General Role-Playing Game Thread

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[quote name='Rodimus']^ Just force them to play FF Mystic Quest. I think that's punishment enough.[/QUOTE]
FF MQ is underrated, way better than FF5 IMO.
 
[quote name='Rodimus']^ Just force them to play FF Mystic Quest. I think that's punishment enough.[/QUOTE]

Hey, c'mon now. It's a honest, hardworking, unassuming RPG. It may not be as good as some, but it's above average. It's the Joe Sixpack of RPGs.
 
anyone looking forward to white knight chronicles?

[quote name='Rei no Otaku']It still shocks me that there are people out there that still haven't played CT.[/QUOTE]


i actually never heard of it until like.. 6th grade lol( about... 8 years ago)
i tried to play it on PSP in 2003 and my file got corrupted so i never touched it again cause i had no motivation to replay through about 8 hours again lol
 
[quote name='Chairman_LMAO']Hey, c'mon now. It's a honest, hardworking, unassuming RPG. It may not be as good as some, but it's above average. It's the Joe Sixpack of RPGs.[/QUOTE]

It's like the AvP of RPG's.

Aliens was awesome. Predator was awesome. But AvP? Worst movie in the history of mankind.

Final Fantasy is awesome. Mystic Quests sound like they SHOULD be awesome. But Final Fantasy Mystic Quest? A horrific abomination that could only have been spawned by Satan himself.
 
Heh, to be honest I never played it. I always hear it's easy, short & stupidly simple. But it got me thinking what is the worst RPG I ever played. Possibly Saga Unlimited or Saga Frontier, but even those get some points for nice art style and from what I remember nice music. I gotta think about this one.... :whistle2:k
 
[quote name='Rodimus']Heh, to be honest I never played it. I always hear it's easy, short & stupidly simple. But it got me thinking what is the worst RPG I ever played. Possibly Saga Unlimited or Saga Frontier, but even those get some points for nice art style and from what I remember nice music. I gotta think about this one.... :whistle2:k[/QUOTE]

Off the top of my head, I would probably go with Beyond the Beyond or whatever that PS1 RPG was. I remember wanting a RPG when I got my PS1 but there nothing else really out yet so I bought it. I never played anything so tedious and generic in my life. Shining in the Darkness for the Genesis was pretty bad as well looking back on it now... at the time I thought it was awesome but I was just a stupid kid.

Now you have me thinking of that era of Genesis RPG's... did anyone ever playing Shining Force II? That game was awesome.
 
[quote name='kainzero']FF MQ is underrated, way better than FF5 IMO.[/QUOTE]

I'll agree MQ is kind of underrated, it really isn't as bad a game as most people make it out to be. But FF5 is a better game IMO. I mean fighting 15 battles straight on the FF:MQ world map to win stuff was just kind of silly. And having the default for health being displayed in like 50 segments instead of a number was just kind of strange. The combat music ROCKS though.

[youtube]JVlnj1lui6I[/youtube]
 
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[quote name='Rodimus']Heh, to be honest I never played it. I always hear it's easy, short & stupidly simple. [/QUOTE]

It was made for the American market. Take from that what you will.
 
[quote name='Chairman_LMAO']It was made for the American market. Take from that what you will.[/QUOTE]

I understand it was an entry level RPG. And it's funny cause I saw reviews when it was launched and it got decent scores around 7/10. I guess most RPGers found it insulting.

I also never played Beyond the Beyond, another one I always hear is terrible. Like most early PSX owners I was dying for an RPG and BB was the first one. However I read multiple reviews to stay far away. Some calling it Be-yawned the Beyond. Glad I saved myself for Suikoden, Wild Arms & Persona.
 
[quote name='icebeast']I'll agree MQ is kind of underrated, it really isn't as bad a game as most people make it out to be. But FF5 is a better game IMO. I mean fighting 15 battles straight on the FF:MQ world map to win stuff was just kind of silly.[/QUOTE]
Hahah. But grinding battles to ... I dunno, fight Ramuh wasn't silly? I liked it because it was timed and you didn't have to depend on the luck of an RNG to get a drop.

And having the default for health being displayed in like 50 segments instead of a number was just kind of strange.
Actually I kinda liked it like that. Graphically, in my mind it felt that when someone turned the bars to red (especially a lot at once!) it gave a better feeling that your guys were getting hurt. I always play like that, I tried it with numbers and I was just thinking... it ain't the same.

