Creator of Dead or Alive (Itagaki) slams Tekken 5

[quote name='AdamInPlaidum'][quote name='sketch226']every time I read something about Itagaki I can't help but think of this:

http://www.nintendorks.com/editorials/archives/000744.php[/quote]

:rofl:

That boobie Pikmin is awesome.[/quote]

It's hilarious but not written very well. Case in point,
He didn't not say this to Play Magazine, adding, "I like Pikmin 2. Again, if I were asked to do a Pikmin 3, I could do a better job than Nintendo. But then if I do that, I can't just play for my personal enjoyment."


I'm no English major, and am not the best at grammar, etc., but isn't this a double negative which is a no no in English, unless of course they are doing it through poetic license, but that's another story.
 
Could I be the only one here who hasn't played a Tekken game? Well I did play Tekken 4 at the arcade for about 2 minutes. But other than that I've got nothing.
 
[quote name='Pylis'][quote name='CrashSpyro123']Virtua Fighter > Tekken >>> Soul Caliubr >>>>>> Street Fighter >>>>>>>>>>>>>>>> DOA

DOA's shallow and unjoyable except for the boobs; Street Fighter's alright but hasn't advanced much since SF2; Soul Calibur's good, but not much changed between the first and second; Tekken's fun, with quite a few unlockables and a bunch of cool characters; Virtua Fighter is deep, VF4 rocks with the AI training mode, and it looks great with morphing environments and some cool characters.[/quote]

A lot of people claim DOA is shallow, or a button masher, or that countering is broken. Not in the least. Play the game online--not only is the game much more in depth than you might have probably imagined (I was surprised myself, and I always liked the series), but the game is not even close to a button-mashing paper-rock-scissors fight. Play against somebody who knows what they're doing (like a SS), and they will kick your ass. Countering is one of the most risky things you can do in this game, and most skilled players use it sparingly, opting for a simple block instead. I'll admit DOA 3 was more of a button masher, but DOA 2:U is much, much more balanced.[/quote]

I played DOA2H, which I really didn't like. Story mode was weak and I just couldn't get into the fighting.
 
Hmm, well, I'll agree with you about the story. Then again, most fighting games have shitty stories anyway. Capcom only completely CHANGED the Street Fighter II story, what, like 7 times?
 
[quote name='Tromack']...DOA is kind of fun.[/quote]
I've always preferred 2D fighters to the 3D variety, but as far as party games go, tag battles in DOA are a blast. I picked up DOA3 with that Best Buy $5 deal many moons ago, and didn't realize how much fun the game was until I pulled my gamer/non-gamer friends together and tried tag mode. I've heard that Tekken Tag didn't do as good a job with tag matches, and I'm disappointed that Tekken 4 and 5 couldn't do it justice, either (or bother to include the mode, for that matter). I did tire of DOA3's single-player mode rather quickly, but tag makes for a lot of 4-player fun. Hopefully SCII can bring in nearly as many of my casual gaming friends; getting 4 people involved in the same match (well, almost simultaneously) relieves a lot of pressure on people who aren't sure of their fighting abilities. A little button-mashing can't hurt here, either. ;) (
 
I have a feeling that a lot of people that posted on this haven't really played Tekken 5 yet. I have never been a really big Tekken fan or 3d fighting game fan at that. I own Tekken 4 Both DOA games on XBox and both Virtua Fighter games on ps2 as well as Soul Calibur 2 for xbox plus both 3d Mortal Kombat games and just about every fighting game on the current 3 platrofms so I'm no stranger to 3d fighting games by any means. I hated Tekken 4 and I have already put more time into Tekken 5 than 4. They really did a good face lift on Tekken with 5. The graphics are up there with VF 4 Evolution but more than just the graphics improved. The game play is less about who can get their 10 hit combo first this time around. It plays more like VF rather than DOA. Plus the thing that easily gave this game the edge over DOA Ultimate is the fact that it has chracter endings plus it has the original 3 acrade Tekken games. Tekken 5 is way more of a better value than DOA ultimate and I originally didn't want to get it too. A lot of people hate on the 10 hit combos in Tekken on how they are pretty much unblockable once it starts but I prefer having stuff like that that's hard to pull off but when you pull it off you get rewarded for it. I bought DOA Ultimate the day it came out and once again I have already put more hours into Tekken 5 than DOA. DOA is just like every other 3d fighting game just with big tits and an emphasis on counterattacking.
 
