So who is the last boss that I need to beat to get to NG+? I went in with the ring, beat the two and went back to town and nothing.
I know I did not go through the Dragon Shring or Memory of Ancients. Maybe that's my issue?
+1F$*@$ing Darklurker...
It is definitely worth leveling up your chime (you'll likely get more +damage per soul expended than leveling up faith) to +9/max and infusing it with boltstone (buy from blue sentinels) to increase the lightning damage (especially since you can farm slabs), I went with the priest's chime since though it has slightly slower casting, it has S scaling with Faith. If faith is not your focus you might be better off with the protective chime, it has the same casting speed as the cleric one, the same B scaling, but higher base damage (though it also requires 25 faith). You can also load on the ring of prayer (it's a better deal to buy the ring instead of level up if you are above lvl 60), the sunbros ring, and the clear bluestone ring (+casting speed) to help increase your damage per second.might try to help on the end bosses and use those souls to level up my Chime and Faith stat so I can use a few less lightning spears to take her/them out. I get so close that I feel like if those had a bit more power behind them I could probably do it.
As long as you die, it counts as win for the arbiter. A lot of the arbiters use Lightning Spears because the leader, Targray, sells Boltstones which scale with faith. Basically, its the unofficial Miracle covenant.So if someone invades me and I kill myself, does the invader earn their completion item? If not, I've found a pretty good troll spot. In Huntsman Copse I've been getting invaded by arbiters within seconds of spawning in, so what I started doing is going up the ladder by one of the campfires and then jumping across to a platform across from the bonfire. I watch & laugh while they run all around the map looking for me, then when they start to stand still, i'll fire arrows at them to freak them out. If someone finds me and starts to attack (I seem to come across a lot of Lightning Spears when facing arbiters) i'll usually just jump off the ledge and kill myself.
I found the torch to be a little better than cast light which isn't saying much in terms of visibility. At least cast light allows you to run around with a shield up.Time to go stumble through the shaded woods, the torch didn't help much with visible distance when I explored a little about a week and a half ago, I wonder if cast light helps at all?
Man, don't know how you are killing those phantoms with 3 or 4 swings. It takes me 8-10 and of course my stamina runs out and then the other ones sometimes gang up on me and kill me. I suppose I should try two-handing (I am using a greatsword, though not an ultra). Unlike most areas where once I run them several times I know just how to take out every enemy, these guys are much more unpredictable. Sometimes I can lure them one a time, and sometimes they all come running at me at once. There doesn't seem a set way to deal with them. The shaded ruins one seems easiest because there are the 3 at the beginning and no tank guy with a club (who usually creams me in the Drangleic castle one). There is an archer, a dagger guy, and the spell caster. I can usually bait one or two back into the tunnel and deal with them. Then the 4th guy is down the elevator and he's easy to take out one-on-one.Dwarfman said:Now I know you were talking about getting all the spells/hexes etc and beating NG+ and going to NG++ lets you buy most of the spells? How far into NG++ do you have to get? Who or what do you buy them from and which do you have to aquire the "normal" way?Working on the platinum and like you io.. I hate Darklurker
Wait, I didn't know infusing them with boltstone would make a difference - or if it did I figured it would only count for melee damage (like if you actually hit something with the chime which I would never do). Does it actually scale the lightning spear damage?guardian_owl said:It is definitely worth leveling up your chime (you'll likely get more +damage per soul expended than leveling up faith) to +9/max and infusing it with boltstone (buy from blue sentinels) to increase the lightning damage (especially since you can farm slabs), I went with the priest's chime since though it has slightly slower casting, it has S scaling with Faith. If faith is not your focus you might be better off with the protective chime, it has the same casting speed as the cleric one, the same B scaling, but higher base damage (though it also requires 25 faith). You can also load on the ring of prayer (it's a better deal to buy the ring instead of level up if you are above lvl 60), the sunbros ring, and the clear bluestone ring (+casting speed) to help increase your damage per second.
