[quote name='Reira']But if they make two of the most demanded games (three if you count the FFVII remake) then they'd have the money to try new RPGs or take a second chance on sequels to games like TWEWY, Dewprism/Threads of Fate, or Chrono Trigger/Cross. While charging $30-50 for a complete social or mobile game seems like easy money, it seems to tick more people off.[/QUOTE]
It's not like they haven't had the money to make new "hardcore" games. In the past five years or so they've made, but haven't localized, Sigma Harmonics, Nanashi no Game and its sequel, Bravely Default: Flying Fairy (though there might still be a slim chance for this one... maybe), and others. Final Fantasy Type-0 as well, going back to that franchise, and Slime MoriMori Dragon Quest 3 (aka Rocket Slime 2) and Dragon Quest Monsters: Terry's Wonderland if we include Enix.
[quote name='Reira']Also, SE can't complain about NA/Europe game sales when they don't release the games people want in other territories.[/QUOTE]
Yup; see above ^
[quote name='panzerfaust']A VII remake would be a huge waste of resources at this point. Best not to bring nostalgia and personal wish lists into an argument about business practice. If vocal fans on message boards represented the actual market, Square Enix wouldn't be selling games at all.[/QUOTE]
Very true. Remakes always sell less than the originals; there might be some exceptions, but those would be anomalies. On top of that, a remake of this particular game, in the way many fans want it to be done, would be ungodly expensive. For better or worse, an FFVII remake is not the golden bullet that many fans think it is.