Ever had a franchise ruined for you?

The Resident Evil series, for me, was getting really stale -- especially in the gameplay department -- until one of the greatest games - EVER - came along and made it all better.

(Resident Evil 4.)
 
[quote name='Chibi_Kaji']I rented it when it came out and lost interest within a few hours of playing the game. It was just another Mega Man X game.[/quote]

I remember it was difficult to get that first master robot kill. Was that the reason you were turned off?
 
[quote name='paddlefoot']Kid Icarus..... oh wait, Nintendo ruined that franchise.[/QUOTE]
What franchise?

Nintendo shits on EarthBound, too. :|
 
[quote name='camoor']RE4 was awesome, but IMO GTA3 will be the king of series reinvention for a long time to come.[/quote]

I have to disagree. GTA3 was born not out of the need for reinvention, but out of finally having the technology to implement a sandbox type city. It's not as if after, what, two games and an expansion people were going 'Oh, wow, GTA is getting really old and boring and stale'. If anything, GTA2 improved the series greatly. This may be refuted, but I also never saw GTA as a series on the level of RE *until* GTA3 came out. It wasn't until after 3 that the series became an event.

The RE series was HUGE and getting seriously stale. By the time RE4 came out, we had 4 regular games, a remake, a prequel, and countless terrible spin-offs. On top of that, the series seemed to be puttering around in terms of story, never getting around to what had been promised... Chris, Jill, and Barry going after Umbrella. All of the regular games plus the remake and prequel generally followed the same formula. It was no longer 'oh, sweet, a new RE game! Can't wait!', but more 'oh, there's another RE game? Ok.'

New franchises, like GTA3, were beginning to overtake the position once held by RE, and if they didn't do something to garner interest back in the series either one of two things would happen: A. the series would end, which is unlikely because they like money. Or B. they would've kept milking it until it became nothing more than a joke, or hit a game SO bad that they'd be forced to stop. Resident Evil was literally at the point of no return.

While GTA3 was an amazing game, I can't quite say it 're-invented' the series, just simply took it to where it's potential was always going to. They likely could've just called it Grand Theft Auto, no 3, and the majority of people playing it wouldn't have realized that it was a sequel. It was the natural evolution of the series, not a reinvention.

RE was a hugely popular series teetering on the brink of extinction due to bad storylines, crap games, and a sense of staleness that was unmatched. RE4 changed everything we knew about the series, and was a fantastic game to boot. It's set the template for all action games after it, and breathed new life into a series that was already riding off into the sunset. It shouldn't have worked but, by god, it did. Interest in RE is now at an all time high, all because they discarded everything that made the series stale in the first place.

So, that's my argument really... while GTA3 was amazing, it was more the natural evolution of the series because of technology, while RE4 was a reinvention of a series on life support. Let's be fair, 5 years ago, who ever thought we'd be salivating over RE5 the way we are? It's nothing short of a miracle. Like I said, I'm not discounting GTA3 in any way, I just feel that in terms of greatest reinvention ever, RE4 wins hands-down.

... unless, of course, you screwed up and meant to write GTA4 instead of 3, at which point you can disregard my argument against 3. That'd be a much closer argument, but I think I'd still give RE4 the edge over GTA4.
 
MegaMan X7
Suikoden 4
Tomb Raider 2+
Command and Conquer Generals
XenoSaga 2
.Hack 3
Final Fantasy X-2
 
The Burnout series is ruined for me.

They kept getting better and better until Revenge made a huge mistake imo by letting you shunt traffic out of your way. And now the newest open world Burnout has no crash mode, and a myriad of other missteps that move the series even further from what made Burnout great.

Also, the Final Fantasy series ended for me with VII.
 
[quote name='ThatDamnDave']The Nintendo franchise for me has been ruined by the Wii. Try that one on.[/quote]

With all due respect, I really don't get this at ALL. Nintendo tries to reach out to a different crowd, and now they suck? This generation totally trashes the GC generation. Let's see, Super Mario Galaxy is lightyears more fun than Sunshine. Super Smash Bros. Brawl is better than Melee for its online. Mario Kart Wii, so much better than DD. Everything seems to be going fine, actually better than that.

