LinkinPrime
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Update 5/10: DLC Info:
Free For All Pack:
Keys to the City: The ultimate Cheat Mode! Enter this mirror of the main Campaign for a clean-slate game that can be fully exploited and customized for a single play session.
(Note: Achievements and leaderboards will be disabled in this mode)
Vehicle Impounding: The Agency Garage has been given an overhaul; this was partly to accommodate the brand new Peacekeeper Vehicles, but also to allow Agents to impound their favorites so that they’re always available…in their preferred color.
“Getting’ Busy Bonus Pack” Premium Downloadable Content:
New Vehicles:
Agency Patrol Buggy:
Agency Pursuit Vehicle:
Agency Armored Vehicle:
New Equipment
MSK Lobber
HRX “Harpoon”
MZ360 “Mini-Gun”
VS1 “Cloaking Device”
Max-Agility Rooftop Races
Achievements:
The new content brings with it seven new achievements (taking the overall total to a nice round 50). Let’s get one thing straight, nobody’s paying for the 100 points that were missing from the original game – and in fact we’re repaying that debt with some serious interest! In total the download pack unlocks a whopping 350 gamerscore!
Confiscator *
Reset Gangs: In place of the current option to reset the city’s crime (unlocked by defeating all 21 bosses), the gangs can now be completely reset in the main campaign.
Easier Orb Hunting: Imagine how great it would be if when searching for the last remaining hidden agility orbs the audio range on each of them got wider as fewer remained; well imagine no longer. Audio ”ping” range is now gradually increased when searching for the last 50 percent of hidden orbs, and 20 percent of agility orbs.
Ground Strike: Available to a four star strength agent only, it is now possible to slam downwards while airborne by holding the attack button. The resulting strike is deadly to anything it hits, with an additional shockwave stunning nearby enemies.
Improved firing over low walls: Agents can now fire downwards at a greater angle while taking partial cover behind a low wall.
Targeting enhancements: Improved target lock prioritization of enemies behind vehicles as well as live enemies over corpses.
Those damn fire hydrants!: The fire hydrants were near indestructible but were also hard to spot. Now, though still best avoided, they can be smashed over for a far less unreasonable penalty.
Stunt Ring Visibility: Stunt Rings are now much easier to locate.
No “Lefty Flip” on vehicle control: Removal of the lefty flip on vehicle control so that left-handed players can aim with the left stick, but still steer with the right stick.
Persisting Charges & Mines: Limpet Charges (and the new Proximity Mines) will persist at all times within the game world and not just when within a certain range of the player.
Distant Explosions: No matter where the explosion(s), players will be able to see them provided they have a line of sight… it’s always a clear day in Pacific City!
Ramp Truck Issues: Some vehicles didn’t seem to get on well with the ramp truck, but we never intended this to be a SUV-only toy. Now none of them can get enough of it!
Camera Enhancements: Better camera for performing vehicle stunts or driving on near vertical surfaces (particularly with Top Level Agency SUV or new Peacekeeper Buggy). Also vertigo-inducing tweaks for those long leaps of faith.
Player to player precision shots: We’ve dropped the PvP lock-on but now another agent can be hit with a head or leg shot using normal targeting.
http://previews.teamxbox.com/xbox-360/1603/Crackdown/p1/
No word on when yet...but my guess is after the Halo 3 beta ends.
___________
Update 4/25: DLC Teaser
__________
Update 2/23: Strategy Maps
Hidden Orbs Maps
Race Locations
Stunt Locations
___________________________
Update 2/19: Free 4 New Agents
[quote name='zewone']New, free agents:
[/quote]
Name: Four-Play Pack
Price: Free
Availability: Gold Members in all Xbox Live regions except Germany
Dash Details: Before getting busy, download and get into the action with these four new Agents
http://www.majornelson.com/archive/2007/02/19/crackdown-four-new-agents-free.aspx
________________________________
Updated 1/22: How the Demo will work:
[quote name='Agent G (Crackdown Forums)'] Hey Guys - I figured I should give you an update on what you are going to get with the demo.
First off, Crackdown is controlled by three gangs – Los Muertos, The Volk and Shai-Gen Corporation. I pretty sure most of you know that by now. Anyhow, each gang controls a district within Pacific City. For the demo we are going to let you dish out justice in about half of the Los Muertos district. You’ll also have access to the Agency headquarters too, which is where you’ll actually start the game. These two areas combined will give you a huge area to play in and explore, without of course giving the whole game away.
