[quote name='Tsukento']Alright sparky, let's look at it from this perspective. Say you have a PS2 and a 40GB PS3. Now let's say your PS2 eventually breaks down.
Now you're left with a busted PS2 because your PS3 can't play the PS2 games, thus forcing you to fork over $100 for a new one.
Let's say this happens even further down the line, when the PS2 is eventually discontinued and no longer sold in stores. Now you're really

ed as this makes you search around for a decent, used PS2 for who knows how much.
The fact that the 80GB can't play some and the 40GB plays none makes this TERRIBLY inconvenient and contradicts Sony's early rambling about the PS3 being fully capable of playing all of your old games on the new system, while taking pot shots at Microsoft and trying to make up false claims that Wii wasn't 100% backwards compatible with GameCube.[/QUOTE]
I agree 130% with this.
The lack of backwards compatibility in this industry also hurts it's credibility as art IMO. Not to mention the practical side that the PS1 was viable for years after the PS2 came out because of BC, and the PS2 would have gone even longer...although at this point it wouldn't shock me horribly if the PS2 outlived the PS3, since they're now distinct platforms.
Frankly I think I'm done with the Playstation 3. The main thing that really kept me interested (despite I think a vastly inferior lineup going forward than the 360) was it's backwards compatibility, which I assumed would stretch indefinetly into the future on the PS4, PS5.... That's what I loved about the PS2 also. If they drop that, I have no reason to bother with a PS3. I'll probably pick up another PS2 when the price drops, to maintain access to my PS1 and PS2 libraries.
And no, buying a 60GB PS3 now isn't a solution, because it's the same situation as with my PS2-if it ever dies, I can't replace it once the PS2 is out of production.
The pathetic thing is Microsoft is now BEATING Sony at backwards compatibility. And at least they have a real excuse. They don't own the X-Box's hardware. They couldn't fold it into an "X-Box on a chip" like Sony could for the PS1 and PS2. In Sony's case, they should have done the exact same thing they did for the PS2. They should have used the PS2 on a chip as an IO controller, or whatever. The cost starts out pretty negligible compared to the cost of the system, and within a few years it wouldn't cost anything, as they'd be able to fold the PS2 on a chip into the PS3 hardware, just as they have with the PS1 on a chip.