I'm loving what Nintendo is doing. The whole wiifit arguement is played out if that's what you're going for, they're still reaching out to the hardcore. And even if they're not, who cares, the games are still awesome. Now 3rd party may need work though, but even then there's gems to be found such as No More Heroes(haven't played, but it seems ok), Lost Winds, and Zack and Wiki to name a few. Honestly I think it's just a case of us having unrealistic standards for the big N. I'm guessing most of us grew up with Nintendo, so of course the Wii will never match our first gaming experiences.

But I gotta say, I like your avatar.

Spyro.

Crash

Sonic...never imagined Sonic would get screwed over this much! And by his original company too!
 
I think there's something wrong with me in that I refuse to say Mega Man.

If it helps I've never played any of the ones Capcom has released in the past five years.
 
No one ever mention the Madden series? The law of diminishing returns really caught up in the last few years. When a new game comes out every August, I don't bat an eyelash.

The last Katamari game for 360 made me not want to play another game in the series.

And all the 2d fighters with an impossible final boss (King of Fighters XI, Tekken 4 (or was it 5), and Mortal Kombat)
 
007 - I would agree with everything you said about RE.

But I take issue with your assertion that GTA3 was a natural evolution of the series. You go from 2D top down car missions to full-on sandbox go anywhere do anything (violent) by car, foot, or sea. I have done some flat-out crazy shit in GTA3+ that would never be possible in previous incarnations. GTA3 only seems natural because they set the bar that other series came in and tried to match (even though all have ultimately not been as successful)
 
[quote name='PenguinMaster']I wouldn't say Nintendo did much with any of their series on Gamecube either. [/QUOTE]

But at least they had graphics MUCH than the N64, so I felt like I was getting something out of buying a new consoles.

Where as this time it was "wow this looks just like the GC games for the most part, and has some shitty waggle tacked on" for me. I see why others like it, but I just couldn't get into it vs. gaming in HD with robust online play on the 360.

But a part of it was just being tired of Nintendo franchises in general--that was probably the biggest part of it. But lack of HD graphics, and not liking motion controls much was the straw that broke the camel's back and made my decision to ditch the console an easy one to make.
 
[quote name='camoor']007 - I would agree with everything you said about RE.

But I take issue with your assertion that GTA3 was a natural evolution of the series. You go from 2D top down car missions to full-on sandbox go anywhere do anything (violent) by car, foot, or sea. I have done some flat-out crazy shit in GTA3+ that would never be possible in previous incarnations. GTA3 only seems natural because they set the bar that other series came in and tried to match (even though all have ultimately not been as successful)[/quote]

Ok, but let's look at your descriptions... aside from the 'sea' part, doesn't that described exactly what you could do in GTA2, albeit from a 2D top-down perspective? GTA2's world, though less graphically impressive, was essentially a sandbox type game, though one without true 'character interaction', so to speak. What I'm trying to get across is that both games follow nearly the same formula, albeit from a different graphical perspective and with GTA3 being much more story-driven. It was a larger world for certain, but the tenets of both games were essentially the same. You start in a large city where you can go anywhere by foot or by vehicle, you do missions, and you can also wreak havoc on foot if you so choose.

I agree about the 'flat-out crazy shit' that could be done in 3, but I assert that it was only the 2D to 3D transistion that the series was going to have to make eventually is what made that possible... the basic elements of the GTA2 and GTA3 were the same, aside from a more fleshed out storyline in 3. Obviously they weren't going to do another 2D top-down GTA in a now 3D standard generation, so they simply changed the engine, but left the rest intact. That's why I call it an evolution instead of a reinvention... the core gameplay elements remained the same, they simply upgraded the way it was presented.



Oh, and DesertEagle - totally hit the nail on the head with Katamari. I picked up Beautiful Katamari for $13 and I'm still disappointed. THAT'S a series that needs a reinvention.
 
[quote name='007']Ok, but let's look at your descriptions... aside from the 'sea' part, doesn't that described exactly what you could do in GTA2, albeit from a 2D top-down perspective? GTA2's world, though less graphically impressive, was essentially a sandbox type game, though one without true 'character interaction', so to speak. What I'm trying to get across is that both games follow nearly the same formula, albeit from a different graphical perspective and with GTA3 being much more story-driven. It was a larger world for certain, but the tenets of both games were essentially the same. You start in a large city where you can go anywhere by foot or by vehicle, you do missions, and you can also wreak havoc on foot if you so choose.