[quote name='Tomonobu Itagaki']Oh, and come on guys, let's quit trying to hide the prehistoric nature of the main product by tacking on some absurd "bonus game....if you're going to bother including such a "unique" form of ball play, you should do a beach volleyball game instead (laughs).[/quote]

Is it just me, or did anyone else enjoy ball mode in Tekken 3? I played that nearly as much as I did the actual fighting modes.

By the way, is ball mode back for Tekken 5?

Edit: fixed typo
 
Nope. T5 has "Devil Within", kind of like Tekken Force but with door opening puzzles and you can only play as Jin. Most people don't seem to like it, but if you clear it and replay the game you get rewarded with unlockables that would otherwise cost you a lot of Tekken money to buy/unlock.
 
[quote name='hiccupleftovers'][quote name='AdamInPlaidum'][quote name='sketch226']every time I read something about Itagaki I can't help but think of this:

http://www.nintendorks.com/editorials/archives/000744.php[/quote]

:rofl:

That boobie Pikmin is awesome.[/quote]

It's hilarious but not written very well. Case in point,
He didn't not say this to Play Magazine, adding, "I like Pikmin 2. Again, if I were asked to do a Pikmin 3, I could do a better job than Nintendo. But then if I do that, I can't just play for my personal enjoyment."


I'm no English major, and am not the best at grammar, etc., but isn't this a double negative which is a no no in English, unless of course they are doing it through poetic license, but that's another story.[/quote]

Yeah, I'm pretty sure it's done to mock Itagaki's use of double negatives in those statements (or the translation of his statement) :wink:
 
I have Tekken 5 rite now.. picked it up a few days ago... I got maybe 5 hours play or so in the game,

Don't know what to say guys, If your expecting something to blow your minds away... look somewhere else... this Series hasn't changed much since tekken 3, it just feels more of the same. tired & old. I'm very disapointed...

Compared to DOA: 2U... DOA wins by a mile...

I'm consider trading this game in, since Block buster is offering $35 credit. not bad since I only got it for $35... :)
 
[quote name='onikage']In my experience a quality DOA player is harder to defeat than a quality Tekken player. DOA is much less of a button smasher. I'm a good DOA player and my friend is of about the same skill w/ Tekken. When we play I can win 50+ DOA3 matches in a row without problem, but in Tekken 4 I manage to keep his streaks to a minimum and often win a lot of matches without knowing what I'm doing half the time.[/quote]

That is probably true, because DOA= Broken. The person who won the DOA 3 championships was a novice gamer, and used one cheap throw move to defeat every competitive DOA playerr out there.

and how someone could not be hooked on Tekken 5 is beyond me. The arcade cabinet, the graphics, the crisp controls. It was just great. I had a lot of fun just getting my ass beat.
 
I played DOA2 Limited Edition for the dreamcast, and DOA3 for xbox. I found them pretty easy to learn, and very annoying to play with because of the counters. I wouldn't go so far as to say they were bad games though. On the other hand, I've played Tekken 1, 2, 3, and 3, and had a different opinion. Tekken 1 was ok(i cant judge it against other games of its time because i bought it very late). Tekken 2 and 3 were awesome, and they got me hooked on the Tekken series. However, Tekken 4 sucked horribly. If Tekken 5 is anything like Tekken 4, then ill say its a bad game. But hopefully, the makers will learn from their errors and make a better Tekken that will be mopre popular than DOA.

