The game takes the form of your average 3D platform adventure, with players taking control of a little grim reaper as he fulfils his usual quota of exploration and combat-based objectives. Speaking of the machine's power, Charla addressed, "Polygon for polygon, PSP has more power than PS2." This is clearly evident from the footage, which appeared comfortably on a par with the latter machine's first-generation offerings. Visual effects were in abundance, with dancing flame effects showering the screen, tracers accentuating the hero's weapon motion, and some impressive lighting further enhancing the game's eerie mood.
The game takes the form of your average 3D platform adventure, with players taking control of a little grim reaper as he fulfils his usual quota of exploration and combat-based objectives. Speaking of the machine's power, Charla addressed, "Polygon for polygon, PSP has more power than PS2." This is clearly evident from the footage, which appeared comfortably on a par with the latter machine's first-generation offerings. Visual effects were in abundance, with dancing flame effects showering the screen, tracers accentuating the hero's weapon motion, and some impressive lighting further enhancing the game's eerie mood.
there is no way in hell im paying $250+ for a handheld version of a console that i own and dont use very often. i dont even care what games the PSP has, if the DS is $150 (which is what i've been reading) ill definately get that over the PSP.
there is no way in hell im paying $250+ for a handheld version of a console that i own and dont use very often. i dont even care what games the PSP has, if the DS is $150 (which is what i've been reading) ill definately get that over the PSP.