I agree about the 'flat-out crazy shit' that could be done in 3, but I assert that it was only the 2D to 3D transistion that the series was going to have to make eventually is what made that possible... the basic elements of the GTA2 and GTA3 were the same, aside from a more fleshed out storyline in 3. Obviously they weren't going to do another 2D top-down GTA in a now 3D standard generation, so they simply changed the engine, but left the rest intact. That's why I call it an evolution instead of a reinvention... the core gameplay elements remained the same, they simply upgraded the way it was presented.

[/QUOTE]

I don't see how you think RE4 was more different from it's predecessors than GTA3 was different from it's predecessors. The biggest change in RE4 was also the perspective while a lot of the rest of the game was just evolved. You still move around the same way and still stand still while shooting. If you want to call GTA3 an evolution fine, but don't call RE4 anything different.
 
I loved the first two Suikoden games, they are easily two of my favorite games ever. Parts 3, 4, 5 and even Tactics haven't done anything for me. Everything I loved about the originals just aren't there and I can't even bring myself to finish them.

Mega Man: I think I just love classic Mega Man. The X series is cool but honestly got worse with each new entry for the most part (I think 8 was one of the better ones though). I tried to love ZX but I can't even find my way to the next area for hours on end. The Zero series has massive artificial difficulty with probably the most unlikeable cast of characters in the entire saga.

I'm not even going to comment on the Battle Network games. I love the design of Mega Man in that series, that's all.


I'm kinda iffy on KOF. KOF XI was good, but for years SNK was more interested in gimmicks and changing move sets rather than actually improving the series. Hopefully KOF XII is good.
And Maximum Impact 2 is so ridiculous it's awesome. From the gameplay to the alternate costumes of the characters.
 
[quote name='007']Ok, but let's look at your descriptions... aside from the 'sea' part, doesn't that described exactly what you could do in GTA2, albeit from a 2D top-down perspective? GTA2's world, though less graphically impressive, was essentially a sandbox type game, though one without true 'character interaction', so to speak. What I'm trying to get across is that both games follow nearly the same formula, albeit from a different graphical perspective and with GTA3 being much more story-driven. It was a larger world for certain, but the tenets of both games were essentially the same. You start in a large city where you can go anywhere by foot or by vehicle, you do missions, and you can also wreak havoc on foot if you so choose.

I agree about the 'flat-out crazy shit' that could be done in 3, but I assert that it was only the 2D to 3D transistion that the series was going to have to make eventually is what made that possible... the basic elements of the GTA2 and GTA3 were the same, aside from a more fleshed out storyline in 3. Obviously they weren't going to do another 2D top-down GTA in a now 3D standard generation, so they simply changed the engine, but left the rest intact. That's why I call it an evolution instead of a reinvention... the core gameplay elements remained the same, they simply upgraded the way it was presented.[/quote]

gta2multi.jpg


gta2.jpg


You say graphics - but really look at the games side by side.
- Big color dots turn into people
- Buildings go from barely perceptible facades to that diner on the corner, that high rise with the dry cleaners, that construction site with the crane
- Details, details, details - papers litter the street, parking lights go from green to red above, wise guys have that tough guy walk and pros walk like pros - all visual cues lending an emotional element to the game
- Weather, day/night transitions, and lighting go from crude iconic representations to a city that eases suspension of disbelief

All these games revolutionize the experience. As fun as it is to blow stuff up in GTA2 at the end of the day it just feels like an advanced version of the common shmup - all I feel are alternating emotions of frustration and triumph.
When blowing cars up in GTA3 I get that visceral fireball rush, when running from the cops in GTA3 I really feel hunted, when shooting back at rival gangs in GTA3 I want to f them up.

And we haven't even cracked the gameplay/mission/transparent presentation elements of the game. It was revolutionary.
 
[quote name='Rodimus']Katamari's a "one trick pony." I don't think there can be much innovation with that series.[/quote]
I think it could be more puzzle elements. Like I think it would be cool if you could make your ball go down a size by exploding things off of it and then recollecting the things later. I probably play it too much. It's a good game to zone out to.
 
[quote name='akilshohen']I think it could be more puzzle elements. Like I think it would be cool if you could make your ball go down a size by exploding things off of it and then recollecting the things later. I probably play it too much. It's a good game to zone out to.[/quote]

I agree, I pop it in every once in a while for some mindless fun. But besides rolling around and collecting stuff I just can't see anything else to be done that would re-invent itself. I had a blast with the first Katamari but it's been getting less enjoyable with each installment, plus they keep raising the price. That doesn't help.
 