With that said, the best fighting game of this year will without a doubt be Street Fighter Anniversary Edition for xbox, with the special edition arcade stick :lol:
 
You're going to love Tekken 5. Tekken 4 was a relative turd.

Also, I may be one of the very few who enjoys one on one better than tag games. Point in case, in the days of TTT, I yearned for a new Tekken game without tag. Not sure why, but I just didn't dig the tag team gameplay.
 
Call me shallow, but I really love dead or alive. It's like virtua fighter, but without all the time investment required to get good. And its probably the best fighter for having friends around, since it is more simple. Plus it looks really purdy. And most of my female friends will play it, even my gf enjoys it sometimes.. I realize DOA isn't the most technical, but I think its the perfect balance of easy to learn/fun and technical.. For those of us who don't invest 40 hours in a fighting game or play professionally.

And tekken just has always sucked.
Except 3, that was okay. I was a big fan of the guy who was Jackie Chan, who rolled on the floor and stuff.
 
[quote name='Chris in Cali']I've never been able to get into Tekken, DOA, or Soul Calibur. I pretty much thought they all looked nice, but sucked terribly. I like Street Fighter, Mortal Kombat, and Marvel vs. Capcom stuff.[/quote]

I almost agree with this. I own Tekken 3 which I think is pretty good. It sure is a lot of fun with friends. VF 4 and Tekken 4 were eh. Most of these 3D fighting games do require skill but they just seem to lack the fun I have while playing Street Fighter or Mortal Kombat. Deadly Alliance was one of the first 3D fighting games I enjoyed. As for Street Fighter I can sit in a chair all day long and just play. It NEVER gets old. I can't say the same for DOA, VF, Tekken, or Soul Calibur.
 
[quote name='jkam'][quote name='Chris in Cali']I've never been able to get into Tekken, DOA, or Soul Calibur. I pretty much thought they all looked nice, but sucked terribly. I like Street Fighter, Mortal Kombat, and Marvel vs. Capcom stuff.[/quote]

I almost agree with this. I own Tekken 3 which I think is pretty good. It sure is a lot of fun with friends. VF 4 and Tekken 4 were eh. Most of these 3D fighting games do require skill but they just seem to lack the fun I have while playing Street Fighter or Mortal Kombat. Deadly Alliance was one of the first 3D fighting games I enjoyed. As for Street Fighter I can sit in a chair all day long and just play. It NEVER gets old. I can't say the same for DOA, VF, Tekken, or Soul Calibur.[/quote]

from what it seems to me, people who love fighters eityher like 3d over 2d or 2d over 3d... I grew up on 2d, but 3d totally sold me on playing fighters.

Fighting games are a very touchy subject when it comes to opinion. I have friends who suck at most fighting games, and then one day come across a fighting game they've never played, and totally rock it out :shock:

I do agree some fighting games can be either overly complicated or too easy to play. I think another factor that determines if people really like it or not is both the speed of the game and if the characters at all appeal to the player...
 
[quote name='2poor']there isnt any rememberable characters in DOA besides the chicks with the enormous breasts(dont know their names... hell who cares? THEY GOT BIG BOOBS!), but in tekken you have a bunch of badass characters like king, jin, yoshimitsu, and heihachi.[/quote]

Ryu Hayabusa is a good charecter in DOA and he doesent have any boobs. Plus theres other good DOA characters. Personally I lost interest in Tekken when Tag came out. It just wasent fun anymore. Maybe I'll check out the fifth game though (probably by renting it). But anyway....


Kakuto Chojin> Any fighting game out there....
 
