[quote name='strikeratt']Blizzard 1 million times have stated that the game is made for Player vs Monster. PvP is just an extra thing on the side and a bonus is all. Every single point he made is for a PvP player only. Just because that guy PvP'ed all day long and only did that did not make everyone who focused on PvM a casual.
His reasonings are that of someone with a mental disability called giant ego syndrome. He just assumes to be hardcore you need to play like him. So like Prime said, just because 5000 people played like him doesn't mean we all should have a game made to cater them.
I mean look at the gear samples he provides. The bad and casual ones. Who dafuq uses that junk. A bad player can easily find something better than those 2 items in a matter of hours. Not to mention that Diablo 3 is going to a level that the perfect item searching is supposably much more involved than diablo 2. So not only is his point moot, but it's just rediculous. Especially when the last one is a crafted item, exactly what D3 is about.
The stats points are moot as well. There are plenty of builds he mentions that you just dump stats in vitality, again unless you are PvPing.
The removal of Lans? It's obvious why this has happened. I hated trading in D2 because everything was JSP related. So Blizzard created the auction house. I don't want a million duped items on the auction house and the economy in shambles because of it. People found ways to bring stuff from open to closed, always will too.
Mods? 2000 people for the most popular mod at it's peak? Is that honestly worth mentioning?
As for the auction house to make blizzard money, if they were concerned about that they would make it a real money AH throughout every type of gameplay, as in HC. The gold auction house is there for a reason.[/QUOTE]
the thing is you don't have to make the game cater to him. look at what you just said. d2 according to blizzard wasn't about pvp and it STILL had those choices and you still could focus on PvM and ignore the higher end options because it was just that, optional. if you wanted to step up your game and join the pvp scene you could. the point is that it was a choice, something that you no longer have. including more choices is always a good thing.
as for the items..
1. steel is bad its why he put it in bad.
2. grief is good what the

are you talking about. he put a non perfect ias/+dmg one up as casual because a casual player won't care about perfect stats on it. i invite you to play d2 for 2 hours and find the runes needed to make a grief.
3. the last item isn't crafted. its a rare.
this part of your post is pure ignorance.
stats..
yes many builds used vita, but many builds also use other stats and used them to good effect. choices. all of those pvp builds could be used in pvm just fine too.
lan..
do you even understand what lan is? its a closed network. the reason dupes appeared is because blizzard didn't store everything on their servers in d2. some info was on the player's pc and you could send counterfeit packets to their servers when it looked for updates from the pc.
diablo 3 has everything on blizzard's servers now. thats fine it will stop dupes on blizzard's stuff. but guess what? that doesn't mean you have to take out LAN. they are not mutually exclusive things.
mods..
2000 at peak for one mod. there were several other mods with similar numbers such as meridian or rising sun. yes the numbers are low considering the number of players but 2000 people is not a small amount. if 2000 people would decide to buy your product if you added mod support thats 120k$. piss change for blizzard but its still a chunk of money.
ah..
and if they weren't concerned about making money they wouldn't take a cut.