You’ll also be able to see the rest of the world, including the Volk and Shai-Gen controlled areas - you just won’t be able to get there during the demo as there is a blueish/clear wall that prevents you from traveling into these areas. There are definitely some killer buildings and areas that I know you are going to want to explore over there, but you’ll have to wait until the full game is out to do that.
Furthermore, we’ve accelerated skills progression in the game. That means it won’t take as long as it does in the full game to get your Agent to higher levels in any of the five core skills. We did this so that you guys could experience what it’s like to ‘level up’ an Agent and thus see the difference between what it’s like to be a rookie Agent vs. a veteran Agent. We also do this because the demo will likely be used at retail kiosks (those stations you see in game shops), where generally people have less time to play the game than they do at home, so we of course want them to ‘get it’ even during a quick, walk-up gameplay session. As you play you’ll be able to level up any of your Agent’s core skills in any fashion you want. So you might decide to go after your driving skill first or perhaps you might try to level them all up evenly. It’s really up to you. Once you get to two stars in any attribute, you’ll have 30 minutes to play before the demo times out. Once it times out, it’s game over. But don’t fret there is plenty of gameplay here. We ran a pre-release version of this demo at the Consumer Electronics Show (CES) in Las Vegas in early January and we were seeing people play for a couple of hours before the game timed out on them. We also saw people max out skills. They had to work hard to do it once the timer kicked in, but it can be done!! Trust me there is a lot of fun to be had here. The length of any given session will of course vary depending on your personal play style. You can never save your game in demos (that’s Microsoft’s policy) so when you restart the demo you’ll start with a rookie Agent again. What’s cool about that is that you can try working on new skills, skills that you might not have gotten to in a previous play session.
As you’ve no doubt heard you can also play this in Singleplayer Mode or in Online Cooperative Mode. One thing you should know - in the full game you’ll be able to join games in progress (meaning you could be playing for a while and then have a friend join you at any time during the game), but for the demo this has been turned this off so if you want to play co-op with a friend you’ll want to send them an invite when you fire up the demo.
There is of course still a huge variety of weapons and vehicles to try out too. The gang boss battles we’ve included are some of our personal favorites as well. Undoubtedly you are in for some good fun. Tuesday is right around the corner…!
If you have any questions, post them here and I’ll try to do my best to answer them.
[/quote]
http://forums.crackdownoncrime.com/forums/thread/4382.aspx
________________________________
Update 1/19: Demo set for 1/23 2am PST
http://forums.crackdownoncrime.com/forums/thread/3834.aspx
Post #3840
Also created this Crackdown Gamertag sig for anyone that wants to use it:
Replace LinkinPrime with your gamertag and add
tags around link.
_________________________
Udpate 1/11: Achievement List
http://www.achieve360points.com/game/crackdown/
______________________
Update 12/21: Demo Details
http://www.xbox.com/en-US/community/news/2006/1221-crackdownoncrimethisfebruary.htm
____________________
9/26 Delayed till Q1 2007
8/3 New videos :shock::
http://news.teamxbox.com/xbox/11492/Crackdown-HD-Movies-and-Screens/
Still looking forward to this one more than Saints Row...getting both though
---------
Ever since I heard about Crackdown, its been one of my most anticipated titles. All I've seen is pics and the e3 Trailer. XBOXYDE has some gameplay footage that you can DL in high quality or stream with lower quality but still good. Check it out.
http://www.xboxyde.com/news_3147_en.html
Free For All Pack:
Keys to the City: The ultimate Cheat Mode! Enter this mirror of the main Campaign for a clean-slate game that can be fully exploited and customized for a single play session.
(Note: Achievements and leaderboards will be disabled in this mode)
- Build a pile of 100 explosive drums at the top of the Agency Tower – then let it rip!
- Spawn a ramp truck anywhere, and it’ll stay there
- Create an agency vehicle or one of the new Peacekeeper vehicles any time, any place
- Players can set character skills however they want them, or just activate the accelerated skill leveling feature (“Crackdown” demo anyone?)
- Check out “Super Agent Agility” to jump ridiculous distances, swim faster than a torpedo and sprint faster than a speeding bullet (almost)
- Try the “Super Agent Strength” to toss a truck with deadly accuracy further than ever dreamt. Boot enemies into the stratosphere!
- Get the most out of the exciting selection of new weaponry by activating infinite ammo. Max out the selection at each supply point too!
