual purchase.
It ain't perfect, but it's something. Sadly, Vita games are left out in the cold.

 
Sony has a (partial) solution for anyone who's purchased PSP and PSOne games in the past.

https://blog.playstation.com/2022/05/16/all-new-playstation-plus-game-lineup-assassins-creed-valhalla-demons-souls-ghost-of-tsushima-directors-cut-nba-2k22-and-more-join-the-service/

It ain't perfect, but it's something. Sadly, Vita games are left out in the cold.
Interesting... though I wonder why it says "select" games. Are they saying select because it'll only be for PS1 games that make their way to the PS4/5 store or because even if PS1 games are on the PS4/5 store, only a select number will qualify for download without re-purchase?

 
Interesting... though I wonder why it says "select" games. Are they saying select because it'll only be for PS1 games that make their way to the PS4/5 store or because even if PS1 games are on the PS4/5 store, only a select number will qualify for download without re-purchase?
I'm guessing it means there will be games that don't make it at all, not just that they have to be repurchased. Sounds like messy licensing.

We'll have to wait and see though, it's all just speculation until then.

 
^ That was my guess too

Basically read to me like any game that comes to the service, you'll have access to if you bought it before. But it doesn't mean you can play all your past purchases.

 
Last edited by a moderator:
It'll be like Xbox One backward compatibility... you'll just have to cross your fingers and hope for the best possible outcome. I'm hoping they'll include Street Fighter Alpha 3 MAX for PSP, as it was the best, most complete version of the game. The arcade version on the Anniversary collection is severely lacking in characters and features, and comes up short next to any of the home ports.
 
Quite a few crossbuy Vita games in the current sale.
Fullblast shmp $1.19
Sat Morning Rpg $1.49
Steamworld Dig $1.49
Steamworld Heist $2.24 expansion $0.74
Steamworld Dig 2 $3.99

I have not played them yet but Himno, Mekabolt, foxyland, Warlock Towers, Just Ignore Them are all 49 cents and sound interesting. Devious Dungeon and One More Dungeon are 79 cents and were both Play Asia physical releases.
 
Yeah, this is a ploy, and it's not cool. There's no way they just misplaced a release. Someone had to have gotten fired otherwise.

Not to mention the last handful of games eastasiasoft put out physically for the Vita were...well most were straight up crap.

That said, if this is a legit good game, I'm in.
 
giphy.gif


I hope it’s something I have zero interest in. [emoji120]
 
So yeah, why can't we have reproduction Vita games?
Proprietary cartridge format, niche console, limited demand. There's someone who's trying to do homebrew cart distro but it's gotten pretty limited interest and is a prime candidate for a C&D for Sony IMO.

As far as this final release, my guess is Perils of Baking since Lilymo responded to EAS's tweet and that's their only game on Vita without a physical. Someone else noted that Jet Set Knights got a Vita trophy set that never got tied to a released version of the game so that's a solid theory too.

 
I'd assume that it's possible but not easy to do. And there's likely not a bug demand for or enough profit to be made.
Proprietary cartridge format, niche console, limited demand. There's someone who's trying to do homebrew cart distro but it's gotten pretty limited interest and is a prime candidate for a C&D for Sony IMO.

As far as this final release, my guess is Perils of Baking since Lilymo responded to EAS's tweet and that's their only game on Vita without a physical. Someone else noted that Jet Set Knights got a Vita trophy set that never got tied to a released version of the game so that's a solid theory too.
Didn't they crack Sony's proprietary Vita memory card format and get past every firmware update for CFW? I wonder if someone is just secretly working on carting the carts.

 
Last edited by a moderator:
Didn't they crack Sony's proprietary Vita memory card format and get past every firmware update for CFW? I wonder if someone is just secretly working on carting the carts.
Kind of. There's an adapter that allows you to use a MicroSD card in the cartridge slot or the 3G model's SIM card slot, but the console doesn't natively recognize it as a game or additional storage; the console still has to have CFW in order to use it as such. There's apparently a small partition on cartridges that would allow for updates to be stored, so it might be possible to flash new games onto pre-existing cartridges but the piracy scene is so rampant that I don't think anyone's legitimately looking into it. The homebrew dev I mentioned earlier was looking at putting the game on an SD card and then into one of the adapters.

Personally I've got a complete set of English Vita games (and a lot of regret), so I don't really have any need to hack my console. I just see stuff about it all of the time from moderating the Vita subreddit.