Up to 45 faith (50 with the faith ring) so I'll probably be doing that quest pretty soon too to get the Dragon Chime since it is unequivocally the best chime. Then I'll just have to find a place to farm twinkling titanite.
Yep, it is based partly on your lightning attack stat. If you infuse it with boltstone it increases your miracle damage, but decreases your hex damage and vice versa if you infuse with Dark. Archdrake is still pretty good (and it's better at Hexes than Priest's), it has the same speed as priest, higher base damage, though lower faith stat scaling so I'm not sure where the break even point is.I've been using the Archdrake Chime (and staff). They seemed like the best of what I had. It gets hard to compare once you level one up though - can't tell what the other ones at +5 or +6 (where I'm at now) would be.
How do you get this Dragon Chime?
My Faith isn't nearly that high. I'm at 32 or so. I also don't have the Faith ring - where do you get that? At 50, or even 45, I'd probably be able to handle Darklurker pretty easily with everything else being the same.
Basically, I can avoid most of Darklurker's attacks but the one that invariably gets me is the hex orb one. That one will come in from the side and I'll never see it until it hits me. The sword and the fireballs are easier to avoid.
"Giant Lord Soul" is different than "Soul of a Giant" which is the item(s) you must have on your person (not consumed) for the Vendrick fight.Anyway, what a relief. So I figured I'd get the hex trophy taken care of at least. But then I hesitated - one of the souls required is for the Giant Lord. But isn't that one of the ones you need to make the the fight with the king easier? Does it matter if you trade it in (as long as you at least had it at some point)? Since I have yet to take on the king, I don't want to make that any harder than it has to be
Ah, OK, thanks. I thought that might be the case. I'll see what I have. You can get 5 of those if you beat the ancient dragon, right? I ought to have 4 now. I am going to attempt Vendrick again soon. I only tried him once a while ago.guardian_owl said:"Giant Lord Soul" is different than "Soul of a Giant" which is the item(s) you must have on your person (not consumed) for the Vendrick fight.
Ah, hell no. But if they had done that I'd probably be done with the game - wouldn't see the point of trying to do these extra things that I am doing for the plat. I certainly wouldn't play NG+ or NG++ without that incentive. So maybe I kind of wish they did so I could stop and move on to some other gameBezerker said:I'm glad there were no achievements/trophies for getting the Illusionary rings. I could somewhat see never lighting a bonfire in game, but never dying in the game obviously takes more skill.
The Ancient Dragon has an easier pattern that involves staying in front of him, with a front and back leg lined up diagonally, causing him to do the forward fire breath over and over again. I've killed the dragon 4 times now this way, and only had him use the flying AoE attack once when I broke pattern. Basically, what this guy does.I have been trying to kill the Ancient Dragon tonight - no going. I just watched a video where it looked oh so easy to melee his back feet. Yet whenever I try that his fire AOE attack gets me even if I run for his tail. Or it just takes me too long to orient myself once I unlock from his feet I guess. I dunno what it is. So I'm trying it out some more by helping. I've been able to last longer that way. A few times I was doing well but the host died.
Then I read on the Wiki that if you absolve your sins it resets the dragon and makes it much easier. So I went and checked and I'll be damned but that bastard wants 177,000 souls from me! I never killed an NPC or anything. I guess attacking the dragon counts? But then paying all that just to reset him seems pointless since, unless you kill him first try again, you'll just be back to owing all those souls. Unless something else did it - but I never invade anyone and haven't touched an NPC besides Pate. Does he count (when he's in the fight with the other guy and you are supposed to choose one)? I'd rather use 177,000 souls to level up.
