[quote name='moojuice']Hate to say it, but this game REALLY suffers from being only 24 players on quite few maps (for Conquest mode anyways).
Operation Firestorm, Caspian Border, and Kharg Island are just way too big. Rarely will you see anyone break 10 kills in those maps.
Tehran Highway and Canals are slightly too big, but a bit better.
Operation Metro and Grand Bazaar are nicely sized, but suffer from bottle necking (In Bazaar, you can swing around the outskirts, but by the time you run all the way around and cap a flag, flag on the other side is already taken by the other team, and in Metro, there's the train cars, the outside area by A, but all the fighting usually gravitates between the A and B flags).
Seine Crossing is perfectly sized.
Damavand Peak is way too linear.[/QUOTE]
I was afraid at first of the 24 player limit being to small however after playing it as much as I have, I love only having 24 players. Sometimes the extra 8 players per team made it a big cluster

and makes me feel as if there's just way too many people.
As far as the bottle necking issues you're spot on. Bazaar and the map were you start out on the aircraft carrier (I can't think of the name) are the two maps I have the biggest issues with. Don't get me wrong though, I haven't had a MP game since Counter-Strike in which I like
every single map but they definetley need some work.
The only other complaint I have is how strong the choppers and C4 are. I'l sink 3-4 stingers on a chopper it and it barely goes down. I've even hit it with two tank rounds point blank and it not even catch on fire. Then the C4 seems
too powerful. I'll get absolutely destroyed while in a tank when someone throws one or two packs of C4 on me.
Side note, here's a link to a new video of Gulf of Oman's new vehicles.
http://www.joystiq.com/2011/11/28/youre-gonna-need-an-extra-blowtorch-for-all-the-vehicles-in-bat/