- Do all of this without skipping a beat of the action – the pop-up cheat menu is always available during play without pausing the game
Vehicle Impounding: The Agency Garage has been given an overhaul; this was partly to accommodate the brand new Peacekeeper Vehicles, but also to allow Agents to impound their favorites so that they’re always available…in their preferred color.
- Impounding is simple: commandeer the vehicle and return it to the garage
- Vehicles that aren’t yet impounded are displayed as feint images, so players can see at a glance what’s missing from their collection
- The “Confiscator” achievement awaits those who simply had to catch ‘em all
- A record is now kept of Time Trials completed at “Psychotic” difficulty
- Scoring the maximum 21/21 isn’t just the ultimate challenge that every true Agent of Justice should have the stones to take on, but it’s also the only way to unlock the highly coveted “Psych Out” Achievement
“Getting’ Busy Bonus Pack” Premium Downloadable Content:
New Vehicles:
Agency Patrol Buggy:
- Double wishbone suspension absorbs the bumps in spectacular fashion
- Rides over anything – even when scaling near vertical surfaces
- Insane air control
- Roof mounted, independently aiming mini-gun activated with either “B” or “Left Bumper”
Agency Pursuit Vehicle:
- Ridiculously powerful mono-cockpit race car
- Acceleration that blows away everything else in the city
- Incredible grip and top speed
- Those road race leaderboard times are set to tumble!
Agency Armored Vehicle:
- Like the Agency Truck, the AAV can smash through barricades with ease
- Tank-like in design, occupants are completely protected from assault
- Surprisingly fast and agile for its size
- Rockets fired from independently aiming main turret with either “B” or “Left Bumper”
- Compete in six different on and off road races across the city
- 6 radically different vehicle options per circuit
- Race against up to 11 other “do or die” opponents, including another player over XBL
- Compare fastest race times as well as race wins for that session with your co-op “buddy”
- Players can post their fastest time per circuit to the online leaderboards
- Take advantage of the world of “Crackdown” to win by any means necessary: create road blocks, hit gas tanks, or simply slam opponents into submission
New Equipment
MSK Lobber
- Mini rockets are thrown out from the rotating muzzle section before their boosters ignite and swarm towards their target.
- The homing mini-rockets are incredibly agile making this the ultimate fire-and-forget weapon
- Similar to the standard issue “Limpet Charge,” these can be attached to any surface.
- A visible local field is generated when the charge is set. Enemy penetration of this field will result in detonation
- In a bid to reduce the extensive civilian casualties lying in the wake of any crime fighting Agent, intelligent threat-sensing technology prevents the charge from detonating when a firearm is not detected
- Unfortunately the technology isn’t quite intelligent enough to prevent detonation due to field penetration by another Agent
HRX “Harpoon”
- A powerful gas powered mechanism capable of launching a deadly, razor-sharp spear over large distances with incredible accuracy
- Can be used to ensure enemies “stick around” when players need them to, or to attach perps to their vehicle if they need to take them downtown…or around town
MZ360 “Mini-Gun”
- The ultimate fast-firing projectile weapon
- “Spin-up” to full fire rate takes some time, but the devastation is incredible
- Comes with a bountiful supply of high-caliber ammunition
VS1 “Cloaking Device”
- The perfect device for the Agent that likes his action served psychotic, or for anyone that just needs to get under the radar from time to time
- Renders the player barely visible and off radar
- The VS1 is fuelled by Agency suit armor; when depleted an Agent can find themselves distressingly vulnerable
Max-Agility Rooftop Races
- Compete solo or with two players in races across the city rooftops
- Nine new races in total, each with its own solo & co-op leaderboards
- Four are with Los Muertos, three with The Volk, and The Shai-Gen play host to the remaining two
- And no, gamers won’t need to complete these too for the existing “Over Our Heads” Achievement!
- Each district (including Agency Island) hosts a Stockpile game – clearly identified with its unique beacon
- Stockpile can be played solo or in co-op
- The aim is to collect all the game specific orbs (also marked on the tracker) in the fastest time
- Best times are uploaded to the online leaderboards
- Two players can work co-operatively to find all the orbs in the fastest possible time, or simply compete for the highest score when the time runs out
- In the case of competitive play, it doesn’t always pay to do the grunt work of collection; when an Agent is killed he drops a third of his spoils
- A highly addictive two-player competitive game that makes the very most of the world of “Crackdown”
- The game can only be initiated in one place – the Agency Garage
- A random target destination is identified somewhere on the city, but is only marked on the tracker (not the map)
- The first person to reach the destination gains a point and activates the next checkpoint
- The winner is the first to 10 points
- Other than that, Checkpoint Chase has no rules!