Well finished sunbros covenant and decided to try blue sentinels a little, tried a blue cracked orb a few times and couldn't find anyone to invade with Sin. Also sat for awhile with the ring on and was never summoned, I think it would be quite tedious indeed to get 150 kills. Maybe if we are close enough in soul memory I would be able to invade and kill you. Io. to lower your sin. It's a shame grey phantoms don't count, I'd just sit there and kill bell covenant for awhile.Then I read on the Wiki that if you absolve your sins it resets the dragon and makes it much easier. So I went and checked and I'll be damned but that bastard wants 177,000 souls from me! I never killed an NPC or anything. I guess attacking the dragon counts? But then paying all that just to reset him seems pointless since, unless you kill him first try again, you'll just be back to owing all those souls. Unless something else did it - but I never invade anyone and haven't touched an NPC besides Pate. Does he count (when he's in the fight with the other guy and you are supposed to choose one)? I'd rather use 177,000 souls to level up.
I also realized that you can't get all the hexes from standard NG. You at least have to do the Rotten with an Ascetic - which I did to get Lucatiel's trophy. The problem is I reloaded my save from PS+ afterwards since I didn't want NG+ to be any harder than it has to be. I was also missing a hex found in the rat area since I didn't use the Pharros lockstone to lower the drawbridge. I assumed everything there was traps for the covenant so I avoided them all after mistakenly doing the first one I saw. I guess now that I have all the others I could do the Rotten again with an ascetic. It was pretty easy even the second time, though I did use a human summons in addition to Lucatiel.
I see what you mean, first area I cleared was under Draglec castle. First time I immediately walked the wrong way and fell into deep water and died so I equipped cast light to find my way through. Then I immediately aggroed 3 phantoms from 3 different tunnels and they wailed on me and I died. Then I carefully tiptoed through and killed them all the 3rd time, but the area is so curvy wurvy and dark it took me 5 minutes to find the tunnel with the last guy after lighting the chalice. For 2 of those minutes I contemplated jumping into that hole next to it because I thought maybe that was the way out.F$*@$ing Darklurker...
SO I finally slogged my way through the Pilgrims of the Dark. It took a ton of effigies to clear all 3 areas and then several more to figure out why I wasn't rank 2. I went through each one multiple times even after I cleared them to try to figure it out. I thought I was screwed because I read somewhere that if you offer an effigy while not a member of the covenant and then clear it you don't rank up. (Note that you can't enter the portal without being part of the covenant - you can switch after you offer the effigy). I did that so I was pretty worried that I had a glitch there. But eventually I figured out that one of the fires wasn't lit (even though I lit it).
What fooled me was that in one area the fire stayed lit even though I died and in the hardest one (Black Gulch), where the fire isn't on the way to the exit, apparently it didn't stay lit. So I had to redo that (for like the 4th time) to light the fire again. Finally I got rank 2. So then nothing opens up like some of the guides/wikis said. One said something about an elevator!? But no, it appears you have to slog through any of the 3 yet again just for the chance at Darklurker. I can make it through the phantoms about 1 out of 3 times (Shaded Ruins seems to be the easiest one). Then I can get Darklurker down to about 1/10th health but I always die without fail at that point (if not sooner). Grrr... I made a PS+ backup when I finally unlocked rank 2 and was down to 10 effigies. I used all those plus a few more that I bought in a futile attempt to kill Darklurker. Tomorrow night I'll reload my save and do it again. I need a break - even though I just had a 9 day one while I was out of town. I might try to help on the end bosses and use those souls to level up my Chime and Faith stat so I can use a few less lightning spears to take her/them out. I get so close that I feel like if those had a bit more power behind them I could probably do it.
I've read elsewhere and with video, that the Xbox 360 version has tracking totally removed there. PS3 though, has slightly less tracking. :lol:I'm currently in the Undead Crypt, and having just finished the Shrine, I don't think the patch did crap to the mages. I was in the middle of the shrine when it came out, so I literally played it the day before and the day after. I was looking forward to that change, buit the mages still seem to aggro from way too far away and the heat-seeking is still fairly aggressive (maybe not quite as bad). I'm just glad to be done with that damn area.