Also, EAS just sent out an email confirming the last release is Jet Set Knights. Goes for sale this Thursday at 11AM EST. Page here: https://www.eastasiasoft.com/games/Jet-Set-Knights

 
Last edited by a moderator:
Of those two games, I guess Jet Set Knights is the better. Though hearing Jet Set just makes me wish we had gotten a physical release of Jet Set Radio for Vita.
 
For me that's an easy pass. It doesn't look like a bad game, but I'm not big on the single screen arcade mario bros type games or diehard collector anymore.

(and a lot of regret)
I can only imagine.

Not to beat the dead horse too much (it's been a while), but After Breach & Clear and looking a head... I had to bounce on my complete usa vita collection plans. Vita (for me at the time of B&C releasing) was the Dreamcast of handhelds with a small but overall solid library with little fluff. The flood of limited print things in multiple sources and fomo purchasing and not of great quality games sucked the fun out quickly. Especially when for a decent while most things released would be free on ps+ or have a sale making them a $1 or $2 digitally. I'm more thankful for the burnout than I am bothered... but I'm still bothered the library got so bloated with stuff that would have been fine mostly staying digital only. That's not to say there are no gems mixed in, but it's not a huge list for me at all.

 
Kind of. There's an adapter that allows you to use a MicroSD card in the cartridge slot or the 3G model's SIM card slot, but the console doesn't natively recognize it as a game or additional storage; the console still has to have CFW in order to use it as such. There's apparently a small partition on cartridges that would allow for updates to be stored, so it might be possible to flash new games onto pre-existing cartridges but the piracy scene is so rampant that I don't think anyone's legitimately looking into it. The homebrew dev I mentioned earlier was looking at putting the game on an SD card and then into one of the adapter.

Personally I've got a complete set of English Vita games (and a lot of regret), so I don't really have any need to hack my console. I just see stuff about it all of the time from moderating the Vita subreddit.

Also, EAS just sent out an email confirming the last release is Jet Set Knights. Goes for sale this Thursday at 11AM EST. Page here: https://www.eastasiasoft.com/games/Jet-Set-Knights
I'm happy to (and do) buy a game I want to play, but those proprietary memory cards (prices, capacity, reliability) are a headache for everyone. I use an SD2Vita, but I didn't know the 3G models could use an adapter for the SIM slot. So that way you could use an SD card and a physical game at the same time? That's pretty neat. I actually do have a 3G one, bought a used Miku edition off eBay years ago and that's just what was available when I was looking.

Been playing Muv-Luv on it lately actually, hell yeah Vita. :3

 
Last edited by a moderator:
Not to beat the dead horse too much (it's been a while), but After Breach & Clear and looking a head... I had to bounce on my complete usa vita collection plans. Vita (for me at the time of B&C releasing) was the Dreamcast of handhelds with a small but overall solid library with little fluff. The flood of limited print things in multiple sources and fomo purchasing and not of great quality games sucked the fun out quickly. Especially when for a decent while most things released would be free on ps+ or have a sale making them a $1 or $2 digitally. I'm more thankful for the burnout than I am bothered... but I'm still bothered the library got so bloated with stuff that would have been fine mostly staying digital only. That's not to say there are no gems mixed in, but it's not a huge list for me at all.
Yep, exactly. I started when the Vita library was small but manageable and had pretty limited shovelware thinking it'd be a fun project to pursue. Before I knew it six different limited print companies were putting out exclusives that would instantly sell out for games that were $5 digitally. Had I known how many times that would happen, or how long companies would draw it out I would've bailed, but I kept hanging on to the sunk cost fallacy thinking "surely it won't go on much longer". Now it's four years after cartridge manufacture ceased and we're still waiting on this release, Bird King, and whatever happened with Nicalis. It (plus the vitriol of the community) really did a lot to turn me off collecting generally.

I'm happy to (and do) buy a game I want to play, but those proprietary memory cards (prices, capacity, reliability) are a headache for everyone. I use an SD2Vita, but I didn't know the 3G models could use an adapter for the SIM slot. So that way you could use an SD card and a physical game at the same time? That's pretty neat. I actually do have a 3G one, bought a used Miku edition off eBay years ago and that's just what was available when I was looking.

Been playing Muv-Luv on it lately actually, hell yeah Vita. :3
That's my understanding, yeah. It's called PSVSD if you want to look into it, but I know little more than that it exists.