[quote name='CaseyRyback'][quote name='onikage']In my experience a quality DOA player is harder to defeat than a quality Tekken player. DOA is much less of a button smasher. I'm a good DOA player and my friend is of about the same skill w/ Tekken. When we play I can win 50+ DOA3 matches in a row without problem, but in Tekken 4 I manage to keep his streaks to a minimum and often win a lot of matches without knowing what I'm doing half the time.[/quote]

That is probably true, because DOA= Broken. The person who won the DOA 3 championships was a novice gamer, and used one cheap throw move to defeat every competitive DOA playerr out there.

and how someone could not be hooked on Tekken 5 is beyond me. The arcade cabinet, the graphics, the crisp controls. It was just great. I had a lot of fun just getting my ass beat.[/quote]

DOA isn't broken. by your logic, every fighting game that has exploitable moves is broken, i.e. EVERY one of them. I have yet to see a "broken" match in DOA:U on-line and i have about 1000 matches logged. and the guy who won that championship actually had some decent timing with that move, but the people he was playing against weren't patient at all. it had very little to with the game engine.

anyway, back on topic-- I don't know what's funnier, what Itagaki said or the people who take him too seriously. he isn't REALLY bashing the game...he's just pointing out some weirdness in the way the series has progressed, alot of Tekken players would agree if it was anybody but Itagaki saying it. And Death by Degrees? what the fuck is up with that game? Talk about slapping a familiar face on a shitty product in order to move copies...he was right to call them out on that.

As far as technicalities go...DOA and Tekken are apples and oranges. It takes different stuff to be good at both games. Tekken = more memorization and timing combos and learning how to block 10 hit combos. DOA=more "on the spot" reactionary fighting(not to be confused with "button mashing", knowing when to counter, tag combos.
They both rule in my mind. but i'm totally spoiled by Live, so im pissed that Tekken 5 isn't on-line.
 
soul calibur 2 couldve been better than all the 3d fighting games but they couldve used more variety of characters and not so large arenas

i really enjoy DOA3 when i first got my xbox which was the second games i got after halo, the graphics are still amazing til this day which is hard to believe, i liked this game so much because of the tag battles the switching of characters is instant, and the controls are easy enough for anyone to play. the tag wouldve been nicer with multi-teir levels and destructible environments like the single player mode.

super smash bros melee is a game that takes real skill IMO, and all nintendo needs to do if put this online, add bunch more characters and its game over

SSBM>SC2>SF>DOA>Tekken3 never played VF4,GGX

V yea ur right my fault
 
I have never been a big fan of the tekken series, the whole-dial-a-combo system always irked me (I have crap fighting game timing reflexes). I love the DOA series (mind you this is with analog control off, pressure senstive attacks in a fighting game is teh stupidest thing ever, turn digital on and it becomes a whole new game, ie more responsive) because you can sting together your own combos from just single hits on the fly more effectivly than say in Tekken 4 or below. (IMO)
That being said, I tried out Tekken 5 today at an EB and I couldnt believe how much better the series had gotten. For whatever reason this iteration just "clicked" for me. I was rocking my buddies who normally rape me in fighting games with Asuka. Tekken 5 is a baby step in the right direction, add in VF:evo style tutoring, and a kinder approach to combo building they could have an undisputed powerhouse of a series down the road. That being said Tekken 5 gets the thumbs up from me.

But really, Rival Schools (PSX)> ALL
 
[quote name='onikage']In my experience a quality DOA player is harder to defeat than a quality Tekken player. DOA is much less of a button smasher. I'm a good DOA player and my friend is of about the same skill w/ Tekken. When we play I can win 50+ DOA3 matches in a row without problem, but in Tekken 4 I manage to keep his streaks to a minimum and often win a lot of matches without knowing what I'm doing half the time.[/quote]

your base your quality of a gamer on streaks? its different man...you probabaly know your friend's fighting style top to bottom..if you know his tendencies obviously your gonna keep him grounded...Go to a Tournament and keep a streak alive...you will lose and than come back to win...Streaks aint everything...I mean Aenica came outta no where to win EVO4 T4 Tourney...And he didnt wiin on streaks....how good is your friend?does your friend own other people when he goes to an arcade and im talking like Tourneys and not just people who drop in money and dont play well.I mean you say you own him alot without knowing what you rdoing...is your friend even that good? That comment is like what apposum analogy of apples and oranges..dude i own many people in Tekken but my friends own me sometimes because they know my tendencies..DOA and Tekken are totally different yet the same..
As for Itakagi..not surprised. :roll:
 
This is shocking to everyone? The man's been harping on Tekken for a while.

