Previews
We get some hands-on time with the new multiplayer features from The Lost and Damned.
By
Mike Nelson 02/12/2009
When I play
GTA IV with my brother, we tend to invent our own rules while running rampant around Liberty City. For the new
Lost and Damned multiplayer modes, it was almost like Rockstar was monitoring our game sessions and listening in on our, "wouldn't it be cool if..." conversations. Last week,
Scooter and I had a chance to check out a few of these new online features. The first mode I took to liking was Chopper vs. Chopper; in it, one player controls a helicopter while the other is on a motorcycle. The goal for the helicopter pilot is to stop the biker from going through checkpoints, and the biker's job is to avoid the helicopter. Once the biker is killed the roles are reversed. It's a nice touch that the helicopter is indestructible, which helps those who are less than stellar at flying.
Click the image above to check out all GTA IV: The Lost and Damned screens.
The races only add one new thing: A mode where everyone wields baseball bats while riding motorcycles (think
Road Rash). The victor is still determined by whoever crosses the finish line first, but having a bat in hand to knock other bikers off their rides is a blast, even for those who can't manage to finish better than last. Another slight variation of an existing mode is Witness Protection, which takes some of its cues from Cops n' Crooks and Hangman's N.O.O.S.E. There are two teams of players: One controls The Lost, whose mission is to kill three witnesses that team N.O.O.S.E. is escorting to various police stations. But if you're on the N.O.O.S.E. team, you must protect the bus carrying those witnesses. Just make sure that whoever is driving the bus doesn't manage to flip it on its side -- Scooter accomplished that feat.
For fans of deathmatch modes, Lone Wolf Biker might be right up your alley. One person is tagged as the Lone Wolf and everyone else's objective is to eliminate that person. If you kill the Wolf, then you take his place. The ultimate goal is to survive as the Wolf for as long as you can, because the winner is determined by whoever survives for the allotted length of time first. The downside to this mode is that if everyone is crowded around the Wolf when he's killed, the title shifts to a person inside the cluster. And that person gets killed almost instantly if they can't separate themselves from the group before their ten seconds of invincibility wears off.
Click the image above to check out all GTA IV: The Lost and Damned screens.
The other two modes we didn't have a lot of time with were Own the City and Club Business. Own the City is a variation of the existing Turf War, but this time you take control of rival biker gangs. Eliminate the gang from one territory to stake a claim to it, then move to the next territory while defending what you've conquered. As for Club Business, I have to go off of what Rockstar's official FAQ sheet tells me. You control a member of The Lost and, once Angus establishes contact with you via cellphone, you're instructed to complete a variety of tasks. It sounds like a variation of Team Mafiya Work, but I'll have to wait until this coming Tuesday to try it out. Regardless, it's nice to see Rockstar putting so much effort into The Lost and Damned multiplayer features, in addition to providing what promises to be a hefty single-player campaign, for 20 bucks.