Yeah I'm not so sure the tracking got much of a nerf. I went through Shrine my 2nd time (on NG+) and didn't really notice much of a change. Luckily the patch fixed the issues with becoming human again after helping out as a phantom and I'm human much more of the game than I was in my first playthrough. I summoned _____ the Brave (forgot first name?) and she went charging ahead and I just sniped them as she took most of the heat. Once I got to that 3rd Bonfire I was home free. That 2nd stretch is the one that is the worst.I'm currently in the Undead Crypt, and having just finished the Shrine, I don't think the patch did crap to the mages. I was in the middle of the shrine when it came out, so I literally played it the day before and the day after. I was looking forward to that change, buit the mages still seem to aggro from way too far away and the heat-seeking is still fairly aggressive (maybe not quite as bad). I'm just glad to be done with that damn area.
Woah!Ya, I can't wait until I get far enough in the game that I can buy more casts of Great Lightning from a vendor, In a couple more levels I'll be able to equip sunlight spear though I'm not sure how often I'll actually use it in PvE considering it takes 2 slots and only has 3 casts.
Can't take credit for these, I found them on Gamefaqs someone did the math/testing to figure out when you get extra casts of each spell via attunnement. The possible break points (may or may not get an extra cast depending on how few charges it starts with) are 10, 15, 26, 32, 38, 43, 49, 58, 79, 94. For instance 3-4 starting charges usually gets it's first extra charge at 32.
I just finished the Duke (the 4th) and I've found 8 of both of them so far. I haven't used any of them yet as I imagine I'll use them on some of the top tier spells with ridiculous requirements (like bolt thunder at 65 faith) or perhaps on a Hex.I am still focusing on some spell requirements. Is there ever any other way to obtain spices in the game other than the few you get throughout the journey and the couple you can purchase? Is there a hard number on how many you can obtain of each in one playthrough?
Yeah I thought about the rings but I don't want to give up my ring slots! Haha I am like 42 INT and 30 FTH I think right now myself so I am good for the basic spells but the top tier ones are still a ways away. If we can get like 10 of each at least, then that should do a good deal of help though.I just finished the Duke (the 4th) and I've found 8 of both of them so far. I haven't used any of them yet as I imagine I'll use them on some of the top tier spells with ridiculous requirements (like bolt thunder at 65 faith) or perhaps on a Hex.
What can also help is you can buy a ring that does +5 to faith from the Huntman's corpse/Heide Tower switch miracle vendor and a +5 Int ring from the sorcery vendor of the fold from the Wharf (requires 8 base INT to talk to him). The int ring has let me cast a variety of utility sorceries and minor hexes with minimal investment in Int.
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First time through the shaded woods areas I happened to follow along the left side so I found the shaded ruins without encountering any ghosts. After killing the Duke boss I decided to go back there in the fog and look for items, the shaded woods area is bullshit LOL.
With cast light on and torch burning it doesn't help visibility at all. I can't see any of the ghosts when I am within the fog, only when I am standing on the path to the shaded ruin shrine and look backward at the ghosts which were chasing me can I barely see their outline in the fog. Or for the brief time their health bar is visible once I have struck them after I know they are there because I am getting hit, some of them have crossbows. One melee ghost got away from me after I chopped him and he came around the back of me and did the backstab attack and killed me! I didn't even know normal enemies could do the backstab animation. I had a fun time trying to find my bloodstain in all that fog.
Can you do invasions in the shaded woods? That would probably be quite fun. Invade and then cast unveil to find the host. or does that not work against hosts?
You can farm enemies for them. Witches in the crypt drop spices. Also, remember that using spices on high stat spells that inflict direct damage will lower their scaling from those stats.I am still focusing on some spell requirements. Is there ever any other way to obtain spices in the game other than the few you get throughout the journey and the couple you can purchase? Is there a hard number on how many you can obtain of each in one playthrough?
Crap, didn't think of that... : /You can farm enemies for them. Witches in the crypt drop spices. Also, remember that using spices on high stat spells that inflict direct damage will lower their scaling from those stats.
