LinkinPrime
CAGiversary!
- Feedback
- 172 (100%)
Update 5/28/08: Gears Of War re-releases at $39.99
http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=71542Gears of War ContentGears of War 2 Content
- Gamer Picture Pack
- Emergence Day Gamer Picture
- Emergence Day Theme
- "FUTURE WEAPONS" Theme
- Emergence Day Message from Cliffy B
- Gears of War Map Pack 1 Trailer
- Gears of War - Multiplayer Map Pack 1
- 'Hidden Fronts' Multiplayer Map Pack 2
- Gamer Picture Pack
- Teeth Theme
- Teaser Trailer
- Trailer
- Assault Game Play Trailer
Update 6/13: Patch and new achievements tomorrow:
Thursday, June 14, at 2 a.m. GMT, the stakes get even higher as Gears of War releases eight new Achievements for the “Annex” gametype and the “Hidden Fronts” Multiplayer Map Pack on Xbox LIVE®.
In addition to adding new Achievements, worth a total of 250 points, Gears of War developer Epic has improved the Roadie Run controls so players have greater control of their movement and can better annihilate their pestilent enemies. The title update will also help squash multiplayer exploits and provide general housekeeping.
For those who have yet to man up and join the battle, the “Annex” gametype is now available for free and the “Hidden Fronts” Multiplayer Map Pack is available on Xbox LIVE Marketplace for 800 Microsoft Points. All four multiplayer maps will be made available at no cost over Xbox LIVE on Sept. 3, 2007.
Release Notes
- New Achievements added! Eight new achievements worth a total of 250 points created for playing Annex and the Hidden Fronts Multiplayer Map Pack
- Improved Roadie Run to reduce getting snagged on cover
- Tweaked up the amount of damage done by the Lancer Assault Rifle in multiplayer
- Fixed split-screen players interrupting the other player’s actions when they die
- Stopped Annex scoring whenever a “Connection Error” dialog box is displayed
- Reduced the duration that corpses remain visible when hosting an Annex match
- Reduced the range of possible Annex bleed-out times selectable by host
- Addressed a number of multiplayer exploits
- Addressed other general housekeeping
"THIS! IS! ANNEX!" - 40
Complete 100 multiplayer matches of 3+ rounds in Annex and capture 3 objectives in each match
"Inconceivable!" - 30
Win 20 rounds of multiplayer matches in Annex by fewer than 5 points
"Nub Pwn3r" - 30
Win 20 rounds of multiplayer matches in Annex by shutting out the opposing team
"You Down With E.P.I.C?" - 30
Win a multiplayer match of 3+ rounds in any game type on 6 different downloadable maps
"Green Thumb" - 30
Win 20 multiplayer matches of 3+ rounds in any game type on the Garden multiplayer map
"Mind the Gap" - 30
Win 20 multiplayer matches of 3+ rounds in any game type on the Subway multiplayer map
"All That Juice" - 30
Win 20 multiplayer matches of 3+ rounds in any game type on the Process multiplayer map
"Purdy Mouth" - 30
Win 20 multiplayer matches of 3+ rounds in any game type on the Bullet Marsh multiplayer map
http://gearsofwar.com/News/news_6-14-+title+update.htm
________________________________
Update 5/3: Hidden Front Maps out now
______________________
Update 5/1: New Maps Coming
http://www.majornelson.com/archive/2007/05/01/new-gears-maps-coming-this-thursday.aspxThe map pack is 800 points in which you’ll get four new multiplayer maps:
Bullet Marsh: In this Kryll-infested swamp, an old generator still powers the area lights. A few stray bullets could easily knock out the generator, leaving combatants to fend for themselves against the Kryll.
Garden: This overgrown and crumbling conservatory still has a working fertilization and pesticide system. This system can pose a serious hazard to anyone who ventures into the greenhouse without first venting the air.
Process: Teams must fight for control of this subterranean Imulsion processing plant, still active despite the cessation of the Pendulum wars.
Subway: Timgad's Central Subway station used to serve as a central hub for commuters. Now the tunnels are crawling with Locust.
You can grab the pack this Thursday for 800 points or wait until Sept. 3, 2007 when all four maps will be available for free.
_________
Update 4/9: Update actually out today at 4pm PDT
Update 4/9: Update delayed to ??? but here's a preview:
Here's a teaser of Annex to keep us drooling and waiting "patiently"