I prefer DoA to Tekken but hey...thats just me. Play whatever you like.
 
Tekken 5 takes a dump on DOA anyday. DOA characters happen to lack any type of depth or personality which alot of tekken characters have, which as a result makes doa sometimes feel shallow. I like the counter system in those games, but i think theyre WAAAAAAAY overused.

Ive played DoA since ps1 up till its recent iterations.
Anyone remember the 'jiggle' option in the original DOA? That was a laugh riot. Brick like masses or gravity defying orbs? You had the power.

Unless boobs count as personality. o_O Now thats possible.
 
[quote name='CappyCobra']No surprize there. Tekken is all about buffering button combos whereas DOA, VF, SF all require precision & timing.[/quote]

That's hilarious. DoA is a pile of shit, and Itagaki (actually, Team Ninja) are a bunch of assholes, and it's most certainly not known for being precise.

It's broken, it's garbage. It's eye candy (uh oh, who woulda thunk it from Team Ninja?) and that's it. Itagaki also speaks as if he made a fully-functioning and enjoyable volleyball game somewhere in there - right.

EDIT - Not defending Tekken.
 
Talk is cheap, but Itagaki has definitely added a lot to gaming over the years. He has some wiggle room to talk, but in the final analysis, his opinion is just one more opinion and doesn't mean a whole lot in the grand scheme of things.
 
[quote name='Apossum'][quote name='CaseyRyback'][quote name='onikage']In my experience a quality DOA player is harder to defeat than a quality Tekken player. DOA is much less of a button smasher. I'm a good DOA player and my friend is of about the same skill w/ Tekken. When we play I can win 50+ DOA3 matches in a row without problem, but in Tekken 4 I manage to keep his streaks to a minimum and often win a lot of matches without knowing what I'm doing half the time.[/quote]

That is probably true, because DOA= Broken. The person who won the DOA 3 championships was a novice gamer, and used one cheap throw move to defeat every competitive DOA playerr out there.

and how someone could not be hooked on Tekken 5 is beyond me. The arcade cabinet, the graphics, the crisp controls. It was just great. I had a lot of fun just getting my ass beat.[/quote]

DOA isn't broken. by your logic, every fighting game that has exploitable moves is broken, i.e. EVERY one of them. I have yet to see a "broken" match in DOA:U on-line and i have about 1000 matches logged. and the guy who won that championship actually had some decent timing with that move, but the people he was playing against weren't patient at all. it had very little to with the game engine.

anyway, back on topic-- I don't know what's funnier, what Itagaki said or the people who take him too seriously. he isn't REALLY bashing the game...he's just pointing out some weirdness in the way the series has progressed, alot of Tekken players would agree if it was anybody but Itagaki saying it. And Death by Degrees? what the shaq-fu is up with that game? Talk about slapping a familiar face on a shitty product in order to move copies...he was right to call them out on that.

As far as technicalities go...DOA and Tekken are apples and oranges. It takes different stuff to be good at both games. Tekken = more memorization and timing combos and learning how to block 10 hit combos. DOA=more "on the spot" reactionary fighting(not to be confused with "button mashing", knowing when to counter, tag combos.
They both rule in my mind. but i'm totally spoiled by Live, so im pissed that Tekken 5 isn't on-line.[/quote]

when even the best players in the world lose because of one cheap move, you can sure as hell bet that the game is broken.
 
Virtua Fighter owns the gameplay department, IMO. Mortal Kombat also gets a nod for the simple fact that it tries to flesh out its (flawed) story. MK has interested me through its entire series, despite 80% of MK games being mediocre.

Tekken and DOA have to get through Virtua Fighter, which they haven't done yet. Same for Soul Calbur, and the other pretenders. Y'know, Virtua Fighter 3 was a disappointment, but what did Sega and co. do? They took the engine, and added some vital meat and potatoes, reclaiming the throne with VF4.
 
