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[quote name='depascal22']Put in the battle system from Final Fantasy X and I'll get it for sure.[/quote]

We are working on incorporating a Turn based battle system into it, but I have no idea how intricate XNA will allow me to get with it.
 
[quote name='jer7583']combat in PoP isn't good, but it gets over with quickly at least. The exploration and graphics are excellent. A good laid back easy game. Not very deep, but good.[/QUOTE]

Have you gotten to the point where they pull that "altered state" bullshit and make you hit them with a specific opening attack? :bomb:
 
[quote name='FloodsAreUponUS']We are working on incorporating a Turn based battle system into it, but I have no idea how intricate XNA will allow me to get with it.[/QUOTE]

The leveling system of FFX was pretty nice -- the combat was good in-so-far-as you could swap party members on the fly. Both of those would be cool to see.
 
[quote name='jer7583']combat in PoP isn't good, but it gets over with quickly at least. The exploration and graphics are excellent. A good laid back easy game. Not very deep, but good.[/QUOTE]

Good, I may actually check it out. I liked Sands of Time as the exploration and platforming were great, it was fairly short and easy, and the combat wasn't too frequent and was generally over with quickly.

I hated Warrior Within and never got around to the third one. But it sounds like the new one may be more up my alley.
 
[quote name='corrosivefrost']The leveling system of FFX was pretty nice -- the combat was good in-so-far-as you could swap party members on the fly. Both of those would be cool to see.[/QUOTE]

Yeah, I really liked being able to swap members. Actually made having a large party to equip and manage worthwhile vs. older games in the series where you only occasionally had multiple parties going through dungeons simultaneously etc.
 
[quote name='dmaul1114']Good, I may actually check it out. I liked Sands of Time as the exploration and platforming were great, it was fairly short and easy, and the combat wasn't too frequent and was generally over with quickly.

I hated Warrior Within and never got around to the third one. But it sounds like the new one may be more up my alley.[/QUOTE]

SoT had more "puzzles"... the combat was more aggravating in SoT than in the new PoP...
 
[quote name='FloodsAreUponUS']So I am working on making a game in XNA.
Its going to be an RPG, any thing anyone wants to see in the game?[/quote]



more like good luck on it actually being good. let me know if you need art direction from someone who's spent a long portion of time doing game development with failed teams.
 
Swapping out party memebers makes the most sense. I always disliked having a huge party that could only use three or four guys to fight during a battle.

Eternal Sonata is a huge offender when it comes to huge parties that have little impact towards the end. I belive you end with 11 or 12 people in the party but you never ever have to take Viola, Allegretto, and Jazz out of your party. In Final Fantasy X, I'd start with Rikku, have her steal something, and then swap her out for a big hitter like Auron.
 
[quote name='corrosivefrost']SoT had more "puzzles"... the combat was more aggravating in SoT than in the new PoP...[/QUOTE]

Sounds good to me still, think I'll add it too my Goozex queue, as I liked the game for the platforming and exploration more than puzzles or the frustrating combat.

So sounds like I'll like this game since I like easy games where I can just chill out and explore most of the time.
 
[quote name='FloodsAreUponUS']So I am working on making a game in XNA.
Its going to be an RPG, any thing anyone wants to see in the game?[/QUOTE]

Hot ladies, blood and gore, a sweet soundtrack, FFX battle system, and some good ol' RPG cliches. Somebody has to have amnesia. :)

I love sleeping in until 3 PM.

Oh and for fun, here's some shots of my FFX party. Auron and Yuna had completed the sphere grid and I was working on adding more stats to it.

IMG_0824.jpg
IMG_0826.jpg
IMG_0827.jpg
 
dmaul, you'd like Just Cause then. It's a straight GTA rip off but I've been spending alot of time just cruising around liberating towns and doing side missions. In some ways, I like it much more than GTA.
 
[quote name='RelentlessRolento']more like good luck on it actually being good. let me know if you need art direction from someone who's spent a long portion of time doing game development with failed teams.[/quote]

So far the game is in basic planning stages, and getting art assets together. Its much easier to make progress when you have people that are around you to work with.
 
[quote name='FloodsAreUponUS']Awesome enough that I need to play Xenosaga 1 and 2 beforehand?[/QUOTE]

Even if you do play those you'll still be going "WTF are they talking about" during most of the cutscenes.

Still, it is a very awesome game.
 
[quote name='depascal22']dmaul, you'd like Just Cause then. It's a straight GTA rip off but I've been spending alot of time just cruising around liberating towns and doing side missions. In some ways, I like it much more than GTA.[/QUOTE]

I'm not sure about that as I always hated GTA style games.

