[quote name='genfuyung']Maybe I just need to unlock the turret before I try it. Have u done the one in logbox where the bots are attacking the different chips?[/QUOTE]
Yeah, got lucky with my TT on that one. I think it glitched or something, cuz I had almost finished clearing the second chip (still ~ 2 guys to kill) and it said I won... However, you eventually get
I slapped four of those babies on and man, does that make defense missions soooo much easier
And KB: I'm right there with ya. Some of these later challenges aren't difficult because they are hard, it's because all the tiny flaws of the game suddenly become glaringly obvious when perfection is required of the player. any helicopter ideas, and if I have to play one more mission where I need to load/unload shit with the wrench, I'mma kill someone. That DOES NOT WORK. Gimme some damned control over it for God's sake already
For example: that ing mission from Mr. Fit in Act 5 of Nutty Acres...!!! I thought it'd be easy. Helicopter with giant tray, flanked by two big boxes for added carrying should work great, right? Even used poles to make some holders for the giant nuts that are too big to fit in the boxes. Fly over there (that was fun, not, stupid helicopter controls), land, hit Y to get out... and Banjo goes ing flying 30 feet to the right, off the platform. OK, restart, fly, land, get out safely. Good. Pick up nut... NO, not that little one, the medium one. Use bumper to select the nut that is RIGHT IN FRONT OF ME... turn towards vehicle... wrench won't lift it high enough to get in the bin, hits random parts of the vehicle, etc, so I finally just drop it on top of the copter, and use Banjo to push it in by walking into it. Eventually got a TT (barely), but that. I even hate using the wrench to place jiggies and part crates in the trolley.
Sigh, but I do seriously love most of this game. If Rare had been able to work out the controls better, I really do think it would have been an amazing game, instead of just a fun one.
Yeah, got lucky with my TT on that one. I think it glitched or something, cuz I had almost finished clearing the second chip (still ~ 2 guys to kill) and it said I won... However, you eventually get
homing missiles that automatically launch from your vehicle.
And KB: I'm right there with ya. Some of these later challenges aren't difficult because they are hard, it's because all the tiny flaws of the game suddenly become glaringly obvious when perfection is required of the player. any helicopter ideas, and if I have to play one more mission where I need to load/unload shit with the wrench, I'mma kill someone. That DOES NOT WORK. Gimme some damned control over it for God's sake already
For example: that ing mission from Mr. Fit in Act 5 of Nutty Acres...!!! I thought it'd be easy. Helicopter with giant tray, flanked by two big boxes for added carrying should work great, right? Even used poles to make some holders for the giant nuts that are too big to fit in the boxes. Fly over there (that was fun, not, stupid helicopter controls), land, hit Y to get out... and Banjo goes ing flying 30 feet to the right, off the platform. OK, restart, fly, land, get out safely. Good. Pick up nut... NO, not that little one, the medium one. Use bumper to select the nut that is RIGHT IN FRONT OF ME... turn towards vehicle... wrench won't lift it high enough to get in the bin, hits random parts of the vehicle, etc, so I finally just drop it on top of the copter, and use Banjo to push it in by walking into it. Eventually got a TT (barely), but that. I even hate using the wrench to place jiggies and part crates in the trolley.
Sigh, but I do seriously love most of this game. If Rare had been able to work out the controls better, I really do think it would have been an amazing game, instead of just a fun one.