[quote name='Brad Bishop']I don't agree with this. Someone buys a game for $10, sells it to me for $30 on eBay. Sure, he made $20, but if I couldn't find the game locally and the $30 seemed reasonable, then he made the game available to me. If $30 is too high then no one will pay. The free market at work. [/quote]
QFT. Though it may seem counterintuitive, "high" prices help ensure availability. I don't know about you, but I'd rather have the option to buy a game (even at an inflated price) than not be able to buy it at all. Oftentimes a high price even helps bring new supply to market which helps stabilize or bring prices down. More and more people look at the price, and think, "Hey I can make money on this," which brings more supply to the market.
Phoenix Wright 1 was a good example of this. Back when it was in short supply, you could still find it on ebay for $$$. Even though it was super expensive, if you *really* wanted it, you could have it. Further down the road, Capcom realized they could make money off the game, and printed a bunch more copies.
The free market at work. Amazing, ain't it?
