I don't care if the game becomes a strategy rpg, all I care is the overall execution like game mechanics and story. Many rpgs follow the same suite of converting their turn based rpgs into strategy rpg. But in end, they add very little new content to differentiate from competition. In end, people compare it to inferior version of final fantasy tactics. Developer should try something new and innovated, rather putting units in a square grid. Video games like Jeanne D Arc or Disgaea.Q1. How do you feel about the latest Wild ARMs game being a Strategy RPG?
Pretty average, not too good nor not too bad, just right down the middle. Very little have evolved in entire series of Wild Wild West beside the hex grid.Q2. How would you compare the Wild ARMs series to other RPG games?
Q3. What direction would you like to see the Wild ARMs series take in the
future?
Enough with the Coyboy theme and same game mechanics with guns. Developer should try something new and engage to draw more appeal to mainstream gamers. At least this way Wild Arms might have future, their sales have been pretty lackluster since first installation.