[quote name='mtxbass1']It amazes me how people forget how buggy the original was. I have played through the original on PS3 (200+ hours, all dlc) and there were times where I couldn't even load the game. Several times the framerates would drop so badly that the game was unplayable. These (and many other) glitches somehow get forgotten because people think FONV was "so much worse." That's BS. Yes, FONV has some glitches, but given the scope of the game, that's to be expected. When you have a publisher breathing down your neck, telling you that
you MUST ship this game by this date, there is little you can do when there simply isn't enough time.
I'm not defending Obsidian in the slightest as I got caught up in many of these glitches myself, however I was easily able to put 100 hours into the game and do a majority of what is out there. Did it glitch? hell yes, but that's no reason for me to immediately discount what's there that is good. People expecting a completely bug free release are naive to how the game development industry works. It often times has little to nothing to do with game devs being too "ambitious" and everything to do with someone higher up pulling the strings.[/QUOTE]
I think the game would have benefited from a delay. Clearly, the same engine is used and so the same bugs are carried over.
Of course there quest related issues, but i haven't seen any really problem.
I played over 100 hours in to this game and i can tell, that i can live with arm/aim problem, but if i can not reach a room because you character gets sucked into textures, thats just enraging.
I am not sure who to blame, but there are major bugs in the game. On the xbox it feels like i am playing it on the pc with these frequent freezes.
Mind you, that i don't complain about anything else, but a game should work. Especially if you pay $60 Dollars.
Beside all the criticism i have on the technical side, i enjoyed every minute i played. The game is one of the best games i played in a long time. Perhaps those freezes are meant to be to stop playing.