I prefer Tekken over DOA. DOA is okay but it seems to be for the casual pick-up-and-play gamer. Not something you would train at and do alot of tournements for. I did actually enter a DOA 2 tournement years ago and won with Bass and his extremly easy linkable grabs. Not like King, try doing his "Rolling Death Cradle." That takes alot of practice in order master the timing and button commands.

I've probably said this a hundred times but here's DOA's fighting system:

Punch beats Grab
Grab Beats Counter
Counter Beats Punch

Sorry DOA fans, I'm not trying to bash it. I do like it, and DOA is fun, but nothing I'd play seriously. Tekken's not perfect either, and It's defintly not my favorite fighter, cause I'd prefer a 2D fighter over a 3D anyday.
 
[quote name='Rodimus Donut']I prefer Tekken over DOA. DOA is okay but it seems to be for the casual pick-up-and-play gamer. Not something you would train at and do alot of tournements for. I did actually enter a DOA 2 tournement years ago and won with Bass and his extremly easy linkable grabs. Not like King, try doing his "Rolling Death Cradle." That takes alot of practice in order master the timing and button commands.

I've probably said this a hundred times but here's DOA's fighting system:

Punch beats Grab
Grab Beats Counter
Counter Beats Punch

Sorry DOA fans, I'm not trying to bash it. I do like it, and DOA is fun, but nothing I'd play seriously. Tekken's not perfect either, and It's defintly not my favorite fighter, cause I'd prefer a 2D fighter over a 3D anyday.[/quote]

That King move that you speak of, is it his super long grab/hold move where it starts off something like (from the left joy stick) diagonal left down+LPRP, LKRK, LPRP, counterclockwise rotation of the punches and kick buttons, 360 rotation of the joystick. I believe that's how it goes. Kind of hard to describe in words, but if it's the one I'm think you're thinking of then I agree, Tekken and King are awesome. I learned that move and the timing on Tekken 2 and since then I haven't looked back.

I've been playing the new Tekken 5 arcade cabinet since it's been released a great deal and a coupole of my new favorite characters are Asuka and Feng.
 
Itagaki=DenisDFat


Anyhoo...DOA is a game I enjoy a great deal. I think the character design is much better than VF (always VF's weak point) but not as good as Tekken's. Yes, DOA has boobs, but the male character designs are cool and often overlooked.

One thing about DOA I think everyone can agree on (that played it anyway), the last fight in DOA 3 SUCKED hard.

Also, I'd rather play Project Justice over DOA, VF, SC2, or Tekken any day (I like all of those BTW). Project Justice blends the best of 2D and 3D better than any other fighter period. I just wish more people had the chance to play it.
 
[quote name='CaseyRyback']when even the best players in the world lose because of one cheap move, you can sure as hell bet that the game is broken. [/quote]


oh okay, I get it. You haven't watched the video, you've only heard about it.
Do you even know what move he used?

first of all, it was in NYC and I doubt there was much prize money involved, so i don't think anyone flew in for it. The best players in the world weren't there.

Also, the guy didn't make it through a WHOLE tournament on that one move alone. He knew how to play the game. From watching it, I can tell he's put some time into DOA. The person he was playing against were too hasty, didn't block enough and just fell for his turtling. Like i said, it had nothing to do with the game engine. Anyone whose seen the video can tell that. I've played against people who fight like that guy, it's really easy to destroy them...he got lucky.
 