For higher resolution video click here:
http://www.gamevideos.com/video/id/10590
_______________________
Update 4/4: Update set for 4/9
Today, an update to the Gears of War web site that was meant to go live next week has revealed that the next title update for the game will arrive next monday. Additionaly, the leak has revealed what Annex is all about.
The update will fix a bunch of glitches, including 720p for VGA users running at 1280x1024, and it will also fix some issues found in Assassination:
- Before the update, the Assassination leader had to unlock map-spawned weapons by picking them up and dropping them. Now, all weapons are available to all players from the beginning.
- Before the update, you could kill a leader in Assassination using the same rules as in Warzone. Now, you kill leaders as in Execution.
[SIZE=-2] Annex
Objective: Capture and hold key locations to collect enough points to win the round.
Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.
On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.
On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.
Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.
Respawns: Infinite, wave-based every 15 seconds.
Options:
* Selected Map: Which map or series of maps to use.
* Number of Rounds: Number of rounds required to win the match.
* Bleed-out Duration: Amount of time before a player dies while DBNO.
* Round Score: Number of points required to win a round.
* Friendly Fire: In a player match, whether teammates can damage each other.
* Private Slots: In a player match, number of player slots reserved for friend invites.
* Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed.
Updates:
* Annex became available as a Gears of War multiplayer game mode in the April 9 update. [/SIZE]
http://news.teamxbox.com/xbox/13185/Gears-of-War-Patch-Coming-Next-Monday-Annex-Revealed/
___________________________________
_____
Reviews:
Gamespot - 9.6
TeamXbox - 9.6
IGN - 9.4
1up - 10
YahooGames -

________________________________
Maps & Weapon Info (Thanks to Flyersfan!)
OVERHEAD VIEW OF ALL MULTIPLAYER MAPS WITH WEAPON POSITIONS:
Canals
ClockTower
Escalation
Fuel Depot
Gridlock
Mansion
Mausoleum
Rooftops
Tyro Station
War Machine
WEAPON STATS, SINGLE PLAYER AND MULTIPLAYER
Smoke Grenade | Max Ammo - 2 | Magazine Size - 1 | Base Damage - None | Short Range - None | Medium Range - None | Long Range - None
Frag Grenade | Max Ammo - 2 | Magazine Size - 1 | Base Damage - Varies | Short Range - Varies | Medium Range - Varies | Long Range - Varies
Lancer | Max Ammo - 300 | Magazine Size - 60 | Base Damage - 42 | Short Range - 100% | Medium Range - 100% | Long Range - 60%
Snub Pistol | Max Ammo - 48 | Magazine Size -12 | Base Damage - 90 | Short Range - 100% | Medium Range - 100% | Long Range - 60%
Gnasher | Max Ammo - 24 | Magazine Size - 8 | Base Damage - 270 | Short Range - 275% | Medium Range - 175% | Long Range - 50%
Torquebow | Max Ammo - 6 | Magazine Size - 1 | Base Damage - 640 | Short Range - 100% | Medium Range - 100% | Long Range - 60%
Boomshot | Max Ammo - 2 | Magazine Size - 1 | Base Damage - 335 | Short Range - 100% | Medium Range - 100% | Long Range - 60%
Boltok Pistol | Max Ammo - 12 | Magazine Size - 6 | Base Damage - 90 | Short Range - 100% | Medium Range - 100% | Long Range - 60%
Longshot | Max Ammo - 11 | Magazine Size - 1 | Base Damage - 350 | Short Range - 120% | Medium Range - 100% | Long Range - 100%
Hammerbrust | Max Ammo - 300 | Magazine Size - 60 | Base Damage - 56 | Short Range - 100% | Medium Range - 100% | Long Range - 60%
Hammer of Dawn | Max Ammo - N/A | Magazine Size - N/a | Base Damage - Varies | Short Range - Varies | Medium Range - Varies | Long Range - Varies
Multiplayer Weapons: Firing Rates and Melee Damage
Smoke Grenade | Firing Rate - N/A | Base Damage - N/A | Melee - None
Frag Grenade | Firing Rate - N/A | Base Damage - Varies | Melee - Varies
Lancer | Firing Rate - 850 | Base Damage - 42 | Melee - 120%
Snub Pistol | Firing Rate - 700| Base Damage - 90| Melee - 120%
Gnasher | Firing Rate - 60 | Base Damage - 270 | Melee - 300%
Torquebow | Firing Rate - 60 | Base Damage - 640 | Melee - 120%
Boomshot | Firing Rate - 60 | Base Damage - 335 | Melee - 120%
Boltok Pistol | Firing Rate - 60 | Base Damage - 90 | Melee - 120%
Longshot | Firing Rate - 60 | Base Damage - 350 | Melee - 120%
Hammerburst | Firing Rate - 1250 | Base Damage - 56 | Melee - 120%
Hammer of Dawn | Firing Rate - N/A | Base Damage - Varies | Melee - Varies
_________________
Exclusive Faceplates:
Best Buy

Circuit City

Gamestop
___________
Update 10/20: Achievements list revealed
Kill 10,000 people in versus ranked match total - 50pts
This and more here:
http://www.xbox360achievements.org/home/showachievements.php?type=Retail&gameID=144
____________


http://news.teamxbox.com/xbox/11715/Gears-of-War-Collectors-Edition-Box-and-Contents-Pics/A highly collectible embossed metal box which includes the following additional content:Note: The information contained in this fact sheet relates to a prerelease product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when first commercially released. This fact sheet is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the fact sheet or the information contained in it.
- Destroyed Beauty, the Gears of War hardbound art book
- Bonus special features DVD, including:
- An inside look at the making of Gears of War
- The "Art of Gears of War" trailer
- Gears of War: The Race to E3