When I say explore I mean with in the context of plot lines and with clear objectives etc. So games like Oblivion, 3D platformers, etc. I guess part of it is that I don't tend to like games like GTA set in real world settings, I'd rather explore a fantasy world in a game like Oblivion.

I like that type of game and FPS's and that's about it these days.
 
Well I just got DJ Max Fever. $40 is a lot for a handheld game, but I gave in.

I go to put it in my PSP so I can start playing and...I have to UPDATE! SONUVABITCH!!

Good thing I was at home. It took a whole like...2mins though.
 
[quote name='corrosivefrost']Have you gotten to the point where they pull that "altered state" bullshit and make you hit them with a specific opening attack? :bomb:[/QUOTE]

I don't understand what's bullshit about it? You use that attack, still kill them with one combo most of the time, and win.
 
[quote name='tiredfornow']Jesus, Wackmejackme. :lol:[/QUOTE]
What can I say? Second PS2 game I bought and I had nothing else to play. It's funny having Yuna dish out 99,999 damage with her physical attacks. She killed
Jecht
in 2 hits, just because he has over 100,000 HP. :)

So do I play Shadow of the Colossus or Okami?
 
Okami. One of my favorite games of last generation.

I couldn't get into SotC--a game of nothing but boss battles and I hate boss battles.
 
[quote name='jer7583']I don't understand what's bullshit about it? You use that attack, still kill them with one combo most of the time, and win.[/QUOTE]

Ahh, you misunderstand me then. When I say "like 6 enemies", only 1 of those is the shadow things inbetween areas as you're running.

Cause if you're talking about killing one of the 4 henchmen with a single combo, I'd like to see it. Especialy in the 3rd, 4th, or 5th times you fight them.
 
But they're not only boss battles. They're adventures all in themselves. It's a pure adventure in it's most simple form. No hit points, leveling up, items to grab, pesky side missions. Those can all be fun from time to time but sometimes you just want to get to the boss without having to grind a couple levels first or find that small blue orb.
 
[quote name='hankmecrankme']What can I say? Second PS2 game I bought and I had nothing else to play. It's funny having Yuna dish out 99,999 damage with her physical attacks. She killed
Jecht
in 2 hits, just because he has over 100,000 HP. :)

So do I play Shadow of the Colossus or Okami?[/quote]


My brother went over the sphere grid like 2 and a half times for each of his main characters. He ended up beating everything in that monster zoo place, it was nuts.

The final story battle was over in like 5 seconds, haha.
 
[quote name='heavyd853']My brother went over the sphere grid like 2 and a half times for each of his main characters. He ended up beating everything in that monster zoo place, it was nuts.

The final story battle was over in like 5 seconds, haha.[/QUOTE]

Yep. I didn't quite beat everything in the monster zoo, but I beat most of it. At this point, it was mostly getting stat boosts for the grid.
 
[quote name='corrosivefrost']Most of the game was fun. But that doesn't change the fact that it's almost on a "Heavenly Sword" level of short.

Don't click unless you've finished the newest Prince of Persia:
You loved the ending? How is this possible. I love playing a game for 10 hours to have it feign the illusion of being able to make a choice and then forcing me to undo everything I just fucking did. It made the game feel pointless.

The combat in SoT sucked ass. Everybody blocked just about everything. It was aggravating. The combat in WW was better, it was more... combo based and had variations and such. While the combat in the newest PoP tries to have a combo system, it just becomes a hassle to fight anyone of the whole 6 enemies in the game, as they change to whatever "state" and require you to use that button to open a combo which is just subsequently broken anyway. :roll:[/QUOTE]
I would have brought her back anyway if given the choice. Maybe that's why I liked the ending. Things like that don't bother me anyway though because I'm playing the Prince's story, not mine. If it were a game like FO3 or Fable 2 where it's stressed that it's YOUR story that's different. To me it's like reading a book and getting annoyed I have no control over how it ends.
 
[quote name='depascal22']But they're not only boss battles. They're adventures all in themselves. It's a pure adventure in it's most simple form. No hit points, leveling up, items to grab, pesky side missions. Those can all be fun from time to time but sometimes you just want to get to the boss without having to grind a couple levels first or find that small blue orb.[/QUOTE]

Just didn't do it for me. Played through 7 or 8 of the bosses and quit.

I like games with story, characters, side quests, leveling up, finding good items etc. The bosses in such games are the parts that make me groan.

So it was clearly just not my cup of tea. :D

That's probably why I dig Oblivion so much. Since it's all questing and there's not really bosses other than the end of the main game.
 
I picked up The Orange Box for the 360 since it was $9.99 at TRU. The motion blur is nice! That's not in the PC version.

Started up portal and beat it in a sitting...my 10th time or so through the game, so it only took about an hour and half. Such a great game.
 