[quote name='Rodimus']Heh, to be honest I never played it. I always hear it's easy, short & stupidly simple. But it got me thinking what is the worst RPG I ever played. Possibly Saga Unlimited or Saga Frontier, but even those get some points for nice art style and from what I remember nice music. I gotta think about this one.... :whistle2:k[/QUOTE]
I don't think it's THAT easy. I remember having trouble clearing the tree. The last boss is kind of a joke though because of a stupid loophole. And you can call it stupidly simple but I think most RPGs are simple; they just try to hide it by giving a title to their battle system, but in the end it's all the same thing: Use ridiculously strong skills, find out what their weakness is and cast whatever that is, use good buffs / debuffs, prepare for gimmicky bosses.

I like the SaGa games but the system is so uncompromising and difficult that if you don't play with a guide you miss out on the true depth of it. Makes me wanna try Unlimited SaGa again...
 
I wont put Unlimited SaGa and Saga Frontier together. Saga Frontier is actually pretty good with bad graphics and Unlimited SaGa is just bad
 
[quote name='kainzero']Makes me wanna try Unlimited SaGa again...[/QUOTE]

Ewwww, if we are going to talk about the worst RPGs we've played Unlimited Saga would be topping the chart. I played that game for maybe 2 hours and just couldn't continue. Mind you I got the game when it was $6 just to see how bad it was.

I was kind of fine (though I still don't understand combat at all and didn't realize until much later the only way to heal in a dungeon (which I don't think you can leave) is by pressing in R3). What got really bad was the second dungeon I had to do in the game had this weird fog of war effect where you could only see the space in the dungeon you were currently on (the dungeon maps are like board games in case you didn't know)... that wouldn't have been so bad except that I think there were probably over 50 spaces in the dungeon all connected together. Near as I can tell the only way to actually do the dungeon would be to make a map on paper... or be like me and randomly wander around until you finish it, which I did by finding the town I needed to get to, I saved the game and have never put it in again. I played as the fortune teller btw.
 
I never actually beat Mystic Quest because I got to the last boss and realized I never picked up the Life spell for one of my characters. Naturally the character who had Life was always the first to die.
 
Frontier & Unlimited come hand in hand since I had similar experiences with both. The videos I saw looked very appealing (to me), but was sorely disapointed once I got my hands on them. I'll never trust the SaGa series again, and I really did give these games a chance.
 
The thing that confuses me about Unlimited SaGa is that it sold 500,000 in Japan.

They must know something we don't! There has to be!

SaGa Frontier was great but only after I learned how to painstakingly play the game. The thing is that there's so much that you don't know about, like where to find quests and just things to do; they just drop you in a world and say "have at it."

But it's fun wandering around and doing the Rune or Tarot quests and getting Space or Time magic after finishing that, and then getting the weapons you need like the Kusanagi and the Asura... yep yep.

Same thing with Romancing SaGa (PS2) and heck, throw in Romancing SaGa 3 (SFC) while we're at it...
 
[quote name='kainzero']The thing that confuses me about Unlimited SaGa is that it sold 500,000 in Japan.

They must know something we don't! There has to be![/QUOTE]

Either that or they just enjoy shitty games. I was in Tokyo when this game came out and you're not lying, there was a tremendius amount of hype for it. All that made me want to play it too, so kept my eye on it.
 
[quote name='Rodimus']
I also never played Beyond the Beyond, another one I always hear is terrible. Like most early PSX owners I was dying for an RPG and BB was the first one. However I read multiple reviews to stay far away. Some calling it Be-yawned the Beyond. Glad I saved myself for Suikoden, Wild Arms & Persona.[/QUOTE]

Oh, God. I still have Beyond the Beyond. I was never able to beat it because it was horribly boring.
 
[quote name='62t']It is weird because everything else Camelot made been so good[/QUOTE]
Since they made Golden Sun I have to call your statement false.
 
Bad RPG? Why do people always forget Tecmo Secret of the Stars? That game was so bad. Not only was it the biggest grind-fest of any RPGs I've ever played, but you had to level up 2 separate parties to grind up. Luckily (...or unluckily?) the encounter rate was so whack you could take 2 steps and be in a fight. The story and plot was so so bad it was funny. I mean, some of the earliest bosses you fight are Cat Boo and Badbad.
 
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[quote name='Rei no Otaku']Since they made Golden Sun I have to call your statement false.[/QUOTE]

Shut up.

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I bought some used RPGs from GameStop with my credit to curb me over for a bit. Tales of Legendia, BoF: Dragon Quarter, Wild Arms, Xenosaga, and Dark Cloud. Should be fun!
 
[quote name='Rei no Otaku']Since they made Golden Sun I have to call your statement false.[/QUOTE]

I liked Golden Sun a lot, it was one of the first games I played on the GBA. I thought the combat was fairly basic but fun (and amazing for a handheld game at the time) and I liked exploring the environments to try and find all of the summon creatures. The only thing that sucked was the ending... it reminded me a lot of Halo 2, you get on a boat to go somewhere and the game just ends. I never played the second game though I'm fairly sure it was a direct sequel so maybe it has better closure.
 
