[quote name='Dr Mario Kart']I see mykes point about your methods. I think the easier to defend position is that games DONT MATTER until the hardware gets to certain price threshold, beyond which you are unable to make a value judgement for any number of games. Call it a personal mental block.
For instance: PS3 may have a great future lineup. However, its not worth it to me to pay more than X for it, under any circumstances.
Or I guess you could say that you buy your consoles on immediate lineup and not "potential"
My personal position is that I do not want industry trending towards any of the following: online multiplayer, hard drives in consoles, high definition, achievements, DLC and generally anything that raises dev costs unnecessarily (what I perceive to be unnecessary).
A gaming conservative, if you will.[/QUOTE]
how about controllers that require batteries [they constantly need change of batteries... AAA. AA. etc.] - [something that raises cost/spending for consumers] devs are going to make money, regardless of cost... consumers are going to lose money regardless.
For instance: PS3 may have a great future lineup. However, its not worth it to me to pay more than X for it, under any circumstances.
Or I guess you could say that you buy your consoles on immediate lineup and not "potential"
My personal position is that I do not want industry trending towards any of the following: online multiplayer, hard drives in consoles, high definition, achievements, DLC and generally anything that raises dev costs unnecessarily (what I perceive to be unnecessary).
A gaming conservative, if you will.[/QUOTE]
how about controllers that require batteries [they constantly need change of batteries... AAA. AA. etc.] - [something that raises cost/spending for consumers] devs are going to make money, regardless of cost... consumers are going to lose money regardless.