Hoo boy here we go...

Twilight Princess/Phantom Hourglass - TP was great for the first few dungeons but after I got the master sword it felt like I was just knocking down objectives in a soulless husk of a world until I got to an ending that included Ganon for no goddamn good reason. Phantom Hourglass was just terrible, had wonky controls, the random ship part collecting was crap and the temple of the sea king was garbage as well. I do have to admit that Tingle's Rose Colored Rupy Land was an absolute blast and crossbow training was ok. I will give the next Wii specific Zelda a shot but it won't be an 'event' for me like the last few have been.

Me & My Katamari - I got 100% on the first two Katamaris and loved every minute but it felt like even the devs were phoning it in on the portable version. No interest in Beautiful Katamari after this one.

Megaman after Megaman X - Powered up was a fun little nostalgia trip but I'm glad Capcom isn't making any more of these. I think I've gotten just about everything I'm going to get out of Megaman at this point.

Phoenix Wright Trials and Tribulations - I just got bored of the gameplay by the third. First two were awesome.

DQVIII - Loved it until the Dhoulmagus bait and switch. By the time I got to the 'Dark World' it felt like all I was doing was treading water. I honestly think that some more character customization via changing weapon/armor graphics would have kept me a lot more interested in this.

Final Fantasy VII - This was my last Final Fantasy and I will never go back to the series, thank you very much. It was just such a drastic change from the fantasy/steampunk vision of VI and I just wasn't feeling it. It was also the first FF that required a guide to get everything (chocobo breeding?!?!?) and so that was the end of that for me.

Metroid Prime 2 - Backtrack city. I'll never play another Metroid again.

Lumines 2 - The first was amazing but the video backgrounds coupled with shitty pop music turned me off the idea of any more. Loved Gunpey though.

Smash Bros. Melee - Played this game to no end (something like 2k matches). Have no interest in Brawl as a result.

Guitar Hero 3 - All of the changes from 2 were crap. It also didn't help that through an extremely convoluted process I could have all the custom tracks I wanted in 2.

Mario Power Tennis - Loved Mario Tennis on the N64 but the GCN version just felt like a chore ESPECIALLY when I was trying to goldstar all my characters. No more Mario sports games for me after this one.

Mario Kart DS - I couldn't play any more MK after the horrible online in this one BUT MKWii changed that and I'm back on board with the franchise. I'm a little iffy on the bikes but the wheel is admittedly fun as hell.
 
Suikoden 4
Resident Evil 4 (felt like playing a Tom Cruise movie except gayer since he didnt bone the chick at the end)
Star Ocean 3
.hack//Quarantine Part 4
Grandia II
XenoSaga II (shit was so fucking boring!!!)
Halo 2 & 3
 
[quote name='cochesecochese']
Phoenix Wright Trials and Tribulations - I just got bored of the gameplay by the third. First two were awesome.[/quote]
I disagree. PW2 left a bad taste in my month. After the 2nd case with Franziska von Karma I wanted to put the game down but I kept playing since I thought it would get better but I was wrong. But that last case was no fun at all... It dragged on way too long and made me hate myself for what I had to do in order to finish the game. Also the music was pretty Meh as well. I'm surprised that I actually picked up the 3rd game and enjoyed it after that.
 
[quote name='ThatDamnDave']The Nintendo franchise for me has been ruined by the Wii. Try that one on.[/quote]

i feel the same way except for the DS.
 
[quote name='ThatDamnDave']The Nintendo franchise for me has been ruined by the Wii. Try that one on.[/quote]I can see that, save for Mario Galaxy.

But most of the Wii games can go one of two ways. It's either the same old crap again, or the definitive version of a game series. And it totally depends on your point of view, and maybe even on the game itself. I think Twilight Princess, Brawl, Kart, Prime 3, etc. all embody those ideas (nearly) perfectly executed and refined. However, the next go round, I think I'll be looking for some new ideas here and there. I don't want the next console Zelda to just be that format with really tight Wii integration. A slight reinvention along the lines of PH (although without the Ocean King temple, thanks) would be slick. We don't need to play OoT again though, I don't think.