[quote name='depascal22']I stopped playing the first Xenosaga about five hours into it. I was already lost and never felt the need to get into the meat of it.[/QUOTE]I absolutely LOVE Xenosaga Episode I. It was my favorite PS2 RPG until Kingdom Hearts II came around. I put around 44 hours into the game and it was so great. I also feel it had one of the better battle systems. The story of the game was so good and memorable (which Xenosaga Episode III surpassed). I can't say how many times I've re-watched my Xenosaga Episode I DVD that came with Episode II (I also liked Episode II while I'll admit it was the weakest one). IMO, Xenosaga has the best cast of characters since FFVII. I so feel like playing that game again sometime.

When Nintendo bought Monolith Soft, with my hopes and dreams of never seeing a Xenosaga HD made me furious. Xenosaga was my most favorite franchise last gen.
 
[quote name='The Mana Knight']I so feel like playing that game again sometime.[/quote]

It's definatly on my "play again eventually" list. I'm loving all the plot twists that Episode 3 throws in.

Free Mirror's Edge DLC for PS3 tomorrow, so I'm looking forward to that. Pure 3D platforming without the crappy combat should be nice.
 
Xenosaga 1 was sweet. Xenosaga 2 sucked ass. I haven't played Xenosaga 3 yet. 2 sucked because the story wasn't very good, shit just happened, Yasunori Mitsuda didn't do the soundtrack, and I didn't care for the battle system. Xenosaga 1 was just paced better, had a better battle system, better story, and better music. Xenosaga 2 was pretty short, which is a good thing since it's not very good.

I've heard that X3 is really awesome though, so I'll play it some day.
 
X3 is quite awesome, but you can totally see where they found out they weren't able to make anymore, because there's a throwback to the end of Xenogears and then like a couple hours more right after that of some of the stupidest character development I have ever seen in an rpg.

Its such a shame too.
 
[quote name='hankmecrankme']Xenosaga 1 was sweet. Xenosaga 2 sucked ass. I haven't played Xenosaga 3 yet. 2 sucked because the story wasn't very good, shit just happened, Yasunori Mitsuda didn't do the soundtrack, and I didn't care for the battle system. Xenosaga 1 was just paced better, had a better battle system, better story, and better music. Xenosaga 2 was pretty short, which is a good thing since it's not very good.

I've heard that X3 is really awesome though, so I'll play it some day.[/QUOTE]
The music in X2 must have sucked something fierce than. The music in X1 was decent at best. Definitely Mitsuda's worst outing, and I'm not surprised he was booted off the series after he composed that ear poison.
 
[quote name='Rei no Otaku']The music in X2 must have sucked something fierce than. The music in X1 was decent at best. Definitely Mitsuda's worst outing, and I'm not surprised he was booted off the series after he composed that ear poison.[/QUOTE]

Yeah, it wasn't his best work, but better than the Korg synth bullshit that was in X2.
 
I liked Xenosaga 1, hated 2, and 3 was so-so. Towards the end of 3, I was really tired of it. I lost track of the story somewhere half-way through Xenosaga 1, so every scene was like "what the hell are these people talking about."

OMG Zohar, no kos-mos and evil kos-mos and joachim mizrahi with the hilbert effect all over my proto merkabh and blah blah wat holy cow he has 666 on his hand that's deep
 
[quote name='ninja dog']
OMG Zohar, no kos-mos and evil kos-mos and joachim mizrahi with the hilbert effect all over my proto merkabh and blah blah wat holy cow he has 666 on his hand that's deep[/QUOTE]

That made absolutely no sense given the storyline of the games, you dunderhead!
 
[quote name='Rei no Otaku']Wow, you're right. That's terrible.[/QUOTE]

See? Even Mitsuda at his worst is better than this. I added one more song to my post too, the song that first started my train of X2 hatred. I heard that shit for like 2 hours straight. X_X
 
[quote name='Chacrana']The best Xenosaga game is still Xenogears.

Though I don't hate Xeno 2. It wasn't as good as the others, but it was still fun, like getting double teamed in prison.[/QUOTE]

Agreed on Xenogears, and fixed. ;)
 
Xenogears and Xenosaga are some of the shittiest, most pretentious, animu-trash, weeaboo bait games ever. That music sounds like a Sega Genesis dying.
 
Going back to PoP for a minute. The combat in the game is as fun as you want it to be. If you get into it you notice that it becomes more about parrying, timing, and making fluid combos that look great. Aside from boss battles, you can avoid most encounters if you dislike the combat. I really like collecting the light seeds and just getting from point A to point B because that part of the game is really fun.

Edit: I've never played a Xenosaga game, but I just got Star ocean First Departure for the PSP. I'm only at the very beginning, but this game seems pretty damn good.
 
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