I'll host next week. Though the games should be open because of such a small turnout. Until we can get at least eight dedicated people, we should keep the games open. It was rather devastating to have to keep searching for someone to kill. The mutators for this one will be
[quote name='Paco']I'll host next week. Though the games should be open because of such a small turnout. Until we can get at least eight dedicated people, we should keep the games open. It was rather devastating to have to keep searching for someone to kill. The mutators for this one will be
Sorry I couldn't make it. I fully intended on playing, but ended up being moral support for my roommate and going on a semi-drunken adventure. I should be there next week, though.
[quote name='Darklighter']I just got this game and would like to join in sometime, if I can work it around my school/work schedules (M/W nights aren't good for me).
You have to download and install the mods before playing with them? I was hoping they would download upon entering the games where they're used.[/quote]
Wow, that's great that they're still patching/supporting UT3 so long after release. Although it's possible it's due to the 360 release that they had the time already invested in fixing these things. Either way, good news!
[quote name='johnnypark']Wow, that's great that they're still patching/supporting UT3 so long after release. Although it's possible it's due to the 360 release that they had the time already invested in fixing these things. Either way, good news![/quote]
Is this another one of those patches for UT3 that should have been implemented two weeks after release?
it's just server support. you'll be able to run dedicated ps3 servers on a pc. I think mostly for letting gaming server farms do it. It hsould improve online play. the Midway servers blow. I think it's b/c the pc version got a patch recently. Few weeks back to 1.3.
I have my laptop right infront of my PS3 essentially. If I learn, maybe I can make my laptop a dedicated server and play from the PS3. Now that'll make some speed.
Anyone interested in trying to have an AIM, Skype etc chat going during play? Between matches we could actually communicate some, not using the rushed PM system on PSN. It seems like it would be helpful for when users have problems, or just if we wanted to switch game modes.
remember to get the mutators I posted. And today will be an open game. We only ended up with four players last week. Until we can get at least six dedicated players, I do think we should be open since it's not very fun to wander the halls with nobody to shoot.
[quote name='Paco']remember to get the mutators I posted. And today will be an open game. We only ended up with four players last week. Until we can get at least six dedicated players, I do think we should be open since it's not very fun to wander the halls with nobody to shoot.[/quote]
Sorry guys, I was going to rejoin after the second Campgrounds but then someone put up the bat signal and I had to go. At least I didn't have any freezing issues this week. I did get a sweet glitch though where I had a floating Enforcer above whatever weapon I was using. Unfortunately it was just for looks.
[quote name='metaly']Sorry guys, I was going to rejoin after the second Campgrounds but then someone put up the bat signal and I had to go. At least I didn't have any freezing issues this week. I did get a sweet glitch though where I had a floating Enforcer above whatever weapon I was using. Unfortunately it was just for looks.[/quote]
hopefully that new patch helped. I took off pcspeedx since you were having issues and other people as well.