Sonic I guess is the obvious choice for a thread with this question. Sonic Rush makes it all the more painful though, as it was so very close to what Sonic was and they seem to be moving farther away from that high point again. :(
 
I see a lot of people are done with the Metroid Prime series. I can understand MP2 but I loved Corruption. Why hate on that one?
 
[quote name='Rodimus']I see a lot of people are done with the Metroid Prime series. I can understand MP2 but I loved Corruption. Why hate on that one?[/QUOTE]

Same here, I love MP and Corruption, hated MP2. I'm just tired of the series though. It's something I could play 1 game every 5 years or something.
 
[quote name='Dead of Knight']

I think you and my boyfriend are the only two DQ nerds in the world who were disappointed by the game. :lol:[/quote]

Nope - after all the raves I'd heard about DQ 8, I was expecting gold.
Instead, we get a generic, by the numbers RPG that everyone loved because the characters looked like Dragonball-Z knockoffs.

As for me:

Lunar - by that horrendous DS game.

Shadow Hearts 3 - Awful. Just awful.

Grandia III - same as above.

Resident Evil 4 - I found it almost unplayable, and RE5 looks like it's more of the same. I'm done with that series.

Silent Hill IV - I'm surprised no one has mentioned this yet, as it was meant to be another game entirely until Konami shoehorned it into the series.

Need For Speed - Loved this series on the PS1. Pure arcade fun. Now they've got "storylines" and "actors" and "customising your car" and it's fucking lame.

Xenosaga 2 - Series redeemed by Xenosaga 3

Suikoden IV - Series redeemed by Suikoden V

Devil May Cry 2 - Series redeemed by Devil May Cry 3

Leisure Suit Larry & The Bard's Tale - Jesus Christ, could they have *tried* to make these new games any lamer?

Mr. Mosquito - by not releasing the second game in North America!!

Persona - By not releasing Persona 2 Innocent Sin in North America - which completes the other half of the story of Persona 2 Eternal Punishment. What the hell were they thinking?

Shenmue - ruined by that sonofabitch Peter Moore.
 
Some of my favorite series have taken turns for the worse, but most of them have recovered. For example, Twisted Metal 3 started a series of crappy releases, up until Black. I didn't like Final Fantasy X or X-2 but loved 12 and enjoyed the remake of 3.

Then there's Tenchu, which hasn't been great since the PS1 titles and hasn't been good since the first PS2 release. Not that Fatal Shadows was a horrible game, it just didn't live up to its predecessors. The DS version was pure shit, with Tenchu Z (360) only being slightly better than that. Tekken is another series that has faded from my radar. The first three games were some of my favorite PS1 fighters, but I haven't been able to enjoy any of the entries in the series since.
 
[quote name='CriscoKidd']Kingdom Hearts was one of my favorite games on the PS2.

Everything got worse in the 2nd game other than the graphics(big whoop). I doubt I return to the series after seeing the direction they decided to go to.[/quote]
I honestly disagree, I don't know what you are talking about. I loved KH and KH 2 improved it so well. I don't understand why some people hate it.
Theres always a time when you honestly disagree while evryone else hates it.
 
Burnout Paradise just took a big freaking tangent form the Burnout series. It tried so hard to be like GTA and failed. Looking at a map to see where to go from start to finish? No barrier lines?

Pffft. Screw Alex Ward.
 
[quote name='LeafPanda']I honestly disagree, I don't know what you are talking about. I loved KH and KH 2 improved it so well. I don't understand why some people hate it.
Theres always a time when you honestly disagree while evryone else hates it.[/quote]

I agree with you. Now the KH series isn't at all in my top 10...or even top 100 for that matter, but I still had a blast playing it.

KH2 really improved on the sometimes boring pacing in 1 by adding fun/nonsensical cutscenes everywhere the gameplay started to get stale, and the combat was even more pumped up.
 
[quote name='LeafPanda']I honestly disagree, I don't know what you are talking about. I loved KH and KH 2 improved it so well. I don't understand why some people hate it.
Theres always a time when you honestly disagree while evryone else hates it.[/QUOTE]

Everyone does not hate it. In fact I'm more inclined to believe more people like it than not, despite what the consensus on the board may be.