- The ultimate competitive combat event! Each of the 21 gang boss lairs now also plays host to a game of Rocket Tag When the game is activated the players are randomly assigned as “hunter” and “hunted” The hunter has a straight-shootin’ “Hotshot” rocket launcher…and more ammo than he could ever need! The hunted has…a pistol To win, the hunted player must avoid being caught in the blast of the rocket launcher for 60 seconds. Simple!
Achievements:
The new content brings with it seven new achievements (taking the overall total to a nice round 50). Let’s get one thing straight, nobody’s paying for the 100 points that were missing from the original game – and in fact we’re repaying that debt with some serious interest! In total the download pack unlocks a whopping 350 gamerscore!
Confiscator *
- Impound all the chosen vehicles and store them in the Agency Garage
- 40 Gamerscore
- Complete all Time Trial missions at the Psychotic Difficulty level
- 100 Gamerscore
- Complete any Stockpile mini-game in less than 2 minutes and 30 seconds.
- 10 Gamerscore
- Complete three flips of any type in a single jump in any vehicle
- 20 Gamerscore
- Use the Harpoon gun to attach five corpses to a single vehicle
- 10 Gamerscore
- Win all Street Races using any vehicle
- 20 Gamerscore
- Win all Street Races using all available vehicles
- 150 Gamerscore
Reset Gangs: In place of the current option to reset the city’s crime (unlocked by defeating all 21 bosses), the gangs can now be completely reset in the main campaign.
Easier Orb Hunting: Imagine how great it would be if when searching for the last remaining hidden agility orbs the audio range on each of them got wider as fewer remained; well imagine no longer. Audio ”ping” range is now gradually increased when searching for the last 50 percent of hidden orbs, and 20 percent of agility orbs.
Ground Strike: Available to a four star strength agent only, it is now possible to slam downwards while airborne by holding the attack button. The resulting strike is deadly to anything it hits, with an additional shockwave stunning nearby enemies.
Improved firing over low walls: Agents can now fire downwards at a greater angle while taking partial cover behind a low wall.
Targeting enhancements: Improved target lock prioritization of enemies behind vehicles as well as live enemies over corpses.
Those damn fire hydrants!: The fire hydrants were near indestructible but were also hard to spot. Now, though still best avoided, they can be smashed over for a far less unreasonable penalty.
Stunt Ring Visibility: Stunt Rings are now much easier to locate.
No “Lefty Flip” on vehicle control: Removal of the lefty flip on vehicle control so that left-handed players can aim with the left stick, but still steer with the right stick.
Persisting Charges & Mines: Limpet Charges (and the new Proximity Mines) will persist at all times within the game world and not just when within a certain range of the player.
Distant Explosions: No matter where the explosion(s), players will be able to see them provided they have a line of sight… it’s always a clear day in Pacific City!
Ramp Truck Issues: Some vehicles didn’t seem to get on well with the ramp truck, but we never intended this to be a SUV-only toy. Now none of them can get enough of it!
Camera Enhancements: Better camera for performing vehicle stunts or driving on near vertical surfaces (particularly with Top Level Agency SUV or new Peacekeeper Buggy). Also vertigo-inducing tweaks for those long leaps of faith.
Player to player precision shots: We’ve dropped the PvP lock-on but now another agent can be hit with a head or leg shot using normal targeting.
http://previews.teamxbox.com/xbox-360/1603/Crackdown/p1/
No word on when yet...but my guess is after the Halo 3 beta ends.
___________
Update 4/25: DLC Teaser

http://news.teamxbox.com/xbox/13334/Sneak-Peek-at-Crackdown-Downloadable-Content/One of the Crackdown developers put up a screenshot taken from an upcoming download for the game. The screen shows four buggies, suggesting that the download will include at least a new game type and a new type of vehicle.