Agreed that the proprietary memory cards were a bad idea, but due to my admittedly unique use case I haven't had a problem. Physical games take up very little space (just updates and saves) and I usually play that way since I have them all, I don't have the aversion to opening games that a lot of collectors seem to. There are only a handful of digital-only games that are worthwhile, and an even smaller number that require more than 1GB (EDF2017 is the one I can think of since I've played it recently). So I just back up saves to PS+ when I'm done with them and delete the games, I don't think I've ever run out of space that way.

We had an AMA a while ago where a former Sony employee claimed that the proprietary format was to deter hacking, and I have no reason to doubt that. If it is the case, it seems like it did a good enough job to stave people off for many years.

 
Last edited by a moderator:
I haven't followed homebrew on Vita at all, but I have a 3G model and found out about the PSVSD last week and it's intriguing. I've been doing some research, but if I can get an SD card in that way, transfer everything off my Vita memory cards to just use the sd card, I'd be in Vita heaven. To my understanding, with the correct applications, you can still use the the PSN store to purchase and then download to the sd card?
 
I haven't followed homebrew on Vita at all, but I have a 3G model and found out about the PSVSD last week and it's intriguing. I've been doing some research, but if I can get an SD card in that way, transfer everything off my Vita memory cards to just use the sd card, I'd be in Vita heaven. To my understanding, with the correct applications, you can still use the the PSN store to purchase and then download to the sd card?
Yes, you can use the SD card like a memory card. It does require CFW to be able to use the adapter in the first place.

The risk is technically non-zero. Sony isn't taking any action of modified Vita's (the AMA mentioned previously suggests they know it's counter-productive, you could just make a new account).

Probably nothing will happen, but Sony could take an action one day if they really wanted to. Some feel safest only modifying a Vita that isn't linked to their account.

Again, risk seems very low- but if you're mostly happy with a memory card that could be one reason to continue doing so.

I spent way too much time downloading and backing everything of mine up through the crappy official tools and cards when they first threatened store closures. T_T

 
Yes, you can use the SD card like a memory card. It does require CFW to be able to use the adapter in the first place.
The risk is technically non-zero. Sony isn't taking any action of modified Vita's (the AMA mentioned previously suggests they know it's counter-productive, you could just make a new account).
Probably nothing will happen, but Sony could take an action one day if they really wanted to. Some feel safest only modifying a Vita that isn't linked to their account.
Again, risk seems very low- but if you're mostly happy with a memory card that could be one reason to continue doing so.

I spent way too much time downloading and backing everything of mine up through the crappy official tools and cards when they first threatened store closures. T_T
Excellent! Yes, I'm aware CFW is still required. I really just want it for increased storage and ease. Right now I have a 32GB Vita memory card for Vita, PSN and PS mobile games (my Vita game collection is all physical except for a few digital only games), a second 32GB for PSP games, and a 16GB for PS1 games with no real room on any of them. A single 256GB or larger sd card for everything would be so nice.
 
Personally I've got a complete set of English Vita games (and a lot of regret), so I don't really have any need to hack my console. I just see stuff about it all of the time from moderating the Vita subreddit.

Also, EAS just sent out an email confirming the last release is Jet Set Knights. Goes for sale this Thursday at 11AM EST. Page here: https://www.eastasiasoft.com/games/Jet-Set-Knights
For your full set- do you have tips on the checklist or spreadsheets you use? I was using for the longest time - the PSO archive that Tweeg was maintaining and updating but those servers went down. I’m kind of in the same boat but will still grab a physical copy here or there if it’s something I felt I missed out on. I was lucky from the beginning I only did LRG and a few other smaller print makers, the EAS would be way too much now to fathom…

Agree with everyone else tho- exciting to see the thread this active.
 
Last edited by a moderator:
For your full set- do you have tips on the checklist or spreadsheets you use? I was using for the longest time - the PSO archive that Tweeg was maintaining and updating but those servers went down. I’m kind of in the same boat but will still grab a physical copy here or there if it’s something I felt I missed out on. I was lucky from the beginning I only did LRG and a few other smaller print makers, the EAS would be way too much now to fathom…

Agree with everyone else tho- exciting to see the thread this active.
I used Tweeg's checklists as well. They're still up, the URL just changed: https://psoarchive.neocities.org/collect/

Generally the community here and on Reddit was good at keeping everyone up to date when new stuff was coming out, especially when releases were confined to limited print toward the end of its life. If I hadn't been keeping up at that time, there's no way I would try for it now. Some of the Play-Asia titles and Asia-English stuff has gotten wildly expensive.

 
bread's done
Back
Top