And you can disagree with me all you want, but as far as I'm concerned, the story and gameplay went for an even more of a style over substance approach than the first one did. Did the screenshots look cool? fuck yeah. But it wasn't fun for me to actually play the damn thing.
 
[quote name='CriscoKidd']Kingdom Hearts was one of my favorite games on the PS2.

Everything got worse in the 2nd game other than the graphics(big whoop). I doubt I return to the series after seeing the direction they decided to go to.[/quote]


couldnt have said it better. that game wa dumbed down so bad you could alomst play through it just hitting the attack button. magic was useless the drive forms lame and the voice acting and plot was so horrible you wanted to play the game with the sound off. and the pres this button now attacks sucked. not to mention how they lazily placed valuable item just around the corner. they tried to make it accessible to everyone and ruined it in the process. i paid full price that when it first came out and i still want a refund.
 
[quote name='RPGuy']Final Fantasy, definitely. It seems like the series took a turn for "lowest common denominator" territory after VI, with side trips to Hot Topic along the way.[/quote]

Holy cow, I thought I was the only one who felt that way. FF 1-3 are still my favorites. :applause:

Also, Ys going side-scroller with #3, but it was redeemed with an english patch for Ys 4.
 
Happens quite often in the baseball realm:

-Triple Play was awesome before the millenium hit, then it turned into an arcadey mess when it hit the PS2.
-Was hyped for World Series Baseball 2K2 on the DC as the next big sim baseball series, but that game and its cursor-based gameplay was crap.
-Got into High Heat, but Microsoft sabotaged the series when they bought it and didn't do shit with the license.
-Then I got into MVP Baseball for 2004 and 2005 before Take Two doomed the series when they got the exclusive Third Party license from MLB and kept making shit games.
-Luckily, Sony's MLB series came into the forefront and has been great since 07.
 
In decreasing order of magnitude: Sonic (really, pretty much every platformer series that's neither Mario nor made by Insomniac or Naughty Dog), Mega Man, Shining Force, Star Fox, and Final Fantasy. Don't know if it's fair to say that FF is ruined for me, but I don't really care for 'em these days. I haven't really enjoyed one since Tactics. And Tactics Advance just flat out doesn't exist.

Rodimus: it's pretty easy to be "done with the Metroid Prime series" when Retro says it's not making any more. And yeah, Corruption was fucking phenomenal. More than made up for Echoes' shortcomings.
 
Mario Kart: Why? Two Words: Blue Shells.


But in all seriousness, I have to agree with Mario Kart and Super Smash Bros. They just feel too MOTS. Which is fine, doesn't necessarily ruin them, but just make me not care about them.

Driver 3 is a great example in my mind and Twisted metal until black.
 
[quote name='Nephlabobo']
Lunar - by that horrendous DS game.
[/quote]

We probably will never see another entry into this series, so it's probably okay that you wouldn't pick another one back up.

But I agree with the DS game being terrible.

[quote name='docvinh']Metal Gear Solid 2. Raiden was gay and the story made no sense.[/quote]

I loved MGS. Could not get into 2 or 3. I guess that means I could say 2 ruined it for me...but I will almost certainly give 4 a try (only because I will probably grab the bundled PS3).
 
[quote name='ThatDamnDave']The Nintendo franchise for me has been ruined by the Wii. Try that one on.[/quote]

Very very true. I hate the new Casual only direction they are going. Oh well.

But I would add to this list is Dynasty Warriors. I loved number 1 and got so excited for number 2, then I realised it was the same thing as one and got disappointed so I waited to see if Dynasty Warriors 3 would be any better... and thus the downward dynasty spiral commenced.
 
Lunar on DS broke my fucking heart - i was so excited to have another Lunar game and then that bullshit came out.

FFVII destroyed final fantasy for me - it was so bad and everyone was busting a nut over it "OMG GRAPHICS!"

I agree about Mario Kart blue shells.

Guilty Gear Dust Strikers
 
Yeah a few.

Street Fighter because of EX - I got to play the EX games at Mafia's place and they were pure crap. Third strike was the last good SF game and I hope SF4 redeems the series but I doubt it (though I will still buy it).

Megaman X series - Went to crap. Thankfully Capcom still makes Megaman ZX games.

Silent hill 4 - So much of a departure It's not even funny. Theres a reason why this game was supposed to originally be a Silent Hill game. Silent Hill origins somewhat makes me forget about this one.