I don't play DOA becuase of boobs or character graphics, I play it becuase I believe that it's a great/fun game. DOA can have plenty of depth if you spend enough time w/ it. Like some posters have said, I agree that the series is more focused on reflexes and timing, as opposed to long combos. As for this tournament you guys are talking about, I've never seen the video. Regardless, it's ridiculous to attempt to judge the quality of a game based on one person's performance in a single tournament or even multiple examples of situations similar. A good player won't be consistently beaten cheaply and will find ways to win. There always have been moves/combos that could be exploited to get easy wins in both 2D and 3D fighters. However, having such inclusions does not make a game "broken" nor a user of those techniques unbeatable. :roll:
 
I played 10 mins of Tekken 5 and I turned my ps2 off. This game is getting old and there isn't much exciment about it. Tekken 2 was probably the highlight of the series then it starts going down hill.
But T5 isn't horriblly bad, the biggest problem i have is with the sound system. It seems very weak and I don't feel the smashing sound effect when I hit the opponent, it's just weak. And some of the background effect is lame. You see rock fell off the wall....when you corner somebody.. but it doesn't look realistic at all
 
[quote name='GuilewasNK']

One thing about DOA I think everyone can agree on (that played it anyway), the last fight in DOA 3 SUCKED hard.

Also, I'd rather play Project Justice over DOA, VF, SC2, or Tekken any day (I like all of those BTW). Project Justice blends the best of 2D and 3D better than any other fighter period. I just wish more people had the chance to play it.[/quote]

yes... the last fight in DOA3 sucked alot. I can tell you one thing though that alot of other fighting games can't beat DOA on is level design. Very awsome levels.

Yes, project justice is something I never played, but own the PS2 Rival Schools verson. I love that game so much, and when it came out it really felt like something totally of its own (or a major twist to the Street fighter controls). I think capcom should really invest in it again and put out a second game of it... people still can't get enough of it check out this link to see.


I think it's safe to say no other fighting series is better than another because people are entitled to their own opinion. I have a hard time enjoying playing VF4:Evo, but I put alot of hours into it and can see why people like it so much. Same goes for DOA, it appeals to me in some ways (mainly level desing), but not a super lot, yet I can see why people love it so much, and I still put alot of hours into playing these beutiful games (then again, I put more hours into DOA:XBV than I did both DOA3 and DOA:U combined). And Tekken series is really the only fightinf game series that has totally envelloped me into the game. Ever since I played Tekken 2 for the first time I loved it, yet I can see why others may not like it at all (but really, Tekken 5 does rock, and put some time into it and hopefully you'll be won over). And fromt here on, I am not even going to go into 2d fighters, too many to talk about, but some like them and some don't.

Everyone has their likes and dislikes, but that never makes one game better than the other... oh, and Itagaki needs a bitch slap and to give a little respect for his competition. :roll:
 
huh...

doa < tekken < street fighter

and i watched those matches in question, where that newbie owned the doa tourney. he did alright, but just the fact he started playing the game the same day of that tournament... ggpo doa scene

i'll be fair and say i'm more biased towards 2d, but in terms of deepness of gameplay for 3d, it seems to be...

vf > tekken > sc > doa

and not that it's necessarily a bad thing, but it seems like the people who defend doa seem to like it for non-fighting game reasons. online capabilities? story? boobies? haha, difficulty (or non-existence of)? lemme sum it up:

tekken: better for competition
doa: better for single-player

vf probably beats both of these in both categories though.


and to whoever said ssbm is better than everything else... buwahahaha
 
[quote name='kristianator']
and to whoever said ssbm is better than everything else... buwahahaha[/quote]

I have to totally agree there. Awsome game, but I do NOT consider it a fighting game, more like a platformer/beat-em-up... even Power Stone is more of a fighter than SSBM will ever be :x
 
[quote name='RelentlessRolento'][quote name='kristianator']
and to whoever said ssbm is better than everything else... buwahahaha[/quote]

I have to totally agree there. Awsome game, but I do NOT consider it a gihting game, more like a platformer/beat-em-up... even Power Stone is more of a fighter than SSBM will ever be :x[/quote]

definitely a fun game. definitely not the best fighter.
 
[quote name='2poor']naruto 3 on GCN[/quote]

Yeah, I'm wanting to pick this one up soon. Probably when I got to Japan this summer. It'll be cheaper
 
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