__________
Update 2/23: Strategy Maps
Hidden Orbs Maps
Race Locations
Stunt Locations
___________________________
Update 2/19: Free 4 New Agents
[quote name='zewone']New, free agents:

Price: Free
Availability: Gold Members in all Xbox Live regions except Germany
Dash Details: Before getting busy, download and get into the action with these four new Agents
http://www.majornelson.com/archive/2007/02/19/crackdown-four-new-agents-free.aspx
________________________________
Updated 1/22: How the Demo will work:
[quote name='Agent G (Crackdown Forums)'] Hey Guys - I figured I should give you an update on what you are going to get with the demo.
First off, Crackdown is controlled by three gangs – Los Muertos, The Volk and Shai-Gen Corporation. I pretty sure most of you know that by now. Anyhow, each gang controls a district within Pacific City. For the demo we are going to let you dish out justice in about half of the Los Muertos district. You’ll also have access to the Agency headquarters too, which is where you’ll actually start the game. These two areas combined will give you a huge area to play in and explore, without of course giving the whole game away.

Furthermore, we’ve accelerated skills progression in the game. That means it won’t take as long as it does in the full game to get your Agent to higher levels in any of the five core skills. We did this so that you guys could experience what it’s like to ‘level up’ an Agent and thus see the difference between what it’s like to be a rookie Agent vs. a veteran Agent. We also do this because the demo will likely be used at retail kiosks (those stations you see in game shops), where generally people have less time to play the game than they do at home, so we of course want them to ‘get it’ even during a quick, walk-up gameplay session. As you play you’ll be able to level up any of your Agent’s core skills in any fashion you want. So you might decide to go after your driving skill first or perhaps you might try to level them all up evenly. It’s really up to you. Once you get to two stars in any attribute, you’ll have 30 minutes to play before the demo times out. Once it times out, it’s game over. But don’t fret there is plenty of gameplay here. We ran a pre-release version of this demo at the Consumer Electronics Show (CES) in Las Vegas in early January and we were seeing people play for a couple of hours before the game timed out on them. We also saw people max out skills. They had to work hard to do it once the timer kicked in, but it can be done!! Trust me there is a lot of fun to be had here. The length of any given session will of course vary depending on your personal play style. You can never save your game in demos (that’s Microsoft’s policy) so when you restart the demo you’ll start with a rookie Agent again. What’s cool about that is that you can try working on new skills, skills that you might not have gotten to in a previous play session.
As you’ve no doubt heard you can also play this in Singleplayer Mode or in Online Cooperative Mode. One thing you should know - in the full game you’ll be able to join games in progress (meaning you could be playing for a while and then have a friend join you at any time during the game), but for the demo this has been turned this off so if you want to play co-op with a friend you’ll want to send them an invite when you fire up the demo.
There is of course still a huge variety of weapons and vehicles to try out too. The gang boss battles we’ve included are some of our personal favorites as well. Undoubtedly you are in for some good fun. Tuesday is right around the corner…!
If you have any questions, post them here and I’ll try to do my best to answer them.
[/quote]
http://forums.crackdownoncrime.com/forums/thread/4382.aspx
________________________________
Update 1/19: Demo set for 1/23 2am PST
http://forums.crackdownoncrime.com/forums/thread/3834.aspx
Post #3840
Also created this Crackdown Gamertag sig for anyone that wants to use it:

Code:
http://my.livecard.net/35051/LinkinPrime.png
_________________________
Udpate 1/11: Achievement List
http://www.achieve360points.com/game/crackdown/
______________________
Update 12/21: Demo Details
On January 18, 2007, battle your way through the roads and rooftops of Crackdown™ as the explosive demo lands on Xbox Live® Marketplace. For the ultimate payback, combine forces in online co-op play for twice the thrills and double the retribution (Gold membership needed for online multiplayer).
Crackdown storms North American store shelves on February 20, 2007


http://www.xbox.com/en-US/community/news/2006/1221-crackdownoncrimethisfebruary.htm
____________________
9/26 Delayed till Q1 2007
http://previews.teamxbox.com/xbox-360/1464/Crackdown/p3/Stay tuned as we continue to follow the final stages of Crackdown’s development as it is currently slated for release in early 2007.
8/3 New videos :shock::
http://news.teamxbox.com/xbox/11492/Crackdown-HD-Movies-and-Screens/
Still looking forward to this one more than Saints Row...getting both though
---------
Ever since I heard about Crackdown, its been one of my most anticipated titles. All I've seen is pics and the e3 Trailer. XBOXYDE has some gameplay footage that you can DL in high quality or stream with lower quality but still good. Check it out.
http://www.xboxyde.com/news_3147_en.html