I've been itching to play Suikoden V again. So I've been thinking whether to play that again or Tales of Abyss after I complete Wild Arms 5. Suikoden V had so many great characters that I spent too much time thinking who I should put in my party.
 
Golden Sun is one of the few games to actually put me to sleep. Boring characters, horribly cliched story, basic and boring combat system. It was like someone was on a mission to create the most generic and forgettable RPG possible. The only thing I'll give it are the graphics, which were good for a GBA game.
 
I think I will throw another game out there as being one that I really don't like, Phantasy Star I (SEGA Master System). The version I actually played was on the GBA Phantasy Star Collection game but it is basically just an emulated version.

All I can say is that the game has aged terribly, like I'm not bothered by NES rpg graphics like DQ or FF but Phantasy Star I's graphics are just hideous. On top of that I've never played an RPG where you can die in the first battle you fight (like it can seriously randomly give you three enemies when you can only really kill one before needing to go back to town and heal... if that happens you die and game over). And my god that game defines grinding... like you need to be level 5 before you even attempt to leave the first city apperantly... I didn't get that far. I mean the grinding is fairly bad in Phantasy Star II, like getting to the next floor of a dungeon and almost dieing, but at least you didn't have to power level to even get started with the game.
 
[quote name='62t']I wont put Unlimited SaGa and Saga Frontier together. Saga Frontier is actually pretty good with bad graphics and Unlimited SaGa is just bad[/QUOTE]

Thank god someone else here likes Saga Frontier. I always feel like the only person here who doesn't think the game sucks.

[quote name='kainzero']SaGa Frontier was great but only after I learned how to painstakingly play the game. The thing is that there's so much that you don't know about, like where to find quests and just things to do; they just drop you in a world and say "have at it."

But it's fun wandering around and doing the Rune or Tarot quests and getting Space or Time magic after finishing that, and then getting the weapons you need like the Kusanagi and the Asura... yep yep.[/QUOTE]

Yep , there are a lot of tricks and secrets to learn in the game. If you don't figure them out the game will be hard as fuck , but if you do the game is quite fun and enjoyable. Learning to farm money is one of the most essential tricks to learn.

[quote name='ChibiJosh']Oh, God. I still have Beyond the Beyond. I was never able to beat it because it was horribly boring.[/QUOTE]

I borrowed Beyond the Beyond from my cousin years ago. From previews of the game I always expected it to be something similar to Shining Force. Boy was I wrong there.:lol: Truly is one of the most boring RPGs ever. It also holds a poor distinction with me as being one of only 2 RPGs (that I can think of) that I had to cheat to beat. The other being Lunar.:oops:

[quote name='Krymner']Bad RPG? Why do people always forget Tecmo Secret of the Stars? That game was so bad. Not only was it the biggest grind-fest of any RPGs I've ever played, but you had to level up 2 separate parties to grind up. Luckily (...or unluckily?) the encounter rate was so whack you could take 2 steps and be in a fight. The story and plot was so so bad it was funny. I mean, some of the earliest bosses you fight are Cat Boo and Badbad.[/QUOTE]

I actually have a soft spot for Secret of the Stars. Sure the game was really generic and kinda boring , but I rented it a bunch of times back in the day and enjoyed it. Never did beat it though , which still pisses me off. Kinda wish they would release it for the VC so that I could finally beat the game (yes I know I could just download it).
 
[quote name='Moxio']GS2 closes out the game nicely, icebeast.

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Cool, Rei, you hate Final Fantasy, Golden Sun, and like Lady GaGa. We get it.[/QUOTE]
Yeah, it also did leave room for a sequel... which we are finally getting. I hope it has some connection to the first 2 games.

speaking of lady gaga, I saw a picture of her with no makeup... I'm scared to close my eyes now.
 
[quote name='Moxio']Cool, Rei, you hate Final Fantasy, Golden Sun, and like Lady GaGa. We get it.[/QUOTE]
I don't think you do. So expect to hear me keep giving my opinion around here.
 
Rei - Just out of curiousity how far are you in Wild Arms 5? I just got access to the trains and I'm on my way to a town called Tweilet or something...
 
I'm enjoying the story in Wild Arms 5 very much. It's a little cliche' (evil empire oppressing the normal folk) but it's enough to remain fresh. All the characters (even the villians) seem to have good motives so far. Rivalrys between the heroes & villians are being set up so I expect some epecic battle later in the game. Overall it's probably one of the better JRPG stories I've experianced in the last few years.