Suikoden, sort of. - Suikoden tactics, along with Suikoden 3 (game play, not story wise) and Suikoden IV were complete rubbish. Suikoden V reedeemed itself in every department except difficulty (too easy) and load times.

Baldur's Gate - Yeah this a tricky, but going from best PC RPG's ever to completely going console exclusive and turning your series into hack and slash titles probably pissed a lot of people off.

Burnout - I never bought Paradise yet (I'm waiting for the PC version I think) but from just playing the demo I know this series has turned into Need for Speed so I doubt I'll ever buy a Burnout title at launch again. Thankfully buyers agree, as Burnout Paradise hasn't sold partically well.

Castlevania Console versions - The DS games are heaven, but the console ones are jokes. They should go 2d with 3d background.

Dino Crisis - Theres a reason why we haven't seen a new one since Dino Crisis 3 for XBox.

ESPN NFL 2k/All Pro Football - All Pro Football would have been decent if it was $20 at launch and kept in all the 2k features,and it did neither.

Neverwinter Nights - I am getting NWN2 but that doesn't erase the fact Obsidian has completely ruined a franchise compared to the first one.

Tenchu - All the new games are as boring as...

Dynasty Warriors - ... with little to no innovation/series changes, these two games are the Madden of non-sports titles

Kingdom Under Fire: - I'm buying Circle of Doom eventually, but going from RTS/DW mix to straight out hack and slash not only was a very bad move, but alienated their entire original fanbase.

Future game predictions:

RE5 - Yeah looks great, as long as you enjoyed RE4. Not straying far can be a good thing and bad things. Looks to be as much innovation as Ninja Gaiden 2 has to Ninja Gaiden 1. Don't get me wrong, I will buy RE5 at launch, but I doubt the reviews will be as kind/other people will bicker about the lack of innovation.

Soul Calibur 4 - Monsta Mack is a sucker for buying shitty games. If this game is good I will be really surprised. Soul Calibur 3 and the beat em up Legends were both trash, and I don't see that current trend dying when you sellout to include people who use light sabres and the force.

Edit: I also forgot to mention the Lunar series. Lunar DS just by the brief time I played it and after reading all those horrid reviews.
 
Oh boy, let's see here:

Megaman
- WTF is this battle networks atrocity?
Castlevania - Seriously guys, it's called innovation. Try it. Just once.
Fallout - Although the 3rd should redeem the franchise.
X-COM - Terror from the Deep was awful and so was everything afterwards. No wonder the whole thing is now MIA.
Final Fantasy - For me the series ends after 6.
Oddworld - I haven't enjoyed anything after the first two Abe games.
Donkey Kong Country - The series rightfully died after the "Kong Rap" like it deserved.
Sonic - 'Nuff said.

I'm sure there are many more to add to that list, but I try to forget these things for a reason... No use reliving the pain of tarnished glory.

EDIT: Monsta Mack is right about Soul Calibur. How that went so far south so quickly is a mystery me.
 
NFS Pro Street.

I love the Need for Speed games, and have since whatever the first PlayStation game that came over here was. The series has had ups and downs, but I really started loving the series when the Police Chases started getting intense. In fact my favorite racing game and best race ever would be NFS Most Wanted (yeah, I like the dopey live action actors) and the Escape From Rockport race at the end when the heat goes to Level 6.
I still want to make a bumper sticker that says THIS CAR ESCAPED ROCKPORT CITY to rival the bumper stickers that say stuff like THIS CAR CLIMBED MT WASHINGTON. ;)

Playing Pro Street is so disappointing. I wouldn't have minded a spin off title, something like Pro Street brought to you by Need For Speed. But to change the franchise so drastically and to something that can be found in many other racing titles, it really hurt. I don't know what EAs motivation was, but I sincerely hope they return to the stupid actors and cartoony stories, and eluding the cops.
 
[quote name='Rodimus']I see a lot of people are done with the Metroid Prime series. I can understand MP2 but I loved Corruption. Why hate on that one?[/quote]

I actually liked all three quite a bit but if I don't play another "Prime" game for 5 years or so I probably won't miss it at all. Metroid Prime is actually in my "All Time Top 5" but 2 and 3 were really just more of the same even thought they were fantastic. Maybe if they had spread them out a little more then I wouldn't be so sick of it...
 
bread's done
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