I haven't looked into it, but I imagine it would be more powerful to use individual items for the spells right? Like a maxed Staff and a maxed Chime would each individually do better than the Witch's Staff right? I dont mind swapping between the items; my left hand is staff, chime and then flame and I have gotten pretty efficient at swapping around.I dont know how I missed it in my 1st playthrough but the Black Witch's Staff is amazing for casters.
http://darksouls2.wiki.fextralife.com/Black+Witch%27s+Staff#.U0wtVldgE08
Being able to switch from Soul Arrow to Dark Orb to Lightning Spear just by hitting up is sooo nice, and it scales pretty good to all 4 "elements". I'm almost done with NG+, I want to finish off the ancient dragon but I am finding that all he does when I run into the boss room is instantly jump in the air and fry everything. I finally was able to get past it one time and I ended up right under his tail when he landed so it crushed me to death.
I tried this a few times and while I can get further (like I can take him down to 3/4 healthKrebStar said:The Ancient Dragon has an easier pattern that involves staying in front of him, with a front and back leg lined up diagonally, causing him to do the forward fire breath over and over again. I've killed the dragon 4 times now this way, and only had him use the flying AoE attack once when I broke pattern. Basically, what this guy does.
http://www.twitch.tv/pegs0/c/4009453
I did finally figure this out. I don't know how many times I got killed instantly when I had 2 phantoms with me because while I would run towards his head and veer left to trigger his sweeping attack and get to his feet, they might go way off to the right and trigger his AOE attack instead. Doing it by myself I finally was able to get him down a bit at least and I see now how it could at least be possible to beat him. I also didn't realize that he had more health with phantoms but now that I can get in there and wail on his feet a bit I see that I am doing much more damage (proportionally relative to his health bar) than I was before. Also, I noticed that the regular enemies leading up to the dragon take many more hits when I'm helping someone. At least in my own game I've cleared out all the enemies so I just have to run up there to fight him. But I've probably died close to 50 times now trying to kill him and I've never gotten him less than 1/4 to 1/3 down in health. (Note that many of those times were as a coop summons helper and often the host died and not meDwarfman said:Ancient Dragon is also easier if you did it alone. Not only does he have less health but since his attacks are pretty much 1 hit kill if you play with multiple people and someone dies you just made it harder for yourself. Since his attacks are also huge aoe is harder to know our predict who he'll target of 3 people are running around.
No, I knew that. I had cleared all 3 areas several times. What threw me off was that in the one area where the fire is off a side path, that one did not stay lit when I died on the level. In another area, it DID stay lit when I died (and went back in to finish it completely). So I had assumed it stayed lit in the other area too (which was the hardest of the 3 of course). Finally when I went through all of them more thoroughly I found that fire that wasn't li (even though like I said I did it before).guardian_owl said:What threw me, and what apparently also threw you is you don't rank up any for clearing the second area. I cleared the second area in the black gulch, talked to Darkdiver, nothing so I thought maybe it hadn't registered so I did it again, still nothing. The second rank is obtained by finishing the third level and then the third rank is for killing the boss. It would have been much less confusing if clearing the second area was rank 2 and then killing the boss was rank 3.
I don't consider any way of beating him "cheesing". If you did it while triggering the AOE attack several times and were able to get away from it, how the hell did you do that? Like I said, if you run to the tail, which is what I read somewhere, you often don't even make it half way (and this is from attacking his back feet). The problem is he will often fly up, then turn all the way around so his tail is on the other side of the arena. So I decided to just run the opposite way - well, that just triggers him to move closer and closer to the edge and then you are stuck between running off the edge or going back under him again - both of which are guaranteed death.Jodou said:Lol @ that cheesing the ancient dragon vid. I did it legit; get gud.
The witch staff gives convenience and its good for mixed builds. Even at rank 10, its final scaling (A,C, B, A) are still below those catalysts that are meant for their intended schools (S rank scaling and fast cast time). This is assuming you have top tier catalysts of sunset staff/caitha's chime, dragon's chime, or wisdom staff.I haven't looked into it, but I imagine it would be more powerful to use individual items for the spells right? Like a maxed Staff and a maxed Chime would each individually do better than the Witch's Staff right? I dont mind swapping between the items; my left hand is staff, chime and then flame and I have gotten pretty efficient at swapping around.