I love how this game handles puzzles. A nice difficulty not too easy & no random encounters in areas with puzzles. This is great cause it gives you time to think without losing track of what you were doing.
 
Yeah, I probably will. It looks very similar. However from what I've read about WA4 I may not like the story as much. Any RPG where the cast is comprised of children who keep reminding the player "I'm a kid in a grown up world so my values are diffrent than an adult." annoys the hell out of me.
 
I think I'm going to start Chrono Trigger DS on vacation, I'm wondering if the fetch quest stuff that they added on is self-explanatory, or something you need a FAQ to complete? By self-explanatory I mean does the game tell you where/how to get each item, or are they random enemy drops?
 
[quote name='pete5883']I think I'm going to start Chrono Trigger DS on vacation, I'm wondering if the fetch quest stuff that they added on is self-explanatory, or something you need a FAQ to complete? By self-explanatory I mean does the game tell you where/how to get each item, or are they random enemy drops?[/QUOTE]
Kinda both. Most of it is explained, but stuff like lumicite shards drop from the rock monsters that disable techs and items then potentially run off. If you really want to nab it, just max out Ayla's speed and equip her Alluring Top to steal it from him. But the Lost Sanctuary is just a tedious, long and boring fetch quest and the items aren't really worth it. I managed to finish everything in it and don't even in my life feel a need to do it again.
 
[quote name='pete5883']I think I'm going to start Chrono Trigger DS on vacation, I'm wondering if the fetch quest stuff that they added on is self-explanatory, or something you need a FAQ to complete? By self-explanatory I mean does the game tell you where/how to get each item, or are they random enemy drops?[/QUOTE]

Thats a good idea, I havent opened my DS version yet, what exactly is this fetch thing u talking about?

btw guys Final Fantasy: Chocoboo dungeon for Wii, is a pretty darn good rogue Dungeon Crawler, but of course I enjoyed the PSX version and Azure Dreams
 
[quote name='Rodimus']Yeah, I probably will. It looks very similar. However from what I've read about WA4 I may not like the story as much. Any RPG where the cast is comprised of children who keep reminding the player "I'm a kid in a grown up world so my values are diffrent than an adult." annoys the hell out of me.[/QUOTE]
It usually annoys me too, but it didn't bother me in WA4. Also the game has Raquel. One of the coolest RPG characters in recent memory. I thought it was pretty awesome how they made her the heavy hitter/tank of the party. That scene where she closes her eyes and blocks every attack from that time controlling guy was badass. Also the story is surprisingly dark at times.

My only complaint is that the game is kind of short.
 
After WA5 I plan on playing Tales of Abyss. During that time I'll look for a cheap copy of Wild Arms 4.

BTW I got the guide for Wild Arms 5 and for the most part it's good, not the best. However I found an error which made me waste a little time. I was looking for some guy who kept running away everytime I talked with him then appearing in a diffrent dungeon each time. The guide pointed me in the wrong direction. I thought I was doing something wrong until I stumbled across him in the same dungeon just a diffrent area. Good thing the game lets you turn off random encounters if you've completed the dungeon.
 
[quote name='Flak']Kinda both. Most of it is explained, but stuff like lumicite shards drop from the rock monsters that disable techs and items then potentially run off. If you really want to nab it, just max out Ayla's speed and equip her Alluring Top to steal it from him. But the Lost Sanctuary is just a tedious, long and boring fetch quest and the items aren't really worth it. I managed to finish everything in it and don't even in my life feel a need to do it again.[/QUOTE]
I thought it was required for the new ending though?
 
[quote name='Flak']That I don't know. I haven't gotten the new ending yet. But if it isn't required I recommend avoiding it.[/QUOTE]
I thought you said you recommended avoiding the ending.

...which makes sense, I don't know why you would tie in Chrono Cross to Chrono Trigger anyway. Different design teams means different intent of story and all that...
 
[quote name='kainzero']I thought you said you recommended avoiding the ending.

...which makes sense, I don't know why you would tie in Chrono Cross to Chrono Trigger anyway. Different design teams means different intent of story and all that...[/QUOTE]
I just said avoid the bonus dungeons. I haven't played much of the Vortex but I didn't really like that one either. I'm a whore though, if the new ending does require doing the bonus dungeons again I probably will.
 
You have to complete the Dimensional Vortex in order to get the new ending. Plus you get a surprise fight during your time in the DV. Without spoiling too much the new ending helps connect Chrono Trigger to Chrono Cross. As a fan of the series I think it's worth it.
 
You guys think we'll get Chrono Chross on PSN? I'm still waiting for the flood of awesome (or even good) PS1 RPGs that I can play on my PSP. Suikoden and FFVII are nice but I'm really waiting for the rest or even a couple.
 
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