[quote name='MSI Magus']The Grind in Persona is indeed high, far too high for my liking and its something that has almost stopped me from playing the series. That said it is still nowhere near as bad as DQ which I have found to be like twice as much grinding and far more deaths. Even if that wasnt the case though atleast Persona has interesting and unique stories to keep you compelled vs save the princess turned into an animal by an evil spell caster and the other fairy tale reject stuff out of DQ. Then there is the S.Links which i think I enjoy as much as the story and would wage a fair bet others do too.
Edit - And did you ever think that maybe your just great at DQ? Different people have different games that they kick ass at and dont need to grind as much as others. Everyone I know bitches about the grinding in DQ and I cant even count anymore how many people I know that gave up on that series because of it. So maybe you are just really good at it and dont need to grind? Personally a good example with me is Diablo 2. I was so good at it that I beat 2 of my friends at once that were 20 levels above me with only my bow and rings equipped........but I would be no means say this means others should be able to do this. People are just good at different games.[/quote]
When you die in Persona in a random battle, you just lost hours of your life to a game over. In DQ, you just lose half your gold. Also in DQ, the dungeons are fairly straightforward and relatively quick to get through, I got tired of climbing 10 floors in Persona 4, or repeating dungeons to finish quests. The grinding is the same if not more so in P3 / P4, plus the battles are longer in Persona.
Nothing wrong with "fairy tale stuff." It's presented in a classic mythological fashion. There's a reason that stuff has persisted since ancient Greece and how you can find analogous stories in any religion in any culture... except it's a lot easier to digest with modern language. I can point out a similar amount of cliches in JRPGs, whether they are classic or modern doesn't really matter.
I'm not exactly talented at DQ. It's not a difficult game. People are just used to save points and full restorations before bosses and buying top-tier equipment as soon as they enter a town. Learning how to correctly ration MP in a dungeon and upgrading equipment as you go along doesn't take a lot of skill or talent, but you do have to think.
willardhaven: Ironically, the interface in DQ8 was redesigned for the US release and I thought it was a lot slower than it should've been. All the old DQs use the classic interface and the menu is easier to navigate but you still gotta click 5 times to use an item.