Its been a month but from what I remember you can't just run straight back, since he'll just flame underneath himself. Once he'd lift off, I'd kind of arc away from him and then run towards the shadow of his tail. This would kind of make him spin around the platform with each breath and keep him in the middle. Once I got the rhythm down, he died that attempt.I don't consider any way of beating him "cheesing". If you did it while triggering the AOE attack several times and were able to get away from it, how the hell did you do that?
I could see that but I often can't tell which way is "away" from him because of the camera angle. And the lack of running when I push 'O' doesn't help either. Point is, there are just too many things you can screw up easilyJodou said:Its been a month but from what I remember you can't just run straight back, since he'll just flame underneath himself. Once he'd lift off, I'd kind of arc away from him and then run towards the shadow of his tail. This would kind of make him spin around the platform with each breath and keep him in the middle. Once I got the rhythm down, he died that attempt.
All this talk about the Ancient Dragon makes me feel lame.I could see that but I often can't tell which way is "away" from him because of the camera angle. And the lack of running when I push 'O' doesn't help either. Point is, there are just too many things you can screw up easily.
I did read about an actual "cheesing" method. You use that ring that protects your back (Gower's I think it is?). It is only available in NG+ (or via an ascetic). But apparently that protects you completely from the fire on your back. I don't have the ring so I haven't tried it. But reading about the ring it looks like it only works 5 times before breaking? So I'm still not sure if that is a foolproof method - but since I can occasionally get away from the AOE attack that might be enough. I'm going to try not triggering the AOE attack first though before I resort to that.
Is that attack causing critical damage to the back? If so you might try wearing the ironclad armor (turtle shell) it protects the back from backstabs and critical hits. It's a rare drop from Iron clad knights in the Iron Keep. I was able to get one after farming the 3 near the last bonfire with item find gear 7 or 8 times. It is quite heavy though, nearly 30 units, so you'll have to sacrifice on the most of the rest of your armor pieces.I could see that but I often can't tell which way is "away" from him because of the camera angle. And the lack of running when I push 'O' doesn't help either. Point is, there are just too many things you can screw up easily.
I did read about an actual "cheesing" method. You use that ring that protects your back (Gower's I think it is?). It is only available in NG+ (or via an ascetic). But apparently that protects you completely from the fire on your back. I don't have the ring so I haven't tried it. But reading about the ring it looks like it only works 5 times before breaking? So I'm still not sure if that is a foolproof method - but since I can occasionally get away from the AOE attack that might be enough. I'm going to try not triggering the AOE attack first though before I resort to that.
Are you sure? I've always seen him almost butt ass naked walking around in there.So I went in to check out Vendrick afterwards and I never noticed this before, but he actually has less armor when you get more of the Giant Souls. I mean I knew his defense went down, but it is manifest visually by him wearing less. With all 5 giant souls, he is basically just a big ol' ugly green hollow. Now, he still annihilated me with one hit (even after I put all my armor back on). So I will have to read up on how to beat him. But the one lightning spear I got in on him took about 1/8 of his health. So as long as I can figure out how to avoid that sword (dodging didn't help) I should be able to handle him. My problem is that it is so dark in there and his sword + long arms have much more reach than I expect them to.
It seems like the first time I went in there (to get the key) he was heavily armored. And I thought when I went in there before getting the 5th giant soul that he had some sort of clothing at least. I certainly don't remember him being a big green naked zombie. But I could be wrong - it has been a while.Trakan said:Are you sure? I've always seen him almost butt ass naked walking around in there.
Meh, once you learn any boss' moveset and the timing, these just become endurance fights. Punching him in the face was pretty hilarious though.I did the famous bare fists technique on ancient dragon after watching this video. Get on my level.![]()