[quote name='Dr Mario Kart']This is something that I've heard disputed - exactly how to take action against DD in general or more specifically, DLC that you disapprove of. If you dont buy the game, the publisher generally doesnt get to know why, beyond the extent of reading forum threads. Some people have suggested buying the game but not buying the DLC, but in that scenario there are still enough votes for the DLC for your vote to not matter, generally.
However, since the fight is already lost, such stands are meaningless except on a personal level.[/QUOTE]
I'm not really interested in sending emails to publishers or starting online petitions. I'm more prone to seeing something and thinking "oh, that's crap, guess I'm not going to buy that." Whether it's DA's release-week DLC and might-as-well-be-an-activating-keycode-DLC, or whether it's Pixel Junk Monsters for PSP costing $20 for a download-only title, it's simple economics. Like super simple economics.
There's a pricepoint at which Dragon's Age will be something I'm interested in. It's not $60, and it's not $66 either. Now I know it's effectively going to always be "retail price plus $6," and I find that insulting.
the ironic thing is that the rationale is skewed by the date of the DLC release. They could have just performed a goofy sleight of hand by delaying the DLC by 3-4-5 weeks (like Burtal Legend has), and I wouldn't have batted an eye (like with Brutal Legend).
I'm not going to give a company money to prove a

ing point. I'm simply thinking in terms of "they want $X for a game, and I'm not going to pay that." If publishers start to see patterns of sales reflect release-week DLC doesn't work, then they'll stop. But with so few data points to use, I'm not sure a case can be made either way.
Oh, and used bookstores

in' rule.