One major factor that never seems to be considered is the time/cost factor. How much is someone willing to pay for an hour of play time. If a game costs $60 and you can only get 5-6 hours out of it, is it worth $10/hour? Or if a clearance game can be picked up for $10 and playthrough time is 30 hours, is it worth spending 30 cents an hour for the game?
Zelda:TP is a good example. About 40 hours of time for $50? Sounds like a good play. But, if you don't like that kind of game, you probably wouldn't pick it up at any price.
I recently picked up Magical Starsign (DS) at CC for less than 10 bucks. I spent 30 hours playing through the game. The review scores didn't give it much respect, but the game was fun and getting a huge value for the game is important. I don't want to spend too much money on a game that I won't play much, but if I can get it cheap and try it out, I might consider it.
Zelda:TP is a good example. About 40 hours of time for $50? Sounds like a good play. But, if you don't like that kind of game, you probably wouldn't pick it up at any price.
I recently picked up Magical Starsign (DS) at CC for less than 10 bucks. I spent 30 hours playing through the game. The review scores didn't give it much respect, but the game was fun and getting a huge value for the game is important. I don't want to spend too much money on a game that I won't play much, but if I can get it cheap and try it out, I might consider it.